...DotA not good? If you're judging the game solely by its community bitching because they suck, you are sorely mistaken.
Any Dota fans here? I just don't get what makes this game so "good" in so many people's opinion. The balance is apparently garbage since I have yet to win a game without people claiming "zomg that hero is so op". Your guys only have 4 moves at most.. assuming you have no passives. And even then you do not even have access to all your moves until fairly late in the game.
Suck less. There IS balance. If there are people whining about a hero being "op" then they just suck. Usually when I die it's because I make a stupid mistake or my opponent has outfarmed me intensely, not because "the hero is OP," because I can usually get assisted kills on them
anyway. The key to DotA is practice. I've played for several years, and I know I still have a ways to go before being considered "good."
The community is what I rekon is "mugen bad" (I've not played mugen, but I can't believe it can be much worse). There isn't even esthetically good parts of the game in terms of graphics, sound, or music. It doesn't even require much in terms of strategy other than being aware of what items are ideal for each hero, or against your enemies. Not only that, but the learning curve is unforgiving as @%#@% due to the stagging amount of heroes you have to learn to fight against. Winning or losing is determined by which team has someone who freaks out and quits prematurely more than anything else it seems... blah.
Yes, DotA has become mainly item-based now, but that's just being close-minded.
This guy is considered to be extremely controversial because of how he plays the game. Watch his videos and you will see just how it is possible to win not without items but with actual skill and mind-games. Graphics? Sound? Music? This is a fucking WC3x custom map, with already a shitload of custom heroes and items done for it, you should quit complaining and go back to your hentai TD maps.
Plus, DotA is heavily teamwork based. There is a shiny little number next to your kills and deaths called assists. Pubbies rarely give a shit about it but it's a good indicator of what kind of player you are - lots of assists = good, since it shows that you care about your team and making sure your carries get kills over you. In pub games, there is a staggering trend of heroes used ANYWAY, so really, the only time you worry about "retarded learning curve" is if you plan to take your game to competitive leagues, IH games, and such. And quitters, though they cna break the game at times, don't necessarily halt a team's progress in winning - I've made comebacks even though there were leavers.
I fucking agree. My friends and my brother always play it but i still love Warcraft 3 and other mods for the game like Line Tower wars, Line hero wars
The other custom maps are fun, I don't disagree with you there. But seriously.
Any hero can be good in the right player's hands. I've seen a Techies beat Razor 1v1 with no bombs or suicide, both at level 25 with maxed items.
The main appeal to me is the matchup variations that are possible. Of course with most people playing AP, it's unlikely to get to see too many combinations.
Thank you. Seriously.