@Chisou TaizenMy remarks on your replay:
1. Wasted bomb on Yuyuko, it's not worth it, cause i see you can surely dodge all her spells.
2. Haven't used trance on first charged fairies of stage 2 wich is actually mandatory to do.
3. Then used trance on Midboss Kyouko and failed to refill it before final wave of fairies (wich you killed not fast enough). Remember a good trance route for stage 2 on hard and lunatic: Collect full trance before first wave of bomb/life-pieced fairies (that's easy) and thance them. Learn to capture Kyouko's midboss spell. It's nothing difficult, but if you're having problems - just bomb it. Recollect your trance before final wave of fairies with stuff and
kill them fast so all of them will appear. You may use trance right after the first one. This will give you at least one more extra bomb on Kyouko boss fight wich you're pretty bad at >_< She actually have only two relative hard attacks - 2nd nonspell and 2nd spell, the rest is easy and must be captured. Tip on her last spell. Dont go up from bottom while misdirecting a bubble! The lower it spawns - the more bullets it takes back. Just alternate from one side to another and you'll be fine.
4. First big fairies of stage 3 shoot circles aimed at your position. So if you cant dodge them while flying all over the place - just stream them all from right side to left (where next little fairies spawn).
5. Kogasa must be killed as fast as possible for extra fairies after her to appear. You did it almost perfectly.
6. I hate Heal by Desire. And you failed at it pretty epically. Jsyk, it's much easier to time out than to capture. Just focus on killing familiars instead of Yoshika, preventing them from flooding screen with bullets. That's what i did on my no-bombs run and it worked pretty well. Good job on the rest of Yoshika fight

7. Wtf were you doing at the start of stage 4? You'd better to get your full trance
before midboss appears, and dont rush for bomb/life pieces covered by dense fairies's fire.
Look for a proper way to do that (It's even easier with Reimu).
8. Once you're out of bombs but with full trance keep in mind that you
can should use it in case of danger like Seiga/Yoshika last nonspell. Dying with full trance is one of the most unforgivable mistakes in this game. :fail: And remember, you can deathtrance too.
9. Practice their last spell Tao Taidou! I mean seriously, this is mandatory capture. It might look scary, but it's probably the easiest one of their cards. Look how i did it in my run.
10. When first big fairies of stage 5 appear - focus on killing them asap, so they wont flood the screen with bullets and such a silly death wont happen.
11. Good use of trance on fairies before Tojiko. But i advice to hold it as long as possible (until bomb/life pieces almost vanish) so you can do more damage safely.
12. Last part of the stage is very important. You can earn a lot of bombs if do it the proper way. First two rings of ghosts give you almost enough spirits for a full trance. You can complete it by some from the third ring, but at this moment it's better to go to the lower left corner and do it
exactly like this. It's normal, but the route is the same. Carefully stream the bullets from last ring by ascending from the corner and kill first fairies consequentially. When you see first bomb piece almost vanished - use trance and kill the last fairies in a way shown - three on the left, three on the right, center one. You may also watch my
lunatic run where i did the same.
13. Iwafune Ascending to Heaven is Futo's hardest spell. But it could be done with only one bomb if you start by chasing her to the left, dealing as much damage as possible.
14. Derp on her third nonspell is really shameful. :ohdear:
15. Collecting bombs on stage 6 could be done better. And better get your full trance
before Miko fight, so if you screw on one of her first attacks you can use it instead of bomb.
16. 3rd spell with ghosts and arrows. Do more damage to Miko, so it wont last that long. Also you'd better used your trance at that point, saving a bomb, instantly completing another one and almost neutering knives nonspell danger (though you captured it wich is good)
17. Game over on Guse Flash with a bomb in stock... Nuff said.
Overall conclusion: those silly derps cost you 1CC, while you were pretty close (but not as close as me, dying
after Newborn Divine Spirit on lunatic :qq:). Also do a better work on collecting purple spirits under trance and you'll surely get 18-pieces extend.
Oh and pactice moar! Both stages and spellcards. Good luck
