Maidens of the Kaleidoscope

~Beyond the Border~ => Rumia's Party Games => Mystia's Stored Games => Topic started by: Helepolis on April 24, 2011, 11:12:48 PM

Title: Defend the Scarlet Devil Mansion! (Day 14 - Noon) [GAME OVER]
Post by: Helepolis on April 24, 2011, 11:12:48 PM
Defend the Scarlet Devil Mansion


Players:   Berzul (Remilia) , YuyukoYakumo (Flandre),  Dolls (Sakuya), Shadoweh (Patchouli), Zengar (Koakuma),  Serp (Meiling)

Game Rules

Game description and goal

Game play
Available commands (please bold out for emphasis):
##Attack <target> - Regular attacks a target. Can only be used if the enemy and girl is in the same area. Counts as a turn.
##Spell Card/Skill <name> <target> - Uses a spell card/supreme ability of choice. Depending on the card, it might require a target. Read the info. Counts as a turn.
##Move <location>  - Moves to desired location. Counts as a turn.
##Order <Maid nr> <move/stay> <target> - Sakuya only, moves Maids to desired area or orders to stay (movement must be like player movement). A maid who received 'stay' order will stay until different order is given.
##Purchase <item> - Purchases an item/maid. If it is instant, it will be immediately executed on the same turn. Counts as a turn.
##Use <item> - Uses specific items which are inventory based items. Counts as a turn.
##Idle - Idles at location. This commands is automatically used if the player has executed invalid command. Counts as a turn.
##Cancel - Cancels any last given command
##GiveSC <target> - Patchouli only, gives the generated SC to target.
##Confirm - Remilia only, confirms commands and brings forth next day with fixed deadline.

Note: There is a 24 hour deadline on each turn for the party. Remilia can confirm commands within these 24 hours to speed up the process.

Important to keep in mind: If the description of any event or skill says 'Girl' it means your own character. If it says 'Unit' it can be either you or a Fairy Maid.

Days and turns

Attacking or defending
Each time you may choose to attack with a girl or use a spell. Any attack is based on chance which is reported with the girl. (1dX) where X is variable. Spell Cards are 100% success unless stated otherwise. A regular attack means damage is calculated based on your stats and enemy stats and a spell or skill is calculated based on the skills power and enemy stats.

Example: Regular attack with Remilia = 75% >> 1d4 >> if  1,2 or 3 = success else fail.  // Patchouli uses SC >> 100% >> apply effects.

Enemy behaviour
An enemy attack is always random. Enemies have 33% chance of using a spell/skill, else they regular attack unless their effect is instant. Example:  1d3 >>1,2 = regular attack. 3 = special skill. The used skill is random depending on how many skills the enemy has.



Shops and services
Each day, the team can decide to purchase items or hire gensoukyou girls. Prices are noted between ( ). The following are available:

Name/TypeCost ---------------Description
Fairy Maid200 instant, Remilia or Sakuya only, Morning onlyHires a fairy maid with 7 HP, Armour: 0, Attack: 2. Fairy Maids assist in combat but are clumsy. Every action they do has 25% chance of success. Each Fairy Maid adds to the attack power of the girl. If a Fairy Maid with Sakuya, they gain +25% successrate. Each fairy maid has only ability to attack which can fail. Each Fairy Maid cost 25 points per day else it disappears.
Cirno4000, 2 CHA, instant Randomly attacks 1d5.  1 = Perfect freeze, freezes all enemies for the day. Easy to kill,  2 = Diamond Dust, boosts all attack power of nearby girls by 5. 3 = fail , 4 = fail , 5 = Frozen Frog. Causes Suwako to become angry launching lightning bolts on area. Power 6.
Rumia3000, 2 CHA, instantEverything becomes dark for the day. Remi and Flan gain +4 attack but all other units get -25% chance. Enemies will sure miss all attacks. Can use ?Is that so?? on 1d5 chance, if Rolls 3 >> Insta kills up to 3 targets randomly using 1dX where X is order of units appearing.
Daiyousei3000, 3 CHA, 5 faith, instantHeals all units in the mansion to full life.
Defense Reimu2000, 10 faith, instantPlaces a border around the mansion. Minions are damaged to 50% HP. enemies + bosses will be halted at the gate for 1 turn.
Attack Reimu300, instantGrants all girls with special charm, boosting attack power by +1 for 1 day.
Attack Marisa4000, instantRaids the Mansion, causes all fairy maids to become useless but in return takes out the enemies all over the mansion. Bosses will be attacked by Marisa with her Master spark. Attack: 15. -4 CHA from Patchouli. If Patchouli does not have enough CHA, this attack will do nothing.
Alice1500, [5] CHA, instantAlice summons instant dolls to assist in combat for the next day. Have to choose type to use dolls: Shanghai (attack), England (attack, ranged), Hourai (defense). Requires minimum of 5 CHA with the girl she cooperates else her success rate becomes -25%. Shanghai, England will dual attack with assisting girl. Hourai will boost armour during defense by +3 and heal +2 HP after it.
Nitori's Security Camera1500, usablePlace it in an area. Automatically pulls Fairy Maids to an area if it was unguarded by a girl. Lasts 3 days.
Kappa Microwave5000, usableCooks stuff faster with it. Girl carrying it gains +1 HP heal per turn. If Sakuya has it, she can heal target girl for 5 HP. Lasts 5 days.
Nargile2500, usableEastern smoking device. -3 armour +3 attack for all girls in area. Upon using it depletes at the end of the day.
Rare sword3000, usable Seems like strange and powerful sword. +10 attack. Breaks after usage.
Eirin heal pod500, usableHeals 5 HP of the girl carrying it.
Marisa shroom500, usableUnknown mushroom Marisa keeps bringing to Rinnosuke. Use with care. Consumable for the girl carrying it.

[/list][/list]
Title: Re: Defend the Scarlet Devil Mansion! A cooperative game. [experimental!]
Post by: Helepolis on April 26, 2011, 10:32:08 AM
Areas effects
Guarding an area with a specific girl can give beneficial effects to your girl or allies. Below the following areas:

The Great Library ? Patchouli gains +3 attack and has 90% success rate. Koakuma gains 100% success rate and generates double faith if at the end of the day present.

Living Room ? All girls +1 armour. Remilia generates +1 CHA extra. If all girls are present in the room for any turn: All girls +3 CHA +6 faith generated at the end of the day.

Kitchen ? All girls +5 HP healed at the end of the day. Sakuya gains double power for regular attacks in the kitchen. Flandre gains +2 attack.

Gardens ? Flandre, Remilia -2 armour but may pick 3 targets for Gungnir, The Eye. Patchouli?s Metal sign won?t harm allies.

Gate ? Flandre, Remilia -3 armour, can pick up to 3 targets for Gungnir and The Eye.



Girls and skills

1 Remilia Scarlet [Leader] HP: 30, SC: 6, Armour: 2, Attack: 6
Leader always takes the final word and is most responsible. Has the ability to manipulate fate. Should be alive at any cost. Losing Remilia means losing the game. Has 75% success rate.
Area: Living room.
Supreme ability: The Queen of Fate ? Alters an incident or outcome of the incident (can re-play a day, 100% chance on all girls for 1 day or ignore event). Cost 20 CHA, 10 faith. Each effect can be only used once. Final days cannot be ignored.

Skills: 
Scarlet Bats ? Scatters into bats. Becomes immune to all damage and effects for 1 day. Cannot use other skills but can attack regular. Cost: 1 SC
Spear the Gungnir  ? Pierces and damages enemy, cannot be evaded, Ignores defense, power 9. Cost: 1 SC.
Red the Nightless Castle ? Emits aura of danmaku damaging everything around her, power 7. Cost: 1 SC and 5 CHA.
The Mistress Cares ? Sacrifices max 3 CHA to charge 1 girl with it.  (i.e -2 CHA to give +2 CHA to girl.)

Generates: +5 CHA, +400 points


2 Flandre Scarlet [Melee] HP: 35, SC: 4, Armour: 4, Attack: 8
She is the little sister and capable of destroying enemies fast. Has the ability to instant kill.  Has 75% success rate.
Area: Living room or kitchen.
Supreme ability: Crushing ?The Eye? ? Kyus a non-boss target. Instant kill. Boss targets -50% HP. Requires 5 CHA. Cannot be used for 1 day after effect.

Skills:
Scarlet Bats ? Scatters into bats. Becomes immune to all damage and effects for 1 day. Cannot use other skills but can attack regular. Cost 1 SC.
L?vatein ? Does aoe massive damage, power 7. Cost: 1 SC.
Four of a Kind ? Flandre becomes 4 Flandres for turn. Clones have 50% damage. Only the real Flandre can be hurt by enemy if he hits her. Cost: 1 SC, 2 CHA.

Generates: +2 CHA, +100 points.


3 Izayoi Sakuya [Assist] HP: 20, SC: 8, Armour: 1, Attack: 4
Elegant and perfect maid. Has both killing and assisting abilities. Lectures all fairy maid and gains faith from them. Has 100% success rate.
Area: Kitchen or any room.
Supreme ability: Time and Space control ? Stops a day for additional 24 hours (6 turns per day). Requires 10 HP, 1 SC, 30 faith. Cannot be used for 1 day after effect.

Skills:
Elegant Maid (passive) ? Each action Sakuya does has 100% success rate, no matter what might influence it.
Killer Doll: Deals severe damage to target, power 15. Costs 1 Spell card.
Sakuya?s world: The room Sakuya is in becomes hers. Cost: 3 SC 3 CHA. The following abilities are possible:

Generates: +1 faith, for every fairy maid alive in the same area: +1 faith.


4 Patchouli Knowledge [Assist] HP: 15, SC: 10, Armour: 0, Attack: 8
She is the magician witch of the mansion. Specialized in control of the elements for attack and defence. Has 75% success rate.
Area: Library or Living room.
Supreme ability:  Philosopher Stones, May regular attack up to 3 targets. +6 attack,  +5 armour, critical chance 1d5 for double damage. Lasts until end of day. Requires  1 SC, 5 faith and 2 CHA. Cannot be used  for 1 day after effect.

Skills:
Water Sign: Princess Undine ? Grants protection to an target +10 armour for 1 day, immune to side effects. Cost 1 SC.
Fire Sign: Royal Flare ? Does massive damage on area, power 7. Cost 1 SC.
Metal and Wood Sign "Elemental Harvester" ? Mows down entire area dealing massive damage, damages allies as well. Power 10. Cost 1 SC.
Moon Sign "Silent Selene" ? Silences all enemy abilities in the room. Grants instant healing to allies. If Remilia or Flandre is in the room, they gain +5 attack. Cost: 2 SC, 1 CHA, 1 faith.

Generates: +1  Spell Card for a girl of choice. +1 faith.


5 Koakuma [Assist] HP: 20, SC: 0, Armour:  2, Attack: 2
Little mischievous devil assisting Lady Patchouli in her Library. Koakuma is immune to negative effects used by the enemy but has no spell cards on her own. Has 75% success rate.
Area: Library
Supreme Ability: None

Skills:
Natural Devil (passive) ? Koakuma is naturally immune to negative magic and heals 5 HP every day.
Devilish Librarian (passive) ? Receives additional atk / armour of one girl in the room. (rank order if multiple girls = Remilia, Flandre, Patchouli, Meiling, Sakuya)
Faithful Librarian ? Transfers faith to a girl.
Caring Librarian ? Heals up to 10 HP of a target girl, but deducts 10 HP from Koakuma.

Generates: +2 faith, +1 CHA, +100 points


6 Hong Meiling [Melee] HP: 45, SC: 5, Armour: 6, Attack: 6
The faithful and sharp gate keeper. Meiling has excellent abilities in defending. Has 75% success rate. (Note on toggle skills: only 1 toggle skill can be active)
Area: Gate and Garden
Supreme Ability:  Qi burst ? Maximizes abilities. +4 armour, +14 attack. 100% resistance to negative effects. Lasts 2 days. Unable to use this skill for next 2 days after effect. Cost 5 CHA, 30 faith. Cannot be used  for 1 day after effect.

Skills
Flowing Qi (toggle) ? Shares Qi with all girls taking damage for them if activated. 25% of damage done is taken by Meiling. Cost 1 CHA, 5 faith.
Dragon stance (toggle) ? Attack +5, Armour +2. Cost 1 CHA, 5 faith.
Tiger stance (toggle) ? Each incoming attack is evaded and damage is returned. Power 9. Cost 1 CHA, 5 faith.
Oss stance (toggle) ? Armour +14. Attack -4. Becomes tough, blocks all negative effects. Cost 1 CHA, 5 faith.
Colourful Dance ? Performs a brilliant dance doing damage. 50% chance to blind all nearby enemies. Power 5. Cost 1 SC.
Sky Dragon Kick ? Sends a target flying (insta kill on units, 15 power on bosses). Cost 1 SC, 1 CHA.
Ultimate Mountain Breaker ? Massive damage in an area and debuffs all enemies. Debuffed enemies cannot use their powers or block attacks. Power 10. Cost 2 SC.

Generates: +50 points, +2 faith.
Title: Re: Defend the Scarlet Devil Mansion! (Girls are preparing)
Post by: Helepolis on April 26, 2011, 08:43:58 PM
Characters has been decided and in opening post! Here is how it happened!

Players:   Berzul (Remilia) , YuyukoYakumo (Flandre),  Dolls (Sakuya), vOkuuloid (Patchouli), PX (Koakuma),  DrRawr (Meiling)

[attach=1]

Title: Re: Defend the Scarlet Devil Mansion! (Girls are preparing)
Post by: Helepolis on April 26, 2011, 08:46:33 PM
Roleplay event
With great force the Hakurei border splits open a small passage way. A shady figure appears within it, gesturing with it's paw to attack to its minions.

** At the living room of the SDM **
Sakuya: "My Lady!"
Remilia: "I know Sakuya, it was expected."
Sakuya: "So you sensed it?"
Remilia: "Yes, this interior of the mansion is giving me bad vibes. We need to decorate it more."
Sakuya: "My--
Patchouli: "Remi, an incident is happening."
< Remilia swiftly turns around trying to remain calm >
Remilia: "I-incident! Yes, it was about time!"
Patchouli:  "What is your plan?"
Remilia: "No idea." <charismatic pose>
Sakuya's thoughts "My Lady... even when you are clueless, you remain awesome"
Flandre: "Hey big sister, there is strange hole in the air ahead."
Koakuma: "Lady Patchouli, what should we do?"
< Meiling rushes into the living room >
Meiling: "Miss Sakuya! Ahead, strange creatures but they are advancing slow."
Sakuya: "Slow?"
Remilia: "Isn't that perfect? Gives us time to prepare them a welcome."
Flandre: "He he, Big sister you are such a gentle host."
Remilia: "Prepare the mansion, the Scarlet Family isn't going to accept this rude invasion!"



Current Time: Day 1 - Morning

Map:
(http://www.taihou.nl/sdmdmap.jpg) (http://www.taihou.nl/charsheet.jpg)


SDM Points: 3500
Trophies protected: 8

Players alive:   Berzul (Remilia) , YuyukoYakumo (Flandre),  Dolls (Sakuya), vOkuuloid (Patchouli), PX (Koakuma),  DrRawr (Meiling)



Messages:
Possible danger approaching for Day 2. You got time to prepare until end of day 1. Please send in your commands, order of posts does not matter. Remilia's command will be treated as last, following the order as reported in the player list. Good luck SDM.

Effect detected All girls +1 armour. Remilia generates +1 CHA extra. If all girls are present in the room for any turn: All girls +5 CHA +10 faith generated at the end of the day.

Hint / tips: A throphy will be instantly stolen if the area is unguarded. Each enemy can steal 1 trophy and will escape without a trace.

Title: Re: Defend the Scarlet Devil Mansion! [START] (Day 1 - Morning)
Post by: Berzul on April 26, 2011, 09:20:11 PM
Ok from what I understand, if that's true, we get the most if you just stay where we are at the end of the turn. Thus, we should really do nothing and stay in place, since we don't have nothing to do right?

The goal is just to defend, not to walk places to which there are no enemies at, right? Also.. are enemies that are invisible for some reason?

##Move to "Stay, where you are."

Also,  a coincidence between my "Avatar" and the colour red? (http://danbooru.donmai.us/post/show/592248/communism-flag-flandre_scarlet-g_scream-hammer_and)
Title: Re: Defend the Scarlet Devil Mansion! [START] (Day 1 - Morning)
Post by: Dr Rawr on April 26, 2011, 09:43:45 PM
true dat, seems like staying in the living room for turn 1 is a good idea.

##Move Stay in Living Room
Title: Re: Defend the Scarlet Devil Mansion! [START] (Day 1 - Morning)
Post by: PX on April 27, 2011, 12:01:16 AM
Hmm... On first thought, staying in the living room seems like a good idea. But wondering on what might happen the next day, we would be quite unprepared if we were swarmed, since we can't reach either garden. And I suspect that's where the enemy is going to show up. Really, I'd rather we start splitting up and get ready to jump the enemy, but it seems we're content to just sitting back for now.
Title: Re: Defend the Scarlet Devil Mansion! [START] (Day 1 - Morning)
Post by: Dr Rawr on April 27, 2011, 12:25:10 AM
orz yea i thought about that an hour after i posted my command can i change it?
Title: Re: Defend the Scarlet Devil Mansion! [START] (Day 1 - Morning)
Post by: Berzul on April 27, 2011, 12:29:07 AM
Hmm... On first thought, staying in the living room seems like a good idea. But wondering on what might happen the next day, we would be quite unprepared if we were swarmed, since we can't reach either garden. And I suspect that's where the enemy is going to show up. Really, I'd rather we start splitting up and get ready to jump the enemy, but it seems we're content to just sitting back for now.

They are going to show up next day that is what I understand.. and the problem is that we need to be in the living room at the end of the day, thus we can roam anywhere but we must the there at the end of the day, and everyone really...
Title: Re: Defend the Scarlet Devil Mansion! [START] (Day 1 - Morning)
Post by: Dr Rawr on April 27, 2011, 12:32:02 AM
well its only morning and i think they are going to come after this turn ends, thus not the end of the day. id rather not have them get past the gardens, oh i didnt see that last message
Title: Re: Defend the Scarlet Devil Mansion! [START] (Day 1 - Morning)
Post by: Yuyuko Yakumo on April 27, 2011, 01:56:57 AM
Oh yay I'm Flandre! That was my first choice.

Looking at the map a bit, I see that you can get in to every room except the left garden with one move from the living room. So, like everyone's said so far, it'd be a good idea to stay in the living room to build up resources on the first turn. From what I believe, if all of the girls are in the living room at the same time at the end of any one turn, not necessarily the day, then they will all get the bonus at the end of the day regardless of their final positions. If the enemies come in through the gate, then the garden on the right doesn't seem to serve much purpose since the trophies are contained in rooms before it. The only thing I see it being used for is as a resting place and for whatever bonuses it supplies.

##Move Stay in Living Room

If there are any other helpful observations people can make, please tell the rest of us.
Title: Re: Defend the Scarlet Devil Mansion! [START] (Day 1 - Morning)
Post by: PX on April 27, 2011, 02:10:09 AM
I'm just scared they're going to enter the Gate and the Gardens, but oh well.

##Move Living Room
Title: Re: Defend the Scarlet Devil Mansion! [START] (Day 1 - Morning)
Post by: Marokuu on April 27, 2011, 06:30:05 AM
From how I see it we need to all be present during one turn to get the faith and CHA bonus at the end of the day, thus we should be able to rearrange ourselves during the middle of the day and reach our final positions during the evening.

##Move: Living Room

On another note I see I generate one SC for a girl of choice at the end of the day, who do you think should get the first one?
Title: Re: Defend the Scarlet Devil Mansion! [START] (Day 1 - Morning)
Post by: Doll.S CUBE on April 27, 2011, 07:01:17 AM
I agree about staying in the living room for this turn (If we only have to stay for a turn) to get the bonus.

Also, we should think about what we are going to buy and where we're going to place people. I think we should get around 2-4 fairy maids and place them accordingly but recommend them with me and Meiling so extra faith is generated. We should aim to maintain around 6-8 fairies (with most of them to me or Meiling) as we go along or more if we really need them but 6-8 is ideal as that will only cost 150-200 points to maintain. We should also buy some Eirin heal pods, just in case and while we still have some money. As for who to give the SC to Patchouli, it's up to you but I recommend yourself for now should get it as you are the weakest of us and your spell cards are quite good. Now positions we should take for day 2, I think Meiling and me should guard the kitchen, Patchouli and Koakuma guards the library and mistress and little mistress guard the living room, of course this is just general and we can work it out more when we know about the enemy more.

Also Helepolis, I would never use the inelegant word awesome even in thought. *Elegant pose*
Title: Re: Defend the Scarlet Devil Mansion! [START] (Day 1 - Morning)
Post by: Helepolis on April 27, 2011, 07:04:14 AM
Commands submitted: Berzul (livingroom)  YuyukoYakumo (livingroom)   vOkuuloid (livingroom) PX (livingroom)   DrRawr (livingroom)
Missing: Dolls

Hint/tip: As soon as all the commands are given it will be executed no matter what. Think wisely to use commands. This is why Remilia or trustful person should act last in case of "panic/confusion"
Title: Re: Defend the Scarlet Devil Mansion! [START] (Day 1 - Morning)
Post by: Doll.S CUBE on April 27, 2011, 07:09:32 AM
Yeah, that's why I'm not submitting my command yet till we all decide if we're going to do those things I mentioned.
Title: Re: Defend the Scarlet Devil Mansion! [START] (Day 1 - Morning)
Post by: Marokuu on April 27, 2011, 07:25:59 AM
Right then I'll keep my spellcard I guess, seeing as princess Undine is my only means of defense (which I only noticed just now is naturally zero :derp:)

Also I guess this is a fairly minor point but when we start moving around, Who should Koakuma (PX) stick with? I only had a quick look at the list but I'm sure some girl/Koa combinations are better than others. Keeping a maid or two around Koa for extra combat capacity might not be a bad idea either.
Title: Re: Defend the Scarlet Devil Mansion! [START] (Day 1 - Morning)
Post by: Dr Rawr on April 27, 2011, 10:03:28 AM
we should also discuss how were going to split up when they start coming the next day
Title: Re: Defend the Scarlet Devil Mansion! [START] (Day 1 - Morning)
Post by: Doll.S CUBE on April 27, 2011, 10:11:53 AM
Like I said, I suggest Patchouli Koakuma in the library, Mistress and little mistress in the living room and me and Meiling in the kitchen for now until we get a better feel of the enemy.
Title: Re: Defend the Scarlet Devil Mansion! [START] (Day 1 - Morning)
Post by: Dr Rawr on April 27, 2011, 10:18:36 AM
i think china should head to the gateand sakuya and koa head to the left garden, while patchy/remi/flan stay in living room
Title: Re: Defend the Scarlet Devil Mansion! [START] (Day 1 - Morning)
Post by: Marokuu on April 27, 2011, 11:43:47 AM
I think it might be worth considering having Patchy and someone else in the garden to allow unhindered use of Elemental Harvester, granted the same effect could be achieved by leaving Patchy alone but she is rather fragile without using Princess Undine :ohdear:

PS. gotta think about guarding the artifacts in the kitchen too, don't want them being stolen without a fight

Like I said, I suggest Patchouli Koakuma in the library, Mistress and little mistress in the living room and me and Meiling in the kitchen for now until we get a better feel of the enemy.

This seems pretty sensible to me, giving Sakuya her attack double, Remi her extra CHA, and giving me and Koa a rather significant boost plus some extra faith.
Title: Re: Defend the Scarlet Devil Mansion! [START] (Day 1 - Morning)
Post by: Dr Rawr on April 27, 2011, 12:05:16 PM
Mmm i think sakuya and koa in the left garden wouod be best, having koa whore spellcards and faith onto sakuya so she can just go in and wipe everyone. Meiling is pretty tanky so i guess having her in the gate would work and go back to living room or garden to heal would also work. Remi and flan would migrate all the damage from patchy if there all in the same room, also if needed they can walk into the garden and as with sakuya just wipe everyone with gugnir/the eye and all there other fancy moves.
Title: Re: Defend the Scarlet Devil Mansion! [START] (Day 1 - Morning)
Post by: Berzul on April 27, 2011, 12:32:18 PM
I agree about staying in the living room for this turn (If we only have to stay for a turn) to get the bonus....
Well, yes, get bonus, however... since we can move and attack, thus having us in the garden can end up in getting hit before we can counterattack, right..?
My idea of team composition would be...

The Great Library=Patchi, Koakuma, for Generating faith there.

The Kitchen= Flan, Sakuya, if the situation requires it, they would move elsewhere. Preferable, for me, would be to have any kind of AoE at all ends, where we can use it though, but my idea as it now, is that the enemy will come though the gate only the next turn, according to the arrow. Thus spacing out wont give too much effect right now. Also fight bosses in the kitchen, 50 points of damage is.. enough, from one attack.

Technically, if we play defencelessly.. producing as much recourses as we can, we should be ok.

The living room= Remilia and Meiling, for now. If there will be need of moving and attacking, thus action will be preformed. Right about now... just leave it as it as that, for day 2, until things change.

Also, since there are points, let's buy something. (did not notice you can buy right about now...)

I am the only one that can buy anything right now, So Sakuya, here you go

##Buy, one Fairy Maid for Sakuya, not that she needs one.... but in game language it's profit.

anything else?
Title: Re: Defend the Scarlet Devil Mansion! [START] (Day 1 - Morning)
Post by: Dr Rawr on April 27, 2011, 12:51:15 PM
We dont need to limit ourselves to defending the room with trophies, we should be keeping them out of the mansion. Left side allows them access to 2 room with trophies gate lets them get straight to living room as with garden. We should be trying to keep them in gardens and at the gate. Only flaw i see in defending the rooms with trophies is if we need to fall back we lose trophies. Keeping remi and flan in the same room would be cool because they heal themselves and basically wipe enemies in the gardens or who ever is in the room. Also if someone needs a heal, they can go to that room and just have remi and flan migrate the damage and buy a some heals.
Title: Re: Defend the Scarlet Devil Mansion! [START] (Day 1 - Morning)
Post by: PX on April 27, 2011, 01:28:16 PM
If I'm reading this correctly, we move on the first turn, buy on the second turn, and attack on the third turn. So we can't move again today. :|

This is pretty much why I wanted to move out now.
Title: Re: Defend the Scarlet Devil Mansion! [START] (Day 1 - Morning)
Post by: Marokuu on April 27, 2011, 02:18:42 PM
Umm, is there any way we can uncommand so to speak, maybe we should rearrange ourselves on this turn? seeing as we've already stood in the living room for the bonus.

*waits for answer* :ohdear:
Title: Re: Defend the Scarlet Devil Mansion! [START] (Day 1 - Morning)
Post by: Doll.S CUBE on April 27, 2011, 02:28:15 PM
I still recommend my suggestion, as we'll gain the most resource for it while things are still early in the game. As for buying, can we purchase multiple things in one go or do we each have to buy them one at a time Hele?
Title: Re: Defend the Scarlet Devil Mansion! [START] (Day 1 - Morning)
Post by: Helepolis on April 27, 2011, 02:44:05 PM
Ah I should clarify one thing about the turns and actions. I it is described quite poor (my mistake orz).

Each turn you can fulfil 1 action. Aka you can move 3x over turns if you wish (the day would be over). So you are not forced to move on turn 1, you could basically first purchase on turn 1 then move on turn 2 or 3 (which one is better for you)

Hope that clarifies the actions and turns first.
Title: Re: Defend the Scarlet Devil Mansion! [START] (Day 1 - Morning)
Post by: Marokuu on April 27, 2011, 02:48:21 PM
Can I assume we are allowed to change our actions as well then?
Title: Re: Defend the Scarlet Devil Mansion! [START] (Day 1 - Morning)
Post by: Berzul on April 27, 2011, 02:51:44 PM
I still recommend my suggestion, as we'll gain the most resource for it while things are still early in the game. As for buying, can we purchase multiple things in one go or do we each have to buy them one at a time Hele?

Oh yea.. my mistake not noticing the innate passive of a fairy maid in all of this.. probably we could do that... move out on our second turn to the positions and wait... and shop at turn 3.

Sho, just have what dolls said, we might need to change it later.. might
Title: Re: Defend the Scarlet Devil Mansion! [START] (Day 1 - Morning)
Post by: Helepolis on April 27, 2011, 02:53:50 PM
Can I assume we are allowed to change our actions as well then?
Leader (Remilia) confirms whether you guys and galls roll out with the actions

(would be best if Remilia could sum up the list of actions as well to help out for clearance)
Title: Re: Defend the Scarlet Devil Mansion! [START] (Day 1 - Morning)
Post by: Berzul on April 27, 2011, 03:02:29 PM
(would be best if Remilia could sum up the list of actions as well to help out for clearance)
Sure, Right about now, everyone is planning, almost, to stay in the living room while buying 1 fairy maid, since it's not a move... (It's kinda confusing, we can do any move at any time, or it must follow a specific order? Alas.. as for wWH40k, where there was not only turns, but phases that needed to be executed in order, move>>shot>>charge.)

Anything else can be taken care after this turn...? It wont turn next day, just after staying in the room for one turn?
Title: Re: Defend the Scarlet Devil Mansion! [START] (Day 1 - Morning)
Post by: Helepolis on April 27, 2011, 03:14:12 PM
You can only execute 1 command per turn. (Move/purchase/fight/use).  Not moving (stay) also counts basically as an action as you keep your positions. So a day has 3 action possibilities.
Title: Re: Defend the Scarlet Devil Mansion! [START] (Day 1 - Morning)
Post by: Marokuu on April 27, 2011, 08:11:41 PM
I'll be going to sleep now so I'll follow Dolls tactic right now and go to the library, if you want to go through with that tactic feel free to comfirm/move/finish up the phase.

##uncommand
##Move Library


Did we have a time limit on the phases by the way?
Title: Re: Defend the Scarlet Devil Mansion! [START] (Day 1 - Morning)
Post by: Helepolis on April 27, 2011, 08:21:26 PM
Did we have a time limit on the phases by the way?
None yet, I will be seeing if that is required for the real game.
Title: Re: Defend the Scarlet Devil Mansion! [START] (Day 1 - Morning)
Post by: Yuyuko Yakumo on April 27, 2011, 10:37:54 PM
I'll be going to sleep now so I'll follow Dolls tactic right now and go to the library, if you want to go through with that tactic feel free to comfirm/move/finish up the phase.

##uncommand
##Move Library


Did we have a time limit on the phases by the way?
Hang on. Before you move anywhere, we need to stay in the living room for the bonus. I agree, we should purchase some items this turn because it'll count as us staying in the same room while getting something done.

##Remove (my) last command
Title: Re: Defend the Scarlet Devil Mansion! [START] (Day 1 - Morning)
Post by: Doll.S CUBE on April 27, 2011, 10:41:53 PM
Uh, Hele, you didn't answer my question about being able to buy multiple items in one go or just one item per person each turn.
Title: Re: Defend the Scarlet Devil Mansion! [START] (Day 1 - Morning)
Post by: PX on April 27, 2011, 11:21:04 PM
Everybody, cancel your actions now before we end turn 1. We need to have everything sorted out first.
Title: Re: Defend the Scarlet Devil Mansion! [START] (Day 1 - Morning)
Post by: PX on April 27, 2011, 11:28:07 PM
I want these "SDMD Points" clarified: What the hell are they?
Title: Re: Defend the Scarlet Devil Mansion! [START] (Day 1 - Morning)
Post by: Dr Rawr on April 27, 2011, 11:32:07 PM
VOKUULOID NO, STAY IN LIVING ROOM FOR TURN ONE, next turn we can move out and place ourselves
Title: Re: Defend the Scarlet Devil Mansion! [START] (Day 1 - Morning)
Post by: Yuyuko Yakumo on April 28, 2011, 03:45:36 AM
I want these "SDMD Points" clarified: What the hell are they?
The points are the games' currency. You can use them to buy things and certain characters generate some points at the end of each DAY, not turn.
When you think about it, 550 points isn't a lot to get each day, so they should be spent pretty wisely.
Title: Re: Defend the Scarlet Devil Mansion! [START] (Day 1 - Morning)
Post by: PX on April 28, 2011, 04:36:53 AM

SDM Points: 3500
Title: Re: Defend the Scarlet Devil Mansion! [START] (Day 1 - Morning)
Post by: Yuyuko Yakumo on April 28, 2011, 04:56:53 AM
Well yes, but I'm talking about subsequent days. 3500 is already the result of six days' worth of points, considering no one dies.
Title: Re: Defend the Scarlet Devil Mansion! [START] (Day 1 - Morning)
Post by: Marokuu on April 28, 2011, 06:29:19 AM
Allright keep your shirts on! I wouldn't move without Remi's confirmation anyway.

## remove command

I guess we should discuss our purchases then,  we got a point bonus to start us off but it might be nice to save part of them for emergencies (do npcs need to be used to take effect like items or are they instantly effective?)
Title: Re: Defend the Scarlet Devil Mansion! [START] (Day 1 - Morning)
Post by: Helepolis on April 28, 2011, 07:15:44 AM
Uh, Hele, you didn't answer my question about being able to buy multiple items in one go or just one item per person each turn.
Each person can buy 1 item per turn.

Quote from: vOokuloid
(do npcs need to be used to take effect like items or are they instantly effective?)
The Fairy maids can be purchased by Remilia or Sakuya, however only commanded by Sakuya. They will either auto-follow her when she moves or auto-attack when she attacks or auto-attack if danger is detected. In case of the security camera, they will act on their own to deal with the event.
Title: Re: Defend the Scarlet Devil Mansion! [START] (Day 1 - Morning)
Post by: Marokuu on April 28, 2011, 07:47:14 AM
So I assume Cirno, Rumia, Marisa etc. act like instan effects as soon as they are purchased ans can't be kept on standby untill an emergency?
Title: Re: Defend the Scarlet Devil Mansion! [START] (Day 1 - Morning)
Post by: Helepolis on April 28, 2011, 07:50:43 AM
So I assume Cirno, Rumia, Marisa etc. act like instan effects as soon as they are purchased ans can't be kept on standby untill an emergency?
Exactly. All other purchases are instant effects otherwise you could stack effects like crazy. A good and valid question, which I will use to clarify better the items.
Title: Re: Defend the Scarlet Devil Mansion! [START] (Day 1 - Morning)
Post by: Dr Rawr on April 28, 2011, 12:27:35 PM
So im guessing we can all agree stay in living room for turn 1 then move around/buy stuff for turns 2 and 3?
Title: Re: Defend the Scarlet Devil Mansion! [START] (Day 1 - Morning)
Post by: Berzul on April 28, 2011, 12:37:33 PM
So im guessing we can all agree stay in living room for turn 1 then move around/buy stuff for turns 2 and 3?

No need to use move commands.. at the moment if you want to buy.. you can, cause it's a turn... or move and buy.. don't make that much a difference.. but I suggest probably would be better to just buy at the first turn
Title: Re: Defend the Scarlet Devil Mansion! [START] (Day 1 - Morning)
Post by: Marokuu on April 28, 2011, 12:49:27 PM
I'm guessing Remilia and Sakuya might as well buy a maid each since we're just standing around anyways. Can't really see anything else that would be usefull since pretty much everything is consumed instantly.
Title: Re: Defend the Scarlet Devil Mansion! [START] (Day 1 - Morning)
Post by: Helepolis on April 28, 2011, 02:36:30 PM
I am going to put somewhat pressure on this :V my apologies. Currently my time is 16:39 GMT+1. Please make sure you decide by 21:00 GMT+1 ( 4 hours, 21 minutes ) Else I will consider everybody idle (standing in the living room)  unless I track a latest command in their posts.

>=3
Title: Re: Defend the Scarlet Devil Mansion! [START] (Day 1 - Morning)
Post by: Helepolis on April 28, 2011, 07:19:20 PM

Console Messages

Movement > Girls decided to stay in living room.
Purchases > 1 Fairy Maid hired for Sakuya.
Action > None were made.
Items used > None were used.

Bonus and achievements
- 'The Family' bonus achieved! All girls gain +5 CHA and +10 faith at the end of Day 1



Current Time: Day 1 - Noon

Map:
(http://www.taihou.nl/sdmdmap.jpg) (http://www.taihou.nl/charsheet.jpg)


SDM Points: 3300
Trophies protected: 8

Players alive:   Berzul (Remilia) , YuyukoYakumo (Flandre),  Dolls (Sakuya), vOkuuloid (Patchouli), PX (Koakuma),  DrRawr (Meiling)



Messages:
Minions of the magical rabbit are slowly advancing, they will be at the gate Day 2 Morning.
Possible danger approaching for Day 2. You got time to prepare until end of day 1. Please send in your commands, order of posts does not matter. Remilia's command will be treated as last, following the order as reported in the player list. Good luck SDM.


You got 24 hours, starting exactly now, to submit your next commands. If Remilia confirms, commands will be immediately executed.
Title: Re: Defend the Scarlet Devil Mansion! [START] (Day 1 - Noon)
Post by: Berzul on April 28, 2011, 07:26:18 PM
We get points based on turn, or day? hmmm

Also I think I did mentioned a purchase my dear...

Anyway, the plan is still the same, you can move now to your positions, which are

Towards the kitchen=Sakuya, and Meiling

Towards the library=Patchi and Koakuma

Flan stays with me in the living room.

Make purchase if possible and move fairies towards the kitchen.

