BREAKING DEVELOPMENT!Strafe and I have figured out how to use MCMyAdmin backups for schematic imports without having to overrun the entire server map (as was suggested). Success!
What does this mean? First, it means that a server implosion is much easier to recover from, as Strafe suggested.
But here's another part to it. DDR has said he had a backup in MCB format, which is used by MCMA. Depending on user interest and the times of backups,
we may be able to import older structures into this new map and server. However, we are putting the decision to you guys since I feel it would be a bit too arbitrary if we (in this case mostly Strafe and I) ask him for it by ourselves, as if we're trying to pry it out (we're not).
While players who have been playing on DDR's server will benefit most from this, the presence of additional player works also will improve the areas in general for even newer members. After all our structures are out there for others' impression and utility!
Basically put, we'd like to know if you would want the possibility of importing structures from DDR's server onto our new one before we take action on the issue.
A list of (what I consider as) eligible structures for import includes the below (there may be more that I didn't put down - let me know - and also this has nothing to do with aesthetic judgements). Only works by players who have been active on either or both of the new servers are considered. Sprite imports are
highly uncertain given our terrain, but the Sigma seems to encourage more sprite and decorative structure imports.
OLD SPAWN AREA (East):
- Yatagarasu Shrine (Skye) <-- it would fit really well here
- Cobble fortress (Kinzo)
- Mountain platform area + house (I think it's Bio's, but I'm unsure)
- Netherland (Ryudo + PX) <-- only because IIRC PX had camp in there as well. As for Ryudo's assets...he hasn't been on in a very long time. Either move them elsewhere for protection and storage, or donate them to community.
- PatchCon Tenshi (Jes)
- The 150x150 log cube (PX) <-- we are never doing this again
NEW SPAWN AREA (West):
- Community House (everyone) <-- I don't see why we shouldn't import this. Actually, I'd import this first for symbolic reasons.
- Smokehouse (Strafe)
- Flaming Netherrack cave house (DDR)
- EX Sakuya (DDR, import)
- PatchCon Sakuya (DDR, not imported?) <-- if we find a non-griefed version
- Kyuubei (PX) <-- same condition as PatchCon Sakuya
- All the overpasses (mostly EP) <-- useless in here
NORTHERN SETTLEMENTS:
- Netherrack house (Koishi)
- First Church of Mokou (Night4ce)
- Blue UFO (Strafe) <-- but didn't it 'fly away'?
- Reimu sprite (DDR, import) <-- patched by Jes
- PatchCon Nitori
+ Kappa Shrine thing (Jes) <-- user request
- Underground settlement (Fanciful_Ghost)
- Some tower with a farm on it (Jes)SOUTHERN DISTRICT:
- House (Shady)
RUKINVILLE AREA:
- Tower (HakuSM)
- Rave (Koishi)
- Path to the Path of Trials + Madoka sprites (PX)
- Rukinville Shrine (I forgot - though it was a common joke house for the newer members and Rukinville residents, Koishi and BSoD, I suppose)
- Super farm complex (Cadrin)
SEA:
- Lighthouse, dual cobble towers, new Castlevania (Stuffman)
- Megatower (EP) - I just want it covered with lava again :V
- Jewelled Pagoda of Bishamonten (Strafe)
MISCELLANEOUS:
- EPFort construction site + Second Church of Mokou (EP + Night4ce) - is 50x50x~16+ plenty for a Blockey arena Haku? Also the Church can be moved on its own.

- Kaguya Lunarian Church (Bio) - just to the south of EPFort
- Crappy Hakurei Shrine (EP) (ENE of Rukinville - near one of Cadrin's abandoned homes IIRC)
- The entire subway system (EP) <-- it won't work here without major modification
- The Rukinville - Comm House mega-rail (EP, Strafe, Koishi, Rukin) <-- as if Rukinville will be made again