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Remilia version in second half of the post
Screenshots:



Gameplay video:http://www.youtube.com/watch?v=PAGRV5mDncoDownload Reisen Rush v 1.1Reisen Rush v1.1 (7mb)
Version 1.1 Patch (130kb)
note: If the game asks for a d3dx9_43.dll, just run Dx9 mini-setup.exe in the game folder to install it.
If you have the old installer which didn't have that file, you can download just the installer from here
Dx9 mini-setupControls:# left click: move slowly
# right click: basic shot
# left click + shift = move faster
# right click + shift = danmaku
# (shift by itself does nothing)
# Escape: pause + show map
Alternate Controls:
# left + right click: move faster
# right + left click: danmaku
# The game can tell which button you held down first
optional click keys: Z=left click, X=right click
older versions:
http://eastgap.net/downloads/Reisen%20Rush%20v1.0.ziphttp://eastgap.net/downloads/Reisen%20Rush%20v0.7.ziphttp://eastgap.net/downloads/Reisen%20Rush%20v0.5.ziphttp://eastgap.net/downloads/Reisen%20Rush%20v0.9.zip
click banner to go to official page
Screenshots:
Gameplay video:http://www.youtube.com/watch?v=zY2OmdnDNEMDownload Remi Rush v 1.1Remi Rush v1.1 (7.2mb)
Version 1.1 Patch (1.6mb)
note: If the game asks for a d3dx9_43.dll, just run Dx9 mini-setup.exe in the game folder to install it.
If you have the old installer which didn't have that file, you can download just the installer from here
Dx9 mini-setup- item drops (score and power items), now you need to collect them to get power, score, and lives
- random mode - non-bosses are randomized (type, patterns, bullet types)
- annoying blinking message if there are no enemies nearby "Press Esc to view the map"
- hitbox is visible when moving slowly
- Full keyboard controls (same buttons as the Touhou games)
- Remilia player
- The controls and the player images are actually for my next game, this expansion is a preview
- enemy x2 bullets
- life regen halved
- slightly balanced Mystia and Kogasa to account for keyboard difficulty
- player attack changes
-This is the original difficulty for Reisen Rush, but because the controls were too hard i had to scale it down to easy modo for Reisen
- screenshot button: Pause/Break
older demo:
Remi Rush v0.9 (7.1mb)
-Same as final version, but without the screenshot button
Remi Rush v0.3 (1.7mb)
features:
- new keyboard controls and Remilia sprites
- difficulty and player attack differences from Reisen Rush
Dev comments:
So i started making a game engine half a year ago while aiming to make this really large game that i haven?t even announced to the EastGap group yet. Then some time last month i thought ?Imma test how well this engine will do in a game?, then set out to make a *smaller* version, something like a preview of its power.
I wanted to make it quickly so i decided something really simple like ?kill everything in one large room? will do, then thought up of this.
(planned development time was 1 week, but turns out i didn?t want to make a game half-assed and went overkill)
Long story short, this is just the tip of the iceberg and there?s still more to come that will use this game scheme :3
(And possibly another mini-game before the larger one)
oh yeah credits so far:
Kudos to the massive programming help i got from these EastGap members:
* Finn
* SadisticPenguin
* HydroKirby
* XDest
Spriting, Images, that simple looping BGM when Reisen appears called reisentewi.ogg are by me
Programming mostly by me, with the help of those four mentioned above