I think I have already submitted the message sho, have nothing to do for the rest of the day.
Title: Re: Defend the Scarlet Devil Mansion! [START] (Day 1 - Noon)
Post by: Marokuu on April 28, 2011, 07:29:51 PM
I'll head over to the library then.

##Move Library


since remi and Flan aren't moving this turn they should make use of their turns to make purchases so that their turns aren't wasted in the same way as these were :3
Title: Re: Defend the Scarlet Devil Mansion! [START] (Day 1 - Noon)
Post by: Dr Rawr on April 28, 2011, 08:00:09 PM
why patchy and koa in the same room

koa + meiling gives her a +45hp and +6 armour which seems pretty tank to me, rather then have patchy in the same room.

putting patchy and sakuya in gate way
remi and flan in living room
koa and meiling in left garden

have patchy feed spell cards to sakuya so she can walk into any room and kill everything :flamingv:
Title: Re: Defend the Scarlet Devil Mansion! [START] (Day 1 - Noon)
Post by: Doll.S CUBE on April 28, 2011, 09:19:18 PM
If we do move to the gateway and garden, we can't purchase anything since we need to use two turns to move their. Also while that combination is tanky, you should know two tanks shouldn't be together while leaving two squishes by themselves, especially at the most likely entrance for the enemy. Also, we shouldn't waste spellcards currently if we don't need to.

Anyway, ##Move to the kitchen

Also, I would like for the third turn for me, Meiling, Koakuma and Remilia to purchase one fairy maid each.
Title: Re: Defend the Scarlet Devil Mansion! [START] (Day 1 - Noon)
Post by: Dr Rawr on April 28, 2011, 09:38:54 PM
Well at least keep koa and flan together seeing as she has the best overall stats. maybe sakuya patchy in kitchen, flan + koa in library, remi + china in living room.
Title: Re: Defend the Scarlet Devil Mansion! [START] (Day 1 - Noon)
Post by: Helepolis on April 28, 2011, 09:50:24 PM
We get points based on turn, or day? hmmm
Per day.

Also I think I did mentioned a purchase my dear...
Afais, I didn't encounter a ##Purchase command.
Title: Re: Defend the Scarlet Devil Mansion! [START] (Day 1 - Morning)
Post by: Berzul on April 28, 2011, 10:14:25 PM
Afais, I didn't encounter a ##Purchase command.
##Buy, one Fairy Maid for Sakuya, not that she needs one.... but in game language it's profit.
I don't think using the different words with the same meaning is a problem, right?
Title: Re: Defend the Scarlet Devil Mansion! [START] (Day 1 - Noon)
Post by: Yuyuko Yakumo on April 28, 2011, 10:22:27 PM
Remember, there needs to be at least one girl in each trophy room or they'll get stolen instantly.
Title: Re: Defend the Scarlet Devil Mansion! [START] (Day 1 - Noon)
Post by: PX on April 28, 2011, 10:55:19 PM
I support patchy and Koa in the library, since we get massive bonuses while in there, and if needed Patchy can move into the left garden to wipe out everything there. Also, I'm tanky enough as it is with my innate healing.

##Move Library
Title: Re: Defend the Scarlet Devil Mansion! [START] (Day 1 - Noon)
Post by: Dr Rawr on April 28, 2011, 11:02:25 PM
 :colbert: well w/e

##Move to Kitchen

but just so you being tanky doesnt mean anything if patchy is there first target
Title: Re: Defend the Scarlet Devil Mansion! [START] (Day 1 - Noon)
Post by: Yuyuko Yakumo on April 29, 2011, 06:31:02 AM
Seeing as how everyone seems to recommend it, I think Flan and Remi will be staying in the living room for the first round.

##Idle

Unless anyone wants me to buy something.
Title: Re: Defend the Scarlet Devil Mansion! [START] (Day 1 - Morning)
Post by: Helepolis on April 29, 2011, 07:30:57 AM
I don't think using the different words with the same meaning is a problem, right?
My mistakes :V I will handle it correctly by editing the overview post orz

edit: Done.


Time remaining: 9 hours 35 minutes
Commands
Berzulidle
YuyukoYakumoidle
Dollsmove kitchen
vOkuuloid move library
PXmove library
DrRawrmove kitchen
Fairy Maid 1follows Sakuya to kitchen

> If Remilia confirms, commands will be executed.
Title: Re: Defend the Scarlet Devil Mansion! [START] (Day 1 - Noon)
Post by: Doll.S CUBE on April 29, 2011, 11:06:14 AM
Mistress and little mistress should hire another two fairy maid for this turn, sending one to the library and one to the kitchen. On the last turn of the day, little Mistress should hire a fairy maid for herself to assist in the living room and Mistress, Patchouli and Meiling should buy a healing pod each.
Title: Re: Defend the Scarlet Devil Mansion! [START] (Day 1 - Noon)
Post by: Berzul on April 29, 2011, 12:46:23 PM
Mistress and little mistress should hire another two fairy maid for this turn, sending one to the library and one to the kitchen. On the last turn of the day, little Mistress should hire a fairy maid for herself to assist in the living room and Mistress, Patchouli and Meiling should buy a healing pod each.
I will move after you, if necessary, even before.. however, the I had, and you possibly in mind was getting all the fairies into the kitchen, at least this turn, for faith. sho I suggest that instead spreading them out, while it's still possible  to move them next turn.
Title: Re: Defend the Scarlet Devil Mansion! [START] (Day 1 - Noon)
Post by: Helepolis on April 29, 2011, 04:04:27 PM
Currently: Day 1 - Noon

Time remaining: 3 hours 12 minutes
Commands
Berzulidle
YuyukoYakumoidle
Dollsmove kitchen
vOkuuloid move library
PXmove library
DrRawrmove kitchen
Fairy Maid 1follows Sakuya to kitchen

> If Remilia confirms, commands will be executed.
Title: Re: Defend the Scarlet Devil Mansion! [START] (Day 1 - Noon)
Post by: Berzul on April 29, 2011, 05:32:01 PM
Seeing as how everyone seems to recommend it, I think Flan and Remi will be staying in the living room for the first round.

##Idle

Unless anyone wants me to buy something.

If you can, I would prefer you buying another Fairy maid, rather than Idle.

As for me.

##Purchase a fairy main if possible, in the same fashion, order her to the kitchen
##Otherwise Idle.


As for others, please fell free execute.


Title: Re: Defend the Scarlet Devil Mansion! [START] (Day 1 - Noon)
Post by: Helepolis on April 29, 2011, 07:30:28 PM

Console Messages
> Meiling, Sakuya > Kitche. Patchy/Koa > Library. Rest stay.
> Maid 1 auto follows Sakuya.
> 1 Fairy Maid hired for Sakuya.
> Maid 2 auto follows Sakuya.
> Koa's success rate became 100% gains Patchouli's HP, atk, arm. Gains +2 attack for being in Library.
> Patchouli's success rate became 90%
> Sakuya is in the kitchen, regular attacks do double damage.

Bonus and achievements
- Fairy Maid 1 and 2 will generate +1 faith each for Meiling end of the day if sticking.
- Koa is in library, +1 faith at end of the day if present.
- 'The Family' bonus achieved! All girls gain +5 CHA and +10 faith at the end of Day 1



Current Time: Day 1 - Night

Map:
(http://www.taihou.nl/sdmdmap.jpg) (http://www.taihou.nl/charsheet.jpg)


SDM Points: 3100
Trophies protected: 8

Players alive:   Berzul (Remilia) , YuyukoYakumo (Flandre),  Dolls (Sakuya), vOkuuloid (Patchouli), PX (Koakuma),  DrRawr (Meiling)



Messages:
Danger detected, Minions are almost at the gates! They don't look that tall.
Minions of the magical rabbit are slowly advancing, they will be at the gate Day 2 Morning.
Possible danger approaching for Day 2. You got time to prepare until end of day 1. Please send in your commands, order of posts does not matter. Remilia's command will be treated as last, following the order as reported in the player list. Good luck SDM.


You got 24 hours, starting exactly now, to submit your next commands. If Remilia confirms, commands will be immediately executed.
Title: Re: Defend the Scarlet Devil Mansion! [START] (Day 1 - Noon)
Post by: Berzul on April 29, 2011, 07:36:01 PM
One question while we on it.. does it means that if the enemies are at the gates, that they will only occupy that terrain?
Title: Re: Defend the Scarlet Devil Mansion! [START] (Day 1 - Noon)
Post by: Helepolis on April 29, 2011, 07:38:45 PM
One question while we on it.. does it means that if the enemies are at the gates, that they will only occupy that terrain?
Yes, the gate, gardens are separate movement squares. Enemies move exactly the same as you do. Keep in mind, some enemies could rush a specific area.
Title: Re: Defend the Scarlet Devil Mansion! [START] (Day 1 - Noon)
Post by: Berzul on April 29, 2011, 07:49:50 PM
Ok, since we can, we would send Sakuya, and Meiling towards living room, since they still produce bonuses. Next turn they might be needed either in the kitchen or at the gate, so it's better to keep them in the middle.  Rest stay where you are for now...

Rest, possibly buying stuff, I will wait again on your suggestions.
Title: Re: Defend the Scarlet Devil Mansion! [START] (Day 1 - Noon)
Post by: Marokuu on April 29, 2011, 08:25:10 PM
I still can't figure out anything useful that I would buy. I would offer to get us another maid but only Remi and Sakuya can hire those right?

Oh! Question how can enemies enter? there's a big red arrow on the gate but I'm guessing they can come in through the gardens aswell right? Otherwise the gardens don't really serve any purpose from what I can see.
Title: Re: Defend the Scarlet Devil Mansion! [START] (Day 1 - Noon)
Post by: Helepolis on April 29, 2011, 08:39:57 PM
I still can't figure out anything useful that I would buy. I would offer to get us another maid but only Remi and Sakuya can hire those right?

Oh! Question how can enemies enter? there's a big red arrow on the gate but I'm guessing they can come in through the gardens aswell right? Otherwise the gardens don't really serve any purpose from what I can see.
Enemies can only enter through the gates, basically it is the bottleneck stronghold. After that they can decide to move to either gardens or living rooms (excluding the rushers)
Title: Re: Defend the Scarlet Devil Mansion! [START] (Day 1 - Noon)
Post by: PX on April 29, 2011, 11:08:01 PM
Leave somebody in the Kitchen, that way nothing can ninja it's way in.

##Purchase Fairy Maid

If I buy a maid, does it follow me?
Title: Re: Defend the Scarlet Devil Mansion! [START] (Day 1 - Noon)
Post by: Berzul on April 29, 2011, 11:10:32 PM
Leave somebody in the Kitchen, that way nothing can ninja it's way in.

If I knew better... they still need one turn to move there right?
Title: Re: Defend the Scarlet Devil Mansion! [START] (Day 1 - Noon)
Post by: Yuyuko Yakumo on April 29, 2011, 11:23:49 PM
Aww, sorry guys. I missed the deadline for the last turn.
##Purchase Fairy Maid
I think Meiling should move to the left gardens, so the enemies don't spread out past there.
Title: Re: Defend the Scarlet Devil Mansion! [START] (Day 1 - Noon)
Post by: Berzul on April 29, 2011, 11:27:39 PM
Which.. brings me to another question.. there are no arrows, other that to the living room, from the gate, which would mean for the enemies that they would need to go though the living room... to pass anything
Title: Re: Defend the Scarlet Devil Mansion! [START] (Day 1 - Noon)
Post by: Dr Rawr on April 29, 2011, 11:31:17 PM
i doubt that's a mistake, so if thats the case everyone into living room/gateway :V

unless the similar colors mean something
Title: Re: Defend the Scarlet Devil Mansion! [START] (Day 1 - Noon)
Post by: Yuyuko Yakumo on April 30, 2011, 02:40:22 AM
Which.. brings me to another question.. there are no arrows, other that to the living room, from the gate, which would mean for the enemies that they would need to go though the living room... to pass anything
Huh, didn't actually notice that. For some reason, I thought that the gate and left garden were connected. Forget what I said in my last post then. x3
Title: Re: Defend the Scarlet Devil Mansion! [START] (Day 1 - Noon)
Post by: PX on April 30, 2011, 03:34:32 AM
:| Now to wait for Hele clarification
Title: Re: Defend the Scarlet Devil Mansion! [START] (Day 1 - Noon)
Post by: Serp on April 30, 2011, 06:25:12 AM
I'm only watching this game, but:

Enemies can only enter through the gates, basically it is the bottleneck stronghold. After that they can decide to move to either gardens or living rooms (excluding the rushers)

Emphasis mine.
Title: Re: Defend the Scarlet Devil Mansion! [START] (Day 1 - Noon)
Post by: Dr Rawr on April 30, 2011, 06:53:05 AM
HELEPOLIS'S MAP IS LAW NO TAKE BACKS  :P
Title: Re: Defend the Scarlet Devil Mansion! [START] (Day 1 - Night)
Post by: Helepolis on April 30, 2011, 07:19:01 AM
Quote from: Berzul
Which.. brings me to another question.. there are no arrows, other that to the living room, from the gate, which would mean for the enemies that they would need to go though the living room... to pass anything
Movement from Gate to Gardens is possible as I said in my previous post as well as Serp quoted and showed =P . The reason why arrows exist is to indicate from where you can enter the mansion. Basically from Gate you can head 3 directions, left garden, right garden or living room.



Currently: Day 1 - Night

Time remaining: 12 hours 09 minutes
Commands
Berzulidle
YuyukoYakumoidle
Dollsidle
vOkuuloid idle
PXidle
DrRawridle
Fairy Maid 1idle
Fairy Maid 2idle

> If Remilia confirms, commands will be executed.
Title: Re: Defend the Scarlet Devil Mansion! [START] (Day 1 - Night)
Post by: Doll.S CUBE on April 30, 2011, 02:23:02 PM
Urg, I don't think I'll be awake for the deadline and it's so late now that I can't think of anything, so I'll let Mistress decide what to do for me.....If that's allowed...not that I'll be here to see the answer before the deadline........
Title: Re: Defend the Scarlet Devil Mansion! [START] (Day 1 - Night)
Post by: Marokuu on April 30, 2011, 06:55:50 PM
Wellp I guess we're just waiting where we are for the next turn then, hope our positioning doesn't comepletely bugger us over :V
Title: Re: Defend the Scarlet Devil Mansion! [START] (Day 1 - Night)
Post by: Helepolis on April 30, 2011, 07:58:09 PM

Console Messages
> 650 points for SDM
> All girls generated their base CHA or faith.
> Patchouli generated +1 Spell Card, if no target selected this turn, it will stay on Patchy
> Family bonus, all girls +5 CHA +10 faith
> Meiling receives +2 faith from Maids (bonus)
> Sakuya generates +2 faith for being with maids (bonus)
> Remilia is in Living room, +1 CHA (bonus)
> Warning! Warning! Warning! Enemies detected. Four enemies in total, 2 bears and 2 horses

(http://i55.tinypic.com/29futyp.jpg)Cuddly Teddy Bear
HP 5
attack 2
armour 0
Des: This toy teddy bear seems to be imbued with magical powers. However, it didn't really change it's appearance aside from being able to float and move around. Also somehow it has no magical powers, making it a regular melee enemy. Don't be fooled by its fluffiness, as the claws are sharp.
(http://i55.tinypic.com/5kqfi8.jpg)Rocking Horse
HP 8
attack 2
armour 0
Des: Kids love to play on a rocking horse, moving around with it seems difficult. Same goes for the magical imbued rocking horse. They might not be fast, but they are slightly tougher than cuddly bears. When they move around, they produce various rock music tunes. Carefully listen to the song to decide whether they are angry or not. Death Metal generally means they are pissed off.

Remilia: "! What is that ?"
Flandre: "Ah! Big sister! Toys, they are toys!

Sakuya: "Meiling, becareful. We need to protect the area"
Meiling: "No problem Miss Sakuya, we got maids with us."

Patchouli: "Koakuma, is everything ready?"
Koakuma: "Yes Lady Patchouli, I am fully ready."

Teddy 1:  "Growl growl growl.
Teddy 2: "Growl!"

Horse 1:  < Plays Metallica tune >
Horse 2:  < ... >

> Teddy and Horse did not encounter any resistance. They will advance movement on next turn.

Bonus and achievements (for day 2)
- Fairy Maid 1 and 2 will generate +1 faith each for Meiling end of the day if sticking.
- Koa is in library, +1 faith at end of the day if present.


Current Time: Day 2 - Morning

Map:
(http://www.taihou.nl/sdmdmap.jpg) (http://www.taihou.nl/charsheet.jpg)


SDM Points: 3750
Trophies protected: 8

Players alive:   Berzul (Remilia) , YuyukoYakumo (Flandre),  Dolls (Sakuya), vOkuuloid (Patchouli), PX (Koakuma),  DrRawr (Meiling)

Enemies alive:
Rocking Horse 1 - 8 HP
Rocking Horse 2 - 8 HP
Cuddly Teddy Bear 1 - 5 HP
Cuddly Teddy Bear 2 - 5 HP



Messages:
< none so far >


You got 24 hours, starting exactly now, to submit your next commands. If Remilia confirms, commands will be immediately executed.
Title: Re: Defend the Scarlet Devil Mansion! [START] (Day 1 - Night)
Post by: Berzul on April 30, 2011, 08:51:17 PM
Well one thing... can you attack and move at the same time? The same question goes for the enemies...
Title: Re: Defend the Scarlet Devil Mansion! [START] (Day 1 - Night)
Post by: Helepolis on April 30, 2011, 09:12:59 PM
Well one thing... can you attack and move at the same time? The same question goes for the enemies...
No and No.
Title: Re: Defend the Scarlet Devil Mansion! (Day 2 - Morning)
Post by: Berzul on April 30, 2011, 09:14:37 PM
Then we might as well wait where we are atm....

Or Move Meiling, Sakuya, and Patchi to left garden, while Koakuma would move to the living room.

Also I will purchase Another maid, with Flandre.
Title: Re: Defend the Scarlet Devil Mansion! (Day 2 - Morning)
Post by: Helepolis on April 30, 2011, 10:14:24 PM
Special notification to all players
I have slightly adjusted the first post with the information. Gives a better and more clear information on the commands (hopefully) and put the consumables into a table indicating whether they are instant effects or inventory items (use when desired).

Please use correct commands for executing actions as they are listed in the OP. Otherwise I will have to count them as invalid aka ##idle.

PS edit:  Detected missing info for Remilia's Gungnir and Flandre's L?vatein. Both show proper description and power now.
Title: Re: Defend the Scarlet Devil Mansion! (Day 2 - Morning)
Post by: Yuyuko Yakumo on April 30, 2011, 11:04:25 PM
Oh, so that's what the gardens do. Anyways, we should meet them in the gardens rather than have them split up. Meiling should move the left garden and Remi or I should move to the right. Next turn, wherever they move, they'll encounter someone that can attack right away.
Title: Re: Defend the Scarlet Devil Mansion! (Day 2 - Morning)
Post by: PX on May 01, 2011, 12:53:12 AM
:| Well this seems easy enough. Didn't I purchase a Fairy Maid last turn?

Patchy give spell card to The Mistress, The Mistress moves to gate, then next turn GUNGNIR the hell out of everything, then back into the Living Room.
Title: Re: Defend the Scarlet Devil Mansion! (Day 2 - Morning)
Post by: Berzul on May 01, 2011, 12:55:57 AM
:| Well this seems easy enough. Didn't I purchase a Fairy Maid last turn?

Patchy give spell card to The Mistress, The Mistress moves to gate, then next turn GUNGNIR the hell out of everything, then back into the Living Room.

I get attack by 4 people if I do that silly, remember that they all want me dead yes? We can surely take care of everything when they move to us...
Title: Re: Defend the Scarlet Devil Mansion! (Day 2 - Morning)
Post by: PX on May 01, 2011, 01:05:09 AM
We get three turns, then opponents move, no?

Oh wait... well, doesn't even matter, I can heal you right after and move to the Kitchen to heal up.

Actually, just forget whatever I said. :colonveeplusalpha:
Title: Re: Defend the Scarlet Devil Mansion! (Day 2 - Morning)
Post by: Yuyuko Yakumo on May 01, 2011, 01:56:56 AM
Ok, I'll move the right gardens to meet them first, since I can one-hit whatever comes at this point. Hopefully the movement of the enemies is random too.

##Move Right Garden
Title: Re: Defend the Scarlet Devil Mansion! (Day 2 - Morning)
Post by: Doll.S CUBE on May 01, 2011, 07:15:03 AM
Hmm, I think I'll stay where I am but Meiling and a fairy maid should go and prepare to meet our guest. I'll wait for you all to decide before I make my move though.
Title: Re: Defend the Scarlet Devil Mansion! (Day 2 - Morning)
Post by: Yuyuko Yakumo on May 01, 2011, 01:57:17 PM
If you'll be staying where you are, it'd be wise to buy a fairy maid to make use of your turn.
Title: Re: Defend the Scarlet Devil Mansion! (Day 2 - Morning)
Post by: Helepolis on May 01, 2011, 03:01:29 PM
Currently: Day 2 - Morning

Time remaining: 4 hours 55 minutes
Commands
Berzulidle
YuyukoYakumo##Move Right Garden
Dollsidle
vOkuuloid idle
PXidle
DrRawridle
Fairy Maid 1idle
Fairy Maid 2idle

> If Remilia confirms, commands will be executed.
Title: Re: Defend the Scarlet Devil Mansion! (Day 2 - Morning)
Post by: PX on May 01, 2011, 04:11:45 PM
##Buy Fairy Maid
Title: Re: Defend the Scarlet Devil Mansion! (Day 2 - Morning)
Post by: Yuyuko Yakumo on May 01, 2011, 04:25:43 PM
##Buy Fairy Maid
Should be a ##Purchase command or Hele won't recognize it.
Title: Re: Defend the Scarlet Devil Mansion! (Day 2 - Morning)
Post by: Helepolis on May 01, 2011, 04:43:38 PM
Quote from: Helepolis
Fairy Maid   200 instant, Remilia or Sakuya only
Title: Re: Defend the Scarlet Devil Mansion! (Day 2 - Morning)
Post by: PX on May 01, 2011, 04:46:53 PM
 :colonveeplusalpha:
Title: Re: Defend the Scarlet Devil Mansion! (Day 2 - Morning)
Post by: PX on May 01, 2011, 04:47:38 PM
##Faithful Librarian Sakuya

EDIT: Which is what I forgot to do :V
Title: Re: Defend the Scarlet Devil Mansion! (Day 2 - Morning)
Post by: Berzul on May 01, 2011, 05:08:27 PM
Me:

##Purchase A fairy maid for Sakuya.
Title: Re: Defend the Scarlet Devil Mansion! (Day 2 - Morning)
Post by: Helepolis on May 01, 2011, 07:15:44 PM
Currently: Day 2 - Morning

Time remaining: 0 hours 40 minutes
Commands
Berzul##Purchase Maid for Sakuya
YuyukoYakumo##Move Right Garden
Dollsidle
vOkuuloid idle
PXidle
DrRawridle
Fairy Maid 1idle
Fairy Maid 2idle

> If Remilia confirms, commands will be executed.
Title: Re: Defend the Scarlet Devil Mansion! (Day 2 - Morning)
Post by: Marokuu on May 01, 2011, 07:47:12 PM
Uhm by the way how do I hand a spellcard to another girl? can I assume I just have to mention it or is there some kind of command that I overlooked?
Title: Re: Defend the Scarlet Devil Mansion! (Day 2 - Morning)
Post by: Helepolis on May 01, 2011, 07:49:31 PM
Uhm by the way how do I hand a spellcard to another girl? can I assume I just have to mention it or is there some kind of command that I overlooked?
Hmmm that is a good one which I actually overlooked. Let us use ##GiveSC <girl> 
Title: Re: Defend the Scarlet Devil Mansion! (Day 2 - Noon)
Post by: Helepolis on May 01, 2011, 07:56:42 PM

Console Messages
> Patchouli had generated SC (if the SC is not given to a girl, it will stick on Patchouli) [Mod note: extended this one turn because of my fault]
> Flandre moves to Right Garden (loses living room bonus, gains -1 armour, triple-target for L?vatein/The Eye)
> Remilia purchases a maid for Sakuya. (-200 points)
> Maid 3 auto appears near Sakuya.
> Warning Warning Warning, 4 more enemies detected!

(http://i53.tinypic.com/huq5gn.jpg)Flying teat
HP 4
attack 0
armour 0
Aura Skill - Baby aura Type A (Debuff aura), turns all units in area into toddlers. Unable to use Magical attacks.
Des: They come in various shapes, sometimes with a chain. This butterfly type is imbued with strange magic, causing everybody near it to turn into toddlers.
(http://i56.tinypic.com/o5tkw2.jpg)Hopping baby bottle
HP 4
attack 0
armour 0
Aura Skill - Baby aura Type B (Debuff aura), turns all units in area into toddlers. Unable to use Regular attacks.
Des: Can contain various liquids, generally to drink from. Thanks to the fake teat on the top, it makes it easy to drink. However, something is wrong with this one.

> Teddy bears moved Left Garden
> Rocking horses moved Right Garden
> Teat 1 rushed Library!
> Teat 2 rushed Left Garden!
> Bottle 1 rushed Living room!
> Bottle 2 rushed Right Garden!
> Patchouli got debuffed! Unable to use Magical Abilities
> Remilia got debuffed! Unable to use Regular attacks
> Flandre got debuffed! Unable to use Regular attacks
> Warning Warning, approaching Boss detected for Night turn!



Bonus and achievements (for day 2)
- Fairy Maid 1, 2 and 3 will generate +1 faith each for Meiling at the end of the day if sticking.
- Fairy Maid 1, 2 and 3 will generate +1 faith for Sakuya at the end of the day if sticking.
- Koa is in library, +1 faith at end of the day if present.


Current Time: Day 2 - Noon

Map:
(http://www.taihou.nl/sdmdmap.jpg) (http://www.taihou.nl/charsheet.jpg)


SDM Points: 3550
Trophies protected: 8

Players alive:   Berzul (Remilia) , YuyukoYakumo (Flandre),  Dolls (Sakuya), vOkuuloid (Patchouli), PX (Koakuma),  DrRawr (Meiling)

Enemies alive:
Rocking Horse 1 - 8 HP
Rocking Horse 2 - 8 HP
Cuddly Teddy Bear 1 - 5 HP
Cuddly Teddy Bear 2 - 5 HP
Flying Teat 1 - 4 HP
Flying Teat 2 - 4 HP
Baby Bottle 1 - 4 HP
Baby Bottle 2 - 4 HP



Messages:
Hint/tip: Some enemies have nasty skills or debuffs. Think wisely how to effectively counter them and what limitations are put on your girl. Also some enemies love to rush and can surprise your party.


You got 24 hours, starting exactly now, to submit your next commands. If Remilia confirms, commands will be immediately executed.
Title: Re: Defend the Scarlet Devil Mansion! (Day 2 - Noon)
Post by: Doll.S CUBE on May 01, 2011, 11:14:28 PM
Well, that's interesting....So, shall I or Meiling handle the threat in the garden Mistress?
Title: Re: Defend the Scarlet Devil Mansion! (Day 2 - Noon)
Post by: Berzul on May 01, 2011, 11:24:47 PM
Well, that's interesting....So, shall I or Meiling handle the threat in the garden Mistress?

Well.. since it's this way around, you could as well just stay where you are atm.... since if you move the enemy will not only have 3 attacks... other than that.. it's possible for one of you to move to either living room, or the library.
Title: Re: Defend the Scarlet Devil Mansion! (Day 2 - Noon)
Post by: Yuyuko Yakumo on May 02, 2011, 05:30:23 AM
I'll admit... that was unexpected.

##Skill 'The Eye' Horse 1, Horse 2, Bottle 2

How long do debuffs last for?
Title: Re: Defend the Scarlet Devil Mansion! (Day 2 - Noon) [ time out ]
Post by: Helepolis on May 02, 2011, 06:38:21 AM
It is an aura, its presence will keep the effect.



That said TIME OUT

DrRawr failed to reply in 24 hours, removing from game. Replacement will be required. Game is currently halted and will be restarted when the replacement player has been found.

- Requires 1 player to play the role of Meiling

Title: Re: Defend the Scarlet Devil Mansion! (Day 2 - Noon) [time out]
Post by: Dr Rawr on May 02, 2011, 10:02:43 AM
what of fuck i forgot about that rule  :ohdear:
Title: Re: Defend the Scarlet Devil Mansion! (Day 2 - Noon) [time out]
Post by: Serp on May 02, 2011, 10:40:33 AM
If a replacement is required, you can count me in.
Title: Re: Defend the Scarlet Devil Mansion! (Day 2 - Noon) [time out]
Post by: Helepolis on May 02, 2011, 12:06:33 PM
what of fuck i forgot about that rule  :ohdear:
ORZ , unfortunately. Rules are rules man =[ .

@ remaining players, I really need to keep it at pace and if people do not start discussing, they are going to lose the game at Day 3 :V

@ Serp, You'll be substituting as Meiling then. Making post adjustments.
Title: Re: Defend the Scarlet Devil Mansion! (Day 2 - Noon)
Post by: Helepolis on May 02, 2011, 12:10:18 PM
Gaming continues. All players will be notified of player swap and warning to pay attention to the thread.

Deadline has been extended until next 03 May 2010 , 21:00. Unless the party thinks they have submitted all commands, they can use Remilia to confirm and go to next turn.



Currently: Day 2 - Noon

Time remaining: 30 hours 48 minutes
Commands
Berzulidle
YuyukoYakumo##Skill 'The Eye' Horse 1, Horse 2, Bottle 2
Dollsidle
vOkuuloid idle
PXidle
Serpidle
Fairy Maid 1idle
Fairy Maid 2idle
Fairy Maid 3idle

> If Remilia confirms, commands will be executed.
Title: Re: Defend the Scarlet Devil Mansion! (Day 2 - Noon)
Post by: Berzul on May 02, 2011, 12:35:00 PM
Me:

#Spear the Gungnir on whatever enemy it suppose to be in the living room. I usually don't take care of such childish matters myself....

The rest of you, there are 2 things you can try. First, Split Meiling with Sakuya, one of you will move to the living room for the next turn.

The other way is to say where you are right now.

Let Koakuma get rid of that thing, while Patchi will still be able to shot something that will come into her range...
Title: Re: Defend the Scarlet Devil Mansion! (Day 2 - Noon)
Post by: Serp on May 02, 2011, 12:55:38 PM
Alright, we'd better focus on taking out the debuffing enemies first, or else we could end up in a bad position to fight the boss enemy.

The kitchen should be pretty safe if we both stay here.  I'm thinking that our best move is just to wait for the current crop of enemies to come running in so we can take them out next turn.  Even if all three enemies in the adjacent garden come running into the kitchen, Sakuya can take out the Teat with complete certainty, and the maids and I can each try and take out one of the bears.

Hm, alternately, it might be smart to order the fairy maids into the library, since Sakuya and I are going to be healing at the end of the day, but Patchouli and Koakuma could use some meatshields.
Title: Re: Defend the Scarlet Devil Mansion! (Day 2 - Noon)
Post by: PX on May 02, 2011, 01:23:07 PM
Hmm

I can take out the enemy in the Library with no problem, Patchy should either give up the SC or keep it for next turn. If I had to give it to someone, I'd give it to 妹さま Flan, since she's going to need them and she lacks them in general.

##Attack Flying Teat 1
Title: Re: Defend the Scarlet Devil Mansion! (Day 2 - Noon)
Post by: Serp on May 02, 2011, 02:41:11 PM
Er, also, who's paying the fairy maids' wages this turn?
Title: Re: Defend the Scarlet Devil Mansion! (Day 2 - Noon)
Post by: Helepolis on May 02, 2011, 03:09:55 PM
Er, also, who's paying the fairy maids' wages this turn?
The points are shared among all party members. See it as a pot for the funding the mansion. All purchases are done from the same money saving. Remilia and Sakuya can only exclusively hire maids but the entire team can purchase any item they think it is needed for the party to survive. Make sure the descriptions are read proper before purchased/used.

Also remember only Sakuya can command and order Maids. If no commands are given to maids, they will auto-attack enemies or auto-follow Sakuya if she moves around.

About the maid wages
Maid wages are deducted from this pot every 1 day the maid has worked. Example: Maid #1's wage is deducted after this turn. Maid #2 when night ends and maid #3 when day 3 morning ends. (probably due to confusing and administration issues, this will be most likely changed in the real thing)
Title: Re: Defend the Scarlet Devil Mansion! (Day 2 - Noon)
Post by: Serp on May 02, 2011, 05:04:36 PM
Noted.  I'm going to plan to ##idle, then.
Title: Re: Defend the Scarlet Devil Mansion! (Day 2 - Noon)
Post by: Marokuu on May 02, 2011, 08:51:20 PM
Okay I feel like I have to do something atleast *checks syntax*

##GiveSC Flandrethis doesn't take a turn right?

Like PX said.

I'm also wondering if I should maybe head into the garden and cut down those enemies with elemental harvester (this would entail moving on this turn and then firing during the night), or do the teats block spellcard uses as part of "magical"?

Thoughts from other defenders?
Title: Re: Defend the Scarlet Devil Mansion! (Day 2 - Noon)
Post by: Doll.S CUBE on May 02, 2011, 09:16:58 PM
Hmm, I'm thinking me or Meiling and two of the fairy maids should handle the threat in the garden, since theirs a boss coming soon. I think I myself should since I give a bonus to the fairy maids around me....

If Meiling wants me too... ##Move to the left garden with two fairy maids
Title: Re: Defend the Scarlet Devil Mansion! (Day 2 - Noon)
Post by: Berzul on May 02, 2011, 09:25:14 PM
Hmm, I'm thinking me or Meiling and two of the fairy maids should handle the threat in the garden, since theirs a boss coming soon. I think I myself should since I give a bonus to the fairy maids around me....

If Meiling wants me too... ##Move to the left garden with two fairy maids

Again, you are aware if you move, you will get attacked 3 times, before your turn? Well 3 at most...
Title: Re: Defend the Scarlet Devil Mansion! (Day 2 - Noon)
Post by: Serp on May 02, 2011, 10:02:49 PM
Yeah, if you move now, you're just going to get horribly ganged up on before you even have a chance to attack.  It'd probably be smarter for us both to stay here, let the enemies move to us, and then attack them before they get a chance to attack.  There's no need to intercept them in the garden.  Patchouli and Koakuma can take care of themselves.
Title: Re: Defend the Scarlet Devil Mansion! (Day 2 - Noon)
Post by: Doll.S CUBE on May 02, 2011, 10:05:06 PM
Ah right, I forgot about that.....

Eh, cancel mine and the fairies move order\

Guess we'll just wait....
Title: Re: Defend the Scarlet Devil Mansion! (Day 2 - Noon)
Post by: Yuyuko Yakumo on May 03, 2011, 01:26:55 AM
I rushed pretty unnecessarily into the garden. -_-

If I can, I'll try to move back to the living room next turn since two is of course better than one (good thing this is a practice round).
Title: Re: Defend the Scarlet Devil Mansion! (Day 2 - Noon)
Post by: Helepolis on May 03, 2011, 06:38:42 AM
Quote from: vOokuloid
##GiveSC Flandrethis doesn't take a turn right?
Correct, it is not a turn.



Time remaining: 12 hours 22 minutes
Commands
Berzul##Skill 'Spear the Gungnir' Bottle 1
YuyukoYakumo##Skill 'The Eye' Horse 1, Horse 2, Bottle 2
Dollsidle
vOkuuloid idle + (gives SC to Flandre)
PX##Attack Flying Teat 1
Serpidle
Fairy Maid 1idle
Fairy Maid 2idle
Fairy Maid 3idle

> If Remilia confirms, commands will be executed.
Title: Re: Defend the Scarlet Devil Mansion! (Day 2 - Noon)
Post by: Serp on May 03, 2011, 11:18:15 AM
Lot of idling this turn.  Oh well.  以逸待勞
Title: Re: Defend the Scarlet Devil Mansion! (Day 2 - Noon)
Post by: Marokuu on May 03, 2011, 11:30:01 AM
People just feel like letting the mobs get to us I guess :3

We could justhave Remillia confirm and move on but oh well.
Title: Re: Defend the Scarlet Devil Mansion! (Day 2 - Noon)
Post by: Berzul on May 03, 2011, 01:00:26 PM
Correct, it is not a turn.



Time remaining: 12 hours 22 minutes
Commands
Berzul##Skill 'Spear the Gungnir' Bottle 1
YuyukoYakumo##Skill 'The Eye' Horse 1, Horse 2, Bottle 2
Dollsidle
vOkuuloid idle + (gives SC to Flandre)
PX##Attack Flying Teat 1
Serpidle
Fairy Maid 1idle
Fairy Maid 2idle
Fairy Maid 3idle

> If Remilia confirms, commands will be executed.

Well Yes, that is basically the plan, so I will confirm then.. But.. it wont change our deadline again now, won't it(As in the time...)?
Title: Re: Defend the Scarlet Devil Mansion! (Day 2 - Noon)
Post by: PX on May 03, 2011, 01:08:31 PM
You confirming instantly ends the turn.
Title: Re: Defend the Scarlet Devil Mansion! (Day 2 - Noon)
Post by: Helepolis on May 03, 2011, 01:12:22 PM
I assume you are all confirming, in that case I'll be preparing the next situation, please watch warmly.
Title: Re: Defend the Scarlet Devil Mansion! (Day 2 - Noon)
Post by: Helepolis on May 03, 2011, 01:58:46 PM

Console Messages
> -25 points for Maid #1 Wages.
> Patchouli gave SC to Flandre
> Meiling and Sakuya continue to guard the Kitchen
> Patchouli is being cautious
> Koakuma attacks Flying Teat 1! 100% success rate.
Koakuma: "Lady Patchouli, I'll handle this!"

