Author Topic: Satorin RAGE Thread: Volume III  (Read 182799 times)

ebarrett

Re: Touhou RAGE Thread: Volume III
« Reply #300 on: October 11, 2009, 08:45:53 PM »
Wallshit. It's way too tight and sometimes impossible.

My history on that is 100% for when I manage to mostly stand still for the first 5 seconds or so and 0% for when it makes me move more than two hitboxes to one side early. Fuckin' ripple effect or something.

By the way the latter happens much more often than the former. Of course. Marisa has a very decent chance of ending it before you get BS'ed, though.

LHCling

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Re: Touhou RAGE Thread: Volume III
« Reply #301 on: October 11, 2009, 09:09:20 PM »
Why is it easier to timeout "Subterranean Sun" (Lunatic; haven't tested for Hard for obvious reasons) as opposed to "Hell's Artificial Sun" (Normal)?

I was disappointed.
[16:25] <Kuruminut> Shut up MS Word, "fangirlism" is totally a word
<>
[07:59] <Sapz> ベーティさんは馬鹿っぽいだろう、この「っぽい」好き者

nintendonut888

  • So those that live now, pledge on your fists and souls
  • Leave a sign of your life, no matter how small...
Re: Touhou RAGE Thread: Volume III
« Reply #302 on: October 11, 2009, 09:11:34 PM »
When did Gengetu get so hard? I used to be able to beat this whole stage with only 2-3 deaths, but ever since I got this new computer for some reason it's a lot harder. Her second phase in particular suddenly went from simple streaming to WTF walls.
nintendonut888: Hey Baity. I beat the high score for Sanae B hard on the score.dat you sent me. X3
Baity: For a moment, I thought you broke 1.1billion. Upon looking at my score.dat, I can assume that you destroyed the score that is my failed (first!) 1cc attempt on my first day of playing. Congratulations.

[19:42] <Sapz> I think that's the only time I've ever seen a suicide bullet shoot its own suicide bullet

LHCling

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Re: Touhou RAGE Thread: Volume III
« Reply #303 on: October 11, 2009, 09:24:10 PM »
When did Gengetu get so hard? I used to be able to beat this whole stage with only 2-3 deaths, but ever since I got this new computer for some reason it's a lot harder. Her second phase in particular suddenly went from simple streaming to WTF walls.
It does that occasionally. Remember that Rank also affects things, and... when you haven't played Touhou "in a long time", you're bound to return and find things harder after all  :V

That being said, I'm beginning to think I need to revise what I've learnt/ed and compile a Perfect Stage 5 SA run. First experiments ended in disaster, with the post-midboss "streaming" being the most difficult thing there.

Guess I'll be calculating everything in class before trying to attempt this again...
« Last Edit: October 11, 2009, 09:25:52 PM by Baity »
[16:25] <Kuruminut> Shut up MS Word, "fangirlism" is totally a word
<>
[07:59] <Sapz> ベーティさんは馬鹿っぽいだろう、この「っぽい」好き者

Bananamatic

Re: Touhou RAGE Thread: Volume III
« Reply #304 on: October 11, 2009, 09:37:22 PM »
When did Gengetu get so hard? I used to be able to beat this whole stage with only 2-3 deaths, but ever since I got this new computer for some reason it's a lot harder. Her second phase in particular suddenly went from simple streaming to WTF walls.
ever since I've entered your livestream channel
no idea how did I defeat her myself, light speed danmaku ftl.

Why is it easier to timeout "Subterranean Sun" (Lunatic; haven't tested for Hard for obvious reasons) as opposed to "Hell's Artificial Sun" (Normal)?

I was disappointed.
I'd just say that it's the same goddamn thing on all difficulties :V
The 30 second phase? It seems to have a huge reverse bullet spread on Lunatic....maybe it's less on Normal?

Re: Touhou RAGE Thread: Volume III
« Reply #305 on: October 12, 2009, 01:37:40 AM »


She died almost instantly after I continued. :/

On the bright side, I 1cc'd it on my next attempt.

nintendonut888

  • So those that live now, pledge on your fists and souls
  • Leave a sign of your life, no matter how small...
Re: Touhou RAGE Thread: Volume III
« Reply #306 on: October 12, 2009, 04:38:42 AM »
I just tried recording myself playing EoSD stage 6 to see if anything cool happened that I could make into a video.

