2 1/2 hours later we finally ended it. Probably the longest formal meet we've done!
- Surfing on Pulse for starters; more people were playing in jail than actually surfing though. Started downloading PropHunt files too off of the very slow main server.
- jump_adventure! Quite a few ragequit on the harder portions (usually as in, going to spec), but at first we managed to do well.
- More surf, first Venice and later Utopia; better surfing turnout but we ended up messing in the jail anyway.
- rj_rckteer - Most of us managed to complete this one at least once (I could not T_T), first as Soldier; later Demo and even Engie and QF Medic attempts came afterwards. At the same time the PropHunt files finished downloading and uploading them was a cinch.
- And lastly PropHunt on modified Lumberyard, Cargo, Headquarters, Oasis, and Warehouse! Bloody hilarious fun, especially whenever someone got a tree or was a RED chair/computer/whatever in the BLU-based Headquarters map.
Getting stuff out of this with the 3am logic:
- Surf and Jump: From what I'm getting, a niche of players definitely enjoys these (myself included, at least for Surf); others, however, do not appear to or do other things on map instead. In the future we'll treat them as gimmick maps (alongside things like dm_SDM_final), not in the standard rotation and loaded on in-server request only.
- PropHunt: Newbies and veterans alike enjoyed this, so it'll definitely remain on the server as standard fare. However, due to the way it replaces Arena mode configs and standard cvars, I will have the plugin disabled by default and loaded when needed.
- Requests for infinite ammo, metal, health, crits, etc.: No, I won't be doing those, mostly due to lack of plugins but also because I doubt it would be put to good use.
- Specific plugins for jump and surf: RFBHop is the only one for now, and I only load it for surf. For Jump...we'll have to see how often the maps are loaded.
- Other modded gamemodes? Thinking about it.
- etc etc etc - zzzzzzz
If I ever see a rj or a surf map again, I'll disconnect.
Boring, boring, boring, BORING.
Definitely understand where you're coming from, considering past instances of player disconnects amid FF2 or even certain vanilla maps.