> Kaokuma does 10 damage on Flying Teat 1. It died
> Patchouli gained the ability to use magic again.
> Flandre used supreme ability. (-2 CHA) 'The Eye' , she opens her right hand and stares how the eyes of the enemies appear in her palm.
"KYU!"
> Rocking Horse 1, 2  instantly died.
> Flying Baby Bottle 2 instantly died.
> Flandre is unable to use this ability on Day 3.
> Flandre regained abilities to use regular attacks
> Remilia used Spear the Gungnir on Baby Bottle 1.  (-1 SC)
Remilia: "Pathetic childish object, making me use this on you, be happy you blocked my physical abilities else I would have ripped your soul out. SPEAR THE GUNGNIR!"

> Remilia inflicts 6 damage on Bottle 1. Bottle 1 dies.
> Remilia regained abilities to use regular attacks
> Cuddly Bears march into the Library.
> Flying Teat 2 remains positioned.

> Warning Warning Warning,  Boss + minions detected at the gates!
(http://i53.tinypic.com/2uhac93.jpg)Baby Born
HP 15
attack 5
armour 1
Des: Baby Born, the popular artificial plastic baby who can cry, wet its pants and giggle. Every little little girl loves typical clich? babies with blue eyes and non-existent blonde hair.

Remilia: "?!"
Flandre: "YUCK A BABY... Can I kill it big sister?"
Remilia: "Yes, after we have finished off these first."
Flandre: "No problem big sister, I already finished them off."
Patchouli: "A baby?"
Koakuma: "Lady Patchouli! 2 cuddly bears have breached our Library!"
Pathouli: "More?"
Meiling: "Ehm, Miss Sakuya, I am hearing a lot of noises around us. Are they already fightining?
Sakuya: "Yes, it seems several of them got finished already.
Meiling:  "This is boring though"
Sakuya: "The Kitchen is the Mistress' 2nd holy place, she would be really pissed if an enemy robbed her precious Earl Gray tea"
Meiling: "Yikes! that would be indeed troublesome."
Maids: "Don't worry miss Sakuya, miss Meiling! We will help you guard!  < one of the maids is extremely nervous and trips over a small table and breaks several plates. >
Sakuya:  sigh*

> +3 minions, rocking horses detected.



Bonus and achievements (for day 2)
- Fairy Maid 1, 2 and 3 will generate +1 faith each for Meiling at the end of the day if sticking.
- Fairy Maid 1, 2 and 3 will generate +1 faith for Sakuya at the end of the day if sticking.
- Koa is in library, +1 faith at end of the day if present.


Current Time: Day 2 - Night

Map:
(http://www.taihou.nl/sdmdmap.jpg) (http://www.taihou.nl/charsheet.jpg)


SDM Points: 3525
Trophies protected: 8

Players alive:   Berzul (Remilia) , YuyukoYakumo (Flandre),  Dolls (Sakuya), vOkuuloid (Patchouli), PX (Koakuma),  Serp (Meiling)

Enemies alive:
Cuddly Teddy Bear 1 - 5 HP
Cuddly Teddy Bear 2 - 5 HP
Flying Teat 2 - 4 HP
Baby Born - 15 HP
Rocking Horse 3 - 8 HP
Rocking Horse 4 - 8 HP
Rocking Horse 5 - 8 HP



Messages:
Hint/tip: Bosses are immune to insta kills. Becareful not to waste such skills on them. They also come with skills which can be randomly used on you.


Next deadline: 04-05-2011  21:00, to submit your next commands. If Remilia confirms, commands will be immediately executed.
Title: Re: Defend the Scarlet Devil Mansion! (Day 2 - Night)
Post by: Berzul on May 03, 2011, 02:09:33 PM
Ok.. now would be a tough decision.. either we get both Sakuya and Meiling to the living room, or leave one behind.... what do you think?

Koakuma and Patchi can take care of the rest there...

Flan should come back.. just in case..

Other than that... nothing really changes, unless you want to attempt to attack left garden, to get rid of the enemy there....
Title: Re: Defend the Scarlet Devil Mansion! (Day 2 - Night)
Post by: Serp on May 03, 2011, 02:22:11 PM
Drat, the Teat  is hanging back.  There's a risk that it could debuff us as we try to fight the boss.

Hm, I'm thinking that Flandre and I should both fall back into the living room to defend it and Remilia from any tricky attacks the boss might have.  Sakuya should be able to hold the kitchen against any enemies short of the boss itself, and if the boss goes into the left garden instead, we in the living room can always split up to help defend.
Title: Re: Defend the Scarlet Devil Mansion! (Day 2 - Night)
Post by: Marokuu on May 03, 2011, 08:17:53 PM
Hele, maybe I'm reading something wrong because I'm tired but shouldn't I have 8+3 attack since I'm in the library?

Either way I guess Koa can take one bear and I will take the other then

## Attack Bear 1

I'll get back after some sleep to offer my opinion on who I think should move out of Sakuya and Meiling
Title: Re: Defend the Scarlet Devil Mansion! (Day 2 - Night)
Post by: Yuyuko Yakumo on May 04, 2011, 01:26:01 AM
Definitely going to fall back to the living room. I'm no good on my own.

##Move Living Room

I think everyone's fine where they are. Having two people in a room is better than one (learned from experience). And we need at least one in each room to prevent trophies from being stolen anyways.
Title: Re: Defend the Scarlet Devil Mansion! (Day 2 - Night)
Post by: PX on May 04, 2011, 01:32:57 AM
Actually Patchy, do you mind Royal Flaring the enemies in here right now? At least I'm assuming it's AoE, but if it's not, then mow them all down. I'll give my faith to Sakuya, so next turn she can use her supreme ability provided all the maids stay with her.
Title: Re: Defend the Scarlet Devil Mansion! (Day 2 - Night)
Post by: Helepolis on May 04, 2011, 06:54:38 AM
Hele, maybe I'm reading something wrong because I'm tired but shouldn't I have 8+3 attack since I'm in the library?
EWERadQWQD   seems I mistaken something there. Base atk 2.  +8 from being with Patchy, +2 being in library. 2 + 8 + 2 it has to be in total. Will fix it.



Time remaining: 12 hours 00 minutes
Commands
Berzulidle
YuyukoYakumo##Move LivingRoom
Dollsidle
vOkuuloid ##Attack Bear 1
PXidle
Serpidle
Fairy Maid 1idle
Fairy Maid 2idle
Fairy Maid 3idle

> If Remilia confirms, commands will be executed.
Title: Re: Defend the Scarlet Devil Mansion! (Day 2 - Night)
Post by: Doll.S CUBE on May 04, 2011, 07:31:15 AM
It seems me and Meiling will be spending more time in the kitchen, oh well, this gave me time to prepare the next four weeks of meals.
Title: Re: Defend the Scarlet Devil Mansion! (Day 2 - Night)
Post by: Marokuu on May 04, 2011, 09:59:15 AM
Actually Patchy, do you mind Royal Flaring the enemies in here right now? At least I'm assuming it's AoE, but if it's not, then mow them all down. I'll give my faith to Sakuya, so next turn she can use her supreme ability provided all the maids stay with her.
Right then

## Skill: Royal Flare

EWERadQWQD   seems I mistaken something there. Base atk 2.  +8 from being with Patchy, +2 being in library. 2 + 8 + 2 it has to be in total. Will fix it.
That's Koa's stats, I'm on my phone so it's hard to check but shouldn't Patchy get a boost to attack from being in the library too?
Title: Re: Defend the Scarlet Devil Mansion! (Day 2 - Night)
Post by: Berzul on May 04, 2011, 12:40:27 PM

Time remaining: 12 hours 00 minutes
Commands
Berzulidle
YuyukoYakumo##Move LivingRoom
Dollsidle
vOkuuloid ## Skill: Royal Flare
PXidle
Serpidle
Fairy Maid 1idle
Fairy Maid 2idle
Fairy Maid 3idle

Hmm mind that Koakuma would you mind transferring faith to Sakuya, just that you can....?

After than that I would confirm....
Title: Re: Defend the Scarlet Devil Mansion! (Day 2 - Night)
Post by: Serp on May 04, 2011, 12:52:00 PM
Hm, I'm going to get to the Living Room, too, unless you'd rather I not.  Sakuya should be fine in the kitchen with her fairy maids, and the sisters could use a defender.

##Move Living Room
Title: Re: Defend the Scarlet Devil Mansion! (Day 2 - Night)
Post by: PX on May 04, 2011, 01:07:17 PM
##Skill Faithful Librarian Sakuya

By the way, if anyone wants to be cheap, we can buy Defensive Raymoo to protect us from more enemies, or wait for next turn and get Attack Marisa to wipe out everything.
Title: Re: Defend the Scarlet Devil Mansion! (Day 2 - Night)
Post by: Berzul on May 04, 2011, 01:13:43 PM
Hm, I'm going to get to the Living Room, too, unless you'd rather I not.  Sakuya should be fine in the kitchen with her fairy maids, and the sisters could use a defender.

##Move Living Room
To be honest.. from what I know enemy always target me anyways.. Thus I don't know which is better to have.. probably damage in the first place...

Just that.. if you both move there... I don't know if that room would be in any danger at all... it might.. but so can be the Living room...
Title: Re: Defend the Scarlet Devil Mansion! (Day 2 - Night)
Post by: Serp on May 04, 2011, 01:31:46 PM
I can use my defensive stance to take some of the damage from attacks directed at you, and if the enemies instead try to go to the left garden, then I'll move back to support Sakuya.
Title: Re: Defend the Scarlet Devil Mansion! (Day 2 - Night)
Post by: Berzul on May 04, 2011, 01:38:21 PM
I can use my defensive stance to take some of the damage from attacks directed at you, and if the enemies instead try to go to the left garden, then I'll move back to support Sakuya.

hm actually using this "Colorful Dance ? Performs a brilliant dance, blinding all nearby enemies and damaging. Power 15. Cost 1 SC." Should be enough....

Also on that note I think we are ready to proceed... aka confirm...
Title: Re: Defend the Scarlet Devil Mansion! (Day 2 - Night)
Post by: Helepolis on May 04, 2011, 02:40:36 PM
Remilia confirmed, please watch warmly as post is being prepared.
Title: Re: Defend the Scarlet Devil Mansion! (Day 3 - Morning)
Post by: Helepolis on May 04, 2011, 03:12:32 PM

Console Messages
> -25 points for Maid #2 Wages.
> Flandre moved to Living Room.
> Patchouli uses skill Royal Flare!
Patchouli: "By the element of fire, I'll turn you into ash! Royal Flare!

> Patchouli does 13 damage to Bear 1 and 2. They both died.
> Koakuma uses skill 'Faithful librarian' and transfers faith to Sakuya. Koakuma -13 (0 remains)  Sakuya +13 (26 remains)
> Meiling moved Living Room.
> Baby Born moves Left Garden
> Rocking Horse 3, 4 and 5 move Left Garden
> Flying Teat 2 remains positioned.

> Day 2 ends
> CHA and faith is generated for girls.
> +650 points for SDM income.
> Patchouli generated a SC, please select target this turn else it sticks to Patchouli
> Bonus achieved! +1 CHA for Remilia being in living room.
> Bonus achieved! +3 faith for Sakuya generated by Maids.
> Bonus achieved! +1 faith generated by Koakuma being in library.



Bonus and achievements (for day 3)
- Fairy Maid 1, 2 and 3 will generate +1 faith for Sakuya at the end of the day if sticking.
- Koa is in library, +1 faith at end of the day if present.


Current Time: Day 3 - Morning

Map:
(http://www.taihou.nl/sdmdmap.jpg) (http://www.taihou.nl/charsheet.jpg)


SDM Points: 4150
Trophies protected: 8

Players alive:   Berzul (Remilia) , YuyukoYakumo (Flandre),  Dolls (Sakuya), vOkuuloid (Patchouli), PX (Koakuma),  Serp (Meiling)

Enemies alive:
Flying Teat 2 - 4 HP
Baby Born - 15 HP
Rocking Horse 3 - 8 HP
Rocking Horse 4 - 8 HP
Rocking Horse 5 - 8 HP



Messages:


Next deadline: 05-05-2011  21:00, to submit your next commands. If Remilia confirms, commands will be immediately executed.
Title: Re: Defend the Scarlet Devil Mansion! (Day 3 - Morning)
Post by: Helepolis on May 04, 2011, 03:32:47 PM
It would be nice if people actually put emphasis on their commands by use bold or making it stand out.  =[ thanks for Berzul for the heads up else I missed the Royal Flare...
Title: Re: Defend the Scarlet Devil Mansion! (Day 3 - Morning)
Post by: Berzul on May 04, 2011, 03:43:13 PM
Ok... My idea is... Meiling and Flan to the kitchen...

Else I might move to library.. If necessary but for now...

##Purchase yet another fairy maid for Sakuya.. you can't never have them enough yes...?
Title: Re: Defend the Scarlet Devil Mansion! (Day 3 - Morning)
Post by: Marokuu on May 04, 2011, 08:34:33 PM
It would be nice if people actually put emphasis on their commands by use bold or making it stand out.  =[ thanks for Berzul for the heads up else I missed the Royal Flare...
Sowwies... phoneposting sucks :<

So... who should get the next spellcard? I'll be going to sleep now but I'll see when I can get on tomorrow.
Title: Re: Defend the Scarlet Devil Mansion! (Day 3 - Morning)
Post by: Doll.S CUBE on May 04, 2011, 10:10:55 PM
While I should be able to handle this on my own with the fairy maids, the teat there worries me as it'll disallow me to use my magic which would be vital should they all decide to attack the kitchen and while my presence is sure to make sure all the fairy maids try their best and should be able to take out the teat so I can use my magic, I wouldn't mind an extra hand....but then they all could attack the library instead, so it's up to you milady.
Title: Re: Defend the Scarlet Devil Mansion! (Day 3 - Morning)
Post by: Yuyuko Yakumo on May 05, 2011, 12:13:54 AM
I'll move to the kitchen to help Sakuya out. Unless you guys think that's another hasty decision on my end, then I'll cancel it.

##Move Kitchen
Title: Re: Defend the Scarlet Devil Mansion! (Day 3 - Morning)
Post by: PX on May 05, 2011, 12:31:49 AM
Well, this is the last day. I suggest we don't buy anything for now, and wait to see if more enemies will show up next turn. Then we blow the crap out of them with Marisa.
Title: Re: Defend the Scarlet Devil Mansion! (Day 3 - Morning)
Post by: Yuyuko Yakumo on May 05, 2011, 01:18:02 AM
Even if it is, I think we're supposed to treat this as if it were the real game. So I'd say still save the money for an emergency.
Title: Re: Defend the Scarlet Devil Mansion! (Day 3 - Morning)
Post by: Serp on May 05, 2011, 04:39:43 AM
Hm, alright, then I could go help protect the squishier fighters in the Library.  We should probably just leave a fairy maid behind in the Living Room just to make sure that no rushing enemies sneak in and steal a trophy behind our backs.
Title: Re: Defend the Scarlet Devil Mansion! (Day 3 - Morning)
Post by: Helepolis on May 05, 2011, 07:14:51 AM
Time remaining: 11 hours 45 minutes
Commands
Berzul##Purchase Fairy Maid 4
YuyukoYakumo##Move Kitchen
Dollsidle
vOkuuloid idle
PXidle
Serpidle
Fairy Maid 1idle
Fairy Maid 2idle
Fairy Maid 3idle

> If Remilia confirms, commands will be executed.
Title: Re: Defend the Scarlet Devil Mansion! (Day 3 - Morning)
Post by: Doll.S CUBE on May 05, 2011, 07:40:22 AM
I like to suggest that milady stay in the living with the fairy maid, as a single fairy maid I reckon will not be enough if there is a rush.
Title: Re: Defend the Scarlet Devil Mansion! (Day 3 - Morning)
Post by: PX on May 05, 2011, 01:28:38 PM
We don't need help in the Library. Repeat. Library, no need help. :D

Actually, looking at the book, we might need someone to help attack the Teat before Patchy to make sure she can get a card off. So I suggest Flan to the Library and Meiling to the Kitchen, since Meiling can help wipe out all the enemies if they decide to head into the kitchen, while Flan can off the Teat before Patchy goes so she can wipe out everything. If we want to be even more safe, Patchy can always use Undine to protect people.
Title: Re: Defend the Scarlet Devil Mansion! (Day 3 - Morning)
Post by: Berzul on May 05, 2011, 04:36:30 PM
To be honest.. I am ok either of you going either to the kitchen or the library.. no problem there.. however since Sakuya can, she should buy a fairy maid this turn...
Title: Re: Defend the Scarlet Devil Mansion! (Day 3 - Morning)
Post by: Helepolis on May 05, 2011, 05:16:19 PM
Time remaining: 1 hours 45 minutes
Commands
Berzul##Purchase Fairy Maid 4
YuyukoYakumo##Move Kitchen
Dollsidle
vOkuuloid idle
PXidle
Serpidle
Fairy Maid 1idle
Fairy Maid 2idle
Fairy Maid 3idle

> If Remilia confirms, commands will be executed.
Title: Re: Defend the Scarlet Devil Mansion! (Day 3 - Morning)
Post by: Helepolis on May 05, 2011, 07:08:11 PM

Console Messages
> -25 points for Maid #3 Wages.
> Remilia purchased Fairy Maid #4 for Sakuya. (-200)
> Flandre moved to Kitchen.
> Patchouli, Koakuma, Sakuya, Meiling remain positioned

> Baby Born moved Library
> Rocking Horse 3,4,5 moves Library
> Flying Teat 2 moved Library
> Patchouli got debuffed! Unable to use magical attacks!



Bonus and achievements (for day 3)
- Fairy Maid 1, 2 and 3 will generate +1 faith for Sakuya at the end of the day if sticking.
- Koa is in library, +1 faith at end of the day if present.


Current Time: Day 3 - Noon

Map:
(http://www.taihou.nl/sdmdmap.jpg) (http://www.taihou.nl/charsheet.jpg)


SDM Points:3925
Trophies protected: 8

Players alive:   Berzul (Remilia) , YuyukoYakumo (Flandre),  Dolls (Sakuya), vOkuuloid (Patchouli), PX (Koakuma),  Serp (Meiling)

Enemies alive:
Flying Teat 2 - 4 HP
Baby Born - 15 HP
Rocking Horse 3 - 8 HP
Rocking Horse 4 - 8 HP
Rocking Horse 5 - 8 HP



Messages:


24 hours to submit your next commands. If Remilia confirms, commands will be immediately executed.
Title: Re: Defend the Scarlet Devil Mansion! (Day 3 - Noon)
Post by: Serp on May 05, 2011, 08:20:02 PM
Oh, crap.  Missed sending my order.  Time to scramble.  Patchouli should probably fall back, and Koakuma can take out the Teat.  Remilia and I can rush in to support Koakuma for next turn and wipe out the enemies.

##Move Library
Title: Re: Defend the Scarlet Devil Mansion! (Day 3 - Noon)
Post by: Yuyuko Yakumo on May 05, 2011, 09:56:11 PM
Aww crud, that's not good. Ok, then Sakuya and I will remain in the kitchen.
Title: Re: Defend the Scarlet Devil Mansion! (Day 3 - Noon)
Post by: Berzul on May 05, 2011, 10:39:15 PM
I don't see a problem if we can do the same as before.. first Koakuma destroys the teat, then Patchi casts Royal flare...

Rest of you should at least try to think for the team, at least post a command, because you can either change it later either erase it... and I can't honestly  how can a mistress like myself, confirm nothing yes?
Title: Re: Defend the Scarlet Devil Mansion! (Day 3 - Noon)
Post by: PX on May 05, 2011, 10:53:25 PM
Uhhh, that's why I asked Flandre to come here. My attack actually comes AFTER Patchy. So essentially, we're fucked here.
Title: Re: Defend the Scarlet Devil Mansion! (Day 3 - Noon)
Post by: Doll.S CUBE on May 05, 2011, 10:56:30 PM
Well....I'm sure Patchouli and Koakuma can take care of the intruders.....I was kinda hoping they go for me, oh well.....sigh
Title: Re: Defend the Scarlet Devil Mansion! (Day 3 - Noon)
Post by: PX on May 05, 2011, 11:01:02 PM
Actually, Patchouli is pretty much screwed without Spellcards to help out. Support Patchy bailing and Meiling come in so I don't die.

##Attack Flying Teat 2
Title: Re: Defend the Scarlet Devil Mansion! (Day 3 - Noon)
Post by: Yuyuko Yakumo on May 05, 2011, 11:09:27 PM
I can move from the Kitchen to the library right?

##Move Library

If Meiling does arrive, I'll cancel the command. This is only if no one else responds (like usual).
Title: Re: Defend the Scarlet Devil Mansion! (Day 3 - Noon)
Post by: PX on May 05, 2011, 11:14:14 PM
I do believe there is a nice wall in between the Library and the Kitchen. That'd be silly though.
Title: Re: Defend the Scarlet Devil Mansion! (Day 3 - Noon)
Post by: Yuyuko Yakumo on May 06, 2011, 02:41:25 AM
Oh, well duh.

##Cancel

Then, there isn't much for me to do but cheer you guys on since it would take me two turns to reach the library and I don't want to leave Sakuya all by herself anyways.
Title: Re: Defend the Scarlet Devil Mansion! (Day 3 - Noon)
Post by: Marokuu on May 06, 2011, 06:19:21 AM
Allright I have two options here I think, either use Princess Undine and wait for backup. Or I could Royal Flare and hope the baby doesn't kill me.

Unless I've read something wrong an the teat blocks spellcards aswell, in which case I should run like hell.

EDIT: Heck we're almost at the deadline, I'll pull out Undine and try to endure it.

## Skill: Princess Undine Patchouli
Title: Re: Defend the Scarlet Devil Mansion! (Day 3 - Noon)
Post by: Marokuu on May 06, 2011, 06:31:42 AM
Oh, crap.  Missed sending my order.  Time to scramble.  Patchouli should probably fall back, and Koakuma can take out the Teat.  Remilia and I can rush in to support Koakuma for next turn and wipe out the enemies.

##Move Library
Oh I missed this
## Cancel
## Move Living Room

Hope you can handle this :ohdear:
Title: Re: Defend the Scarlet Devil Mansion! (Day 3 - Noon)
Post by: Helepolis on May 06, 2011, 03:23:37 PM
Time remaining: 3 hours 26 minutes
Commands
Berzulidle
YuyukoYakumoidle
Dollsidle
vOkuuloid ##Move LivingRoom
PX##Attack Flying Teat 2
Serp##Move Library
Fairy Maid 1idle
Fairy Maid 2idle
Fairy Maid 3idle
Fairy Maid 4idle

> If Remilia confirms, commands will be executed.
Title: Re: Defend the Scarlet Devil Mansion! (Day 3 - Noon)
Post by: Berzul on May 06, 2011, 03:36:23 PM
Well following this thing It might be somekind help that if Sakuya would use her Supreme ability, because she can, thus Patchi would not be needing to move out of the room, since it works that we get those turns, not the enemies.. yes?...
Title: Re: Defend the Scarlet Devil Mansion! (Day 3 - Noon)
Post by: Helepolis on May 06, 2011, 07:11:19 PM

Console Messages
> Patchouli moved to Living Room.
> Patchouli can use magical attacks again.
> Koakuma's devilish nature fades. (base stats again)
> Koakuma attacks Flying Teat 2! and  does 1 damage.
> Meiling moved Library
> Koakuma devilish nature activated, +6 attack, +6 armour +45 HP
> Meiling got debuffed! Unable to use magical abilities.
> Flying teat 2 remains positioned.
> Baby Born goes 'da da'   [21:01:34] <Helepolis> @dice 1d3 [21:01:36] <Keine-tan> Helepolis: 3
> Baby Born charges up a skill, [21:02:56] <Helepolis> @dice 1d3 [21:02:58] <Keine-tan> Helepolis: 3
> Baby Born uses 'waves of tears'
'WHEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEH' The entire library floods with water, damaging Meiling and Koakuma.
> Koakuma receives 2 dmg
> Meiling receives 3 dmg

[21:06:18] <Helepolis> @choose Koakuma or Meiling
[21:06:19] <Keine-tan> Helepolis: I choose...Koakuma! ^_^V
> Rocking horse 3 attacks Koakuma for 1 dmg.

[21:06:21] <Helepolis> @choose Koakuma or Meiling
[21:06:23] <Keine-tan> Helepolis: I choose...Koakuma! ^_^V
> Rocking horse 4 attacks Koakuma for 1 dmg.


[21:06:23] <Helepolis> @choose Koakuma or Meiling
[21:06:24] <Keine-tan> Helepolis: I choose...Meiling! ^_^V
> Rocking horse 5 attacks Meiling for 1 dmg.




Bonus and achievements (for day 3)
- Fairy Maid 1, 2 and 3, 4 will generate +1 faith for Sakuya at the end of the day if sticking.
- Koa is in library, +1 faith at end of the day if present.


Current Time: Day 3 - Night

Map:
(http://www.taihou.nl/sdmdmap.jpg) (http://www.taihou.nl/charsheet.jpg)


SDM Points:3925
Trophies protected: 8

Players alive:   Berzul (Remilia) , YuyukoYakumo (Flandre),  Dolls (Sakuya), vOkuuloid (Patchouli), PX (Koakuma),  Serp (Meiling)

Enemies alive:
Flying Teat 2 - 3 HP
Baby Born - 15 HP
Rocking Horse 3 - 8 HP
Rocking Horse 4 - 8 HP
Rocking Horse 5 - 8 HP



Messages:


24 hours to submit your next commands. If Remilia confirms, commands will be immediately executed.
Title: Re: Defend the Scarlet Devil Mansion! (Day 3 - Night)
Post by: Yuyuko Yakumo on May 06, 2011, 10:12:59 PM
Now would be a good time to take out the enemies in the library. *stating the obvious*

Since Koa has 8 attack now, she can take out  the teat just fine. Followed by Meiling's colorful dance which will take out all but maybe the baby.
Title: Re: Defend the Scarlet Devil Mansion! (Day 3 - Night)
Post by: PX on May 07, 2011, 03:54:04 AM
Oh crap, has it really been over 24 hours? :ohdear:

##Attack Flying Teat 2

Also, why does Keine hate me?
Title: Re: Defend the Scarlet Devil Mansion! (Day 3 - Night)
Post by: Helepolis on May 07, 2011, 04:24:47 PM
Time remaining: 2 hours 36 minutes
Commands
Berzulidle
YuyukoYakumoidle
Dollsidle
vOkuuloid idle
PX##Attack Flying Teat 2
Serpidle
Fairy Maid 1idle
Fairy Maid 2idle
Fairy Maid 3idle
Fairy Maid 4idle

> If Remilia confirms, commands will be executed.
Title: Re: Defend the Scarlet Devil Mansion! (Day 3 - Night)
Post by: Berzul on May 07, 2011, 04:28:48 PM
What can I say? I am waiting for meiling... Rest of you.. I don't know you could come to the living room.. maybe? hmmm
Title: Re: Defend the Scarlet Devil Mansion! (Day 3 - Night)
Post by: Yuyuko Yakumo on May 07, 2011, 05:36:13 PM
Ok... this isn't good. If Serp, Meiling, doesn't post this turn we'll be overrun by tomorrow.
Title: Re: Defend the Scarlet Devil Mansion! (Day 3 - Night)
Post by: Serp on May 07, 2011, 06:44:48 PM
##Colorful Dance

Whew.
Title: Re: Defend the Scarlet Devil Mansion! (Day 3 - Night)
Post by: Helepolis on May 07, 2011, 08:50:35 PM

Console Messages
> Koakuma attacks Flying Teat #2!
> Koakuma hits for 5 damage, Flying Teat #2 dies.
> Meiling is no longer under influence and can use magical abilities!
> Meiling uses colorful colour dance!
** Entire room fills with danmaku damaging all the enemies **

> Rocking Horse 3, 4 and 5 received 9 damage, they all died.
> Baby Born receives 8 damage.
> Baby Born cannot move, blinded and stunned.

Day 4 ended

Code: [Select]
admin login breasts
admin pause

< Game is paused by administrator >



Bonus and achievements (for day 3)
- Fairy Maid 1, 2 and 3, 4 will generate +1 faith for Sakuya at the end of the day if sticking.
- Koa is in library, +1 faith at end of the day if present.


Current Time: Day 4 - Morning

Map:
(http://www.taihou.nl/sdmdmap.jpg) (http://www.taihou.nl/charsheet.jpg)


SDM Points:3925
Trophies protected: 8

Players alive:   Berzul (Remilia) , YuyukoYakumo (Flandre),  Dolls (Sakuya), vOkuuloid (Patchouli), PX (Koakuma),  Serp (Meiling)

Enemies alive:
Baby Born - 7 HP



Messages:
< paused >
Title: Re: Defend the Scarlet Devil Mansion! (Day 4 - Morning) [paused]
Post by: Helepolis on May 07, 2011, 08:59:08 PM
Well I first thought "ORZ SERP, YOU ARE DEBUFFED" but then forgot Koa has 100% attack chance and managed to take out the teat :V



Well, the game is now paused.

We got some issues here. Serp is reserved, depends on Rawr if he wants to play. Also DollS and vOoku even if you don't do anything, you need to be active in the game =[  by using ##idle or something as not posting means you breach the rule. So I have a tough scenario now how to handle this fair and square. How ever, currently DollS and vOoku are penalized (if Rawr got the same strict treatment, so I will have to enforce on you).

Judgement
If Rawr wants to play, he will replace next player, which is Dolls for Sakuya as 3rd player. Serp will take over vOoku's spot in this case and Dolls and vOoku will be reserved for replacement by players.

Other players + penalized players. Please indicate whether you want to stay or leave. Deadline 8-5-2011 12:00 GMT+1 (lol Mother's day, I'll handle the stuff in the evening.)



Vote as following:  I'll ask all the current players and DrRawr and possible new people. Place 2 votes in 1 post

##Stay (you stay in the game)
##Leave (you wish to leave)

and

##Restart (game will be restarted from Day 1)
##Continue (game will continue from Day 4 and on.)
Title: Re: Defend the Scarlet Devil Mansion! (Day 4 - Morning) [paused]
Post by: Serp on May 07, 2011, 09:09:53 PM
##Stay
##Continue


I'm all for finishing up this test, but I think the game would probably benefit from some changes in any future version.  I think the player motivation problem here is that there's just not very much for each of us to do, so it's easy to not feel like doing anything at all.  The game has some interesting tactics, but it could easily just be played by one person controlling all six girls.  I'm not sure how this could be fixed, but I do like the idea of playing in a cooperative tactical game here.
Title: Re: Defend the Scarlet Devil Mansion! (Day 4 - Morning) [paused]
Post by: Helepolis on May 07, 2011, 09:23:38 PM
I think the player motivation problem here is that there's just not very much for each of us to do, so it's easy to not feel like doing anything at all.  The game has some interesting tactics, but it could easily just be played by one person controlling all six girls.  I'm not sure how this could be fixed, but I do like the idea of playing in a cooperative tactical game here.
I think the girls are slightly OP with their abilities and the enemies weren't much around. I actually pre-designed all Days and waves, so a restart means the exact same enemies appear.

I could mid-tweak the game or adjust some of the future enemies bosses, require more girls to  "team up" to take down enemies. Currently really pondering if I should mid-tweak most things.
Title: Re: Defend the Scarlet Devil Mansion! (Day 4 - Morning) [paused]
Post by: Marokuu on May 07, 2011, 09:33:30 PM
Umm yeah, I just had a hard time getting engaged here.

## Leave

I feel there might be someone else that is better soited to take my spot so I'll be watching from the sidelines instead.  :X
Title: Re: Defend the Scarlet Devil Mansion! (Day 4 - Morning) [paused]
Post by: Yuyuko Yakumo on May 07, 2011, 11:11:35 PM
##Stay
##Restart

I had a lot of fun with the test run, even if it wasn't active all the time. A good reset would allow for some of the tweaks to be made and gives all of us a fresh start on strategy (but I still want to be Flandre :ohdear:).
Title: Re: Defend the Scarlet Devil Mansion! (Day 4 - Morning) [paused]
Post by: Doll.S CUBE on May 07, 2011, 11:24:04 PM
Hele, you juut gave Rawr a chance at Sakuya :(

Oh well, I guess it's my fault for not participating much in the end of third day......

Also, ##Stay and ##Continue
Title: Re: Defend the Scarlet Devil Mansion! (Day 4 - Morning) [paused]
Post by: Berzul on May 08, 2011, 01:18:48 PM
Well the majority is for actually staying.. I think, though.. I don't know.. I think this game solely just make people too much confused sometimes, just on that note...

##Stay

But I don't know about continuing.. might we discuss rules and such, specially per turn and such, that even someone do not post it does not mean a loss for the team... maybe have people do a lot more stuff, rather than just move/attack once per turn hmm?
Title: Re: Defend the Scarlet Devil Mansion! (Day 4 - Morning) [paused]
Post by: Helepolis on May 08, 2011, 02:55:25 PM
Commands
Berzul##Stay no decision
YuyukoYakumo##Stay ##Restart
Dolls##Stay ##Continue
vOkuuloid ##Leave
PXNone reply
Serp##Stay ##Continue
DrRawrNone reply

Totals
##Stay [4]
##Leave [1]
No reply [2]

##Continue [2]
##Restart [1]
No reply [3]



Judgement
- Seeing Rawr and PX did not reply, those spots become open.
- Ooku leaving, spot becomes open
- Dolls can stay on Sakuya and Serp on Meiling unless they decide to swap.
- Current standings, game will continue from Day 4 on.


Accepting [2] new players use ##Serve the Mansion

Remember as from now on it becomes seriouzz buzinezz. If the game continues from Day 4, I will redesign few things. Though most likely the turn-based usage will stay because I have brainstormed about more action during a turn, but it becomes really difficult to maintain. Unless somebody has solid ideas, feel free to suggest.
Title: Re: Defend the Scarlet Devil Mansion! (paused, 2 slots open)
Post by: Shadoweh on May 08, 2011, 03:26:41 PM
Did somebody say ~*REPLACEMENTS*~ ?! Is that a purple spot? You know I can't resist purple, or Patchy  *_*
##Serve the Mansion
Title: Re: Defend the Scarlet Devil Mansion! (paused, 2 slots open)
Post by: PX on May 08, 2011, 04:57:38 PM
Really, this game reminds of me Sake Emblem, and that the game really supports one person playing all 6 characters. Not to mention 24 hours a turn doesn't really help team discussions due to timezones, but other numbers would just slow the game down....

Quote
[09:56] <PX> @choose stay or leave
[09:56] <+Keine-tan> PX: I choose...leave! ^_^V

:| Fuck that

##Stay
##Continue
Title: Re: Defend the Scarlet Devil Mansion! (paused, 2 slots open)
Post by: Zengar Zombolt on May 09, 2011, 12:06:45 AM
If DrRawr doesn't post back then ##Serve the Motherfucking Mansion
Title: Re: Defend the Scarlet Devil Mansion! (paused)
Post by: Helepolis on May 09, 2011, 07:08:33 AM
Well then, it is decided. By judgement from previous post, the following playerlist has been formed.

Commands
Berzul-
YuyukoYakumo-
Dolls-
Shadoweh-
Zengar-
Serp-


Following tweaks are planned

Girl changes

System changes

Area changes

Any suggestions or complaints? You got until 21:00 GMT+1 else the game will continue from Day 4
Title: Re: Defend the Scarlet Devil Mansion! (paused, read last post)
Post by: Doll.S CUBE on May 09, 2011, 07:30:17 AM
Hmm, interesting changes....

I don't have any complaints for this, so I'm fine.
Title: Re: Defend the Scarlet Devil Mansion! (paused, read last post)
Post by: Shadoweh on May 09, 2011, 09:37:15 AM
Hum de dum, so reading this over it's kinda like SDM Tower Defense isn't it? Patchy's the only one that can earn SpellCards and there's no way to increase either the SC output or the amount of Points for buying items? I'm surprised the enemies don't give points when they die, but oh well~ In all seriousness there's not alot of buying besides Fairy Maids that seems worth it considering the cost. But I like tower defense so KAMIKAZE FOR THE MANSION!
Title: Re: Defend the Scarlet Devil Mansion! (paused, read last post)
Post by: Doll.S CUBE on May 09, 2011, 10:06:13 AM
Actually, can you also put the changes on the main page to? Cause I might forget some skills and when I look there, it'll be the old one.
Title: Re: Defend the Scarlet Devil Mansion! (paused, read last post)
Post by: Helepolis on May 09, 2011, 10:12:35 AM
The changes will be updated to opening posts once the deadline passes  :)
Title: Re: Defend the Scarlet Devil Mansion! (paused, read last post)
Post by: Zengar Zombolt on May 09, 2011, 02:52:46 PM
Liking the rebalancing. Some things were really OP, now they're much better! Still have to test to see if they're weak enough (Or if they're too weak) but we'll see!
Title: Re: Defend the Scarlet Devil Mansion! (Day 4 - Morning)
Post by: Helepolis on May 09, 2011, 08:17:52 PM

Console Messages
> Game continues
> Girls generate CHA/faith
> +650 points for SDM
> +1 CHA for Remilia
> Koakuma healed +5 HP
> Maids generated faith for Sakuya (+4)
> Patchouli generated SC, please select target this turn else it sticks.