Fuck that. Any videos of EoSD beyond full runs will have to wait and see if that idea to create a patch allowing replays of individual stages ever reaches fruition.
nintendonut888: Hey Baity. I beat the high score for Sanae B hard on the score.dat you sent me. X3
Baity: For a moment, I thought you broke 1.1billion. Upon looking at my score.dat, I can assume that you destroyed the score that is my failed (first!) 1cc attempt on my first day of playing. Congratulations.

[19:42] <Sapz> I think that's the only time I've ever seen a suicide bullet shoot its own suicide bullet

LHCling

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Re: Touhou RAGE Thread: Volume III
« Reply #307 on: October 12, 2009, 06:18:31 AM »
Looks like mimicry isn't going to work unless I pay extra attention.

Approximate capture rate of "Catwalk": ~30% (based on reading ability and current liability of wearing a bandage)

That was probably the most aggressive run that I've done. I might consider stalling Mid-Boss Orin out a bit like Kefit too.
[16:25] <Kuruminut> Shut up MS Word, "fangirlism" is totally a word
<>
[07:59] <Sapz> ベーティさんは馬鹿っぽいだろう、この「っぽい」好き者

Re: Touhou RAGE Thread: Volume III
« Reply #308 on: October 12, 2009, 11:58:28 AM »
Last night I decided "Y'know what, screw scorerunning Flandre, it's just not fun anymore and it makes me too nervous at her last two cards." So I decided to try for that perfect run that Sapz did. I know it took him quite a while, so I was prepared for the long haul.


I did it on my first try.

OH BUT WAIT, THERE WAS ONE DEATH.

Where was it, you might ask? Q.E.D., one of the hardest spellcards in the series? Catadioptric, the biggest pile of bullshit in any game?

NO.
IT WAS HER FIRST FUCKING MIDSPELL DSADSAFSFLKSAHFROIEWHYIFHWEIAJHFS

Sapz

  • There's no escape.
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  • It's time to burn!
Re: Touhou RAGE Thread: Volume III
« Reply #309 on: October 12, 2009, 12:15:25 PM »
Last night I decided "Y'know what, screw scorerunning Flandre, it's just not fun anymore and it makes me too nervous at her last two cards." So I decided to try for that perfect run that Sapz did. I know it took him quite a while, so I was prepared for the long haul.


I did it on my first try.

OH BUT WAIT, THERE WAS ONE DEATH.

Where was it, you might ask? Q.E.D., one of the hardest spellcards in the series? Catadioptric, the biggest pile of bullshit in any game?

NO.
IT WAS HER FIRST FUCKING MIDSPELL DSADSAFSFLKSAHFROIEWHYIFHWEIAJHFS

Ouch. I feel your pain... the amount of times my run failed because of something stupid like Four of a Kind. <_< Still, that proves you can definitely manage it. Keep at it!
Let's fight.

Re: Touhou RAGE Thread: Volume III
« Reply #310 on: October 12, 2009, 09:16:20 PM »


Well... i don't even know if i'm angry or what i am. She screwed me over with her final attack, her laser and the snakes. Aside from that i died in the fire.

That was four mistakes but only one of them seems fair. Fuck i can't stand PC-98 extras. They seem to cheat more than they actually are difficult. You guys tell me to bomb more but i seemingly can't do that... in PC-98 that is. In Windows Touhoes bombing works much better for me and even allow for death-bombing.

In a Windows Touhou game i can bomb when i'm getting screwed. In PC-98, the realization of being screwed is too late for bombing because what in Windows games would have triggered death-bomb is just a hit in PC-98.

That's just how it is, the PC-98 games are old, can't blame them, should go play EoSD instead for being far superior, at least its extra boss doesn't have impossible as final attack, and it have death-bombing and split health bars and spellcards! Yay!

Yeah and Alice should grow a bit... like in PCB ... in PC-98 she's just a little brat you wanna punch in the face... many times over and over... and then jumped on, then raped, then sealed off in a dark cave with a hungry bear... and then pounded with one of those hammers Tei whack people with.