Bonus and achievements (for day 4)
- Fairy Maid 1, 2 and 3, 4 will generate +1 faith for Sakuya at the end of the day if sticking.
- Koa is in library, double faith at end of the day if present.


Current Time: Day 4 - Morning

Map:
(http://www.taihou.nl/sdmdmap.jpg) (http://www.taihou.nl/charsheet.jpg)


SDM Points:4575
Trophies protected: 8

Players alive:   Berzul (Remilia) , YuyukoYakumo (Flandre),  Dolls (Sakuya), Shadoweh (Patchouli), Zengar (Koakuma),  Serp (Meiling)

Enemies alive:
Baby Born - 7 HP



Messages:
< None >
Title: Re: Defend the Scarlet Devil Mansion! (Day 4 - Morning) GO!
Post by: Helepolis on May 09, 2011, 08:22:34 PM
Sorry it took little longer than planned. Had to finish my scientific survey first :3


Time left: 24 hours 08 minutes
Commands
Berzulidle
YuyukoYakumoidle
Dollsidle
Shadowehidle
Zengaridle
Serpidle
Fairy Maid 1idle
Fairy Maid 2idle
Fairy Maid 3idle
Fairy Maid 4idle
Title: Re: Defend the Scarlet Devil Mansion! (Day 4 - Morning) GO!
Post by: Shadoweh on May 09, 2011, 08:45:02 PM
Unless I'm missing something huge, Meiling and Koa can just punch the baby out before it does anything now, right? So not much worries this turn. Who wants a shiiiiny spellcard?
Title: Re: Defend the Scarlet Devil Mansion! (Day 4 - Morning) GO!
Post by: Yuyuko Yakumo on May 09, 2011, 09:07:21 PM
Aww. But I liked kyuu'ing people. :derp:

I don't think I have much to do this turn, so I'll go ##idle once again. Spell card should go to whoever you think needs it most. Except yourself. You have too many...
Title: Re: Defend the Scarlet Devil Mansion! (Day 4 - Morning) GO!
Post by: Zengar Zombolt on May 09, 2011, 09:45:04 PM
Let's end this!
##Attack Baby Born
Title: Re: Defend the Scarlet Devil Mansion! (Day 4 - Morning) GO!
Post by: Berzul on May 09, 2011, 09:47:28 PM
Use my charismatic powers to..

##Purchase a fairy maid for Sakuya, I think about 6 would be finally enough....

Rest of you should come here next turn.... to the living room, best if you can now do it noaw!

 
Title: Re: Defend the Scarlet Devil Mansion! (Day 4 - Morning) GO!
Post by: Doll.S CUBE on May 09, 2011, 10:24:50 PM
I'll also purchase a fairy maid to get that six and I'll be sending two to the living room for extra just in case milady.

##Purchase a Fairy maid and send two maids to the living room

Title: Re: Defend the Scarlet Devil Mansion! (Day 4 - Morning) GO!
Post by: Berzul on May 09, 2011, 10:26:28 PM
I'll also purchase a fairy maid to get that six and I'll be sending two to the living room for extra just in case milady.

##Purchase a Fairy maid and send two maids to the living room

I buy them for faith only ... honestly :P
Title: Re: Defend the Scarlet Devil Mansion! (Day 4 - Morning) GO!
Post by: Yuyuko Yakumo on May 09, 2011, 11:01:36 PM
But I'm here with Sakuya so our trophies don't get taken.
Title: Re: Defend the Scarlet Devil Mansion! (Day 4 - Morning) GO!
Post by: Berzul on May 09, 2011, 11:03:53 PM
But I'm here with Sakuya so our trophies don't get taken.
At least today we could do the bonus from having everyone in the living room...
Title: Re: Defend the Scarlet Devil Mansion! (Day 4 - Morning) GO!
Post by: Yuyuko Yakumo on May 09, 2011, 11:08:54 PM
Well... since there seems to be no enemies in the vicinity, then we could all travel to the living room and move back. But what about the ones that have to finish off the baby?
Title: Re: Defend the Scarlet Devil Mansion! (Day 4 - Morning) GO!
Post by: Berzul on May 09, 2011, 11:13:13 PM
Well... since there seems to be no enemies in the vicinity, then we could all travel to the living room and move back. But what about the ones that have to finish off the baby?
If they do it now, the next turn we can meet and we will have one more turn to go back
Title: Re: Defend the Scarlet Devil Mansion! (Day 4 - Morning) GO!
Post by: Zengar Zombolt on May 10, 2011, 01:28:25 AM
The baby's going down this turn if anything, so that leaves us two turns more to move around.
Title: Re: Defend the Scarlet Devil Mansion! (Day 4 - Morning) GO!
Post by: Yuyuko Yakumo on May 10, 2011, 06:04:53 AM
Unless enemies arrive only in the morning, then the situation could look like this:

Koa and Mei finish off Baby, but they're still in the library. The rest of us move to the living room.

That turn, it's announced enemies will arrive next turn. But for the bonus to count, all of us have to be in the living room for a turn.

If Koa and Mei decide to move to the living room, the enemies will arrive and sweep the trophies.

Of course, this is only going off of the assumption enemies will arrive by the evening, but it's better safe than sorry in my opinion. Thus, I think everyone should remain where they are.
Title: Re: Defend the Scarlet Devil Mansion! (Day 4 - Morning) GO!
Post by: Doll.S CUBE on May 10, 2011, 06:15:08 AM
I agree with this. Until we know when the enemy is appearing, one of us should remain with the trophies just in case of a rush.
Title: Re: Defend the Scarlet Devil Mansion! (Day 4 - Morning) GO!
Post by: Serp on May 10, 2011, 07:12:44 AM
Alright, let's kill this baby!

##Attack Baby Born

Anyway, yes, as long as we all have the option to move into the Living Room by the end of the day, it should be fine.
Title: Re: Defend the Scarlet Devil Mansion! (Day 4 - Morning) GO!
Post by: Helepolis on May 10, 2011, 08:24:43 AM

Time left: 10 hours 06 minutes
Commands
Berzul##Purchase Maid
YuyukoYakumoidle
Dolls##Purchase Maid + order 2 maids livingroom
Shadowehidle
Zengar##Attack Baby born
Serp##Attack Baby born
Fairy Maid 1Move Livingroom
Fairy Maid 2Move Livingroom
Fairy Maid 3idle
Fairy Maid 4idle
Title: Re: Defend the Scarlet Devil Mansion! (Day 4 - Morning) GO!
Post by: Shadoweh on May 10, 2011, 08:37:38 AM
Hum de dum ##GiveSC Meiling
I'm not sure I understand the argument about everyone being in the living room being a problem. Don't the enemies appear at the gate? It's not like they're going to teleport into the library. If i don't need to move to the living room for the bonus until end of day I'm just gonna ##Idle hoping someone kicks that baby out of my bookshelf space.
Title: Re: Defend the Scarlet Devil Mansion! (Day 4 - Morning) GO!
Post by: Helepolis on May 10, 2011, 07:47:17 PM

Time left: 0 hours 33 minutes
Commands
Berzul##Purchase Maid
YuyukoYakumoidle
Dolls##Purchase Maid + order 2 maids livingroom
Shadowehidle + give SC to Meiling
Zengar##Attack Baby born
Serp##Attack Baby born
Fairy Maid 1Move Livingroom
Fairy Maid 2Move Livingroom
Fairy Maid 3idle
Fairy Maid 4idle
Title: Re: Defend the Scarlet Devil Mansion! (Day 4 - Noon)
Post by: Helepolis on May 10, 2011, 08:29:32 PM

Console Messages
- Remilia hires Maid #5 for Sakuya -200 points
- Sakuya hires Maid #6 for herself -200 points
- Patchouli gives SC to Meiling (+1 SC)
- Koakuma attacks with 100% chance Baby Born
- Koakuma does 5 dmg!
- Meiling attacks Baby Born with 75% chance
- Meiling does 3 dmg!
- Baby Born falters, starts crying
Baby Born : "MAMAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
Meiling: "Ah my ears!"
Koakuma: "SILENCE IN THE LIBRARY YOU"
< Koakuma destroys Baby Born and nothing is left >
Meiling: " .... !?!?!?!?! Eh, Koakuma isn't tha--- never mind"
< Meiling remains silent after noticing Koakuma's devilish eyes burning. But she calms down and then smiles >

> All enemies are cleared!

Remilia: "Hmpf, thats it? Boring..."
Flandre: "That will teach them not to mess around with us, right big sister?"
Remilia: "Right."

Patchouli: "Good work Koakuma, Meiling. At least you are useful once in a while..."
Meiling: " ehehe.... " ** Lady Patchouli is harsh **

Maids:  "Miss Izayoi, enemies seem to be destroyed. Area is clear.
Sakuya nods: "Well, we didn't really had anything to do than drink tea and eat cake."

Remilia: "WHAT? Sakuya, why are you eating cake?"
Sakuya: "Oh my Lady, well we became hungry a-"
Remilia: "Bring me cake, now."
Sakuya: "We have none left my Lady"
< Remilia's anger builds up >
Meiling: " < startle > !!! , L-Lady Scarlet, more enemies. I can sense them!"

> Warning, major enemy movement detected from unstable border. Enemies will appear Day 5.


Bonus and achievements (for day 4)
- Fairy Maid 1-6 will generate +1 faith each for Sakuya at the end of the day if sticking.
- Koa is in library, double faith at end of the day if present.


Current Time: Day 4 - Noon

Map:
(http://www.taihou.nl/sdmdmap.jpg) (http://www.taihou.nl/charsheet.jpg)


SDM Points:4175
Trophies protected: 8

Players alive:   Berzul (Remilia) , YuyukoYakumo (Flandre),  Dolls (Sakuya), Shadoweh (Patchouli), Zengar (Koakuma),  Serp (Meiling)

Enemies alive:
< None >



Messages:
< None >
Title: Re: Defend the Scarlet Devil Mansion! (Day 4 - Morning) GO!
Post by: Zengar Zombolt on May 10, 2011, 08:39:53 PM
NO CRYING ON THE LIBRARY YOU FUCKERS
##Move Living Room
Title: Re: Defend the Scarlet Devil Mansion! (Day 4 - Noon)
Post by: Shadoweh on May 10, 2011, 09:03:31 PM
*Patchouli cracks her whip*  "Your next tasks will be to resort the library alphabetically."
No enemies, we should just all move to living room and Berzul can confirm, don't forget to move all the maids.
##Idle
Title: Re: Defend the Scarlet Devil Mansion! (Day 4 - Noon)
Post by: Yuyuko Yakumo on May 10, 2011, 09:28:33 PM
##Move Living Room
Title: Re: Defend the Scarlet Devil Mansion! (Day 4 - Noon)
Post by: Serp on May 11, 2011, 02:10:35 AM
Party in the living room!

##Move Living Room
Title: Re: Defend the Scarlet Devil Mansion! (Day 4 - Noon)
Post by: Doll.S CUBE on May 11, 2011, 03:36:11 AM
Well, we know when the enemy will appear now so I have no problem moving to the living room.

##Move to the living room

Also milady, I feel ashamed for not leaving any cake for you so I have prepared some more, they shall be ready in the evening milady.
Title: Re: Defend the Scarlet Devil Mansion! (Day 4 - Noon)
Post by: Berzul on May 11, 2011, 10:34:09 AM
It seems that everyone is moving,

I would confirm if the fairy maids are also moving with them by default? If yes then there is no reason to drag this now...

Title: Re: Defend the Scarlet Devil Mansion! (Day 4 - Noon)
Post by: Helepolis on May 11, 2011, 11:10:01 AM
Then please use ##Confirm from now on if you wish to confirm.

So I don't have to pseudo guess :V
Title: Re: Defend the Scarlet Devil Mansion! (Day 4 - Noon)
Post by: Berzul on May 11, 2011, 11:14:11 AM
Then please use ##Confirm from now on if you wish to confirm.

So I don't have to pseudo guess :V
It's a question to you, if the fairy maids now move or not with a command or whatever...?
Title: Re: Defend the Scarlet Devil Mansion! (Day 4 - Noon)
Post by: Helepolis on May 11, 2011, 11:17:41 AM
If Sakuya gives no commands to them, they will randomly decide to stay or move to a nearby location. I added ##Order Maid# <loc> for Sakuya to use. So decide wisely.
Title: Re: Defend the Scarlet Devil Mansion! (Day 4 - Noon)
Post by: Berzul on May 11, 2011, 11:20:01 AM
If Sakuya gives no commands to them, they will randomly decide to stay or move to a nearby location. I added ##Order Maid# <loc> for Sakuya to use. So decide wisely.

Well I will confirm, since the bonus is at the end of day right? They only need to be at the end, not all the time..?

##Confirm

Flandre##Move Living Room
Sakuya##Move Living Room
Koakuma##Move Living Room
Meiling##Move Living Room



Title: Re: Defend the Scarlet Devil Mansion! (Day 4 - Noon)
Post by: Helepolis on May 11, 2011, 11:23:04 AM
End of the day indeed, no need all of the time.   

edit, editing map and preparing post
Title: Re: Defend the Scarlet Devil Mansion! (Day 4 - Noon)
Post by: Helepolis on May 11, 2011, 11:30:49 AM

Console Messages
> Flandre moves to Living Room
> Meiling moves to Living Room
> Sakuya moves to Living Room
> Koakuma moves to Living Room

Code: [Select]
[13:14:25] <Helepolis> @choose Stay or Library or Kitchen or Garden or Gate
[13:14:27] <Keine-tan> I choose...Library! ^_^V
[13:14:31] <Helepolis> @choose Stay or Library or Kitchen or Garden or Gate
[13:14:32] <Keine-tan> I choose...Stay! ^_^V
[13:14:41] <Helepolis> @choose Stay or Garden or Living Room
[13:14:42] <Keine-tan> I choose...Garden! ^_^V
[13:14:46] <Helepolis> @choose Stay or Garden or Living Room
[13:14:47] <Keine-tan> I choose...Stay! ^_^V
[13:14:49] <Helepolis> @choose Stay or Garden or Living Room
[13:14:49] <Keine-tan> I choose...Garden! ^_^V
[13:14:53] <Helepolis> @choose Stay or Garden or Living Room
[13:14:54] <Keine-tan> I choose...Garden! ^_^V

> Maid 1 moves to Library
> Maid 2 stays
> Maid 3 moves to Left Garden
> Maid 4 stays
> Maid 5 moves to Left Garden
> Maid 6 moves to Left Garden
> Warning, Enemies almost at gates.


Bonus and achievements (for day 4)
- Fairy Maid 1-6 will generate +1 faith each for Sakuya at the end of the day if sticking.
- Koa is in library, double faith at end of the day if present.
- Scarlet Family bonus detected, all girls +3 CHA +6 faith at the end of Day 4.


Current Time: Day 4 - Night

Map:
(http://www.taihou.nl/sdmdmap.jpg) (http://www.taihou.nl/charsheet.jpg)


SDM Points:4175
Trophies protected: 8

Players alive:   Berzul (Remilia) , YuyukoYakumo (Flandre),  Dolls (Sakuya), Shadoweh (Patchouli), Zengar (Koakuma),  Serp (Meiling)

Enemies alive:
< None >



Messages:
< None >
Title: Re: Defend the Scarlet Devil Mansion! (Day 4 - Night)
Post by: Doll.S CUBE on May 11, 2011, 11:46:10 AM
Hmm, should I and the fairy maids all go into then kitchen or should I spread them all out to give cover for you all?
Title: Re: Defend the Scarlet Devil Mansion! (Day 4 - Night)
Post by: Shadoweh on May 11, 2011, 12:24:47 PM
You should bring the fairies with you if you want your faith. You can spread the fae-ries out once the next turn begins yes? Meiling might wanna stay in the kitchen for some free healing. Hele, would it be a problem to include max hp in the sheet? Like Meiling 42/45?
##Move to Library
Title: Re: Defend the Scarlet Devil Mansion! (Day 4 - Night)
Post by: Helepolis on May 11, 2011, 05:41:35 PM
Hele, would it be a problem to include max hp in the sheet? Like Meiling 42/45?
Oh that is nice, helps me keep overview as well. I'll update it after taking a shower.
Title: Re: Defend the Scarlet Devil Mansion! (Day 4 - Night)
Post by: Serp on May 11, 2011, 05:53:37 PM
Yeah, I'm gonna go warm up some P.F. Chang's.

##Move Kitchen
Title: Re: Defend the Scarlet Devil Mansion! (Day 4 - Night)
Post by: Zengar Zombolt on May 11, 2011, 06:42:25 PM
Time to READ A BOOK, READ A BOOK, READ A MOTHERFUCKING BOOK
##Move Library
Title: Re: Defend the Scarlet Devil Mansion! (Day 4 - Night)
Post by: Helepolis on May 11, 2011, 06:48:17 PM

Time left: 24 hours 16 minutes
Commands
Berzulidle
YuyukoYakumoidle
Dollsidle
Shadoweh##Move Library
Zengar##Move Library
Serpidle
Fairy Maid 1idle
Fairy Maid 2idle
Fairy Maid 3idle
Fairy Maid 4idle
Fairy Maid 5idle
Fairy Maid 6idle
Title: Re: Defend the Scarlet Devil Mansion! (Day 4 - Night)
Post by: Doll.S CUBE on May 11, 2011, 10:15:55 PM
You should bring the fairies with you if you want your faith. You can spread the fae-ries out once the next turn begins yes? Meiling might wanna stay in the kitchen for some free healing.

I prefer to start now while some fairies are near the gate, so we can maybe have someone or two meet the next wave near the gate and have fairies to assist him her.

Title: Re: Defend the Scarlet Devil Mansion! (Day 4 - Night)
Post by: Berzul on May 11, 2011, 10:25:31 PM
Actually I had a plan just now.. Which consist kinda risk, since Meiling does not get faith anymore, we could move Meiling and Flan to the gate, to meet opponents there at next turn.. that we might just get one attack start, if the enemy won't be that hard to kill.

Anyway.. Command all the fairies for now to move possibly to the kitchen, since it is one place that it's hard to get really thus.. if we get a wave at left garden that would move to the kitchen next turn.. the people in at the gate wont be able to help.

I would..

##Command all fairies to move to the kitchen

Considering that I can.. or most of them at least...
Title: Re: Defend the Scarlet Devil Mansion! (Day 4 - Night)
Post by: Yuyuko Yakumo on May 11, 2011, 10:29:22 PM
That's a possibility, though it would most certainly require a SC since we can only attack one enemy at a time otherwise.

Hey, wait a minute, you can move from the kitchen to the library. :derp:
Title: Re: Defend the Scarlet Devil Mansion! (Day 4 - Night)
Post by: Serp on May 11, 2011, 10:32:42 PM
The problem with meeting them all at the gate is that we'll either have to burn spellcards, or else take all their attacks, as we can only attack single enemies - not to mention that some enemies might try and rush by us into the mansion.  I think it'd be smarter to let them run in, split themselves up, and then we can take out each small group with mostly normal attacks.
Title: Re: Defend the Scarlet Devil Mansion! (Day 4 - Night)
Post by: Yuyuko Yakumo on May 11, 2011, 10:34:32 PM
##Move Kitchen

I'll see what everyone else says about this, but I'll leave this here in case I forget to change it. In any case, having everyone where they were prior to the move to the LR would be smart, I think.
Title: Re: Defend the Scarlet Devil Mansion! (Day 4 - Night)
Post by: Doll.S CUBE on May 11, 2011, 11:14:21 PM
As you order milady.

Move all maids back to the kitchen, they have a cake to prepare
Title: Re: Defend the Scarlet Devil Mansion! (Day 4 - Night)
Post by: Helepolis on May 12, 2011, 09:45:32 AM

Time left: 9 hours 15 minutes
Commands
Berzulidle
YuyukoYakumo##Move Kitchen
Dollsidle
Shadoweh##Move Library
Zengar##Move Library
Serp##Move Kitchen
Fairy Maid 1idle
Fairy Maid 2idle
Fairy Maid 3idle
Fairy Maid 4idle
Fairy Maid 5idle
Fairy Maid 6idle
Title: Re: Defend the Scarlet Devil Mansion! (Day 4 - Night)
Post by: Doll.S CUBE on May 12, 2011, 11:24:41 AM
Right, forgot to add ##

##Move all maids back to the kitchen
Title: Re: Defend the Scarlet Devil Mansion! (Day 4 - Night)
Post by: Helepolis on May 12, 2011, 07:33:26 PM

Console Messages
> Flandre moved Kitchen
> Patchouli moved Library
> Koakuma moved Library
> Meiling moved Kitchen

Code: [Select]
<Helepolis> @choose Stay or Living Room or Left Garden
<Keine-tan> I choose...Left Garden! ^_^V
> Maid 1 moved Left Garden

> Maid 2, 3, 4 ,5 ,6 moved Kitchen

> Day 4 ended
> Deduction, Maid wages ( 6x 25 = -150 )
> +650 points
> Girl base regen stats
> Remilia in living room +1 CHA
> Koakuma double faith (+4)
> Family bonus received, all girls +3 CHA and +6 faith.
> Patchouli generated SC. Pick target else it sticks.

> Warning, enemies detected at the gates!

< Loony tunes theme >  (http://www.youtube.com/watch?v=0jTHNBKjMBU)

(http://i55.tinypic.com/2e5ky28.jpg)Bugs Bunny (Boss)
HP 15
attack 9
armour 2
Des: The leader rabbit who is very intelligent, fast and carries infinite number of carrots with him. It is the charismatic leader of the Loony Tunes.
(http://i51.tinypic.com/2vmhi0z.jpg)Daffy Duck (Boss)
HP 12
attack 9
armour 2
Des: Stubborn, annoying, quacking and annoying. Did I tell you he was annoying? Oh and he is..... yes you guessed it! Annoying.
(http://i52.tinypic.com/5p0ea1.jpg)Porky Pig (Boss)
HP 17
attack 6
armour 4
Des: Fat, stupid and slow but when angered pretty dangerous.
(http://i54.tinypic.com/2ho8qh3.jpg)Yosemite Sam (Boss)
HP 10
attack 12
armour 1
Des: He has large moustaches and wields two pistols. Loves to shoot randomly and can pack quite a lot of damage. Be careful not to get caught in cross-fire.
(http://i55.tinypic.com/4j7wpg.jpg)Pepe le Pew (Boss)
HP 10
attack 4
armour 0
Des: Pepe le Pew, he is icky, sticky and stinky.

Remilia: "Cha--rismatic leader?"  <anger builts up>
Flandre: "Loony tunes? Who are they?"
Sakuya: "Oh I have seen this once on TV, they are animals talking and being funny.
Meiling: "Funny?"
Flandre: "So they are funny? Can they really talk?"
Patchouli: "Interesting, I didn't knew they could enter Gensokyou, this is strange. Seems like someone is causing them to appear here."
Koakuma nods in agreement
Patchouli: "Anyway, we need to get rid of them. They seem boss tier. And I don't see minions. Becareful Koa."
Koakuma: "Yes! Lady Patchouli"
Remilia : ".......... ENOUGH, I won't accept this sillyness. Flan, Sakuya, Patchy, Koa, Meiling. Show them our Mansions terror. We'll show them charisma!"
Meiling ** The Mistress is angry and excited, this is scary. **



Bonus and achievements (for day 5)
- Koa is in library, double faith at end of the day if present.


Current Time: Day 5 - Morning

Map:
(http://www.taihou.nl/sdmdmap.jpg) (http://www.taihou.nl/charsheet.jpg)


SDM Points:4575
Trophies protected: 8

Players alive:   Berzul (Remilia) , YuyukoYakumo (Flandre),  Dolls (Sakuya), Shadoweh (Patchouli), Zengar (Koakuma),  Serp (Meiling)

Enemies alive:
Bugs Bunny - 15
Daffy Duck - 12
Porky Pig - 17
Yosemite Sam - 10
Pepe le Pew - 10



Messages:
< None >
Title: Re: Defend the Scarlet Devil Mansion! (Day 5 - Morning)
Post by: Yuyuko Yakumo on May 12, 2011, 08:15:19 PM
Well... this isn't good. We still need the CHA and faith bonus from being in the living room, Hele.

There's one issue I see with the current setup and that's concerning the right gardens. If some enemies decided to move to the right, then they could potentially corner Remi and Sakuya.

Since they're all bosses with ridiculous attack, should we use a few SCs on these guys?
Title: Re: Defend the Scarlet Devil Mansion! (Day 5 - Morning)
Post by: Helepolis on May 12, 2011, 08:17:10 PM
We still need the CHA and faith bonus from being in the living room, Hele.
Oops... I already updated the Excel but forgot to report it in console =.= orz
Title: Re: Defend the Scarlet Devil Mansion! (Day 5 - Morning)
Post by: Doll.S CUBE on May 12, 2011, 10:43:37 PM
Gah, I forgot to move to the kitchen...oh well, I'll help milady here just in case.

Also, Hele, why didn't all the maids move to the kitchen?
Title: Re: Defend the Scarlet Devil Mansion! (Day 5 - Morning)
Post by: Shadoweh on May 12, 2011, 10:55:32 PM
<.< You remembered to move all the maids but forgot to bring yourself with them.. So the main question is how do we want to handle this, and where do we want the faeries for interception? I don't think we should take on five bosses without making use of them.

##GiveSC: Remilia
Title: Re: Defend the Scarlet Devil Mansion! (Day 5 - Morning)
Post by: Berzul on May 12, 2011, 10:59:16 PM
Well, we sure would use AoE attacks if someone would be there, and be able to attack, well at least 3 of them.. but..


We could move some forces to the left garden for possible fast dealing with the enemy.. but on another hand.. we don't need library defence that much so Koakuma could move to the living room this turn.

##Command, order fairy one to move to the kitchen.
Title: Re: Defend the Scarlet Devil Mansion! (Day 5 - Morning)
Post by: Zengar Zombolt on May 13, 2011, 12:08:50 AM
Looking at the map everyone with an AoE attack should move to the living room as that will be the place they will arrive to.

Still, a doubt.

@Mod: Will enemies prioritize attacking a player in their range or will it be 100% randomized? Also, is ##faithful librarian limited to girls in the same room?
Title: Re: Defend the Scarlet Devil Mansion! (Day 5 - Morning)
Post by: Yuyuko Yakumo on May 13, 2011, 03:03:17 AM
Pardon the ignorance, but AoE is...? :derp:
Title: Re: Defend the Scarlet Devil Mansion! (Day 5 - Morning)
Post by: Shadoweh on May 13, 2011, 07:12:00 AM
AoE is Area of Effect.
In any case since I have the most SC, if we want to group up in the living room..
##Move to Living Room
Title: Re: Defend the Scarlet Devil Mansion! (Day 5 - Morning)
Post by: Doll.S CUBE on May 13, 2011, 03:22:56 PM
Not yet Shadow, just in case of a rush.

Also, ##Move Fairy Maid 2,3,4 to the living room and Move Fairy Maid 1 back to the kitchen

###Idle and prepare for the assault of the living room

Title: Re: Defend the Scarlet Devil Mansion! (Day 5 - Morning)
Post by: Helepolis on May 13, 2011, 06:24:59 PM
@ Dolls,  Maid 1 was in Library and there is no direct movement from Library to Kitchen unless you go through Garden or Living Room.
@ Zengar,  Enemies random attack a player in the same area unless they use AoE skills



Time left: 1 hours 05 minutes
Commands
Berzulidle
YuyukoYakumoidle
Dollsidle
Shadoweh##Move Living Room + Give SC: Remi
Zengaridle
Serpidle
Fairy Maid 1##Move Kitchen
Fairy Maid 2##Move Living Room
Fairy Maid 3##Move Living Room
Fairy Maid 4##Move Living Room
Fairy Maid 5idle
Fairy Maid 6idle
Title: Re: Defend the Scarlet Devil Mansion! (Day 5 - Noon)
Post by: Helepolis on May 13, 2011, 07:32:26 PM

Console Messages
> Patchouli moves to loving room
> Patchouli gives SC to Remilia

> Maid 1 moves to Kitchen
> Maid 2,3,4 moves to Living Room

Code: [Select]
<Helepolis> @choose Stay or Left Garden or Living Room
<Keine-tan> I choose...Living Room! ^_^V
> Maid 5 moves to Living Room

Code: [Select]
<Helepolis> @choose Stay or Left Garden or Living Room
<Keine-tan> I choose...Stay! ^_^V
> Maid 6 decides to stay

> Bugs bunny moves left garden
> Daffy Duck moves left garden
> Yosemite Sam moves left garden
> Porky Pig moves right garden
> Pepe le Pew moves right garden



Bonus and achievements (for day 5)
- Koa is in library, double faith at end of the day if present.


Current Time: Day 5 - Noon

Map:
(http://www.taihou.nl/sdmdmap.jpg) (http://www.taihou.nl/charsheet.jpg)


SDM Points:4575
Trophies protected: 8

Players alive:   Berzul (Remilia) , YuyukoYakumo (Flandre),  Dolls (Sakuya), Shadoweh (Patchouli), Zengar (Koakuma),  Serp (Meiling)

Enemies alive:
Bugs Bunny - 15
Daffy Duck - 12
Porky Pig - 17
Yosemite Sam - 10
Pepe le Pew - 10



Messages:
< None >



Next deadline,  24 hours, if Remilia confirms commands will be executed.
Title: Re: Defend the Scarlet Devil Mansion! (Day 5 - Noon)
Post by: Berzul on May 13, 2011, 09:33:27 PM
Patchi should move back to the library now and.. hmm that's all?
Title: Re: Defend the Scarlet Devil Mansion! (Day 5 - Noon)
Post by: Yuyuko Yakumo on May 13, 2011, 09:41:34 PM
I guess... unless there are any combinations that work better than this.
Title: Re: Defend the Scarlet Devil Mansion! (Day 5 - Noon)
Post by: Doll.S CUBE on May 13, 2011, 11:02:33 PM
.......Why is it that the maids are having trouble staying still, do I have to order them to stay? Sigh...

I'll be sticking in the living to help milady but will be moving some maids to assist in the library.

##Move Fairy Maid 2 and 3 to the library, move Fairy Maid 4 to the kitchen and the rest of the maids stay where they are

I'll just be ##Idling in the living room waiting for the enemy to show up
Title: Re: Defend the Scarlet Devil Mansion! (Day 5 - Noon)
Post by: Serp on May 14, 2011, 12:01:02 AM
Hm, this could get ugly.  Should probably send Patchouli and some maids into the Library.  Both the toons that are threatening the Living Room have pretty low attack power, so I'm not too worried about the Mistress getting assassinated in one round.  If necessary, she can fall back and we can reinforce the Living Room once we've dealt with the toons on our side.
Title: Re: Defend the Scarlet Devil Mansion! (Day 5 - Noon)
Post by: Shadoweh on May 14, 2011, 12:09:02 AM
>___> Hele when are you going to remember to update our CHA for the Family bonus ;-; They might head into the kitchen.. Save me maidlings!

##Move to Library
Title: Re: Defend the Scarlet Devil Mansion! (Day 5 - Noon)
Post by: Helepolis on May 14, 2011, 06:23:12 AM
>___> Hele when are you going to remember to update our CHA for the Family bonus
=[ I already gave the family bonus, it was updated in excel when the day ended but forgot to add the msg in console.

@ Dolls, read the info on page 1 about #Order command.



Time left: 13 hours 07 minutes
Commands
Berzulidle
YuyukoYakumoidle
Dollsidle
Shadoweh##Move Library
Zengaridle
Serpidle
Fairy Maid 1idle
Fairy Maid 2idle
Fairy Maid 3idle
Fairy Maid 4idle
Fairy Maid 5idle
Fairy Maid 6idle
Title: Re: Defend the Scarlet Devil Mansion! (Day 5 - Noon)
Post by: Doll.S CUBE on May 14, 2011, 07:46:31 AM
Ah, that's what wrong...

##Order Fairy maid 2 and 3 to the Library

##Order Fairy maid 1, 6 and 5 to stay

##Order Fairy maid 4 to the Kitchen
Title: Re: Defend the Scarlet Devil Mansion! (Day 5 - Night)
Post by: Helepolis on May 14, 2011, 07:28:15 PM

Console Messages
> Patchouli moves to Library
> Fairy Maid 1 is ordered to stay
> Fairy Maid 2,3 moves to Library
> Fairy Maid 4 moves to Kitchen
> Fairy Maid 5 and 6 are ordered to stay

> Bugs bunny rushes right garden
> Daffy Duck rushes right garden
> Yosemite Sam moves gate
> Porky Pig rushes left garden
> Pepe le Pew rushes left garden



Bonus and achievements (for day 5)
- Koa is in library, double faith at end of the day if present.


Current Time: Day 5 - Night

Map:
(http://www.taihou.nl/sdmdmap.jpg) (http://www.taihou.nl/charsheet.jpg)


SDM Points:4575
Trophies protected: 8

Players alive:   Berzul (Remilia) , YuyukoYakumo (Flandre),  Dolls (Sakuya), Shadoweh (Patchouli), Zengar (Koakuma),  Serp (Meiling)

Enemies alive:
Bugs Bunny - 15
Daffy Duck - 12
Porky Pig - 17
Yosemite Sam - 10
Pepe le Pew - 10



Messages:
< None >



Next deadline,  24 hours, if Remilia confirms commands will be executed.
Title: Re: Defend the Scarlet Devil Mansion! (Day 5 - Night)
Post by: Serp on May 14, 2011, 07:34:45 PM
Alternately, if we let them loiter on our lawn for too long, they may well just stall until more enemies arrive.
Title: Re: Defend the Scarlet Devil Mansion! (Day 5 - Night)
Post by: Shadoweh on May 14, 2011, 07:49:34 PM
Ahahaha that is totally not cool. Who wants to go meet them! I choose Not-Patchouli!
Title: Re: Defend the Scarlet Devil Mansion! (Day 5 - Night)
Post by: Yuyuko Yakumo on May 14, 2011, 09:10:27 PM
That's a bit of a risky move though. First of all, if we rush out there now, they'll get the first move. Secondly, only half of the team can really go out there since we need at least one person in each room to keep the trophies protected. Also, according to the console, there are no other enemies nearby.

Anyways, it's a gamble here. Either we can wait for them to come to us and we'll be at full power, or we can rush out now and be a slight disadvantage, but we can take care of them right away.
Title: Re: Defend the Scarlet Devil Mansion! (Day 5 - Night)
Post by: Doll.S CUBE on May 14, 2011, 09:32:41 PM
They're probably going to keep staying there, sigh. Hmm, I reckon Patchouli, Meiling and a fairy maid from the kitchen should go and attack left garden. I'll also send one fairy maid to the living room from the kitchen to help reinforce our position there in case the three decide to gang up. This is risky of course but I think we can handle it.
Title: Re: Defend the Scarlet Devil Mansion! (Day 5 - Night)
Post by: Zengar Zombolt on May 15, 2011, 03:26:53 AM
Stupid Zengar, why did you have to be inactive when there's childhood friends to blow up.
So, actions! I'm seeing that we're nicely split in the rooms to be defended. However at least one maid should move to the living room: They could be potentially be attacked by more enemies, while there's the chance that the left garden bosses will split themselves up among  the kitchen (that looks hella crowded already) and the library. At least this is if we choose to wait for them to move forward inmediately, this could be a bad idea.
Title: Re: Defend the Scarlet Devil Mansion! (Day 5 - Night)
Post by: Serp on May 15, 2011, 03:35:23 AM
Hm, I'm thinking we'll have to rush out to meet them in one of the gardens.  I'll activate my defensive stance this turn to guard whoever runs out with me.  Probably Remilia and Flandre so that they can take advantage of hitting multiple targets with their supermoves.  Maybe Patchouli too, but Koakuma, Sakuya, and the Maids should stay behind to defend against enemies who try to run around behind us.

If you want to go along with this, Remilia, come into the kitchen with us.  Maybe move someone else into the Living Room for defense.
Title: Re: Defend the Scarlet Devil Mansion! (Day 5 - Night)
Post by: Shadoweh on May 15, 2011, 03:58:16 AM
If Remmy and Flandre go first I supose I could hide behind Meiling join them at their sides in battle.
Title: Re: Defend the Scarlet Devil Mansion! (Day 5 - Night)
Post by: Doll.S CUBE on May 15, 2011, 04:03:58 AM
We shouldn't all rush them however, as more enemies might come. Any one have any comment for my plan or something to add to it?
Title: Re: Defend the Scarlet Devil Mansion! (Day 5 - Night)
Post by: Serp on May 15, 2011, 06:06:01 AM
Maybe fight more enemies now in a position where we can hit multiples at once, or else definitely fight more enemies when they gather their reinforcements and rush us.  I say we act sooner rather than later.  However, we should wait until next turn, so I have a chance to activate my bodyguard stance. You should probably stay behind, though, Patchouli.  These toons hit hard, and Sakuya would never forgive me if she had to clean your squishy insides from the walls of the mansion.  Best to be ready for any that try to attack the library while we're out.
Title: Re: Defend the Scarlet Devil Mansion! (Day 5 - Night)
Post by: Berzul on May 15, 2011, 01:10:36 PM
This is too interesting.. suppose the enemy should go after the trophies... but on this hand there must wait for reinforcements.. Which makes the question really, should we just all stay, next time, at the gates and gardens, instead of rooms? Since it's kinda.. strange that we get to do nothing, while the enemy does the same..?

Anyway.. my idea would be to do nothing, even that is.. kinda a bad decision now... it's better than rushing in...