Then we should remember to tell our children to stay away from adult-only books that contain dangerous black magic that kills innocent, forgotten by alcoholic game designers, ghosts.

Fuck.

PS: Ehmm... guys. Don't take all that up there too seriously. I'm just pretty pissed right now. That's all. Have a good night.

Bananamatic

Re: Touhou RAGE Thread: Volume III
« Reply #311 on: October 12, 2009, 09:29:29 PM »

Something to cheer you up

All the cool kids die just as Alice does.

Kanako Yasaka

Re: Touhou RAGE Thread: Volume III
« Reply #312 on: October 12, 2009, 09:33:36 PM »
What do you not understand?

PC-98'S DEATHBOMB TIME IS LONGER THAN WINDOWS

._.

Here would you like me to make it a bit bigger?

PC-98'S DEATHBOMB TIME IS LONGER THAN WINDOWS

Re: Touhou RAGE Thread: Volume III
« Reply #313 on: October 12, 2009, 09:40:19 PM »
What do you not understand?

PC-98'S DEATHBOMB TIME IS LONGER THAN WINDOWS

._.

Here would you like me to make it a bit bigger?

PC-98'S DEATHBOMB TIME IS LONGER THAN WINDOWS

Whatever are you saying? There is no death-bombing time!

Bananamatic

Re: Touhou RAGE Thread: Volume III
« Reply #314 on: October 12, 2009, 09:41:10 PM »
Whatever are you saying? There is no death-bombing time!
There is, but you have to bomb 2 seconds BEFORE the bullet even gets close :V

LHCling

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Re: Touhou RAGE Thread: Volume III
« Reply #315 on: October 12, 2009, 09:42:11 PM »



...I do believe I had a screenshot of me dying on the Final Phase, but I can't find it. Enjoy this instead.

Whatever are you saying? There is no death-bombing time!
There is for LLS and MS.

...brb calculating deathbomb window.
[16:25] <Kuruminut> Shut up MS Word, "fangirlism" is totally a word
<>
[07:59] <Sapz> ベーティさんは馬鹿っぽいだろう、この「っぽい」好き者

Re: Touhou RAGE Thread: Volume III
« Reply #316 on: October 12, 2009, 09:49:32 PM »
Is there now? Well the wiki states that EoSD was the first game to have it. Still, for some reason, the majority of my unplanned bombs in PC-98 fails apparently because i got hit by a bullet before i hit the bomb button. In the Windows games i pretty often manages to pull of a death-bomb or just a regular bomb whenever i feel too uncomfortable.

Unless i get clipped that is. Never see that coming. Then again, who does?

EDIT:

Oh and that picture is proof of a pretty fucking amazing accomplishment. No-deaths is it? Even if all the "possible" attacks are done perfectly, it would still require a great deal of epic playing to manage laser-spam and worst final attack ever. I'd wish you had recorded that... 8)
« Last Edit: October 12, 2009, 09:53:10 PM by Zengeku »

lmagus

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Re: Touhou RAGE Thread: Volume III
« Reply #317 on: October 12, 2009, 09:54:19 PM »
I haven't 1cc'd anything new since I 1cc'd MoF Hard 34 days ago =(

Why do I suck so much at bombing =(

If only I didn't die so much with bombs in stock all the time I swear I'd have 1cc'd EoSD, PCB, IN and SA Hard...x_x
Current Goal: PCB Lunatic 1cc
Watch me on Youtube

LHCling

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Re: Touhou RAGE Thread: Volume III
« Reply #318 on: October 12, 2009, 10:09:31 PM »
Well the wiki states that EoSD was the first game to have it.
* Baity checks

...uhh the Wiki is definitely spouting false information. I'm going to consider revising it.

There's an easy way to check if deathbombing exists. Run yourself straight into the bullets while trying to move through the bullet. At approximately the same time, bomb (predict when you're going to get hit). If you timed it right, you'll see your character stop (registered being hit by a bullet), your bomb will activate within the "window" and you should have pulled off a deathbomb. Your character will now keep moving.

Deathbomb windows are kind of hard for me to calculate precisely due to the emulator continually hovering at 56-58 FPS (doesn't count as slowdown either; most of my playthroughs register at ~0.20% slowdown), but I estimate:

LLS: .116 or .133 seconds
MS: .133 or .150 seconds

Oh and that picture is proof of a pretty fucking amazing accomplishment. No-deaths is it? Even if all the "possible" attacks are done perfectly, it would still require a great deal of epic playing to manage laser-spam and worst final attack ever. I'd wish you had recorded that... 8)
I did record it. But, the video was quite glitched. Bullets phasing in and out. I could pull it off again quite easily though... however in the event that I do, don't expect me to upload it any time soon.
[16:25] <Kuruminut> Shut up MS Word, "fangirlism" is totally a word
<>
[07:59] <Sapz> ベーティさんは馬鹿っぽいだろう、この「っぽい」好き者

Re: Touhou RAGE Thread: Volume III
« Reply #319 on: October 12, 2009, 10:16:14 PM »
I'm gonna go check that out.

And you are saying that you could easily pull that off again? What are you? Some kind of monster?

Re: Touhou RAGE Thread: Volume III
« Reply #320 on: October 12, 2009, 10:23:23 PM »
Whatever are you saying? There is no death-bombing time!
I thought this until yesterday, when I hit a bullet, slammed X, and actually visibly noticed Mima standing still between the death and the bomb's activation.

tl;dr: There's lots of deathbomb time, but the lack of a noise accompanying a hit masks it.
« Last Edit: October 12, 2009, 10:25:25 PM by The Armchair Detective »

ebarrett

Re: Touhou RAGE Thread: Volume III
« Reply #321 on: October 12, 2009, 10:26:41 PM »
Even if all the "possible" attacks are done perfectly, it would still require a great deal of epic playing to manage laser-spam and worst final attack ever.

The next-to-last attack is leagues harder than both attacks you mentioned, even if purple laser spam suffers from OHSHITMOVINGBACKGROUND. Also:

best final attack ever

Fixed.  :V

Sapz

  • There's no escape.
  • *
  • It's time to burn!
Re: Touhou RAGE Thread: Volume III
« Reply #322 on: October 12, 2009, 10:28:29 PM »
With EoSD Extra, the biggest obstacle to a perfect was Q.E.D.; PCB, it was Izuna Gongen. IN's fail point looks like it's going to be Mokou's last non-card. How anticlimatic. <_< Come to think of it... I have never beaten that attack withou dying or bombing, I think. Damn it's tough. Any tips, or is it just pure dodging?
Let's fight.

Bananamatic

Re: Touhou RAGE Thread: Volume III
« Reply #323 on: October 12, 2009, 10:36:21 PM »
bleh, now I experience the RAGE that you perfect EX players do.
Random Nue run. Captured EVERYTHING. Rainbow UFO. Undefined Darkness. Her survival. Kogasa. Just not Yorimasa Genzanmi.
YAY RANDOM SHITWALL ATTEMPT RUINED OLOLOL

Actually, this would be a nearly perfect Nue fight. Bombed once her final bubble nonspell.
« Last Edit: October 12, 2009, 10:40:26 PM by Bananamatic »

Re: Touhou RAGE Thread: Volume III
« Reply #324 on: October 12, 2009, 10:55:37 PM »
I thought this until yesterday, when I hit a bullet, slammed X, and actually visibly noticed Mima standing still between the death and the bomb's activation.

tl;dr: There's lots of deathbomb time, but the lack of a noise accompanying a hit masks it.

I just went to see if i can activate such and i guess i managed to do it once or twice. I don't know if i did any more or less than that though because its almost impossible to see if its a deathbomb or just you managing to bomb before getting hit.

Still, even if the feature is present, its pretty useless compared to the windows games in which the deathbombing is much more reliable. At least to me. And the bombs actually do damage in that game... ooooohh i could write a book about how much superior EoSD is to PC-98 games.

But enough is enough. I have done LLS and MS on Hard as well as their extras. That's all i need to do, that's all i want to do. I'm not saying the games are bad though. That's at least not my intention to say. They are decent games alright, they just don't hold a candle to ZUN's masterpieces of EoSD, PCB, IN, MoF or SA.

In my opinion, they range below UFO as decent games but with some pretty huge, sometimes gamekilling, flaws.