Also.. Sakuya, fix the maids.. again?
Title: Re: Defend the Scarlet Devil Mansion! (Day 5 - Night)
Post by: Shadoweh on May 15, 2011, 02:46:35 PM
I'd say this is a reaction to all that nothing we've been doing <.< We have a small army of fairies and a bunch of melee people, we can't wait for them to come to us every time. Also if we don't take them out we'll never get to move freely enough for our lovely Family bonus for another day.

Patchouli approves of this plan involving her protecting her books. She will remain the Great Unmoving Library and
##Idle
Title: Re: Defend the Scarlet Devil Mansion! (Day 5 - Night)
Post by: Yuyuko Yakumo on May 15, 2011, 03:15:41 PM
This is too interesting.. suppose the enemy should go after the trophies... but on this hand there must wait for reinforcements.. Which makes the question really, should we just all stay, next time, at the gates and gardens, instead of rooms? Since it's kinda.. strange that we get to do nothing, while the enemy does the same..?

Anyway.. my idea would be to do nothing, even that is.. kinda a bad decision now... it's better than rushing in...

Also.. Sakuya, fix the maids.. again?
Like I said before, if we rush out, we still need at least one person in the rooms (though I don't know if this includes the maids or not).  I'm up for waiting for the enemy to come to us, but I dunno if this might lead to us being overwhelmed later.
Title: Re: Defend the Scarlet Devil Mansion! (Day 5 - Night)
Post by: Helepolis on May 15, 2011, 05:38:01 PM


Time left: 1 hours 52 minutes
Commands
Berzulidle
YuyukoYakumoidle
Dollsidle
Shadowehidle
Zengaridle
Serpidle
Fairy Maid 1idle
Fairy Maid 2idle
Fairy Maid 3idle
Fairy Maid 4idle
Fairy Maid 5idle
Fairy Maid 6idle
Title: Re: Defend the Scarlet Devil Mansion! (Day 5 - Night)
Post by: Serp on May 15, 2011, 07:05:25 PM
##Flowing Qi
Title: Re: Defend the Scarlet Devil Mansion! (Day 5 - Night)
Post by: Helepolis on May 15, 2011, 07:45:49 PM

Console Messages
> Meiling meditates and focusses Qi.  ** SWEESH ** Meiling started radiating Qi. All girls are linked with Meiling.

Meiling: "I will protect the Mistress and her friends!"

Code: [Select]
<Helepolis> @Choose Stay or Left Garden or Living Room
<Keine-tan> I choose...Stay! ^_^V
<Helepolis> @Choose Stay or Left Garden or Living Room
<Keine-tan> I choose...Living Room! ^_^V
<Helepolis> @Choose Stay or Left Garden or Living Room
<Keine-tan> I choose...Left Garden! ^_^V
<Helepolis> @Choose Stay or Left Garden or Living Room
<Keine-tan> I choose...Stay! ^_^V
<Helepolis> @Choose Stay or Right Garden or Library or Gate
<Keine-tan> I choose...Right Garden! ^_^V
<Helepolis> @Choose Stay or Left Garden or Living Room
<Keine-tan> I choose...Left Garden! ^_^V

> Maid 1 stays
> Maid 2 moves living room
> Maid 3 moves left garden
> Maid 4 stays
> Maid 5 moves right garden
> Maid 6 moves left garden

Code: [Select]
[21:32:52] <Helepolis> @dice 1d3
[21:32:53] <Keine-tan> 1

> "What's up doc"  ** SMASH **. Bugs bunny hits Maid 5 for 5 damage. (1 dmg transferred to Meiling)

Code: [Select]
[21:32:54] <Helepolis> @dice 1d3
[21:32:55] <Keine-tan> 3

> Daffy Duck uses annoying quack bla bla on Maid 5, -2 armour and -2 attack

> Yosemite Sam moves right garden

Code: [Select]
<Helepolis> @dice 1d3
<Keine-tan> 1
<Helepolis> @choose 3 or 6
<Keine-tan> I choose...3! ^_^V

> Porky Pig attacks Maid 3 for 3 damage.  (1 dmg transferred to Meiling)

Code: [Select]
<Helepolis> @dice 1d3
<Keine-tan> 3
<Helepolis> @choose 3 or 6
<Keine-tan> I choose...6! ^_^V

> Pepe le Pew starts wildly kissing Maid 6. Unable to move for next turn and 1 dmg.

> Day 5 ended
> Maid wages, -150 points
> Girls generate CHA/faith
> +650 points for SDM
> Koakuma gains double faith bonus.
> Patchouli generated a SC, select target.

> Warning, Warning. Enemies detected Day 7. They will arrive in the morning



Bonus and achievements (for day 6)
- Koa is in library, double faith at end of the day if present.


Current Time: Day 6 - Morning

Map:
(http://www.taihou.nl/sdmdmap.jpg) (http://www.taihou.nl/charsheet.jpg)


SDM Points:5075
Trophies protected: 8

Players alive:   Berzul (Remilia) , YuyukoYakumo (Flandre),  Dolls (Sakuya), Shadoweh (Patchouli), Zengar (Koakuma),  Serp (Meiling)

Enemies alive:
Bugs Bunny - 15
Daffy Duck - 12
Porky Pig - 17
Yosemite Sam - 10
Pepe le Pew - 10



Messages:
< None >



Next deadline,  24 hours, if Remilia confirms commands will be executed.
Title: Re: Defend the Scarlet Devil Mansion! (Day 6 - Morning)
Post by: Yuyuko Yakumo on May 15, 2011, 11:03:41 PM
*facepalm* Dammit, maids.

Looks like we're gonna need to venture out to attack those bosses.
Title: Re: Defend the Scarlet Devil Mansion! (Day 6 - Morning)
Post by: Zengar Zombolt on May 15, 2011, 11:43:16 PM
Let's just goddamn rush them if we want to clear the mansion before day 7.
##Move: Left Garden
Title: Re: Defend the Scarlet Devil Mansion! (Day 6 - Morning)
Post by: Yuyuko Yakumo on May 16, 2011, 12:06:21 AM
Alright, let's take care of this. (and hope we don't die in the process)

##Move left gardens
Title: Re: Defend the Scarlet Devil Mansion! (Day 6 - Morning)
Post by: Serp on May 16, 2011, 12:11:58 AM
Someone's got to stay behind in the Library to make sure that no enemies go right past us into there and instateleport out with the trophies, but yeah, let's rush out there.  We should be able to handle two turns of attacks.

##Move Left Garden
Title: Re: Defend the Scarlet Devil Mansion! (Day 6 - Morning)
Post by: Doll.S CUBE on May 16, 2011, 03:10:59 AM
Darn it, don't all of you move at once...sigh..

##Order Maid 5 back to the living room

##Order Maid 1, 4 and 2 to stay where they are

Also, why does maid three have 3 health left instead of 5 and maid five 1hp instead of 3?


Title: Re: Defend the Scarlet Devil Mansion! (Day 6 - Morning)
Post by: Helepolis on May 16, 2011, 06:31:00 AM
Also, why does maid three have 3 health left instead of 5 and maid five 1hp instead of 3?
orz , I need to return to kindergarden math 101. fixing it.
Title: Re: Defend the Scarlet Devil Mansion! (Day 6 - Morning)
Post by: Helepolis on May 16, 2011, 08:17:06 AM
After discussion with Berzul in PM there has been one mistake detected from my side. Maid 1 5 and 6 had received 'Stay' command and should have stayed. I will roll back their behaviour.


Title: Re: Defend the Scarlet Devil Mansion! (Day 6 - Morning)
Post by: Helepolis on May 16, 2011, 08:25:37 AM
ROLL BACK + UPDATE
Info: 
- Maid 1, 5 ,6 rolled back because they had stay command
- Damage for maid 5 and 6 got roll backed
- See console for details


Console Messages
> Meiling meditates and focusses Qi.  ** SWEESH ** Meiling started radiating Qi. All girls are linked with Meiling.

Meiling: "I will protect the Mistress and her friends!"

Code: [Select]
<Helepolis> @Choose Stay or Left Garden or Living Room
<Keine-tan> I choose...Living Room! ^_^V

<Helepolis> @Choose Stay or Left Garden or Living Room
<Keine-tan> I choose...Left Garden! ^_^V

<Helepolis> @Choose Stay or Left Garden or Living Room
<Keine-tan> I choose...Stay! ^_^V

> Maid 2 moves living room
> Maid 3 moves left garden
> Maid 4 stays

> Bugs Bunny stays
> Daffy Duck stays
> Yosemite Sam moves right garden

Code: [Select]
<Helepolis> @dice 1d3
<Keine-tan> 1

> Porky Pig attacks Maid 3 for 3 damage.  (1 dmg transferred to Meiling)

Code: [Select]
<Helepolis> @dice 1d3
<Keine-tan> 3

> Pepe le Pew starts wildly kissing Maid 3. Unable to move for next turn and 1 dmg.

> Day 5 ended
> Maid wages, -150 points
> Girls generate CHA/faith
> +650 points for SDM
> Koakuma gains double faith bonus.
> Patchouli generated a SC, select target.

> Warning, Warning. Enemies detected Day 7. They will arrive in the morning



Bonus and achievements (for day 6)
- Koa is in library, double faith at end of the day if present.


Current Time: Day 6 - Morning

Map:
(http://www.taihou.nl/sdmdmap.jpg) (http://www.taihou.nl/charsheet.jpg)


SDM Points:5075
Trophies protected: 8

Players alive:   Berzul (Remilia) , YuyukoYakumo (Flandre),  Dolls (Sakuya), Shadoweh (Patchouli), Zengar (Koakuma),  Serp (Meiling)

Enemies alive:
Bugs Bunny - 15
Daffy Duck - 12
Porky Pig - 17
Yosemite Sam - 10
Pepe le Pew - 10



Messages:
< None >



Title: Re: Defend the Scarlet Devil Mansion! (Day 6 - Morning)
Post by: Doll.S CUBE on May 16, 2011, 11:33:58 AM
........You did a mistake again Hele, Maid three should be on 4hp instead of 3.

Anyway, not as worst now but I'll still be defending the living room with milady.

##Cancel last orders to the maids

##Order maids 1, 2 and 6 to stay where they are Since we'll need support for the living room and the kitchen will need to be guarded[/b]

##Order maid 5 to the library to support Patchouli and maid 4 to the living room to take the place of maid 5

Also ##Order maid five to attack that stinky skunk I always did find his chasing of the cat kinda bleh.
Title: Re: Defend the Scarlet Devil Mansion! (Day 6 - Morning)
Post by: Helepolis on May 16, 2011, 12:04:45 PM
........You did a mistake again Hele, Maid three should be on 4hp instead of 3.
Not really and I can understand the confusion,  Porky does 4 damage, but it reports 3 because 1  (25%) is transferred to Meiling. And Pepe Le Pew's skill did 1 dmg, in total 4.


Time left: 7 hours 29 minutes
Commands
Berzulidle
YuyukoYakumo##Move Left Garden
Dollsidle
Shadowehidle
Zengar##Move Left Garden
Serp##Move Left Garden
Fairy Maid 1##Stay
Fairy Maid 2##stay
Fairy Maid 3Unable to move
Fairy Maid 4##Move Living Room
Fairy Maid 5##Move Library
Fairy Maid 6##Stay
Title: Re: Defend the Scarlet Devil Mansion! (Day 6 - Morning)
Post by: Doll.S CUBE on May 16, 2011, 12:28:02 PM
Ah I see.

Also, I guess the unable to move is move in general and not move as in order or did I do my command wrong?
Title: Re: Defend the Scarlet Devil Mansion! (Day 6 - Morning)
Post by: Helepolis on May 16, 2011, 12:54:03 PM
Ah I see.

Also, I guess the unable to move is move in general and not move as in order or did I do my command wrong?
No it is Pepe le pew's wild kissing skill.
Title: Re: Defend the Scarlet Devil Mansion! (Day 6 - Morning)
Post by: Berzul on May 16, 2011, 04:34:49 PM
The plan is just attacking the left garden? Then I am ok with that..
Title: Re: Defend the Scarlet Devil Mansion! (Day 6 - Morning)
Post by: Helepolis on May 16, 2011, 07:39:19 PM

Console Messages
> Flandre moves Left Garden
> Koakuma moves Left Garden
> Meiling moves Left Garden
> Maid 4 moves Living room
> Maid 5 moves Library

> Bugs bunny moves Living room
> Daffy duck moves Living room

Code: [Select]
<Helepolis> @dice 1d3
<Keine-tan> 1
<Helepolis> @choose Flandre or Koakuma or Meiling
<Keine-tan> I choose...Koakuma! ^_^V

> Porky Pig attacks Koakuma for 0 damage (1 dmg transferred to Meiling)
> Yosemite Sam moves Living room

Code: [Select]
<Helepolis> @dice 1d3
<Keine-tan> 2
<Helepolis> @choose Flandre or Koakuma or Meiling
<Keine-tan> I choose...Flandre! ^_^V

> Pepe Le pew attacks Flandre 0 damage (1 dmg transferred to Meiling)


> Warning, Warning. Enemies detected Day 7. They will arrive in the morning



Bonus and achievements (for day 6)
< none >


Current Time: Day 6 - Noon

Map:
(http://www.taihou.nl/sdmdmap.jpg) (http://www.taihou.nl/charsheet.jpg)


SDM Points:5075
Trophies protected: 8

Players alive:   Berzul (Remilia) , YuyukoYakumo (Flandre),  Dolls (Sakuya), Shadoweh (Patchouli), Zengar (Koakuma),  Serp (Meiling)

Enemies alive:
Bugs Bunny - 15
Daffy Duck - 12
Porky Pig - 17
Yosemite Sam - 10
Pepe le Pew - 10



Messages:
< None >



Title: Re: Defend the Scarlet Devil Mansion! (Day 6 - Noon)
Post by: Berzul on May 16, 2011, 07:55:23 PM
##SC:Red the Nightless Castle

And... Yea.. it won't be enough even with Sakuya's world, well one would be missing few hits because of the armour, but for the most part... it should be ok...
Title: Re: Defend the Scarlet Devil Mansion! (Day 6 - Noon)
Post by: Zengar Zombolt on May 16, 2011, 09:36:30 PM
#Attack: Pepe le Pew
Not much else that I can do, unless someone needs extra faith.
Title: Re: Defend the Scarlet Devil Mansion! (Day 6 - Noon)
Post by: Shadoweh on May 16, 2011, 09:44:15 PM
\o/ Go team! *cheers from the safety of away*
Hele, can mobs move into other rooms if they're engaged in combat?
Title: Re: Defend the Scarlet Devil Mansion! (Day 6 - Noon)
Post by: Doll.S CUBE on May 16, 2011, 09:59:00 PM
At last, something to kill.

##SC:Killing Doll on Bugs Bunny

##Order maids 4 and 2 to attack Yosemite Sam It's not enough but it's the only one they could attack now.....

##Order maid 3 to attack move back to the kitchen The only thing the maid could have attack is Pepe but he's now dead.

##Order maids 1, 5 and 6 to stay where they are

Well, that's it for now...

Also give some of those SCs out Patchouli.

Edit: I just noticed maid 5 doesn't have any attack? Did I forget something again....?
Title: Re: Defend the Scarlet Devil Mansion! (Day 6 - Noon)
Post by: Berzul on May 16, 2011, 10:02:49 PM
##SC:Killing Doll on Bugs Bunny
I was thinking why not to use this...

"Sakuya?s world: The room Sakuya is in becomes hers. Cost: 3 SC 3 CHA. The following abilities are possible:

    * Kill all enemy units ? insta kill all units in room, excluding bosses. Bosses receive damage, power 15."

To kill 2 of 3? Well it should be enough really, thus worth it.
Title: Re: Defend the Scarlet Devil Mansion! (Day 6 - Noon)
Post by: Doll.S CUBE on May 16, 2011, 10:33:57 PM
Nah, I prefer saving that for something more dangerous as we can kill them all by next turn.
Title: Re: Defend the Scarlet Devil Mansion! (Day 6 - Noon)
Post by: Yuyuko Yakumo on May 16, 2011, 10:51:17 PM
Have Pachy use Metal sign, and that will kill PlP instantly as well as do a ton to PP.

Koa and I can standard attack PP and then we can take care of it the following turn.

##Attack Porky Pig

Aww dangit. Pachy isn't here. Lemmie think of something else.

Ok, Koa will OHKO PlP this turn, so Mei and I can attack PP. Next turn, just our attacks should be able to finish him.

##Attack Porky Pig
Title: Re: Defend the Scarlet Devil Mansion! (Day 6 - Noon)
Post by: Shadoweh on May 17, 2011, 12:54:15 AM
Well I'm not using them from the comfort of home I supose.
##GiveSC: Sakuya
Title: Re: Defend the Scarlet Devil Mansion! (Day 6 - Noon)
Post by: Helepolis on May 17, 2011, 07:02:54 AM
Hele, can mobs move into other rooms if they're engaged in combat?
No, mobs who are in combat won't run away else it would be extremely lame. Let us say all monsters/enemies are trigger happy so if they have a girl or maid in sight, they will assault her.
Title: Re: Defend the Scarlet Devil Mansion! (Day 6 - Noon)
Post by: Serp on May 17, 2011, 07:07:00 AM
Ah, battle is finally joined.  This may be a bit tricky.  I worry that depending on the other three toons' abilities, the Mistress may be in danger.  Let's take these two out quickly and efficiently.  Hope Koakuma's attack hits.  Meanwhile, time to prove once and for all that pigs can fly.

##SKY DRAGON KICK Porky Pig.
Title: Re: Defend the Scarlet Devil Mansion! (Day 6 - Noon)
Post by: Shadoweh on May 17, 2011, 07:31:46 AM
Trigger happy = all enemies are lolicons!
Then it should be safe for me to come out without endangering the library if you guys don't think you can take out the bosses this turn.
Title: Re: Defend the Scarlet Devil Mansion! (Day 6 - Noon)
Post by: Helepolis on May 17, 2011, 08:00:43 PM

Console Messages
Bugs Bunny: "Hello nurse!"
Daffy Duck: <insert spitting while talking>   "Oh wow, the lady of the mansion and her elegant maid! This must be my lucky day"
Yosmite Sam: "Yeeewaah, where is the food?"
Sakuya: "My Lady, i'll get rid of these low creatures immediately. You don't ha-"
"Wait a moment, Sakuya" Remilia grins as her eyes light up, emitting red glare. "I got bored anyway. Why don't we together welcome them warmly."
"Ah! As expected of my Lady, splendid."
"Welcome to the scarlet devil mansion, lowlife! Scarlet Sign! Red the Nightless Castle!" (-1 SC, -5 CHA)

Daffy Duck: "Mother =[ "
> Remilia radiates burning charismatic aura danmaku and hits Bugs Bunny for 4 dmg, Daffy Duck for 4 dmg, Yosmite Sam for 4 dmg.
> Yosimite Sam's moustache is burned.
> Bugs Bunny turned into roast Bunny
> Daffy Duck became stuffed Duck.
Sakuya: "My lady, allow me to serve! Killer Doll!" (-1 SC)
Bugs Bunny: "Wait, missy could we ta--- ARGHHHHHHHHHHH"
> Sakuya hits for brutal 9 damage.

> Patchouli uses pon pons and cheers for SDM, but then becomes exhausted panting and coughing. She doesn't suffer from damage, thank god!. (-30% oxygen).
> Spell card given to Sakuya (+1 SC)

Flandre: "You are fat, ugly and a pig. Just go.... die."
Code: [Select]
<Hele> @dice 1d4
<EX-Keine-tan> 2
> Flandre strikes porky pig for 3 damage.
Flandre: "ha ha ha ha, this is fun!"


Code: [Select]
<Hele> @dice 1d4
<EX-Keine-tan> 4
> Koakuma flails at Pepe Le Pew, but misses.
Koakuma: "Argh, I missed"
Pepe Le Pew: "Hmmmm missy, love is flexible and fast. It strikes fast and smooth."
Porky Pig: "th th th th th that is right. L-l-l-ove is p-p
Meiling: "SKY DRAGON KICK JAOOOOOOOOOOOOOOOOOOOO!"
Meiling: "Who said Pigs couldn't fly?"
> Meiling hits Porky pig for 8 damage, Porky Pig crashes back into the garden. (Mod note: No insta kill because boss)

> Maid 1 stays
> Maid 2 is ordered to attack (50% chance)
Maid 2: "Target located! Moustache intruder locked! Hayaaaaa!"
Code: [Select]
<Hele> @coin
<EX-Keine-tan> tails
> Maid 2 misses Yosmite Sam
> Maid 3 moves to kitchen.
> Maid 4 is ordered to attack (50% chance)
Maid 4: "Miss Sakuya I will obey!"
Code: [Select]
<Hele> @coin
<EX-Keine-tan> heads
> Maid 4 strikes Yosmite Sam for  1 dmg
> Maid 5 is ordered to stay
> Maid 6 is ordered to stay

Bugs Bunny: "It is our turn now ladies!"
Code: [Select]
<Hele> @dice 1d3
<EX-Keine-tan> 3
<Hele> @choose Remilia or Sakuya or Maid 2 or Maid 4
<EX-Keine-tan> I choose...Maid 4! ^_^V
> Bugs Bunny uses skill:  Carrot smash power 12 on Maid 4 and hits for 4 damage (2 damage is transferred)

Code: [Select]
<Hele> @dice 1d3
<EX-Keine-tan> 2
<Hele> @choose Remilia or Sakuya or Maid 2 or Maid 4
<EX-Keine-tan> I choose...Remilia! ^_^V
> Daffy Duck attacks Remilia for 4 damage (1 dmg transferred)

Code: [Select]
<Hele> @dice 1d3
<EX-Keine-tan> 3
Yosimite Sam: "Yeeeeewaaaah! Shoot out!"
> Yosmite Sam lock and loads both revolvers and uses skill: Wild Fire power 6 (AoE)
> Remilia takes 2 damage (1 dmg transferred)
> Sakuya takes 2 damage (1dmg transferred)
> Maid 2 takes 3 damage (1 dmg transferred)
> Maid 4 takes 3 damage (1 dmg transferred)
> Maid 4 faints. K.O
Sakuya: "!"
Remilia: "..."
Sakuya: "You shall pay for this....you shall pay..."

Porky Pig: "Now i-i-i-it is my t-t-turn."
Code: [Select]
<Hele> @dice 1d3
<EX-Keine-tan> 3
> Porky Pig uses stupidity on Flandre, Koakuma and Meiling. -2 armour!

Code: [Select]
<Hele> @dice 1d3
<EX-Keine-tan> 3
<Hele> @choose Flandre or Koakuma or Meiling
<EX-Keine-tan> I choose...Meiling! ^_^V
Pepe le Pew: "Mmmmm miss, you smell sweet like dragon.  ** kiss kiss kiss kiss kiss kiss **
Meiling: "N---nooooooooooooooo!"
> Pepe Lew pew used wild kissing on Meiling, unable to move next turn and 1 dmg).


> Warning, Warning. Enemies detected Day 7. They will arrive in the morning



Bonus and achievements (for day 6)
< none >


Current Time: Day 6 - Night

Map:
(http://www.taihou.nl/sdmdmap.jpg) (http://www.taihou.nl/charsheet.jpg)


SDM Points:5075
Trophies protected: 8

Players alive:   Berzul (Remilia) , YuyukoYakumo (Flandre),  Dolls (Sakuya), Shadoweh (Patchouli), Zengar (Koakuma),  Serp (Meiling)

Enemies alive:
Bugs Bunny - 2
Daffy Duck - 8
Porky Pig - 6
Yosemite Sam - 5
Pepe le Pew - 10



Messages:
< None >



Title: Re: Defend the Scarlet Devil Mansion! (Day 6 - Noon)
Post by: Berzul on May 17, 2011, 08:05:53 PM
Nah, I prefer saving that for something more dangerous as we can kill them all by next turn.

How do you plan on killing them now hmm? I think only one skill would work this time...

Anyway.. we won't get the time to move back to the living room, so I guess let's party in the kitchen, for healing, of course...
Title: Re: Defend the Scarlet Devil Mansion! (Day 6 - Night)
Post by: Yuyuko Yakumo on May 17, 2011, 09:23:04 PM
Erm... so how can we take out the enemies this turn?
Title: Re: Defend the Scarlet Devil Mansion! (Day 6 - Night)
Post by: Zengar Zombolt on May 17, 2011, 09:57:58 PM
LIKE THIS!
##Attack: Porky Pig
Title: Re: Defend the Scarlet Devil Mansion! (Day 6 - Night)
Post by: Shadoweh on May 18, 2011, 12:47:57 AM
*wheeze* *wheeze* Do.. *wheeze* Y-your.. *wheeze* B-best! Uu.. can I come out yet?
Title: Re: Defend the Scarlet Devil Mansion! (Day 6 - Night)
Post by: Doll.S CUBE on May 18, 2011, 01:49:19 AM
Wait a minute, shouldn't my Killer Doll do 13 damage since it has a power of 15?

Urg, I guess I screwed up....

Title: Re: Defend the Scarlet Devil Mansion! (Day 6 - Night)
Post by: Yuyuko Yakumo on May 18, 2011, 01:56:06 AM
LIKE THIS!
##Attack: Porky Pig
It'd be better to attack PlP imo. It would be a one-hit kill (if it lands).
##Attack: Porky Pig
Since... there isn't much more I can do.
Title: Re: Defend the Scarlet Devil Mansion! (Day 6 - Night)
Post by: Zengar Zombolt on May 18, 2011, 02:05:27 AM
It'd be better to attack PlP imo. It would be a one-hit kill (if it lands).
Of what I see it's 10 damage maximum, as in I have 10% of dealing that.
Title: Re: Defend the Scarlet Devil Mansion! (Day 6 - Night)
Post by: Helepolis on May 18, 2011, 07:48:35 AM
Wait a minute, shouldn't my Killer Doll do 13 damage since it has a power of 15?
Nobody mentioned power == 100% damage done. I made some lolformula in Excel which calculates your power/atk vs enemy armour and rounds up or down to nearest.
Title: Re: Defend the Scarlet Devil Mansion! (Day 6 - Night)
Post by: Doll.S CUBE on May 18, 2011, 07:53:13 AM
Urg.....let's just get this over with...

##SC: Sakuya's World: Kill all enemy units

##Order 1, 3, 5 and 6 to stay

#Order maid 2 to attack Daffy

Also, how do we revive people again?

Title: Re: Defend the Scarlet Devil Mansion! (Day 6 - Night)
Post by: Shadoweh on May 18, 2011, 02:21:07 PM
There.. isn't a revival power.. Pretty sure people die if they are killed.
Title: Re: Defend the Scarlet Devil Mansion! (Day 6 - Night)
Post by: Serp on May 18, 2011, 06:31:31 PM
Wait, does not being able to move just mean that I can't flee the fight?  Oh well, if I can still fight:

##Attack Porky
Title: Re: Defend the Scarlet Devil Mansion! (Day 7 - Morning)
Post by: Helepolis on May 18, 2011, 07:51:16 PM

Console Messages

> Sakuya used SC 'Sakuya's world - Kill all'
Sakuya: "My world...." <pulls out a pocket watch>
Suddenly time and space has stopped in the Living Room.
Sakuya: '...Is beautiful.'
> Sakuya brutally damages Bugs Bunny for 9 dmg
> Sakuya brutally damages Daffy Duck for 9 dmg
> Sakuya brutally damages Yosimite Sam for 9 dmg
Time and space continues, and suddenly, a bloody mess...
> Bugs Bunny, Daffy Duck and Yosmite Sam... KO!
Remilia: "Ah well, guess I don't have to do anything. Good work, Sakuya."
Sakuya: "Thank you my Lady"

> Flandre attacks Porky Pig (75%)
Code: [Select]
<Helepolis> @dice 1d4
<EX-Keine-tan> 4
> Flandre misses.

> Koakuma attacks Porky Pig (75%)
Code: [Select]
<Helepolis> @dice 1d4
<EX-Keine-tan> 3
> Koakuma does 5 damage to Porky Pig

> Meiling attacks Porky Pig (75%)
Code: [Select]
<Helepolis> @dice 1d4
<EX-Keine-tan> 1
> Meiling hits porky pig for 2 damage.

Porky Pig: "Tha tha tha tha tha that's all folks" < dies >

Code: [Select]
<Helepolis> @dice 1d4
<EX-Keine-tan> 2
<Helepolis> @choose Flandre or Koakuma or Meiling
<EX-Keine-tan> I choose...Flandre! ^_^V
> Pepe le Pew does 2 damage to Flandre. (1 dmg transferred)

Day 6 ended
> -125 Maid wages (5x 25)
> +650 points for SDM
> Girls CHA/faith generated
> Patchouli generated a SC, select target this turn else sticky.


> Warning Warning, enemies detected at gate, 4 cosplayers.

(http://i55.tinypic.com/1zoybdd.jpg)2x Cosplayer - Cirno
HP 30
attack 3
armour 0
Des: A person who likes to cosplay Touhou girls. The outfit is made from simple clothing fabric. The wig is the cheapest around dyed in blue toxin paint.
(http://i56.tinypic.com/152ge8h.jpg)2x Cosplayer - Reisen
HP 13
attack 4
armour 2
Des: This person likes to cosplay Touhou girls. A better designed outfit which costed some money but his grandma is a skilled sewer and designer and made this Reisen outfit.

> Cosplay Cirno 1 and 2 rushes Library
Cosplay Brothers Cirno: "WE ARE THE STRONGEST BROTHERS. YOU ARE BAKA ⑨ HAHAHAHAHA.  PATCHOE PATCHOE PATCHOE! HAHAHAHAHA"

(http://i53.tinypic.com/67t6kk.jpg)
Patchouli:  "..."

> Cosplay Reisen 1 rushes Living Room
< James bond tune >  (http://www.youtube.com/watch?v=ye8KvYKn9-0)

> Cosplay Reisen 2 remains idle

> Warning Warning, Boss enemy detected, arriving at Noon



Bonus and achievements (for day 7)
< none >


Current Time: Day 7 - Morning

Map:
(http://www.taihou.nl/sdmdmap.jpg) (http://www.taihou.nl/charsheet.jpg)

SDM Points:5600
Trophies protected: 8

Players alive:   Berzul (Remilia) , YuyukoYakumo (Flandre),  Dolls (Sakuya), Shadoweh (Patchouli), Zengar (Koakuma),  Serp (Meiling)

Enemies alive:
Pepe le Pew - 10

Cosplay Cirno 1 - 30
Cosplay Cirno 2 - 30
Cosplay Reisen 1 - 13
Cosplay Reisen 2 - 13



Messages:
< None >



Title: Re: Defend the Scarlet Devil Mansion! (Day 7 - Morning)
Post by: Shadoweh on May 18, 2011, 08:12:42 PM
*little girl scream*  The catness rating of that gatekeeper is despicable! Rats in the library!
##Water Sign: Princess Undine: Patchouli
##GiveSC: Sakuya
Title: Re: Defend the Scarlet Devil Mansion! (Day 7 - Morning)
Post by: Doll.S CUBE on May 18, 2011, 10:35:43 PM
Well...this is weird....

##Order maids 1, 3 and six to stay

##Attack RC1

##Order maid 2 to attack RC1

##Order maid 5 to attack CC1

Also Hele, is there a way to revive maids?
Title: Re: Defend the Scarlet Devil Mansion! (Day 7 - Morning)
Post by: Berzul on May 18, 2011, 10:44:54 PM
Well...this is weird....
##Attack RC1

I don't know about the balance.. but Since your spellcard would instantly deal with that guy.. well other than that.. there is really no other way to kill him this turn.. as for others.. probably would be best to rush to the library...
Title: Re: Defend the Scarlet Devil Mansion! (Day 7 - Morning)
Post by: Zengar Zombolt on May 18, 2011, 11:59:07 PM
Fuckin' cosplayers. Let's let Pepe hang out or rush forward, we need to take out the targets that are inside!
##Move: Library
Title: Re: Defend the Scarlet Devil Mansion! (Day 7 - Morning)
Post by: Yuyuko Yakumo on May 19, 2011, 12:19:38 AM
*crosses fingers*

Please die this turn Pepe.

##Attack Pepe le Pew
Title: Re: Defend the Scarlet Devil Mansion! (Day 7 - Morning)
Post by: Shadoweh on May 19, 2011, 12:20:52 AM
I don't know about the balance.. but Since your spellcard would instantly deal with that guy.. well other than that.. there is really no other way to kill him this turn.. as for others.. probably would be best to rush to the library...
There's no reason to waste a spellcard on a Reisen, these guys are weak in comparison to the Loonies.
Title: Re: Defend the Scarlet Devil Mansion! (Day 7 - Morning)
Post by: Helepolis on May 19, 2011, 06:46:35 AM
Also Hele, is there a way to revive maids?
Nope, neither for a player if it is K.O
Title: Re: Defend the Scarlet Devil Mansion! (Day 7 - Morning)
Post by: Doll.S CUBE on May 19, 2011, 08:18:01 AM
But there Fairies.....Darn, I always hate losing units under my command.....  :(
Title: Re: Defend the Scarlet Devil Mansion! (Day 7 - Morning)
Post by: Serp on May 19, 2011, 09:52:47 AM
Patchouli can hold out for a little longer.  For the moment, let's take out this amorous skunk.

##Attack PlP
Title: Re: Defend the Scarlet Devil Mansion! (Day 7 - Morning)
Post by: Berzul on May 19, 2011, 05:18:54 PM
##Attack RC

Anyway.. I would rather prefer Sakuya taking him down.. but oh well...
Title: Re: Defend the Scarlet Devil Mansion! (Day 7 - Morning)
Post by: Helepolis on May 19, 2011, 06:02:48 PM

Time left: 1 hours 30 minutes
Commands
Berzul##Attack RC1
YuyukoYakumo##Attack Pepe le Pew
Dolls##Attack RC1
ShadowehSC: Undine, Patchouli + SC give Sakuya
Zengar##Move Library
Serp##Attack Pepe le pew
Fairy Maid 1##Stay
Fairy Maid 2##Attack RC1
Fairy Maid 3Stay
Fairy Maid 5##Attack CC1
Fairy Maid 6##Stay
Title: Re: Defend the Scarlet Devil Mansion! (Day 7 - Morning)
Post by: Helepolis on May 19, 2011, 08:13:26 PM

Console Messages

> Remilia attacks Reisen Cosplayer 1 (75%)
Code: [Select]
[21:38:23] <Helepolis> @dice 1d4
[21:38:24] <EX-Keine-tan> 3
> Remilia hits for 3 damage

> Flandre attacks Pepe Le pew (75%)
Code: [Select]
[21:41:10] <Helepolis> @dice 1d4
[21:41:11] <EX-Keine-tan> 3
> Flandre strikes for 5 damage.

> Sakuya attacks Reisen Cosplayer 1 and hits for 2 damage.
> Patchouli chants magical words and casts Princess Undine on Patchouli. Water circulates around Patchouli, shielding her (+10 armour for Day 7)
> Patchouli gives SC to Sakuya (+1 SC)
> Koakuma moves to Library

> Meiling attacks Pepe le Pew (75%)
Code: [Select]
[21:48:09] <Helepolis> @dice 1d4
[21:48:10] <EX-Keine-tan> 3
> Meiling kicks for 3 damage.

Fairy Maid 2 attacks Reisen Cosplay 1 (50%)
Code: [Select]
[21:50:25] <Helepolis> @coin
[21:50:26] <EX-Keine-tan> heads
> Fairy Maid 2 hits for 1 damage.

> Fairy Maid 5 attacks Reisen Cosplay 1 (50%)
Code: [Select]
[21:50:26] <Helepolis> @coin
[21:50:28] <EX-Keine-tan> tails
> Fairy Maid 5 misses.

Code: [Select]
[21:57:39] <Helepolis> @dice 1d3
[21:57:40] <EX-Keine-tan> 1
[21:57:48] <Helepolis> @choose Flandre or Meiling
[21:57:49] <EX-Keine-tan> I choose...Meiling! ^_^V
> Pepe le Pew attacks Meiling for 1 dmg.

Code: [Select]
[21:54:11] <Helepolis> @dice 1d3
[21:54:13] <EX-Keine-tan> 1
[21:54:56] <Helepolis> @choose Patchouli or Koakuma or Maid 5
[21:54:58] <EX-Keine-tan> I choose...Maid 5! ^_^V
> Cirno Cosplay 1 hits Maid 5 for 1 damage. (1 dmg transferred)


Code: [Select]
[21:54:13] <Helepolis> @dice 1d3
[21:54:14] <EX-Keine-tan> 1
[21:54:58] <Helepolis> @choose Patchouli or Koakuma or Maid 5
[21:55:00] <EX-Keine-tan> I choose...Patchouli! ^_^V
> Cirno Cosplay 2 hits Patchouli for 0 damage (1 dmg transferred)


[21:58:50] <Helepolis> @dice 1d3
[21:58:51] <EX-Keine-tan> 1
[21:58:59] <Helepolis> @choose Remilia or Sakuya or Maid 2
[21:59:00] <EX-Keine-tan> I choose...Remilia! ^_^V
> Reisen Cosplay hits Remilia for 0 damage ( 1dmg transferred)

> Reisen Cosplay 2 remains idle

> Warning Warning! Enemy boss detected, Kazami Yuka Cosplayer.

(http://i55.tinypic.com/dqrg3s.jpg)Superiour cosplayer - Yuka (Boss)
HP 35
attack 10
armour 2 +2 because oppai bonus.
Des: A person who likes to cosplay Touhou girls. Equiped with a hardsteel umbrella she cosplays Kazami Yuka. She pretends to be bashing people's heads in.