Other than that, i've really got nothing more to say. Deathbombing is there but its pretty unreliable and there isn't even a sound to indicate it. And considering how horrible a lot of hitboxes in LLS and MS, imo, are i would never be able to properly test its reliability.

EDIT: Okay. Just took a look at EoSD's deathbombing. While i certainly was able to pull it off much easier in that game, i'm still not 100% consistent about it even when concentrating about doing so. Still, it might be because i'm a little tired. I dunno. Its getting late.

« Last Edit: October 12, 2009, 11:03:01 PM by Zengeku »

Re: Touhou RAGE Thread: Volume III
« Reply #325 on: October 13, 2009, 12:58:44 AM »
With EoSD Extra, the biggest obstacle to a perfect was Q.E.D.; PCB, it was Izuna Gongen. IN's fail point looks like it's going to be Mokou's last non-card. How anticlimatic. <_< Come to think of it... I have never beaten that attack withou dying or bombing, I think. Damn it's tough. Any tips, or is it just pure dodging?
No real trick to it, it's pure skill. When you think about it, that midspell is pretty similar to Q.E.D. :V

And for me, the biggest obstacle for perfect EoSD runs is quickly turning into random clipdeath in the last three seconds of And Then There Will Be None?. ):
I'm actually having more difficulty with the stage portion than Flandre herself...I've been scorerunning that stage for months, which largely involves bombing some of the hardest parts of the stage, most notably the pellet-spam at the end. :V Flandre herself isn't really too bad, I'm even capturing Catadioptric every time I try, something I never thought I'd be able to do.
« Last Edit: October 13, 2009, 01:05:28 AM by Serafie »

Seian Verian

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Re: Touhou RAGE Thread: Volume III
« Reply #326 on: October 13, 2009, 01:44:57 AM »
I seem to have hit a brick wall in StB... I've done everything on the first five stages except 5-1 and 5-5, but on stage 6 I only managed 6-3, 6-4, and 6-5, and I haven't managed to do ANYTHING on stages 7 or 8 >.< Gaah...

nintendonut888

  • So those that live now, pledge on your fists and souls
  • Leave a sign of your life, no matter how small...
Re: Touhou RAGE Thread: Volume III
« Reply #327 on: October 13, 2009, 03:15:57 AM »
I decided to try a "skill-based" HRtP lunatic run, i.e one that doesn't bomb for score to hoard lives. It was going pretty well, I reached Mima with 5 lives, I even dodged her scatter needle attack for the first time ever. So I go in, defeat her with only ONE death and...

The game freezes. It's a good thing this is the only game where this happens in a full run...
nintendonut888: Hey Baity. I beat the high score for Sanae B hard on the score.dat you sent me. X3
Baity: For a moment, I thought you broke 1.1billion. Upon looking at my score.dat, I can assume that you destroyed the score that is my failed (first!) 1cc attempt on my first day of playing. Congratulations.

[19:42] <Sapz> I think that's the only time I've ever seen a suicide bullet shoot its own suicide bullet

LHCling

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Re: Touhou RAGE Thread: Volume III
« Reply #328 on: October 13, 2009, 05:05:46 AM »
Post-Boss Stage 5 SA is ruining my Perfect Runs. So is everything else really, when there's luck involved in some of the attacks. But the Post-Boss more than anything else.

It was going pretty well, I reached Mima with 5 lives, I even dodged her scatter needle attack for the first time ever.
Are you referring to the attack where she throws a whole load of knives / needles starting from the right side and ends at her left? If so,
Spoiler:
that attack is static
.
[16:25] <Kuruminut> Shut up MS Word, "fangirlism" is totally a word
<>
[07:59] <Sapz> ベーティさんは馬鹿っぽいだろう、この「っぽい」好き者

Re: Touhou RAGE Thread: Volume III
« Reply #329 on: October 13, 2009, 12:32:17 PM »
And for me, the biggest obstacle for perfect EoSD runs is quickly turning into random clipdeath in the last three seconds of And Then There Will Be None?. ):
Ahahaha no :V
Flandre is trivial at this point, my biggest obstacles are the death fairy right before Patchouli and the pellet-spam at the end.