Bonus and achievements (for day 7)
- Koakuma double faith at end of day.


Current Time: Day 7 - Noon

Map:
(http://www.taihou.nl/sdmdmap.jpg) (http://www.taihou.nl/charsheet.jpg)

SDM Points:5600
Trophies protected: 8

Players alive:   Berzul (Remilia) , YuyukoYakumo (Flandre),  Dolls (Sakuya), Shadoweh (Patchouli), Zengar (Koakuma),  Serp (Meiling)

Enemies alive:
Pepe le Pew - 2

Cosplay Cirno 1 - 30
Cosplay Cirno 2 - 30
Cosplay Reisen 1 - 7
Cosplay Reisen 2 - 13

Cosplay Yuka - 35



Messages:
< None >



Title: Re: Defend the Scarlet Devil Mansion! (Day 7 - Noon)
Post by: Shadoweh on May 19, 2011, 08:22:16 PM
ohnoes it's Yuka!
##Attack: CC1
Sakuya should probably move another maid to herself since they're much more useful with her.
Title: Re: Defend the Scarlet Devil Mansion! (Day 7 - Noon)
Post by: Yuyuko Yakumo on May 19, 2011, 11:41:40 PM
The only ones that count as bosses are Pepe and Yuuka, right? Then...

##Skill: The Eye YC RC2 CC1
Title: Re: Defend the Scarlet Devil Mansion! (Day 7 - Noon)
Post by: Doll.S CUBE on May 19, 2011, 11:58:44 PM
ohnoes it's Yuka!
##Attack: CC1
Sakuya should probably move another maid to herself since they're much more useful with her.

Yeah, looks like there's going to be no more rushes this wave.

##Order maid 1 to move to the living room

##Order maid 3 and 6 to stay where they are

##Order maid 5 to attack CC1

##Order maid 2 to attack RC1

##Attack RC1
Title: Re: Defend the Scarlet Devil Mansion! (Day 7 - Noon)
Post by: Zengar Zombolt on May 20, 2011, 01:37:50 AM
Well it's superior allright! :D
##Attack: CC1
Title: Re: Defend the Scarlet Devil Mansion! (Day 7 - Noon)
Post by: Shadoweh on May 20, 2011, 01:44:51 AM
Uhm, pretty sure The Eye only works on one target. I think it's actually a waste to use it right now. These non-bosses aren't very hard and we should be able to mob Yuka..
Title: Re: Defend the Scarlet Devil Mansion! (Day 7 - Noon)
Post by: Helepolis on May 20, 2011, 08:13:02 AM

Time left: 11 hours 00 minutes
Commands
Berzul##idle
YuyukoYakumo##idle
Dolls##Attack Reisen Cosplay 1
Shadoweh##Attack Cirno Cosplay 1
Zengar##Attack Cirno Cosplay 1
Serp##idle
Fairy Maid 1##Move Living Room
Fairy Maid 2##Attack Reisen Cosplay 1
Fairy Maid 3##Stay
Fairy Maid 5##Attack Cirno Cosplay 1
Fairy Maid 6##Stay
Title: Re: Defend the Scarlet Devil Mansion! (Day 7 - Noon)
Post by: Helepolis on May 20, 2011, 02:23:22 PM
Most likely I won't make it for the deadline to update this. So I'll probably do it if I manage to return around midnight.
Title: Re: Defend the Scarlet Devil Mansion! (Day 7 - Noon)
Post by: Serp on May 20, 2011, 05:07:42 PM
Got to finish this one off before he can interfere with our battle against the main boss.

##Attack PlP
Title: Re: Defend the Scarlet Devil Mansion! (Day 7 - Noon)
Post by: Yuyuko Yakumo on May 20, 2011, 07:15:14 PM
Uhm, pretty sure The Eye only works on one target. I think it's actually a waste to use it right now. These non-bosses aren't very hard and we should be able to mob Yuka..
The Eye works on up to three targets in the Garden. Though thinking about it, I'm not sure if they have to be in the same room or not...

##Cancel
##Attack Pepe le Pew (in case Meiling misses)
Title: Re: Defend the Scarlet Devil Mansion! (Day 7 - Noon)
Post by: Berzul on May 20, 2011, 08:14:55 PM
##Attack RC1
Title: Re: Defend the Scarlet Devil Mansion! (Day 7 - Noon)
Post by: Helepolis on May 21, 2011, 08:02:35 AM

Console Messages

> Remilia attacks Reisen Cosplay 1 (75%)
Code: [Select]
[09:45:25] <Helepolis> @dice 1d4
[09:45:27] <Keine-tan> Helepolis: 2
> Remilia hits Reisen Cosplay 1 for 3 damage.

> Flandre attacks Pepe le Pew (75%)
Code: [Select]
[09:47:12] <Helepolis> @dice 1d4
[09:47:13] <Keine-tan> Helepolis: 4
> Flandre misses

> Sakuya stabs Reisen Cosplay 1 for 2 damage.

> Patchouli attacks Cirno cosplay 1 (90%)
Code: [Select]
[09:49:29] <Helepolis> @dice 1d10
[09:49:30] <Keine-tan> Helepolis: 4
> Patchouli mukyus for 7 damage.

> Koakuma strikes Cirno Cosplay 1 for 7 damage.

> Meiling attacks Pepe le Pew (75%)
Code: [Select]
[09:51:49] <Helepolis> @dice 1d4
[09:51:50] <Keine-tan> Helepolis: 2
> Meiling kicks for 3 damage.
> Pepe le Pew K.O
> Loony Toons got defeated! +100 points, all girls +1 CHA +1 faith

> Maid 2 attacks Reisen Cosplay 1 (50%)
Code: [Select]
[09:53:55] <Helepolis> @coin
[09:53:56] <Keine-tan> Helepolis: tails
> Maid 2 misses

> Maid 5 attacks Cirno Cosplay 1 (50%)
Code: [Select]
[09:53:56] <Helepolis> @coin
[09:53:59] <Keine-tan> Helepolis: tails
> Maid 5 misses.

> Cirno Cosplay 1 "BAKA BAKA!"
Code: [Select]
[09:55:34] <Helepolis> @dice 1d3
[09:55:36] <Keine-tan> Helepolis: 3
> Cirno Cosplay used icecubes in blender  "DIAMOND DUST! I AM STRONGEST"
> Patchouli got debuffed, -25% chance.
> Koakuma was unaffected.

> Cirno Cosplay 2 goes strongest mode.
Code: [Select]
[09:56:43] <Keine-tan> Helepolis: 2
[09:56:51] <Helepolis> @choose Patchouli or Koakuma or Maid 5
[09:56:53] <Keine-tan> Helepolis: I choose...Patchouli! ^_^V
> Cirno Cosplay 2 slaps Patchouli for 0 damage (1dmg transferred)

> Reisen Cosplay 1 attacks
Code: [Select]
[09:58:30] <Helepolis> @dice 1d3
[09:58:32] <Keine-tan> 3
> Reisen Cosplay 1 uses NERF gun rapid fire.
> Remilia takes 0 damage. (1 dmg transferred)
> Sakuya takes 0 damage. (1 dmg transferred)
> Maid 2 takes 0 damage. (1 dmg transferred)

> Reisen Cosplay 2 moves Kitchen
> Yuka Cosplay moves Living Room.  "Good evening, Citizens of Scarlet Devil Mansion, why don't you just go... and die?"



Bonus and achievements (for day 7)
- Koakuma double faith at end of day.


Current Time: Day 7 - Night

Map:
(http://www.taihou.nl/sdmdmap.jpg) (http://www.taihou.nl/charsheet.jpg)

SDM Points:5700
Trophies protected: 8

Players alive:   Berzul (Remilia) , YuyukoYakumo (Flandre),  Dolls (Sakuya), Shadoweh (Patchouli), Zengar (Koakuma),  Serp (Meiling)

Enemies alive:
Cosplay Cirno 1 - 16
Cosplay Cirno 2 - 30
Cosplay Reisen 1 - 2
Cosplay Reisen 2 - 13

Cosplay Yuka - 35



Messages:
< None >



Deadline 22 may 2011 - 21:00
Title: Re: Defend the Scarlet Devil Mansion! (Day 7 - Night)
Post by: Shadoweh on May 21, 2011, 08:20:51 AM
M-Mukyu! >.< Meiling needs to get herself into the kitchen for some healing.
##Attack CC1
Title: Re: Defend the Scarlet Devil Mansion! (Day 7 - Night)
Post by: Doll.S CUBE on May 21, 2011, 08:36:56 AM
Hmm, I'll finish off the Reisen cosplayer since I have 100% chance while you can take care of the Yuuka cosplayer Milady.

##Attack RC1

##Order maid 2 to attack YC

##Order maids 1, 6 and 3 to attack RC2

##Order maid 5 to attack CC1

Title: Re: Defend the Scarlet Devil Mansion! (Day 7 - Night)
Post by: Berzul on May 21, 2011, 11:35:44 AM
A very convenient take over.. right..

I would honestly rather Scratcher into bats, than take damage.. but... on the other hand, next turn we could destroy the bosses... so if Koakuma would have to use heal for now.. just that she would need to end her turns in the kitchen to be full health next day.. or we Could buy Daiyousei...

##Spear the Gungnir the YC1
Title: Re: Defend the Scarlet Devil Mansion! (Day 7 - Night)
Post by: Yuyuko Yakumo on May 21, 2011, 04:37:08 PM
Meiling, I think you should change your stance since you're taking unnecessary damage.

Mei and I should move back to the kitchen and our original formation.

##Move Kitchen
Title: Re: Defend the Scarlet Devil Mansion! (Day 7 - Night)
Post by: Shadoweh on May 21, 2011, 05:03:47 PM
We aren't in any danger right now. Buying a Daiyousei would be a huge waste.
Title: Re: Defend the Scarlet Devil Mansion! (Day 7 - Night)
Post by: Zengar Zombolt on May 21, 2011, 10:40:07 PM
##Attack: CC1
Surprisingly things on the Library aren't that bad.
Title: Re: Defend the Scarlet Devil Mansion! (Day 7 - Night)
Post by: Serp on May 22, 2011, 08:10:43 PM
Whew, almost forgot.

##Move Kitchen
Title: Re: Defend the Scarlet Devil Mansion! (Day 7 - Night)
Post by: Helepolis on May 22, 2011, 09:38:05 PM

Console Messages

> Remilia Scarlet uses Spear the Gungnir on Yuka Cosplay. (-1 SC)
> Remilia Scarlet strikes brutally for damage 9 damage.
> Flandre moves Kitchen

> Sakuya stabs Reisen Cosplay 1 for 2 damage.
> Reisen Cosplay 1 K.O

> Patchouli attacks Cirno Cosplay 1 (65%)
Code: [Select]
<Helepolis> @dice 1d10
<Keine-tan> 1
> Patchouli Mukyus Cirno Cosplay 1 for 7 damage.

> Koakuma attacks Cirno Cosplay 1 for 7 damage.
> Meiling moves Kitchen

> Maid 1, 3, 6 attack Reisen Cosplay 2 (25%)
Code: [Select]
<Helepolis> @dice 1d4
<Keine-tan> 3
> Maid 1 misses

Code: [Select]
<Helepolis> @dice 1d4
<Keine-tan> 2
> Maid 3 misses

Code: [Select]
<Helepolis> @dice 1d4
<Keine-tan> 2
> Maid 6 misses

> Maid 5 attacks Cirno Cosplay 1 (25%)
Code: [Select]
<Helepolis> @dice 1d4
<Keine-tan> 1
> Maid 5 strikes Cirno Cosplay 1 for 1 damage.

> Maid 2 attacks Yuka Cosplay (50%)
Code: [Select]
<Helepolis> @coin
<Keine-tan> heads
> Maid 2 attacks Yuka Cosplay for 1 damage.


> Cirno Cosplay 1 attacks
Code: [Select]
<Helepolis> @dice 1d3
<Keine-tan> 1
<Helepolis> @choose Patchouli or Koakuma or Maid 5
<Keine-tan> I choose...Patchouli! ^_^V
> Cirno Cosplay 1 hits for 0 damage (1 dmg transferred)

> Cirno Cosplay 2 attacks
Code: [Select]
<Helepolis> @dice 1d3
<Keine-tan> 3
> Cirno debuffs Patchouli, -25% chance

> Reisen Cosplay 2 attacks
Code: [Select]
<Helepolis> @dice 1d3
<Keine-tan> 3
> Reisen Cosplay 2 uses NERF gun rapid fire.
> Flandre takes 0 damage. (1 dmg transferred)
> Meiling takes 0 damage. (damage nullified)
> Maid 1, 3, 6 take all 2 damage (1 and 1 and 1 damage transferred)

> Yuka Cosplay attacks
Code: [Select]
<Helepolis> @dice 1d3
<Keine-tan> 2
<Helepolis> @Choose Remilia or Sakuya or Maid 2
<Keine-tan> I choose...Maid 2! ^_^V
> Yuka Cosplay smashes Maid 2 with her iron umbrella for 5 damage (2 damage transferred)
> Maid 2 is knocked out.

> Day 7 ended
> Patchouli's princess undine skill disappeared.
> Maid wages -125 points
> Girls generate CHA/faith
> +650 points
> Meiling heals +5HP
> Patchouli generated 1 SC, pick target else sticky

> Warning Warning Warning, Day 9 and above are final days.
> Warning Warning Warning, Enemy boss and goons detected for Day 9
> Warning Warning Warning, Enemy boss and goons detected for Day 11
> Warning Warning Warning, Enemy boss and goons detected for Day 13



Bonus and achievements (for day 8)
- Koakuma double faith at end of day.


Current Time: Day 8 - Morning

Map:
(http://www.taihou.nl/sdmdmap.jpg) (http://www.taihou.nl/charsheet.jpg)

SDM Points: 6225
Trophies protected: 8

Players alive:   Berzul (Remilia) , YuyukoYakumo (Flandre),  Dolls (Sakuya), Shadoweh (Patchouli), Zengar (Koakuma),  Serp (Meiling)

Enemies alive:
Cosplay Cirno 1 - 1
Cosplay Cirno 2 - 30

Cosplay Reisen 2 - 13

Cosplay Yuka - 25



Messages:
< None >



Deadline 23 may 2011 - 21:00
Title: Re: Defend the Scarlet Devil Mansion! (Day 8 - Morning)
Post by: Yuyuko Yakumo on May 22, 2011, 10:30:26 PM
Mei, you should really change your stance before you die from 0 dmg attacks. :derp:

##Attack RC2
Title: Re: Defend the Scarlet Devil Mansion! (Day 8 - Morning)
Post by: Zengar Zombolt on May 23, 2011, 12:05:02 AM
I don't really think we should let the fairy attack the weak Cirno cosplayer, there's too much of a chance of missing.
Title: Re: Defend the Scarlet Devil Mansion! (Day 8 - Morning)
Post by: Doll.S CUBE on May 23, 2011, 01:20:21 AM
Urg, all those misses and another maid gone.....

Also, yeah, I don't want to rely on 25% chance with my luck...

##SC:Killer Doll on YC

##Order maids 1, 3 and 6 to attack RC2

##Order maid 5 to attack CC2

Well, let's hope we can finish them before the end of today.

Edit: Also, I think you should give a spell card to milady Patchouli, she is kinda running low on them....
Title: Re: Defend the Scarlet Devil Mansion! (Day 8 - Morning)
Post by: Zengar Zombolt on May 23, 2011, 01:35:15 AM
Edit: Also, I think you should give a spell card to milady Patchouli, she is kinda running low on them....
>Koa
>Spellcards
???
All I can give is Faith, but that I have a lot.
Anyways yeah, not gonna take any chances, besides Patchy-sama has one more ATK than me.
##Attack: Crimzon Clover Cirno Cosplayer 1
Title: Re: Defend the Scarlet Devil Mansion! (Day 8 - Morning)
Post by: Shadoweh on May 23, 2011, 05:50:15 AM
The maids don't regen in the kitchen? Awkward. We just need to get Meiling and Koa in the same room so Koa can pour some health into her. I'm sure we can finish these guys off by the end of today. Maybe even get the Family Bonus :3 MUKYU!
##GiveSC: Remilia     ##Attack: CC2
Title: Re: Defend the Scarlet Devil Mansion! (Day 8 - Morning)
Post by: Doll.S CUBE on May 23, 2011, 09:41:18 AM
>Koa
>Spellcards
???
All I can give is Faith, but that I have a lot.
Anyways yeah, not gonna take any chances, besides Patchy-sama has one more ATK than me.
##Attack: Crimzon Clover Cirno Cosplayer 1

Urg, I see my grammar still as horrible as ever.... I meant that to Patchouli, I knew I should have put a comma between milady and Patchouli....
Title: Re: Defend the Scarlet Devil Mansion! (Day 8 - Morning)
Post by: Serp on May 23, 2011, 11:23:52 AM
Bah, I can take another hit or two.  More important to clear out the kitchen.

##Attack Reisen Cosplay 2
Title: Re: Defend the Scarlet Devil Mansion! (Day 8 - Morning)
Post by: Berzul on May 23, 2011, 04:43:45 PM
Well, let's hope we can finish them before the end of today.

We can't.... Remember that your spell do not pierce though armour?

And from my calculations, we still need to use one spellcard besides yours hmm... And that I suggest would be you, since you have 1 more...

as for now

##Attack YC1
Title: Re: Defend the Scarlet Devil Mansion! (Day 8 - Morning)
Post by: Helepolis on May 23, 2011, 08:22:27 PM

Console Messages

> Remilia attacks Yuka Cosplay (75%)
Code: [Select]
<Helepolis> @dice 1d4
<Keine-tan> 3
> Remilia hits Yuka Cosplay for 2 damage.

> Flandre attacks Reisen Cosplay 2 (75%)
Code: [Select]
<Helepolis> @dice 1d4
<Keine-tan> 1
> Flandre strikes Reisen Cosplay for 6 damage.

> Sakuya uses SC: Killer doll on Yuka Cosplay
> Sakuya brutally stabs multiple times on Yuka Cosplay for 8 damage.

> Patchouli gives SC to Remilia
> Patchouli attacks Cirno Cosplay 2 (65%)
Code: [Select]
<Helepolis> @dice 1d10
<Keine-tan> 5
> Patchouli Mukyus magical stuff on Cirno Cosplay 2 for 7 damage.

> Koakuma attacks Cirno Cosplayer 1
> Koakuma strikes Cirno Cosplayer 1 for 7 damage.
> Cirno Cosplayer 1 K.O

> Meiling attacks Reisen Cosplay 2 (75%)
Code: [Select]
<Helepolis> @dice 1d4
<Keine-tan> 3
> Meiling kick, punch and headbutts Reisen Cosplay 2 for 3 damage.

> Maid 1,3 and 6 attack Reisen Cosplay 2 (25%)
Code: [Select]
<Helepolis> @dice 1d4
<Keine-tan> 2
> Maid 1 misses.

Code: [Select]
<Helepolis> @dice 1d4
<Keine-tan> 1
> Maid 3 strikes for 1 damage.

<Helepolis> @dice 1d4
<Keine-tan> 1
> Maid 5 attacks Cirno Cosplay 2 for 1 damage.

Code: [Select]
<Helepolis> @dice 1d4
<Keine-tan> 2
> Maid 6 misses.


> Cirno Cosplay 2 attacks
Code: [Select]
<Helepolis> @dice 1d3
<Keine-tan> 1
<Helepolis> @Choose Patchouli or Koakuma or Maid 5
<Keine-tan> I choose...Koakuma! ^_^V
> Cirno Cosplay 2 strikes Koakuma for 0 damage (1 dmg transferred)

>  Reisen cosplay 2 attacks
Code: [Select]
<Helepolis> @dice 1d3
<Keine-tan> 1
<Helepolis> @choose Flandre or Meiling or Maid 1 or Maid 3 or Maid 6
<Keine-tan> I choose...Meiling! ^_^V
> Reisen cosplay 2 attacks Meiling for 0 damage (nullified)

> Yuka Cosplay attacks
Code: [Select]
<Helepolis> @dice 1d3
<Keine-tan> 1
<Helepolis> @choose Remilia or Sakuya
<Keine-tan> I choose...Remilia! ^_^V
> Yuka Cosplay brutally smashes Remilia for 5 damage (1 dmg transferred)




Bonus and achievements (for day 8)
- Koakuma double faith at end of day.


Current Time: Day 8 - Noon

Map:
(http://www.taihou.nl/sdmdmap.jpg) (http://www.taihou.nl/charsheet.jpg)

SDM Points: 6225
Trophies protected: 8

Players alive:   Berzul (Remilia) , YuyukoYakumo (Flandre),  Dolls (Sakuya), Shadoweh (Patchouli), Zengar (Koakuma),  Serp (Meiling)

Enemies alive:
Cosplay Cirno 2 - 21

Cosplay Reisen 2 - 4

Cosplay Yuka - 14



Messages:
- Tip: Final days cannot be ignored using Remilia's 'Queen of Fate'



Deadline 21:00  24 May - Remilia can confirm
Title: Re: Defend the Scarlet Devil Mansion! (Day 8 - Noon)
Post by: Zengar Zombolt on May 23, 2011, 08:31:46 PM
Let's go all out, damnit
##Attack: Cirno Cosplayer 2
Title: Re: Defend the Scarlet Devil Mansion! (Day 8 - Noon)
Post by: Berzul on May 23, 2011, 08:39:29 PM
Agreed,

 we should use a full living room next turn, so let's get to it... with killing everyone now, and moving tomorrow, since we will meet the next day in the living room

##Attack YC1
Title: Re: Defend the Scarlet Devil Mansion! (Day 8 - Noon)
Post by: Shadoweh on May 23, 2011, 10:41:40 PM
If you put emphasis on the MU you hit harder :D
MU-KYUU!
##Attack: CC2
Title: Re: Defend the Scarlet Devil Mansion! (Day 8 - Noon)
Post by: Doll.S CUBE on May 23, 2011, 11:10:59 PM
Not much to say from me...except eat knives vermin!

##SC:Killer Doll on YC again

##Order maids 1, 3 and 6 to attack RC2

##Order maid 5 to attack CC1
Title: Re: Defend the Scarlet Devil Mansion! (Day 8 - Noon)
Post by: Yuyuko Yakumo on May 24, 2011, 01:56:22 AM
##Attack RC2
Title: Re: Defend the Scarlet Devil Mansion! (Day 8 - Noon)
Post by: Serp on May 24, 2011, 11:59:28 AM
Ah, I love having high defense.  Anyway, agreed that clearing out our rooms and then meeting in the living room to unite and do battle against Yuka is smart.  That Cirno might survive, but we can leave the maid there to hold the room for a turn.  For now, to make sure it goes down:

##Attack: Reisen Cosplay 2
Title: Re: Defend the Scarlet Devil Mansion! (Day 8 - Noon)
Post by: Helepolis on May 24, 2011, 08:22:41 PM

Console Messages

> Remilia attacks Yuka Cosplay (75%)
Code: [Select]
<Helepolis> @dice 1d4
<Keine-tan> 4
> Remilia misses.

> Flandre attacks Reisen Cosplay 2 (75%)
Code: [Select]
<Helepolis> @dice 1d4
<Keine-tan> 1
> Flandre strikes for 6 damage.
> Reisen Cosplay 2 got destroyed.

> Sakuya uses Spell Card: Killer doll on Yuka
> Sakuya brutally stabs multiple times on Yuka Cosplay for 8 damage.

> Patchouli attacks Cirno Cosplay 1 (90%)
Code: [Select]
<Helepolis> @dice 1d10
<Keine-tan> 3
> Patchouli MU-kyus for 7 damage.
> Koakuma attacks Cirno Cosplay 1 for 7 damage
> Meiling idles, target already down.
> Maid 1,3 and 6 all idle, target already down.
> Maid 5 attacks Cirno Cosplay 2 (25%)
Code: [Select]
<Helepolis> @dice 1d4
<Keine-tan> 4
> Maid 5 misses.

> Cirno Cosplay 1 attacks
Code: [Select]
<Helepolis> @dice 1d3
<Keine-tan> 1
<Helepolis> @choose Patchouli or Koakuma or Maid 5
<Keine-tan> I choose...Patchouli! ^_^V
> Cirno Cosplay 1 punches Patchouli for 1 damage (1 dmg transferred)

> Yuka Cosplay attacks
Code: [Select]
<Helepolis> @dice 1d3
<Keine-tan> 1
<Helepolis> @Choose Remilia or Sakuya
<Keine-tan> I choose...Remilia! ^_^V
> Yuka Cosplay smashes Remilia for 5 damage (1 dmg transferred)



Bonus and achievements (for day 8)
- Koakuma double faith at end of day.


Current Time: Day 8 - Night

Map:
(http://www.taihou.nl/sdmdmap.jpg) (http://www.taihou.nl/charsheet.jpg)

SDM Points: 6225
Trophies protected: 8

Players alive:   Berzul (Remilia) , YuyukoYakumo (Flandre),  Dolls (Sakuya), Shadoweh (Patchouli), Zengar (Koakuma),  Serp (Meiling)

Enemies alive:
Cosplay Cirno 2 - 7

Cosplay Yuka - 7



Messages:
- Tip: Final days cannot be ignored using Remilia's 'Queen of Fate'



Deadline 21:00  25 May - Remilia can confirm
Title: Re: Defend the Scarlet Devil Mansion! (Day 8 - Night)
Post by: Yuyuko Yakumo on May 24, 2011, 09:10:07 PM
So we're moving to the living room while the maids stay where they are. After that, we'll move back so we can meet the enemies coming Day 9?

##Move Living Room
Title: Re: Defend the Scarlet Devil Mansion! (Day 8 - Night)
Post by: Shadoweh on May 25, 2011, 02:00:48 AM
I think that's the plan. Serp is right, the maid can hold the library and we can bask in sweet Charisma @_@ Yuka should be dead by the time we get there just from Remilia and Sakuya's attacks, yes?
##Move Living Room
Title: Re: Defend the Scarlet Devil Mansion! (Day 8 - Night)
Post by: Berzul on May 25, 2011, 02:17:37 AM
I think that's the plan. Serp is right, the maid can hold the library and we can bask in sweet Charisma @_@ Yuka should be dead by the time we get there just from Remilia and Sakuya's attacks, yes?
##Move Living Room

Yes destroyed.. but honestly why would killing doll not do 11 damage (15-4) is beyond me...

##Spear the Gungnir at YC is enough... with that already...
Title: Re: Defend the Scarlet Devil Mansion! (Day 8 - Night)
Post by: Serp on May 25, 2011, 02:40:06 AM
Right.  Team huddle!

##Move Living Room
Title: Re: Defend the Scarlet Devil Mansion! (Day 8 - Night)
Post by: Doll.S CUBE on May 25, 2011, 05:28:40 AM
I think I'll just attack the Yuuka cosplayer just in case....

##Attack: YC

##Order maids 1, 3 and 6 to stay where they are

##Order maid 5 to attack CC2

I hope that maid holds out, I don't want to lose another fairy maid.
Title: Re: Defend the Scarlet Devil Mansion! (Day 8 - Night)
Post by: Zengar Zombolt on May 25, 2011, 02:30:47 PM
Family reunion yaaaaaay
##Move: Living Room
Title: Re: Defend the Scarlet Devil Mansion! (Day 8 - Night)
Post by: Helepolis on May 25, 2011, 05:43:03 PM

Time left: 1 hours 50 minutes
Commands
Berzul##SC Gungnir YC
YuyukoYakumo##Move LivingRoom
Dolls##Attack YC
Shadoweh##Move LivingRoom
Zengar##Move LivingRoom
Serp##Move LivingRoom
Fairy Maid 1##Stay
Fairy Maid 3##Stay
Fairy Maid 5##Attack CC2
Fairy Maid 6##Stay
Title: Re: Defend the Scarlet Devil Mansion! (Day 8 - Night)
Post by: Helepolis on May 25, 2011, 08:38:01 PM

Console Messages

> Remilia summons Spear the Gungnir
Remilia: "It has been fun Cosplaying human, but you are no match for the Scarlet Mansion, just go die.
Cosplay Yuka grits her teeth: "Argh... this isn't over yet! You shall lose! You all will. Haha, haha... HAHAHAHAHAHAHA"
> Remilia impales Yuka Cosplay for 9 damage.
> Cosplay Yuka dissolves into thin air.
> Flandre moves LivingRoom
> Sakuya idles, no target detected.
> Patchouli mukyus to LivingRoom
> Koa Koas to Koa (LivingRoom)
> Meiling flying kicks into the LivingRoom
> Family Bonus detected.
> Maid 1, 3 and 6 attack  are ordered to stay
> Maid 5 attacks Cirno Cosplay 2 (25%)
Code: [Select]
<Helepolis> @dice 1d4
<Keine-tan> 2
> Maid 5 misses.

> Cirno Cosplay 2 attacks
Code: [Select]
<Helepolis> @dice 1d3
 <Keine-tan> 3
> Maid 5 got debuffed with stupidity. -25% chance.

> Day 8 ended
> -100 maid wages
> SDM Family bonus! +CHA/faith
> Girls generate CHA/faith
> +650 points
> Patchouli generated 1 SC, select target else sticky.

> Warning Warning, the final days are upon you. This is an unprecedented serious affair. The great 'Three' has been detected.

(http://i56.tinypic.com/30u39kx.jpg)6x Muscular half naked goons
HP 4
attack 7
armour 0
Des: These goons are operating under mysterious forces. They are extremely muscular and half naked but stupid. They wear tigerprint shorts or hawaii palm tree shorts.
(http://i55.tinypic.com/10f2ttl.jpg)Mreddy Furcery (Major Boss)
HP 25
attack 12
armour 4
Des: One of the 'Great three' which has been summoned back into life. The legends live again, be careful as he has dangerous skills.

Mreddy: "So , this is the famous Scarlet Mansion? Hah, my guitar music will overthrow this family. So Goons, are you ready?"
Goons:  <random flexes with muscles>
Mreddy: "..."

Remilia: "Disgusting... what are those muscle blocks?"
Flandre: "Ewwww, big sister. Why do they have strange bodies."
Sakuya: "They are what they are called Body Builders Little Mistress. They excessively train their bodies to become like that"
Koakuma: "I find them attractive."
Patchouli nods: "Indeed, I have read about this in one of the body building books I found from Marisa.
Remilia: "Marisa body builts?"
Patchouli: "W-what?! She does?"
Meiling:  Ehm, sorry to interrupt but those enemies are already within gardens."
Remilia: "AND who's fault is that?"
Meiling: " !!! M-My lady, I got ordered to come here, don't you remember? Family feeling?"
Remilia: "Right, now that we all huggled and stuff, get back out there and destroy them!"
Flandre: "Yeah! listen to my big sister!"
Koakuma ** Little Mistress already imitating her big sister, amazing **



Bonus and achievements (for day 9)
- Family Bonus detected, all girls end of day +3 CHA / +6 faith.


Current Time: Day 9 - Morning

Map:
(http://www.taihou.nl/sdmdmap.jpg) (http://www.taihou.nl/charsheet.jpg)

SDM Points: 6775
Trophies protected: 8

Players alive:   Berzul (Remilia) , YuyukoYakumo (Flandre),  Dolls (Sakuya), Shadoweh (Patchouli), Zengar (Koakuma),  Serp (Meiling)

Enemies alive:
Cosplay Cirno 2 - 7

Goon 1 - 5
Goon 2 - 5
Goon 3 - 5
Goon 4 - 5
Goon 5 - 5
Goon 6 - 5

Mreddy Furcery - 25




Messages:
- Tip: Final days cannot be ignored using Remilia's 'Queen of Fate'
- Major Bosses are same like regular Bosses. They cannot be insta-killed. However, they are extremely dangerous and are very intelligent
- Major Bosses can decide to regular attack or pick out the weakest/strongest targets with a random chance.
- Teamplay will become very important from this point on.



Deadline 22:00  26 May - Remilia can confirm
Title: Re: Defend the Scarlet Devil Mansion! (Day 8 - Night)
Post by: Berzul on May 25, 2011, 08:51:13 PM
Teamplay? Meiling/Flan to the library to finish off CC

Rest can stay either where you are atm, since it wont hurt waiting for their move right now.. or we can just all rush in? Why not.... since we probably will have some chances for killing anyone that would stay there...

Other than that... since I can for now..

##Purchase a fairy maid
Title: Re: Defend the Scarlet Devil Mansion! (Day 8 - Night)
Post by: Yuyuko Yakumo on May 25, 2011, 09:18:32 PM
Now's a good time to start using them skills, since the last few days are upon us. But remember to save some for the final boss too.
I'm better in the kitchen, I believe, since I get +2 atk there.

##Move Kitchen
Title: Re: Defend the Scarlet Devil Mansion! (Day 9 - Morning) Final days!
Post by: Doll.S CUBE on May 25, 2011, 10:07:57 PM
Hmm, I believe I should buy a microwaves and Milady should buy a healing pod as I don't think we need any fairies at the moment, so we will be the ones to stay in the living room. Of course I'll wait for a reply before spending 5000 on something.
Title: Re: Defend the Scarlet Devil Mansion! (Day 9 - Morning) Final days!
Post by: Yuyuko Yakumo on May 25, 2011, 10:13:40 PM
I'd like to save our points for a Daiyousei or something, though.
Title: Re: Defend the Scarlet Devil Mansion! (Day 9 - Morning) Final days!
Post by: Berzul on May 25, 2011, 11:09:54 PM
I'd like to save our points for a Daiyousei or something, though.

Aha.. it's better to have full heal for now..  why would you not buy a healing pot then? Fairies worked out fire really, but we have very few of them atm... thus considering having more can be worth it, since they work.. somehow... Also get work on spellcards again.. we need one to destroy the library thing, and that could be really anyone?
Title: Re: Defend the Scarlet Devil Mansion! (Day 9 - Morning) Final days!
Post by: Yuyuko Yakumo on May 25, 2011, 11:45:21 PM
Eh, it's not much of a threat. Once Patchy and Koa move back to the library, they can take care of it.
Title: Re: Defend the Scarlet Devil Mansion! (Day 9 - Morning) Final days!
Post by: Zengar Zombolt on May 26, 2011, 12:06:24 AM
Oh god suddenly this shit turned into Cromartie.
##Move: Library
Title: Re: Defend the Scarlet Devil Mansion! (Day 9 - Morning) Final days!
Post by: Shadoweh on May 26, 2011, 12:45:30 AM
Wait wait wait. We don't need to buy any full heals or whatever. Koa, while we're in the same room, use your health transfer power on Meiling. You heal naturally and she'll need it. @Hele: Can Koa heal Meiling before Meiling moves to a different room?

We lost two Fairies, now would be a good time to replace them. I assume the plan is to wait for them in the Living room again? I can mukyu the last cosplayer myself easily.

##GiveSC: Remilia
##Move: Library
Title: Re: Defend the Scarlet Devil Mansion! (Day 9 - Morning) Final days!
Post by: Zengar Zombolt on May 26, 2011, 01:45:51 AM
I forgot I could heal, damnit!
##Cancel
Title: Re: Defend the Scarlet Devil Mansion! (Day 9 - Morning) Final days!
Post by: Yuyuko Yakumo on May 26, 2011, 03:24:52 AM
@Hele: Can Koa heal Meiling before Meiling moves to a different room?
I'm assuming so, since Koa moves before Mei based on turn order.
Title: Re: Defend the Scarlet Devil Mansion! (Day 9 - Morning) Final days!
Post by: Doll.S CUBE on May 26, 2011, 04:43:13 AM
So...should I just stay or should I buy a microwave?
Title: Re: Defend the Scarlet Devil Mansion! (Day 9 - Morning) Final days!
Post by: Yuyuko Yakumo on May 26, 2011, 05:25:01 AM
I recommend moving to the kitchen or staying.
Title: Re: Defend the Scarlet Devil Mansion! (Day 9 - Morning) Final days!
Post by: Doll.S CUBE on May 26, 2011, 05:39:02 AM
Hmm, I think I'll move to the kitchen, the fairies need me there.

##Move to the kitchen

##Order maids 1, 3 and 6 to stay where they are

##Order maid 5 to attack CC2
Title: Re: Defend the Scarlet Devil Mansion! (Day 9 - Morning) Final days!
Post by: Serp on May 26, 2011, 05:46:03 AM
I should probably stay here to defend Remilia and Koakuma, in any case.  I'm hoping that these muscle dudes hang back awhile, 'cause I'd love to warm up some General Tso's this evening and get even more healing, for now, I'll stay here.

No need to buy any healing items.  We're not even close to needing it.  Some more maid cannon fodder might be more helpful.
Title: Re: Defend the Scarlet Devil Mansion! (Day 9 - Morning) Final days!
Post by: Helepolis on May 26, 2011, 07:53:19 AM
Quote from: Shadoweh
@Hele: Can Koa heal Meiling before Meiling moves to a different room?

I'm assuming so, since Koa moves before Mei based on turn order.
Correct.  Her turn is before Meiling. it is Koa's passive ability thus will heal anywhere. Technically she can heal 10 HP if she is located in the Kitchen. (+5 natural and +5 kitchen).

edit: orz misread :V
Title: Re: Defend the Scarlet Devil Mansion! (Day 9 - Morning) Final days!
Post by: Zengar Zombolt on May 26, 2011, 02:52:26 PM
oars
It's passive, so I can move AND heal in one turn?
Title: Re: Defend the Scarlet Devil Mansion! (Day 9 - Morning) Final days!
Post by: Shadoweh on May 26, 2011, 03:00:03 PM
Excellent, it would be best to have Koa do that then, now before any of the enemies are close. Hele means Koa's natural healing is passive. Koa doesn't have to move anyways. Mukyu power can take one ugly blue baka.
Title: Re: Defend the Scarlet Devil Mansion! (Day 9 - Morning) Final days!
Post by: Zengar Zombolt on May 26, 2011, 03:03:06 PM
Well if you say so. Besides, I don't think we need all that faith yet.
##Caring Librarian: Meiling
Title: Re: Defend the Scarlet Devil Mansion! (Day 9 - Morning) Final days!
Post by: Helepolis on May 26, 2011, 03:40:23 PM
oars
It's passive, so I can move AND heal in one turn?
Her self heal is passive. Her skill is not.

Quote from: Girl info
Caring Librarian ? Heals up to 10 HP of a target girl, but deducts 10 HP from Koakuma.
Title: Re: Defend the Scarlet Devil Mansion! (Day 9 - Morning) Final days!
Post by: Helepolis on May 26, 2011, 08:43:39 PM

Console Messages

> Remila purchases Maid 7
> Flandre moves Kitchen
> Sakuya moves Kitchen
> Patchouli gives SC to Remilia
> Patchouli moves Library
> Koakuam heals Meiling for 10 HP (-10 HP)
> Meiling idles

> Maid 5 attacks Cirno Cosplay 2 (0%)
> Maid 5 misses.

> Cirno Cosplay 2 attacks Maid 5 for 1 dmg (1dmg transferred)

> Mreddy moves left Garden
> All Goons move right garden



Bonus and achievements (for day 9)
- Family Bonus detected, all girls end of day +3 CHA / +6 faith.


Current Time: Day 9 - Noon

Map:
(http://www.taihou.nl/sdmdmap.jpg) (http://www.taihou.nl/charsheet.jpg)

SDM Points: 6775
Trophies protected: 8

Players alive:   Berzul (Remilia) , YuyukoYakumo (Flandre),  Dolls (Sakuya), Shadoweh (Patchouli), Zengar (Koakuma),  Serp (Meiling)

Enemies alive:
Cosplay Cirno 2 - 6

Goon 1 - 5
Goon 2 - 5
Goon 3 - 5
Goon 4 - 5
Goon 5 - 5
Goon 6 - 5

Mreddy Furcery - 25




Messages:
- Tip: Final days cannot be ignored using Remilia's 'Queen of Fate'
- Major Bosses are same like regular Bosses. They cannot be insta-killed. However, they are extremely dangerous and are very intelligent
- Major Bosses can decide to regular attack or pick out the weakest/strongest targets with a random chance.
- Teamplay will become very important from this point on.



Deadline 22:00  27 May - Remilia can confirm
Title: Re: Defend the Scarlet Devil Mansion! (Day 9 - Noon) Final days!
Post by: Shadoweh on May 26, 2011, 09:05:48 PM
We should reallly take advantage of the gardens more often ;_; Go away Mr. Mreddy! AND YOU!
##Attack CC2
Title: Re: Defend the Scarlet Devil Mansion! (Day 9 - Noon) Final days!
Post by: Doll.S CUBE on May 26, 2011, 11:32:19 PM
Well, if all the goons do attack the living room, I say just use your SC and finish them all off before they can do some damage milady. I'm also going to move the new fairy maid to the library to prepare for an attack by the boss there.

##Idle in the kitchenActually, I'm going to purchase another fairy maid, ##Purchase Fairy Maid

##Order maids 1, 3 and 6 to stay where they are

##Order maid 7 to move to the library

##Order maid 5 to attack CC2
Title: Re: Defend the Scarlet Devil Mansion! (Day 9 - Noon) Final days!
Post by: Berzul on May 26, 2011, 11:36:38 PM
That what I will do.. but in the meantime...

Goon 1 - 5

   6x Muscular half naked goons
HP 4

Feeling a bit strange on that side..
Title: Re: Defend the Scarlet Devil Mansion! (Day 9 - Noon) Final days!
Post by: Yuyuko Yakumo on May 27, 2011, 01:39:49 AM
I'm only worried that the enemies will decide to hang out in front of the gardens again. It always becomes a question of should we attack or not.
Title: Re: Defend the Scarlet Devil Mansion! (Day 9 - Noon) Final days!
Post by: Serp on May 27, 2011, 08:35:51 AM
Uh oh.  If those goons don't rush in on the attack, then it's going to be hard to clear them out.  Anyone running into the garden is facing potentially six Strength 7 attacks.  On the plus side, they should also be easy to take out with AoE damage whenever they do go on the attack.  Let's focus on taking out the boss.  I'm off to cover Patchouli, and Sakuya and I can go after Mreddy the next turn if he doesn't rush in.

##Move Library
Title: Re: Defend the Scarlet Devil Mansion! (Day 9 - Noon) Final days!
Post by: Helepolis on May 27, 2011, 09:03:37 PM
Mod notes: I made an error as moderator to allow the purchase of a Maid, as it is only allowed in the morning as stated. The maid cost will be refunded and Maid 7 command will be ignored. My apologies. I seem to fail a lot lately with these mistakes... sigh*


Console Messages
> Admin: +200 points, Maid 7 refund.
> Admin: Maid 7 removal.
> Game continues normally
> Patchouli flails at CC2 (90%)
[22:47:20] <Helepolis> @dice 1d10
[22:47:21] <Keine-tan> 6
> Patchouli slams with her magical book for 7 damage.
> Meiling moves Library
> Cirno Cosplay 2 KO!
> All cosplayers defeated!
> +200 points! +2 faith for all girls.
> Maid 5 idles, no target.

> Mreddy moves to Library
Mreddy: "Good evening, Miss Knowledge. I am sorry but I have orders to take your trophies "
Patchouli: "MUKYU! In your dreams Mreddy."
Meiling: "Lady Patchouli! Becareful!"

> All Goons move Living Room
> Goons flex muscles.
> +2 goons appeared at Gates. They flex muscles as they appear.



Bonus and achievements (for day 9)
- Family Bonus detected, all girls end of day +3 CHA / +6 faith.


Current Time: Day 9 - Night

Map:
(http://www.taihou.nl/sdmdmap.jpg) (http://www.taihou.nl/charsheet.jpg)

SDM Points: 6975
Trophies protected: 8

Players alive:   Berzul (Remilia) , YuyukoYakumo (Flandre),  Dolls (Sakuya), Shadoweh (Patchouli), Zengar (Koakuma),  Serp (Meiling)

Enemies alive:
Goon 1 - 5
Goon 2 - 5
Goon 3 - 5
Goon 4 - 5
Goon 5 - 5
Goon 6 - 5
Goon 7 - 5
Goon 8 - 5

Mreddy Furcery - 25




Messages:
<none>



Deadline 23:59/past midnight  28/29 May - due to RL appointment.
Title: Re: Defend the Scarlet Devil Mansion! (Day 9 - Night) Final days!
Post by: Berzul on May 27, 2011, 09:10:34 PM
ok...

##Red the Nightless Castle

Rest of you know what to do right? Or at least have something to do... :P
Title: Re: Defend the Scarlet Devil Mansion! (Day 9 - Night) Final days!
Post by: Yuyuko Yakumo on May 27, 2011, 09:20:22 PM
This is good news in the way that we don't have to go rush them anymore. I think I'll move to the living room to help the two out. Sakuya is fine by herself, right?

##Move Living Room
Title: Re: Defend the Scarlet Devil Mansion! (Day 9 - Night) Final days!
Post by: Shadoweh on May 27, 2011, 09:39:52 PM
I did it! Dance in celebrOHNOES IT'S MREDDY! Hele, if I use Water sign now, how long will it last? Until the end of day or until Day 10 Night?
Title: Re: Defend the Scarlet Devil Mansion! (Day 9 - Night) Final days!
Post by: Helepolis on May 27, 2011, 09:47:46 PM
I did it! Dance in celebrOHNOES IT'S MREDDY! Hele, if I use Water sign now, how long will it last? Until the end of day or until Day 10 Night?
If you use it now, it will deplete instantly once Day 10 hits.
Title: Re: Defend the Scarlet Devil Mansion! (Day 9 - Night) Final days!
Post by: Shadoweh on May 27, 2011, 11:02:43 PM
Mrr, that's what I thought.. well.. Meiling will probably protect me until tomorrow rite? :ohdear:
##Hide: Behind Meiling
##Attack: Mreddy
Title: Re: Defend the Scarlet Devil Mansion! (Day 9 - Night) Final days!
Post by: Doll.S CUBE on May 27, 2011, 11:36:20 PM
I guess I'll stay where I am guarding the kitchen.

##Idle in the the kitchen

##Order maids 1, 3 and 6 to stay where they are

##Order maid five to attack MC
Title: Re: Defend the Scarlet Devil Mansion! (Day 9 - Night) Final days!
Post by: Berzul on May 27, 2011, 11:39:08 PM
Mrr, that's what I thought.. well.. Meiling will probably protect me until tomorrow rite? :ohdear:
##Hide: Behind Meiling
##Attack: Mreddy

Better take care of your own offence.. or at least consider silencing the enemy...
Title: Re: Defend the Scarlet Devil Mansion! (Day 9 - Night) Final days!
Post by: Shadoweh on May 27, 2011, 11:56:02 PM
Silent Selene is rather expensive. And it heals as well.. Hele, does Silent Selene heal Patchy when used?
Title: Re: Defend the Scarlet Devil Mansion! (Day 9 - Night) Final days!
Post by: Zengar Zombolt on May 28, 2011, 02:45:58 AM
You kitchen fellas could go to the living, in case other mooks can mob Remi.
##Move: Library
I think the boss needs all the attention it can get.
Title: Re: Defend the Scarlet Devil Mansion! (Day 9 - Night) Final days!
Post by: Serp on May 28, 2011, 06:34:23 AM
Hm, with my defensive ability up, Mreddy would need to have a pretty powerful special attack to take down Patchouli.  I suppose it's safe for us both to attack Mreddy this turn.

##Sky Dragon Kick Mreddy
Title: Re: Defend the Scarlet Devil Mansion! (Day 9 - Night) Final days!
Post by: Helepolis on May 28, 2011, 06:37:49 AM
Silent Selene is rather expensive. And it heals as well.. Hele, does Silent Selene heal Patchy when used?
Yes it does, it is bit ambigious worded but it heals all allies, girls in the same room only
Title: Re: Defend the Scarlet Devil Mansion! (Day 9 - Night) Final days!
Post by: Helepolis on May 29, 2011, 10:08:06 AM

Console Messages
> Remilia scarlet uses SC: Red the nightless castle. (-1 SC, -5 CHA)
Remilia: "Ah, this mansion shall be filled with the blood of fools. Red~ the nightless castle."
< Insert Koakuma squealing like a little girl by the awesomeness >
> Remilia hits flexing goons 1,2,3,4,5,6 for 5 damage.
> Goons 1,2,3,4,5,6 destroyed
> Flandre moves Living Room
> Sakuya idles in Kitchen
> Patchouli goes mukyu on Mreddy (90%)
Code: [Select]
[11:44:54] <Helepolis> @dice 1d10
[11:44:55] <Keine-tan> Helepolis: 4
> Patchouli mukyus Mreddy's moustache for 5 damage.
> Koakuma moves Library
> Meiling uses Sky Dragon Kick! JAOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO (-1 CHA -1 SC)
> Meiling strikes Mreddy for brutal 8 damage.
> Maid 5 flails at Mreddy
Code: [Select]
[11:51:44] <Helepolis> @dice 1d4
[11:51:45] <Keine-tan> Helepolis: 3
> Maid 5 misses.

Mreddy: "That hurts you cursed SDM members. you burned my moustache and my butt hurts... my turn to sing now"
Code: [Select]
[11:55:00] <Helepolis> @dice 1d3
[11:55:01] <Keine-tan> Helepolis: 3
> Mreddy uses a skill.
Code: [Select]
[11:56:31] <Helepolis> @dice 1d3
[11:56:32] <Keine-tan> Helepolis: 2
> Mreddy uses "I want to ride my bicycle (http://www.youtube.com/watch?v=GugsCdLHm-Q)" (AOE) on Patchouli, Meiling, Maid 5. Power 15
> Mreddy summons a flaming pink bicycle and runs girls over
> Patchouli is damaged for 7 damage (3 dmg transferred)
> Maid 5 is damaged for 7 damage.
> Maid 5 is knocked out
> Meiling is struck for 7 damage.

> Goon 7, 8 move Living Room

> Day 9 ended
> -75 maid wages
> +650 points
> Family bonus was given, all +3 cha/+6 faith
> Girls +CHA/faith
> Patchouli generated SC, select target else sticky.
> Koakuma heals +5 HP
> Sakuya heals +5 HP (Kitchen bonus)
> Sakuya generated +3 faith from maids.
> Warning Warning! Rushing flexing half naked goons appeared suddenly.
> Goon 9, 10, 11 , 12 rushed Kitchen
> Goon 13, 14 rushes Living Room



Bonus and achievements (for day 10)
- Koakuma double faith bonus if present end of day


Current Time: Day 10 - Morning

Map:
(http://www.taihou.nl/sdmdmap.jpg) (http://www.taihou.nl/charsheet.jpg)

SDM Points: 7550
Trophies protected: 8

Players alive:   Berzul (Remilia) , YuyukoYakumo (Flandre),  Dolls (Sakuya), Shadoweh (Patchouli), Zengar (Koakuma),  Serp (Meiling)

Enemies alive:
Goon 7 - 5
Goon 8 - 5
Goon 9 - 5
Goon 10 - 5
Goon 11 - 5
Goon 12 - 5
Goon 13 - 5
Goon 14 - 5

Mreddy Furcery - 12




Messages:
<none>



Deadline 23:59/past midnight  28/29 May - due to RL appointment.
Title: Re: Defend the Scarlet Devil Mansion! (Day 10 - Morning) Final days!
Post by: Zengar Zombolt on May 29, 2011, 10:14:13 AM
< Insert Koakuma squealing like a little girl by the awesomeness >
Kyaaa~
I'm not gonna have Patchy-sama die!
##Caring Librarian: Patchouli
Title: Re: Defend the Scarlet Devil Mansion! (Day 10 - Morning) Final days!
Post by: Shadoweh on May 29, 2011, 10:22:55 AM
Mukyow! Don't worry Koa, that won't be necissary! You and Meiling just need to take out that Mreddy!
##GiveSC Meiling
##Moon Sign "Silent Selene"
Title: Re: Defend the Scarlet Devil Mansion! (Day 10 - Morning) Final days!
Post by: Serp on May 29, 2011, 10:27:00 AM
Hm, if we go on an all-out attack now, take out Mreddy and the goons this morning, then we can all move into the living room for the family bonus this noon, and then those of us that need healing can move to the kitchen at night to get the +5 HP bonus.  That'd probably be smarter than burning points or cards on healing right now.
Title: Re: Defend the Scarlet Devil Mansion! (Day 10 - Morning) Final days!
Post by: Shadoweh on May 29, 2011, 10:29:18 AM
Having done the numbers with Serp I think I agree it's a better option. Koa still shouldn't Caring Librarian me, Patchy is small and easily healed by Sakuya's tasty tea :3 I think we should just destroy the dastardly Mreddy.
Title: Re: Defend the Scarlet Devil Mansion! (Day 10 - Morning) Final days!
Post by: Zengar Zombolt on May 29, 2011, 10:31:29 AM
Dunno myself, if we deal one point less than we need, we might get AOE'd and that's it for Patchy.
That being said,
##Cancel
##Attack:Mreddy
Title: Re: Defend the Scarlet Devil Mansion! (Day 10 - Morning) Final days!
Post by: Shadoweh on May 29, 2011, 10:38:57 AM
Bah, you can't let common sense hold you back in Gensokyo!
##Cancel
##GiveSC Meiling
##Attack Mreddy
Title: Re: Defend the Scarlet Devil Mansion! (Day 10 - Morning) Final days!
Post by: Doll.S CUBE on May 29, 2011, 11:12:48 AM
Urg, I think I'll just keep the fairy maids with me all the time.....as for you goons, how dare you defile the kitchen with your presence!

##SC: Sakuya's world to kill all the goons

##Order maids 1, 3 and 6 to stay
Title: Re: Defend the Scarlet Devil Mansion! (Day 10 - Morning) Final days!
Post by: Berzul on May 29, 2011, 12:17:37 PM
hmm killing them all this turn.. means that Sakuya must use 3 spell cards... well.. that's how it is.. and I think..

Other than that.. Flan should use her spell card... because...

##Purchase a fairy maid
Title: Re: Defend the Scarlet Devil Mansion! (Day 10 - Morning) Final days!
Post by: Serp on May 30, 2011, 03:33:50 AM
Once more with feeling!

##Sky Dragon Kick Mreddy
Title: Re: Defend the Scarlet Devil Mansion! (Day 10 - Morning) Final days!
Post by: Helepolis on May 30, 2011, 07:02:29 AM

Time left: 12 hours 27 minutes
Commands
Berzul##Purchase Fairy Maid
YuyukoYakumo##idle
Dolls##SC Sakuya's world - Kill all enemies
Shadoweh##Attack Mreddy + Meiling SC give
Zengar##Attack Mreddy
Serp##SC Sky Dragon Kick Mreddy
Fairy Maid 1##Stay
Fairy Maid 3##Stay
Fairy Maid 6##Stay
Title: Re: Defend the Scarlet Devil Mansion! (Day 10 - Morning) Final days!
Post by: Yuyuko Yakumo on May 30, 2011, 07:31:50 AM
##SC: Laviathan
Title: Re: Defend the Scarlet Devil Mansion! (Day 10 - Morning) Final days!
Post by: Berzul on May 30, 2011, 08:20:06 AM
##Confirm
Title: Re: Defend the Scarlet Devil Mansion! (Day 10 - Morning) Final days!
Post by: Helepolis on May 30, 2011, 11:50:55 AM

Console Messages
> Remilia purchases Maid 7 (-200)
> Flandre uses Lavithaen. (-1 SC)
Flandre: "Hey big sister, can you shout "Ultra kill" when I destroy these goons?"
Remilia: "W-what are you asking me such thing. I am not some announcer from Unreal Tournament."
Flandre: "Do it big sister"
Remilia: "No"
Flandre: "Do it"
Remilia: "I said no."
Flandre: "I don't care, do it! You are my big sister right?"
Remilia: "F-fine... ** sigh ** "
> Flandre swings Lavithaen brutally destroying goon 7, 8, 13 , 14 for 5 damage.
Remilia: "U-ultra KILL!"
> Goon 7,8,13,14 destroyed!

Sakuya: "Insolence! Running half naked in our glorious mansion!"
> Goons are OMNOMNOMing the food in the kitchen
Maid 6: "AH, Head maid they are eating our cookies!"
> Goons are OMNOMONOMing more.
> Maids randomly flail chasing them in the kitchen
Sakuya: "..."  < pulls out pocket watch >  "My world.... is glorious." (-3 SC -3 CHA)
< TIME STOP >
> Sakuya used mass murder in the silent night. INSTA KILL
> Goon 9, 10, 11, 12 KO

> Patchouli gave SC to Meiling (+1)
> Patchouli opens her book and chants magic phrases
Code: [Select]
[13:45:44] <Helepolis> @dice 1d10
[13:45:45] <Keine-tan> 2
> Patchouli does 5 damage to Mreddy
> Koakuma strikes Mreddy for 5 damage.
Meiling:  "I think it is time for you to fly, Mreddy. Back to your grave."
Mreddy: "no! NO ! NOOOOOOOOOOOO
Meiling: "JAOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
> Mreddy is brutally kicked into sky for 8 damage and K.Os while flying (sent flying)
> Mreddy Furcery + Goons successfully defeated!
> +200 points, all girls +2 faith





Bonus and achievements (for day 10)
- Koakuma double faith bonus if present end of day


Current Time: Day 10 - Noon

Map:
(http://www.taihou.nl/sdmdmap.jpg) (http://www.taihou.nl/charsheet.jpg)

SDM Points: 7550
Trophies protected: 8

Players alive:   Berzul (Remilia) , YuyukoYakumo (Flandre),  Dolls (Sakuya), Shadoweh (Patchouli), Zengar (Koakuma),  Serp (Meiling)

Enemies alive:
< none >



Messages:
<none>



Deadline 23:59/past midnight  28/29 May - due to RL appointment.
Title: Re: Defend the Scarlet Devil Mansion! (Day 10 - Noon) Final days!
Post by: Doll.S CUBE on May 30, 2011, 12:17:08 PM
*Finishes cleaning up the mess in the kitchen* Well, that's that, guess I'll be moving to the living room now but I'll send a maid to the library just in case.

##Move to the living room

##Order maids 1, 3 and 6 to stay

##Order maid 7 to the library

Also, I guess I'll be needing some spell cards now...
Title: Re: Defend the Scarlet Devil Mansion! (Day 10 - Noon) Final days!
Post by: Serp on May 30, 2011, 02:01:12 PM
Pfft, and here I was going to make a multikill Halo joke.  Anyway, seems that everything's going as planned.   Good call moving Maid 7 to the Library.

##Move Living Room
Title: Re: Defend the Scarlet Devil Mansion! (Day 10 - Noon) Final days!
Post by: Zengar Zombolt on May 30, 2011, 02:40:31 PM
OOOH I WANT TO BREAAAAAK FREEEEEE~
##Move Library
Title: Re: Defend the Scarlet Devil Mansion! (Day 10 - Noon) Final days!
Post by: Berzul on May 30, 2011, 04:21:48 PM
##Play Unreal Tournament some more
Title: Re: Defend the Scarlet Devil Mansion! (Day 10 - Noon) Final days!
Post by: Zengar Zombolt on May 30, 2011, 05:08:08 PM
Er wait :V
##Cancel
##Move Living Room
Title: Re: Defend the Scarlet Devil Mansion! (Day 10 - Noon) Final days!
Post by: Yuyuko Yakumo on May 30, 2011, 05:15:36 PM
Awesome, the mansion's nice and clear for the day. Just two more waves to survive.
Title: Re: Defend the Scarlet Devil Mansion! (Day 10 - Noon) Final days!
Post by: Shadoweh on May 30, 2011, 11:55:34 PM
Mukyay! Come Koakuma, we are heading to the kitchen for celebratory snackycakes. ..And Meiling can have some too I supose.
##Move to Living Room
Title: Re: Defend the Scarlet Devil Mansion! (Day 10 - Noon) Final days!
Post by: Berzul on May 31, 2011, 12:22:29 AM
Everyone moved.. so..

##Confirm
Title: Re: Defend the Scarlet Devil Mansion! (Day 10 - Noon) Final days!
Post by: Helepolis on May 31, 2011, 05:55:24 AM

Console Messages
> Remilia plays some more Unreal tournament
Remilia: "Ha ha, foolish online players. You cannot graze my enhanched gungnir rifle."
Flandre: "Big sister! You are on rampage!"
< Patchouli joined the game >
< Patchouli electrified Remilia with the enhanced shock rifle >
< Remilia's spree has been ended by Patchouli >
> Remilia throws tantrum

> Sakuya moved living room

Sakuya: "Ah! M'Lady don't destroy that laptop it was a precious item from Kourindou!"

> Patchouli moves to LivingRoom
> Koakuma moves to LivingRoom

Patchouli: "Mukyuyuyu, you were to naive Remi"
Remilia: "PATCHY!"
Koakuma: "Ah, Mistress do not worry it is just an online game."

> Meiling moves LivingRoom

Meiling: "Urgh..."
Patchouli: "Meiling you look battered."
Meiling: "I- I am just a little tired. That Mreddy was dangerous."
Koakuma: "He said he was one of the three right? Who are the other two?"
Flandre: "As long as we don't get more of those naked goons. Yuck!"
< Flandre electrified Dormio with the enhanced shock rifle >
< Flandre did a M M M M onster Kill >
< Flandre is dominating >

Remilia: "!" "Since when did you became good at this game, Flan?!"



Bonus and achievements (for day 10)
- Family bonus detected!


Current Time: Day 10 - Night

Map:
(http://www.taihou.nl/sdmdmap.jpg) (http://www.taihou.nl/charsheet.jpg)

SDM Points: 7550
Trophies protected: 8

Players alive:   Berzul (Remilia) , YuyukoYakumo (Flandre),  Dolls (Sakuya), Shadoweh (Patchouli), Zengar (Koakuma),  Serp (Meiling)

Enemies alive:
< none >



Messages:
<none>



Deadline: 31 - 21:30 GMT+1. Remilia can confirm
Title: Re: Defend the Scarlet Devil Mansion! (Day 10 - Night) Final days!
Post by: Shadoweh on May 31, 2011, 09:03:07 AM
:3 Owned. Extra bonus for the Dormio kill!
##Move to Kitchen
Title: Re: Defend the Scarlet Devil Mansion! (Day 10 - Night) Final days!
Post by: Zengar Zombolt on May 31, 2011, 12:59:56 PM
Even in your DSDM, Durr~Mi~O~
##Flak Cannon Flandre
Title: Re: Defend the Scarlet Devil Mansion! (Day 10 - Night) Final days!
Post by: Berzul on May 31, 2011, 06:27:54 PM
##Rage
##Stop raging
##Move to the kitchen

Next turn I am going back to the living room of course...

Title: Re: Defend the Scarlet Devil Mansion! (Day 10 - Night) Final days!
Post by: Shadoweh on May 31, 2011, 06:29:27 PM
Ooh, if you're not moving Koa, you should Caring Librarian on Meiling as she passes by. Our gate guard needs more guard to gate us with. :3
Title: Re: Defend the Scarlet Devil Mansion! (Day 10 - Night) Final days!
Post by: Zengar Zombolt on May 31, 2011, 07:22:32 PM
Oh right, Meiling goes last.
##Caring Librarian: Meiling
##Redeemer: Pesco47
Title: Re: Defend the Scarlet Devil Mansion! (Day 10 - Night) Final days!
Post by: Doll.S CUBE on May 31, 2011, 08:37:24 PM
Well, I don't really need to heal so I might as well guard the living room.

##Rage proof the laptop

##Order maids 1, 3, 6 and 7 to stay
Title: Re: Defend the Scarlet Devil Mansion! (Day 10 - Night) Final days!
Post by: Yuyuko Yakumo on May 31, 2011, 08:39:32 PM
##Move Kitchen
Title: Re: Defend the Scarlet Devil Mansion! (Day 10 - Night) Final days!
Post by: Serp on May 31, 2011, 09:13:47 PM
Alright, it's Kung Pao chicken time.

##Move Kitchen
Title: Re: Defend the Scarlet Devil Mansion! (Day 10 - Noon) Final days!
Post by: Berzul on May 31, 2011, 09:27:09 PM

Everyone moved.. so..

##Confirm
Title: Re: Defend the Scarlet Devil Mansion! (Day 10 - Night) Final days!
Post by: Helepolis on June 01, 2011, 08:23:54 AM

Console Messages
> Remilia moves to the Kitchen
> Flandre moves to the Kitchen
> Sakuya rageproofs laptop idles
> Patchouli moves Kitchen
> Koakuma heals Meiling (+10 / -10)
> Meiling moves kitchen

> Day 10 ended
> Remilia heals +5 HP
> Flandre heals +5 HP
> Patchouli heals +5 HP
> Koakuma heals +5 HP (ability)
> Meiling heals +5 HP
> -100 maid wages
> +650 points
> Girls generate +CHA/faith
> Family bonus! all girls +3CHA/faith
> Patchouli generated SC, select target else sticky

> Warning Major boss + goons detected!

(http://i54.tinypic.com/5mn8eo.jpg)Pelvis Eresley (Major Boss) (Star)
HP 27
attack 12
armour 5
Des: It is the Prince of Rock and Roll. He is great and he is dangerous, however somehow possessed by vampiric abilities.
(http://i53.tinypic.com/2cmrzo0.jpg)Disco Goon (Triangle)
HP 9
attack 4
armour 0
Des: A cheerful person which makes it believe hardly it is a goon. Becareful as they might hold up tricky things up their sleeves.
(http://i52.tinypic.com/sngduc.jpg)Professional Goon (Square)
HP 6
attack 10
armour 1
Des: Professional goons who are trained in a more muscular way. They generally attend contests and such.



Bonus and achievements (for day 11)
< None >


Current Time: Day 11 - Morning

Map:
(http://www.taihou.nl/sdmdmap.jpg) (http://www.taihou.nl/charsheet.jpg)

SDM Points: 8100
Trophies protected: 8

Players alive:   Berzul (Remilia) , YuyukoYakumo (Flandre),  Dolls (Sakuya), Shadoweh (Patchouli), Zengar (Koakuma),  Serp (Meiling)

Enemies alive:
Disco Goon 1 - 9
Disco Goon 2 - 9
Disco Goon 3 - 9
Disco Goon 4 - 9
Professional Goon 1 - 6
Professional Goon 2 - 6
Professional Goon 3 - 6
Professional Goon 4 - 6
Professional Goon 5 - 6
Professional Goon 6 - 6
Professional Goon 7 - 6
Professional Goon 8 - 6
Pelvis Eresly - 27



Messages:
- Pelvis is a vampiric major boss. Regular attacks they deal leech HP. Only 10% of his dmg is converted into live, rounded up or down to nearest.



Deadline: 02 June 21:30 GMT+1. Remilia can confirm
Title: Re: Defend the Scarlet Devil Mansion! (Day 11 - Morning) Final days!
Post by: Berzul on June 01, 2011, 11:56:25 AM
ok.. I would move back to the living room.. for no reason, and Hope you guys wont need help with placing yourselves on the map..

##Move to the living room
Title: Re: Defend the Scarlet Devil Mansion! (Day 11 - Morning) Final days!
Post by: Doll.S CUBE on June 01, 2011, 12:04:19 PM
Hmm, Hele, Patchouli isn't in the kitchen and she's not healed :V

As for me, I think I'll go to the kitchen again. But I'll leave the fairy maid in the library so they can't rush the trophy.

##Move to the kitchen

##Order maids 1, 3, 6 and 7 to stay

Also, can I get a Spell card Patchouli? I'm kinda low on them.
Title: Re: Defend the Scarlet Devil Mansion! (Day 11 - Morning) Final days!
Post by: Helepolis on June 01, 2011, 03:45:09 PM
Hmm, Hele, Patchouli isn't in the kitchen and she's not healed :V
ORZ

Thank you and  fixed.
Title: Re: Defend the Scarlet Devil Mansion! (Day 11 - Morning) Final days!
Post by: Zengar Zombolt on June 01, 2011, 03:50:06 PM
We're even more swarmed that with Mreddy's muscular goons.
orz
Let's cover some space for now, shall we.
##Move: Library
Title: Re: Defend the Scarlet Devil Mansion! (Day 11 - Morning) Final days!
Post by: Yuyuko Yakumo on June 01, 2011, 08:52:39 PM
I'll move to the living room since that's likely where they're going to strike first.

##Move Living Room
Title: Re: Defend the Scarlet Devil Mansion! (Day 11 - Morning) Final days!
Post by: Shadoweh on June 01, 2011, 09:22:30 PM
I ponder going to the garden to Metal Sign them, but Patchy doesn't want to be alone. :ohdear: And what makes you think they won't go to the gardens? They always go to the gardens! They can't reach Library or Kitchen too easily right now, we could grab the Family bonus..
##GiveSC: Sakuya
##Move to Living Room
Title: Re: Defend the Scarlet Devil Mansion! (Day 11 - Morning) Final days!
Post by: Serp on June 02, 2011, 04:02:11 AM
Hm, securing the family bonus for this turn would be nice.  I'll get to the living room so I can respond to either other point of attack, in any case.

##Move Living Room
Title: Re: Defend the Scarlet Devil Mansion! (Day 11 - Morning) Final days!
Post by: Zengar Zombolt on June 02, 2011, 01:46:07 PM
Hmm, as Meiling moves last I better let this turn pass.
##Cancel
Title: Re: Defend the Scarlet Devil Mansion! (Day 11 - Morning) Final days!
Post by: Shadoweh on June 02, 2011, 01:55:59 PM
Yo Dolly you gonna bring Sakuya to the living room for another group huddle or..
Title: Re: Defend the Scarlet Devil Mansion! (Day 11 - Morning) Final days!
Post by: Berzul on June 02, 2011, 02:58:59 PM
Ok I guess if we all move to the living room now, since it's the only place that they can attack, we wont regret the day bonus no?

Also.. when they split.. 7 AoE damage can still take them out, most of them.. however we should actually split AoEs now rather than just players....  Or have Meiling in the room likely to be attacked by the most of the foes, since she does 10 AoE damage, which is the most... Or.. Patchi library, Meiling living room, Sakuya kitchen.. or something like that?
Title: Re: Defend the Scarlet Devil Mansion! (Day 11 - Morning) Final days!
Post by: Helepolis on June 02, 2011, 04:22:08 PM

Time left: 3 hours 07 minutes
Commands
Berzul##Move LivingRoom
YuyukoYakumo##Move LivingRoom
Dolls##idle
Shadoweh##Move LivingRoom + SC: Sakuya
Zengar##idle
Serp##Move LivingRoom
Fairy Maid 1##Stay
Fairy Maid 3##Stay
Fairy Maid 6##Stay
Fairy Maid 7##Stay
Title: Re: Defend the Scarlet Devil Mansion! (Day 11 - Morning) Final days!
Post by: Berzul on June 02, 2011, 04:47:08 PM

Time left: 3 hours 07 minutes
Commands
Berzul##Move LivingRoom
YuyukoYakumo##Move LivingRoom
Dolls##idle
Shadoweh##Move LivingRoom + SC: Sakuya
Zengar##idle
Serp##Move LivingRoom
Fairy Maid 1##Stay
Fairy Maid 3##Stay
Fairy Maid 6##Stay
Fairy Maid 7##Stay

That the plan, with the exception of
##Move to the kitchen

I would confirm :P
Title: Re: Defend the Scarlet Devil Mansion! (Day 11 - Morning) Final days!
Post by: Helepolis on June 02, 2011, 07:45:23 PM
Remind me to get my eyes check after this game ends. Doing update now.
Title: Re: Defend the Scarlet Devil Mansion! (Day 11 - Morning) Final days!
Post by: Helepolis on June 02, 2011, 07:55:56 PM

Console Messages
> Remilia moves LivingRoom
> Flandre moved LivingRoom
> Sakuya moves Kitchen
> Patchouli moves LivingRoom
> Koakuma idles
> Meiling moves LivingRoom
> Maids 1, 3, 6, 7 commanded to stay.

> Professional Goon 1 - 8 move LeftGarden
> Disco Goon 1, 2 rush Library
> Disco Goon 3 , 4 move LeftGarden
> Pelvis moves LeftGarden



Bonus and achievements (for day 11)
< None >


Current Time: Day 11 - Noon

Map:
(http://www.taihou.nl/sdmdmap.jpg) (http://www.taihou.nl/charsheet.jpg)

SDM Points: 8100
Trophies protected: 8

Players alive:   Berzul (Remilia) , YuyukoYakumo (Flandre),  Dolls (Sakuya), Shadoweh (Patchouli), Zengar (Koakuma),  Serp (Meiling)

Enemies alive:
Disco Goon 1 - 9
Disco Goon 2 - 9
Disco Goon 3 - 9
Disco Goon 4 - 9
Professional Goon 1 - 6
Professional Goon 2 - 6
Professional Goon 3 - 6
Professional Goon 4 - 6
Professional Goon 5 - 6
Professional Goon 6 - 6
Professional Goon 7 - 6
Professional Goon 8 - 6
Pelvis Eresly - 27



Messages:
- Pelvis is a vampiric major boss. Regular attacks they deal leech HP. Only 10% of his dmg is converted into live, rounded up or down to nearest.



Deadline: 03 June 21:30 GMT+1. Remilia can confirm
Title: Re: Defend the Scarlet Devil Mansion! (Day 11 - Noon) Final days!
Post by: Berzul on June 02, 2011, 08:01:59 PM
I am considering replaying a day now hmm....
Title: Re: Defend the Scarlet Devil Mansion! (Day 11 - Noon) Final days!
Post by: Shadoweh on June 03, 2011, 12:11:04 AM
DOLLS! >:(

I don't think you can right now, there was a note about the final days being unreplayable with your fate power. Ah well. Who wants to go to kitchen vs Library and who wants to stay in the Living room in case of goon rush? I'm happy to hide behind Meiling split up accordingly!
##Move to Library

Heeeele Sakuya should have 3 spellcards right now
Title: Re: Defend the Scarlet Devil Mansion! (Day 11 - Noon) Final days!
Post by: Zengar Zombolt on June 03, 2011, 12:16:35 AM
I am considering replaying a day now hmm....
Final days, that is impossible right now.

...
holy shit are they gonna bumrush the library NOT ON MY SIGHT
##Move: Library
Half of us should be on the kitchen and the rest on the library: Unless some enemies spread right away those will be the main focuses of attack.
Title: Re: Defend the Scarlet Devil Mansion! (Day 11 - Noon) Final days!
Post by: Berzul on June 03, 2011, 12:18:08 AM
Final days, that is impossible right now.

Nope.. I can't ignore events, nothing said about repeating a day.
Title: Re: Defend the Scarlet Devil Mansion! (Day 11 - Noon) Final days!
Post by: Doll.S CUBE on June 03, 2011, 03:08:44 AM
Hmm, I think I'll be waiting in the kitchen for them.

##Ready the kitchen for a battle

##Order maids 1, 3 and 6 to help me

##Order maid 7 to attack DG1

Sigh, I hope I don't lose that maid to.

Also, sorry for not staying in the living room, I just feel I need to defend the kitchen.
Title: Re: Defend the Scarlet Devil Mansion! (Day 11 - Noon) Final days!
Post by: Yuyuko Yakumo on June 03, 2011, 04:44:31 AM
I'll head with Sakuya to the kitchen then!

##Move Kitchen
Title: Re: Defend the Scarlet Devil Mansion! (Day 11 - Noon) Final days!
Post by: Shadoweh on June 03, 2011, 07:00:08 AM
Yes DollS, but you could have just moved back to the Kitchen after we got the bonus. Sakuya's time stop power runs on Charisma, so you're only hurting yourself!

Also, I was right, they ALWAYS go to the gardens! They can't help sniffing the flowers.
Title: Re: Defend the Scarlet Devil Mansion! (Day 11 - Noon) Final days!
Post by: Helepolis on June 03, 2011, 07:09:32 AM
Nope.. I can't ignore events, nothing said about repeating a day.
To mod confirm: Berzul is right. Only ignore ability cannot be used. Ignore ability normally skips an entire day aka everything what should or could have happened is nullified and skipped. (Like skipping the loony tunes).

Replay is possible.
Title: Re: Defend the Scarlet Devil Mansion! (Day 11 - Noon) Final days!
Post by: Serp on June 03, 2011, 12:33:49 PM
Replaying would cost 20 CHA and 10 faith.  It wouldn't be worth it.  I say we make the best of what we have here.  Having all the goons grouped up is pretty good, although we should never leave a trophy room completely unattended.  Make sure there's always a maid or two just in case of rushers.  Sakuya, you should probably send one of your maids into the living room so that the sisters can both help on the front line.

##Move Library

Bodyguard duty for me.
Title: Re: Defend the Scarlet Devil Mansion! (Day 11 - Noon) Final days!
Post by: Berzul on June 03, 2011, 02:24:49 PM
Oh well.. I toughed that it would give points.. but noo... So considering their approach...

I think the best tactic for now.. would be Koakuma/ Flan/ Patchi in the library. While Sakuya, Remi and Meiling would go to the kitchen. First because we split our 10 AoE, second, because Flan has most defence, in case that party would need to take damage. Rest is placed to deal most single hand damage it is possible, so potentially killing all the goons and the boss in the next turn.

Also note that one Fairy maid should move to the living room just to be sure....
Title: Re: Defend the Scarlet Devil Mansion! (Day 11 - Noon) Final days!
Post by: Helepolis on June 03, 2011, 05:27:47 PM

Time left: 2 hours 02 minutes
Commands
Berzul##idle
YuyukoYakumo##Move Kitchen
Dolls##idle
Shadoweh##Move Library
Zengar##Move Library
Serp##Move Library
Fairy Maid 1##idle
Fairy Maid 3##idle
Fairy Maid 6##idle
Fairy Maid 7##Attack DiscoGoon 1
Title: Re: Defend the Scarlet Devil Mansion! (Day 11 - Noon) Final days!
Post by: Helepolis on June 03, 2011, 07:37:23 PM

Console Messages
> Flandre moves Kitchen
> Koakuma moves Library
> Patchouli moves Library
> Meiling moves Library
> Maid 7 flails at Disco Goon 1
Code: [Select]
[21:31:33] <Helepolis> @dice 1d4
[21:31:35] <Keine-tan> 2
> Maid 7 misses.

> Disco Goon 1 strikes disco pose
Code: [Select]
[21:31:56] <Helepolis> @dice 1d3
[21:31:57] <Keine-tan> 1
[21:32:09] <Helepolis> @choose Pathouli or Koakuma or Meiling or Maid 7
[21:32:11] <Keine-tan> I choose...Koakuma! ^_^V
> Disco Goon 1 spin kicks at Koakuma for 1 damage (1dmg transferred)

> Disco Goon 2 strikes disco pose
Code: [Select]
[21:32:17] <Helepolis> @dice 1d3
[21:32:17] <Keine-tan> 2
[21:32:19] <Helepolis> @choose Pathouli or Koakuma or Meiling or Maid 7
[21:32:21] <Keine-tan> I choose...Pathouli! ^_^V
> Disco Goon 2 spin kicks at Patchouli for 2 damage (1 dmg transferred)

> Professional Goon 1 - 8 move Library
> Disco Goon 3, 4 moves Library
> Pelvis moves Library
> Professional Goons are flexing and Disco goons are striking disco poses
Pelvis: "Good evening Scarlet Mansion citizens. Let us, rock and roll, shall we?
> Pelvis pulls out a guitar.



Bonus and achievements (for day 11)
- Koa double faith if end of the day present


Current Time: Day 11 - Night

Map:
(http://www.taihou.nl/sdmdmap.jpg) (http://www.taihou.nl/charsheet.jpg)

SDM Points: 8100
Trophies protected: 8

Players alive:   Berzul (Remilia) , YuyukoYakumo (Flandre),  Dolls (Sakuya), Shadoweh (Patchouli), Zengar (Koakuma),  Serp (Meiling)

Enemies alive:
Disco Goon 1 - 9
Disco Goon 2 - 9
Disco Goon 3 - 9
Disco Goon 4 - 9
Professional Goon 1 - 6
Professional Goon 2 - 6
Professional Goon 3 - 6
Professional Goon 4 - 6
Professional Goon 5 - 6
Professional Goon 6 - 6
Professional Goon 7 - 6
Professional Goon 8 - 6
Pelvis Eresly - 27



Messages:
- Pelvis is a vampiric major boss. Regular attacks they deal leech HP. Only 10% of his dmg is converted into live, rounded up or down to nearest.



Deadline: 04 June 21:30 GMT+1. Remilia can confirm
Title: Re: Defend the Scarlet Devil Mansion! (Day 11 - Night) Final days!
Post by: Berzul on June 03, 2011, 07:51:54 PM
See what I did there? hmm... no one was staying back in the living room..

But otherwise.. Strangely we can still do damage by using a few spellcards... alternatively...  Patchi can use her spell to destroy everything.. or let Meiling take care of that for her... however I am concerned about one thing Patchi dying from an ability.. thus you might think somewhat defensive spellcasting would be in order...
Title: Re: Defend the Scarlet Devil Mansion! (Day 11 - Night) Final days!
Post by: Shadoweh on June 03, 2011, 08:00:48 PM
Patchy's larger AoE damages everyone in the room. Meiling's AoE also stops abilities soooo I think this is worth two spellcards from her to lay the Ultimate smackdown on the Pelvis. I think that'll kill all the goons too? I'm not sure considering their armor. I can follow it up with a Flare if it won't.
Title: Re: Defend the Scarlet Devil Mansion! (Day 11 - Night) Final days!
Post by: Yuyuko Yakumo on June 03, 2011, 10:33:46 PM
Should Sakuya and I move back to the living room then and then to the library if still necessary?

##Move Living Room
Title: Re: Defend the Scarlet Devil Mansion! (Day 11 - Night) Final days!
Post by: Berzul on June 03, 2011, 10:35:02 PM
I don't know if next turn nothing is going to change... so I might just suggest to wait until next day.
Title: Re: Defend the Scarlet Devil Mansion! (Day 11 - Night) Final days!
Post by: Yuyuko Yakumo on June 03, 2011, 11:11:09 PM
Sure. Not like it makes much of a difference now anyways...

[/b]##Cancel[/b]
Title: Re: Defend the Scarlet Devil Mansion! (Day 11 - Night) Final days!
Post by: Doll.S CUBE on June 03, 2011, 11:34:02 PM
My, that's an intimidating presence in the library.....well, if you can handle it, I guess I'll be staying in the kitchen still.....

##Undo the battle preparations, looks like there isn't going to be any battles

##Order maids 1, 3 and 6 to stay and help me undo this setup

##Order maid 7 to attack Pelvis Eresly
Title: Re: Defend the Scarlet Devil Mansion! (Day 11 - Night) Final days!
Post by: Zengar Zombolt on June 04, 2011, 12:50:10 AM
Aaaaa Tatsukete Patchy-samaaaa!!! ><
Attack Pelvis Eresly
Title: Re: Defend the Scarlet Devil Mansion! (Day 11 - Night) Final days!
Post by: Serp on June 04, 2011, 05:03:55 AM
Bah, my Ultimate Mountain Breaker will be plenty to take care of all the goons.  1 Armor is nothing.  Taking care of their king will be a bit tougher, but as long as he's debuffed, you shouldn't have anything to fear, Patchouli.  Might still be smart to take him down quickly to minimize how much damage we take from him, but no need to burn any more spellcards than this.  Now, let's go!

##ULTIMATE MOUNTAIN BREAKER
Title: Re: Defend the Scarlet Devil Mansion! (Day 11 - Night) Final days!
Post by: Shadoweh on June 04, 2011, 05:07:36 AM
Mukyu! Death to Rock then!
##Attack: Pelvis Eresly

And we don't want to leave anywhere empty for any time, who knows when something will rush in.
Title: Re: Defend the Scarlet Devil Mansion! (Day 11 - Night) Final days!
Post by: Helepolis on June 04, 2011, 04:29:08 PM

Time left: 3 hours 00 minutes
Commands
Berzul##idle
YuyukoYakumo##idle
Dolls##idle
Shadoweh##Attack Pelvis
Zengar##Attack Pelvis
Serp##SC: Ultimate mountainbreaker
Fairy Maid 1##Stays
Fairy Maid 3##Stays
Fairy Maid 6##Stays
Fairy Maid 7##Attack
Title: Re: Defend the Scarlet Devil Mansion! (Day 11 - Night) Final days!
Post by: Helepolis on June 04, 2011, 07:51:53 PM

Console Messages
> Patchouli chants magic words
Code: [Select]
[21:32:53] <Helepolis> @dice 1d10
[21:32:54] <Keine-tan> 7
> Patchouli casts magic spells on Pelvis for 5 damage.
> Koakuma slashes at Pelvis for 4 damage.

> Meiling takes stance
Meiling: " Behold! one of my greatest attacks. ULTIMATE MOUNTAIN BREAKER"
> Goons are flexing in surprise.
> Meiling stomps the ground with fierce Qi and starts performing deadly strikes in AoE
> Professional goons 1,2,3,4,5,6,7,8 are brutally struck for 6 damage.
> Professional goons 1,2,3,4,5,6,7,8 KO
> Disco Goons 1,2,3,4 are brutally struck for 7 damage.
> Disco Goons 1,2,3,4 are debuffed, unable to use magic.
> Pelvis is struck 4 damage
> Pelvis tries to resist the attack
Code: [Select]
[21:38:07] <Helepolis> @dice 1d4
[21:38:09] <Keine-tan> 2
> Pelvis fails and is debuffed, unable to use magic.

> Maid 7 flails at Pelvis
Code: [Select]
[21:40:39] <Helepolis> @dice 1d4
[21:40:40] <Keine-tan> 2
> Maid 7 misses

> Disco goon 1,2,3,4 and Pelvis attack (in order)
Code: [Select]
[21:41:40] <Helepolis> @choose Meiling or Patchouli or Koakuma or Maid 7
[21:41:42] <Keine-tan> I choose...Maid 7! ^_^V
[21:41:43] <Helepolis> @choose Meiling or Patchouli or Koakuma or Maid 7
[21:41:44] <Keine-tan> I choose...Meiling! ^_^V
[21:41:44] <Helepolis> @choose Meiling or Patchouli or Koakuma or Maid 7
[21:41:46] <Keine-tan> I choose...Meiling! ^_^V
[21:41:47] <Helepolis> @choose Meiling or Patchouli or Koakuma or Maid 7
[21:41:47] <Keine-tan> I choose...Koakuma! ^_^V
[21:41:50] <Helepolis> @choose Meiling or Patchouli or Koakuma or Maid 7
[21:41:50] <Keine-tan> I choose...Maid 7! ^_^V
> Maid 7 is struck for 2 damage (1dmg transfer)
> Meiling is blocks damage from disco goon 2, nullified
> Meiling is blocks damage from disco goon 3, nullified
> Koakuma is struck for 1 damage (1dmg transfer)
> Maid 7 is struck for 6 damage,
> Maid 7 fainted

> Day 11 ended
> -75 Maid wages (3x25)
> +650 points
> girls generate CHA/faith
> Sakuya +3 faith (3x maid nearby)
> Koakuma, double faith gain
> Flandre +5 HP (kitchen)
> Sakuya +5 HP (kitchen)
> Koakuma +5 HP (ability)
> Patchouli generates +1 SC, select target else sticky

Pelvis: "Argh, these girls giving me a hard time. I think it is time to rock and roll little faster. Move those legs! Reinforcement goons!"
> Professional Goons 9,10,11,12,13 appeared at gates
> Disco Goons 5,6 appeared at gates



Bonus and achievements (for day 12)
- Koa double faith if end of the day present


Current Time: Day 12 - Morning

Map:
(http://www.taihou.nl/sdmdmap.jpg) (http://www.taihou.nl/charsheet.jpg)

SDM Points: 8675
Trophies protected: 8

Players alive:   Berzul (Remilia) , YuyukoYakumo (Flandre),  Dolls (Sakuya), Shadoweh (Patchouli), Zengar (Koakuma),  Serp (Meiling)

Enemies alive:
Disco Goon 1 - 2
Disco Goon 2 - 2
Disco Goon 3 - 2
Disco Goon 4 - 2
Disco Goon 5 - 9
Disco Goon 6 - 9
Professional Goon 9 - 6
Professional Goon 10 - 6
Professional Goon 11 - 6
Professional Goon 12 - 6
Professional Goon 13 - 6
Pelvis Eresly - 14



Messages:
- Pelvis is a vampiric major boss. Regular attacks they deal leech HP. Only 10% of his dmg is converted into live, rounded up or down to nearest.



Deadline: 05 June 21:30 GMT+1. Remilia can confirm
Title: Re: Defend the Scarlet Devil Mansion! (Day 12 - Morning) Final days!
Post by: Helepolis on June 04, 2011, 08:00:46 PM
Mod message because I keep receiving this in PM as a question:

Having 'Power 10'  on an skill or 'Attack 10', doesn't mean you deal '10 damage' to the enemy. Nor the armour of the enemy is 100% subtracted from this (i.e power - enemy arm = dmg) . My Excel sheet tracks damage and calculations and it is always naturally reduced. So please stop pointing out why the enemy didn't die from certain attacks even if they have 0 armour because there is no 100% damage, there is always a small reduction present which goes both for the girls, maids and enemies.

Hope that clears up.

Title: Re: Defend the Scarlet Devil Mansion! (Day 12 - Morning) Final days!
Post by: Berzul on June 04, 2011, 09:22:13 PM
##Purchase a Fairy maid
Title: Re: Defend the Scarlet Devil Mansion! (Day 12 - Morning) Final days!
Post by: Zengar Zombolt on June 04, 2011, 09:33:42 PM
Sla- er Attack: Pelvis
He's still more dangerous than the goons, so.
Title: Re: Defend the Scarlet Devil Mansion! (Day 12 - Morning) Final days!
Post by: Doll.S CUBE on June 05, 2011, 12:48:37 AM
Urg, another one lost....I be hiring another one I guess....

##Purchase fairy maid

##Order maids 1, 3 and 6 to stay

And of course I'll be staying in the kitchen just in case like usual....

Title: Re: Defend the Scarlet Devil Mansion! (Day 12 - Morning) Final days!
Post by: Berzul on June 05, 2011, 01:06:12 AM
Oh Yea I would ask Flan to move to the living room for double AoE (Why since it does 5 damage, don't believe me, see previous attacks...), if they want to move to the living room first...

Also if they move, we will move as well...
Title: Re: Defend the Scarlet Devil Mansion! (Day 12 - Morning) Final days!
Post by: Shadoweh on June 05, 2011, 01:18:49 AM
Snicker, I remembered they wouldn't die, at least they wanted Meiling..
##GiveSC: Meiling
##Fire Sign: ROYAL FLARE
Title: Re: Defend the Scarlet Devil Mansion! (Day 12 - Morning) Final days!
Post by: Serp on June 05, 2011, 04:08:02 AM
Alright, I'd better save something for the final boss.  Keeping it to normal attacks and soaking up damage for now.

##Attack Pelvis
Title: Re: Defend the Scarlet Devil Mansion! (Day 12 - Morning) Final days!
Post by: Yuyuko Yakumo on June 05, 2011, 02:28:32 PM
I was thinking it'd be better to move to left gardens instead, since they always seem to head to the gardens first. If anyone else agrees, I'll move there instead.

##Move Living Room
Title: Re: Defend the Scarlet Devil Mansion! (Day 12 - Morning) Final days!
Post by: Helepolis on June 05, 2011, 04:14:11 PM

Time left: 3 hours 15 minutes
Commands
Berzul##Purchase FairyMaid 8
YuyukoYakumo##Move LivingRoom
Dolls##Purchase FairyMaid 9
Shadoweh##Skill RoyalFlare + Give SC Meiling
Zengar##Attack Pelvis
Serp##Attack Pelvis
Fairy Maid 1##Stay
Fairy Maid 3##Stay
Fairy Maid 6##Stay
Title: Re: Defend the Scarlet Devil Mansion! (Day 12 - Morning) Final days!
Post by: Berzul on June 05, 2011, 05:22:51 PM
##Confirm
Title: Re: Defend the Scarlet Devil Mansion! (Day 12 - Morning) Final days!
Post by: Helepolis on June 05, 2011, 08:46:19 PM
Real life == delay in updates


Console Messages
> Remilia purchases FairyMaid 8 (-200 points)
> Flandre moves Living Room
> Sakuya purchases FairyMaid 9 (-200 points)
> Patchouli gives SC to Meiling (-1 +1)
> Patchouli uses Royal Flare! (-1 SC)
> Patchouli's eternal royal flames incinerate the area dealing fiery fire damage.
> Disco Goon 1,2,3,4's haircuts are burned for 5 damage.
> Disco Goon 1,2,3,4 K.O
> Pelvis' hair is burned for 2 damage.
> Koakuma slashes at Pelvis for 4 damage.
> Meiling attacks Pelvis (75%)
Code: [Select]
[22:35:02] <Remilia-Scarlet> @dice 1d4
[22:35:05] <Keine-tan> 3
> Meiling kicks Pelvis for 2 damage

> Professional Goon 9,10,11,12,13 move Left Garden
> Disco Goon 5,6 move Left Garden
> Pelvis brainstorms...
Code: [Select]
[22:37:07] <Remilia-Scarlet> @choose Flee or Fight
[22:37:08] <Keine-tan> I choose...Fight! ^_^V
> Pelvis attacks
Code: [Select]
[22:37:20] <Remilia-Scarlet> @dice 1d3
[22:37:22] <Keine-tan> 3
> Pelvis uses a skill
Code: [Select]
[22:40:01] <Remilia-Scarlet> @dice 1d3
[22:40:03] <Keine-tan> 2
> Pelvis used 'Glitter and Glamour' skill! AoE Debuff!
> Patchouli is unable to use skills next turn and is blinded (1d6 if regular attack)
> Koakuma was unaffected
> Meiling is unable to use skills next turn and is blinded (1d6 if regular attack)



Bonus and achievements (for day 12)
- Koa double faith if end of the day present


Current Time: Day 12 - Noon

Map:
(http://www.taihou.nl/sdmdmap.jpg) (http://www.taihou.nl/charsheet.jpg)

SDM Points: 8275
Trophies protected: 8

Players alive:   Berzul (Remilia) , YuyukoYakumo (Flandre),  Dolls (Sakuya), Shadoweh (Patchouli), Zengar (Koakuma),  Serp (Meiling)

Enemies alive:
Disco Goon 5 - 9
Disco Goon 6 - 9
Professional Goon 9 - 6
Professional Goon 10 - 6
Professional Goon 11 - 6
Professional Goon 12 - 6
Professional Goon 13 - 6
Pelvis Eresly - 6



Messages:
- Pelvis is a vampiric major boss. Regular attacks they deal leech HP. Only 10% of his dmg is converted into live, rounded up or down to nearest.



Deadline: 06 June 21:30 GMT+1. Remilia can confirm
Title: Re: Defend the Scarlet Devil Mansion! (Day 12 - Noon) Final days!
Post by: Shadoweh on June 05, 2011, 09:27:24 PM
AAAAAH HE IS STIL ALIIIIIVE GET OUT GET OUT!
##Attack: Pelvis!
Title: Re: Defend the Scarlet Devil Mansion! (Day 12 - Noon) Final days!
Post by: Zengar Zombolt on June 05, 2011, 09:40:38 PM
##Attack Pelvis
JUSDIE!
Title: Re: Defend the Scarlet Devil Mansion! (Day 12 - Noon) Final days!
Post by: Doll.S CUBE on June 06, 2011, 12:47:16 AM
Hele, I think you need to fix your map :V

Anyway, still got nothing to do so I guess I'll be staying.

##Stay in the kitchen and sigh

##Order maids 1, 3, 6 and 9 to stay where they are

Also, not sure what to do with Maid 8 so I'll leave it for you all to decide but meeanwhile...

##Order maid 8 to stay and entertain Milady and Flandre[/b[

Title: Re: Defend the Scarlet Devil Mansion! (Day 12 - Noon) Final days!
Post by: Berzul on June 06, 2011, 12:51:12 AM
ok thank you, since living room is not being attacked or anything, thus I will move to the kitchen.

##Move kitchen
Title: Re: Defend the Scarlet Devil Mansion! (Day 12 - Noon) Final days!
Post by: Serp on June 06, 2011, 03:56:18 PM
Might be best for you to fall back into the living room, Patchouli.  In your weakened state, a moderately powerful attack from Pelvis could take you out.  You could get to the kitchen by tonight to refill your health.

I don't have much of a chance of dealing any damage to him like this, but at this point I'm pretty much just holding the room and soaking up damage.

##Attack Pelvis
Title: Re: Defend the Scarlet Devil Mansion! (Day 12 - Noon) Final days!
Post by: Shadoweh on June 06, 2011, 04:05:12 PM
Mmm, I don't think that's the case.. we definitely can't kill him if we're all not here. If I'm going to the living room Remilia should come to the library to finish this clown off.
Title: Re: Defend the Scarlet Devil Mansion! (Day 12 - Noon) Final days!
Post by: Berzul on June 06, 2011, 04:08:06 PM
Mmm, I don't think that's the case.. we definitely can't kill him if we're all not here. If I'm going to the living room Remilia should come to the library to finish this clown off.
> Meiling kicks Pelvis for 2 damage
> Koakuma slashes at Pelvis for 4 damage.
Pelvis Eresly - 6

I don't know really.. but it's true you wont be able to die next turn.. unless you all miss, and he uses a very powerful skill....
Title: Re: Defend the Scarlet Devil Mansion! (Day 12 - Noon) Final days!
Post by: Shadoweh on June 06, 2011, 04:21:46 PM
Meiling is kind of blinded, so she has a huge chance of missing, same with Patchy. We don't know if he has a strong hitting skill or not.
Title: Re: Defend the Scarlet Devil Mansion! (Day 12 - Noon) Final days!
Post by: Berzul on June 06, 2011, 04:26:42 PM
Meiling is kind of blinded, so she has a huge chance of missing, same with Patchy. We don't know if he has a strong hitting skill or not.

Did you ask Hele what does blind do?.... I mean is it 1 of 6 chance to hit or miss?
Title: Re: Defend the Scarlet Devil Mansion! (Day 12 - Noon) Final days!
Post by: Helepolis on June 06, 2011, 06:45:48 PM
Missplaced Flandre on map has been noted.

Blind simply drops your chance to hit to 1/6th. normally Patchy has 90% in the library and meiling has 75%. They both suffer from Pelvis' amazing glamour and will dice 1d6 when they attack. They need to roll a 6 to strike successfully. It is like that one board game we dutchies know, dice 6 to get out.
Title: Re: Defend the Scarlet Devil Mansion! (Day 12 - Noon) Final days!
Post by: Serp on June 06, 2011, 06:58:30 PM
Yeah, so it's unlikely that we'll kill him, and Patchy being here won't raise that chance much at all, but will still expose her to any dangerous attacks Pelvis might have.  It's a lot of risk for not much reward.  Even if Remilia doesn't come in to back us up, I'm tough enough to stay here and soak up attacks awhile longer.

/me changes her job description from "Gate Guard" to "Library Guard."
Title: Re: Defend the Scarlet Devil Mansion! (Day 12 - Noon) Final days!
Post by: Helepolis on June 06, 2011, 07:47:26 PM

Console Messages
> Remilia moves to Kitchen

> Patchouli can hardly see and tries to aim her magic at Pelvis (1d6)
Code: [Select]
[21:30:56] <Helepolis> @dice 1d6
[21:30:58] <Keine-tan> 5
> Patchouli's magic attack missfire into random bookshelves and furniture.
Patchouli: "GODMUKYU!"

> Koakuma strikes Pelvis for 4 damage.

> Meiling can hardly see and tries to aim her strike at Pelvis (1d6)
Code: [Select]
[21:30:59] <Helepolis> @dice 1d6
[21:31:00] <Keine-tan> 5
Meiling: "HIYAAAAAAAAA" <flying kick>
> Meiling flying kicks into a random bookshelf and damages it.
Patchouli: "Meiling, when my eye sight returns, you are dead along with this rock and roll bastard."
Meiling: "Whaaaa! Lady Patchouli! That is unfair!"
> Patchouli random flails around her, trying punch something.
Koakuma: "Calm down Lady Patchouli! Pelvis is making his attack.

> Professional Goon 9,10,11,12,13 move Library
> Disco Goon 5,6 move Library
Koakuma: "! More Goons Lady Patchouli, Miss Meiling!"

> Pelvis attacks
Code: [Select]
[21:38:12] <Helepolis> @dice 1d3
[21:38:14] <Keine-tan> 1
> Pelvis turns his guitar into a deadly weapon
Code: [Select]
[21:39:05] <Helepolis> @choose Tactical strike or Brute force
[21:39:06] <Keine-tan> I choose...Brute force! ^_^V
> Pelvis decides to simply attack with brute force.
Code: [Select]
[21:39:16] <Helepolis> @choose Patchouli or Koakuma or Meiling
[21:39:17] <Keine-tan> I choose...Patchouli! ^_^V
> Pelvis slams his guitar into Patchouli for 6 damage. (2 dmg transferred)
> Pelvis heals 1 HP from his attack. (vampiric ability)
> warning, Patchouli's HP has dropped critical
Koakuma: "Lady Patchouli!"
> Patchouli coughs and tries to recover.
Meiling: ".... !!! You bastard !!!"

> Patchouli and Meiling are no longer blinded or silenced. Able to use magic and regular %chance again.



Bonus and achievements (for day 12)
- Koa double faith if end of the day present


Current Time: Day 12 - Night

Map:
(http://www.taihou.nl/sdmdmap.jpg) (http://www.taihou.nl/charsheet.jpg)

SDM Points: 8275
Trophies protected: 8

Players alive:   Berzul (Remilia) , YuyukoYakumo (Flandre),  Dolls (Sakuya), Shadoweh (Patchouli), Zengar (Koakuma),  Serp (Meiling)

Enemies alive:
Disco Goon 5 - 9
Disco Goon 6 - 9
Professional Goon 9 - 6
Professional Goon 10 - 6
Professional Goon 11 - 6
Professional Goon 12 - 6
Professional Goon 13 - 6
Pelvis Eresly - 3



Messages:
- Pelvis is a vampiric major boss. Regular attacks they deal leech HP. Only 10% of his dmg is converted into live, rounded up or down to nearest.



Deadline: 07 June 21:30 GMT+1. Remilia can confirm
Title: Re: Defend the Scarlet Devil Mansion! (Day 12 - Noon) Final days!
Post by: Zengar Zombolt on June 06, 2011, 07:50:06 PM
Patchy-sama!!!
Caring Librarian: Patchouli
Just focus on AoEing everyone!
Title: Re: Defend the Scarlet Devil Mansion! (Day 12 - Night) Final days!
Post by: Serp on June 06, 2011, 08:00:35 PM
Whew, that was dangerous.  But on the bright side, it means we're in the perfect position to counterattack.  Alright, no more holding back.  Let's hit 'em with everything we've got and end the battle now!

##Ultimate Mountain Breaker
Title: Re: Defend the Scarlet Devil Mansion! (Day 12 - Night) Final days!
Post by: Yuyuko Yakumo on June 06, 2011, 08:14:52 PM
Yep, pretty much all AoE attacks will finish this off. And then it'll be time for the final boss!

Also something to note, we have plenty of money so it will help a lot next turn.
Title: Re: Defend the Scarlet Devil Mansion! (Day 12 - Night) Final days!
Post by: Berzul on June 06, 2011, 09:13:21 PM
I will wait where I am for... healing, and... yea... you guys should just use somekind of AoE really.. but honestly, I think you will be fine using 2x7, since it did 2 damage previously...
Title: Re: Defend the Scarlet Devil Mansion! (Day 12 - Night) Final days!
Post by: Serp on June 06, 2011, 10:23:03 PM
Keep in mind that we've got to clear out the goons as well as Pelvis.  I guess there's not so much worry of Patchouli going down, with Koakuma's healing, but that means that Koakuma's going to be weak instead until she heals.
Title: Re: Defend the Scarlet Devil Mansion! (Day 12 - Night) Final days!
Post by: Shadoweh on June 06, 2011, 10:40:04 PM
Aaaaaaaa I forgot to move Patchy before leaving, mukyu >.<
Nooooo not my Super Marisa World Strategy Guide! ;_; AAAAAAHHHHH!
##Fire Sign: Royal Flare >:( BURRRRRN!
##Give SC: Meiling

Also we might never let Meiling leave the library again >.> Cirno can watch the gate, she can't do any worse.
Title: Re: Defend the Scarlet Devil Mansion! (Day 12 - Night) Final days!
Post by: Doll.S CUBE on June 07, 2011, 06:15:33 AM
Guess I'll just be repeating this....

##Stay in the kitchen and sigh

##Order maids 1, 3, 6 and 9 to stay where they are

##Order maid 8 to stay
Title: Re: Defend the Scarlet Devil Mansion! (Day 12 - Night) Final days!
Post by: Berzul on June 07, 2011, 07:58:45 PM
Ok..

My summary:

Meiling and Patchi both use spellcards, Koakuma heals Patchi,

Rest stays in place.

##Confirm
Title: Re: Defend the Scarlet Devil Mansion! (Day 12 - Night) Final days!
Post by: Helepolis on June 07, 2011, 08:28:00 PM

Console Messages
> Patchouli uses Royal Flare!
Patchouli: "Just disappear and turn into ashes, goons."
> Patchouli incinerates the area dealing fire damage to all enemies.
> Disco Goon 5, 6 are burned for 5 damage.
> Professional Goons 9,10,11,12,13 are burned for 4 damage.
> Pelvis is set on fire for 2 damage.

Koakuma: "Lady Patchouli!"
> Koakuma uses skill: Caring Librarian and Heals Patchouli (+10 HP , -10 HP)

Meiling: "I won't forgive you for dangering the citizens of this mansion!"
Pelvis: "!"
> Goons are flexing in panic.
> Disco goons stopped dancing and smiling.
> Meiling stomps the ground with exploding Qi force
> Disco Goon 5,  6 are crippled for 7 damage.
> Disco Goon 5, 6 KO.
> Professional Goon 9,10,11,12,13 are crippled for 6 damage.
> Professional Goon 9,10,11,12,13 KO.
> Pelvis is bone fractured for 4 damage.
> Pelvis Eresley KO
> DESTROYED
> Pelvis Eresley and Goons successfully destroyed! +250 points

> Day 12 ended
> -125 Maid wages (5x25)
> +650 points
> Girls generate +CHA/faith
> Koakuma double faith generated (library)
> Sakuya +4 faith generated (maid bonus)
> Patchouli generated +1 SC, select target else sticky.
> Remilia +5 HP (kitchen)
> Koakuma +5 HP (ability)

> Warning Warning Warning, Boss detected (Boss)
(http://i55.tinypic.com/i5yip1.jpg)Jasbior Singhson
HP 17
attack 9
armour 4
Des: The fina-- Wait, what is this guy doing on stage?!.

Remilia: "Wait... this is the final boss?"
Flandre: "Sister, is he a vampire? He has funny teeth and eyes."
Sakuya: "Well, so much for my grand battle. I have to sit here and baby sit these useless fairies.
< A plate got dropped >
> Fairy maids are rushing to clean it up but breaking more stuff in the process.
Sakuya: "Sigh*"
Patchouli: "I- I don't trust this. He is all alone. Where are his minions?"
Koakuma: "I think we overestimated our enemy, Lady Patchouli. They probably ran out of goons to sent.
Meiling: "Are you allright Lady Patchouli?"
Patchouli: "Yes thanks to Koakuma"
Remilia: "Hey Patchi, don't die on me now. Else I need to give the library to that black and white witch.
Patchouli: "MUK--- NEVER!"
Flandre: "Marisa will run the library? Yay!"
Patchouli: "B-be quiet you two! I 'll expose you to the sun!"

< in the mean while at the gates >

Singson: "GORRI MARRRRRRRRRRRRRRRRRR"

> Day 13, commence.



Bonus and achievements (for day 13)
- Koa double faith if end of the day present


Current Time: Day 13 - Morning

Map:
(http://www.taihou.nl/sdmdmap.jpg) (http://www.taihou.nl/charsheet.jpg)

SDM Points: 9050
Trophies protected: 8

Players alive:   Berzul (Remilia) , YuyukoYakumo (Flandre),  Dolls (Sakuya), Shadoweh (Patchouli), Zengar (Koakuma),  Serp (Meiling)

Enemies alive:
Singhson - 17



Messages:
- Singhson is a zombie attribute. Has a resistant body: Cannot be slowed, immobilized or crippled (i.e attacks/spells disabling physical movement)
- Singhson will heal +5 HP at night and during the night attack will rise by +2 and armour by +1



Deadline: 08 June 21:30 GMT+1. Remilia can confirm
Title: Re: Defend the Scarlet Devil Mansion! (Day 13 - Morning) Final days!
Post by: Berzul on June 07, 2011, 08:44:21 PM
Ok.. there is one chance to kill this guy, We might just try to buy some stuff, while moving both to the garden and flan to the gate, Leaving Meiling (and maybe Patchi) in the living room honestly. Rest would move out and kill this guy on second turn. The idea is to quickly dispose of him, other than if he summons minions next turn, we would use Marisa, and a spellcard to finish him off, and that might be just enough.... Or we also could buy Alice for an double attack.

##Move to the left garden
Title: Re: Defend the Scarlet Devil Mansion! (Day 13 - Morning) Final days!
Post by: Shadoweh on June 07, 2011, 08:48:39 PM
<WMShadoweh> Hele, is there going to be a day 14 even if we don't kill the boss?
<@Helepolis> The game lasts until day 15
<@Helepolis> day 15 morning = the end
<@Helepolis> or in other words, day 14 night it has to be decided.

It looks like we've got two days to kill this sucker! How do we want to do this? I see no reason Meiling shouldn't BURST with Qi. We're going to want to think about purchases, but I think today would be best spent getting into position with maids and us advancing (We can't wait for him to come to us, we'll lose) We also want to think about if Sakuya should extend Day 13 or Day 14. I think we should wait, but..

Hele, what does the 'causes all fairy maids to become useless' in Attack Marisa mean?
Title: Re: Defend the Scarlet Devil Mansion! (Day 13 - Morning) Final days!
Post by: Yuyuko Yakumo on June 07, 2011, 11:12:31 PM
This is a final boss? Sounds like there's some sort of gimmick to me...

If it is, I say we work on cornering him right now. I'll move to the gate and Sakuya can move to the living room. The rest can go to the living room or left garden. If he decides to flee to the right garden, then he'll make for an easy kill the next turn.

##Move Gate
Title: Re: Defend the Scarlet Devil Mansion! (Day 13 - Morning) Final days!
Post by: Serp on June 07, 2011, 11:33:16 PM
Alright!  Koakuma, give my health one more boost and then hang back here safe in the library.  I'll go into full attack mode and do battle with this guy if Flandre hasn't taken care of him by the time I'm done buffing up.  First off:

##Dragon Stance

I'll move into the garden next turn, and then use Qi Burst after that.
Title: Re: Defend the Scarlet Devil Mansion! (Day 13 - Morning) Final days!
Post by: Zengar Zombolt on June 08, 2011, 12:21:24 AM
O-Okay!
##Caring Librarian: Meiling
Title: Re: Defend the Scarlet Devil Mansion! (Day 13 - Morning) Final days!
Post by: Doll.S CUBE on June 08, 2011, 04:09:35 AM
Well, I'm not going to be cooped up in the kitchen for this, let's us do battle maids!

##Move to the living room

##Order maids 1, 3, 6 and 9 to the living room

##Order maid 8 to the kitchen
Title: Re: Defend the Scarlet Devil Mansion! (Day 13 - Morning) Final days!
Post by: Helepolis on June 08, 2011, 06:59:53 AM
Hele, what does the 'causes all fairy maids to become useless' in Attack Marisa mean?
Turning there chance to strike to 0% chance. If there were orders given for the maids to attack, and a Marisa was purchased, the maids will sure miss no matter what. (even if Sakuya used her ability to grant 100% chance)
Title: Re: Defend the Scarlet Devil Mansion! (Day 13 - Morning) Final days!
Post by: Shadoweh on June 08, 2011, 07:46:58 AM
Cool. DollS, since we're leaving Koa in the Library, I think you should spread the fairy maids evenly between the kitchen and living room. It might be better to have you and Remilia buy one more maid now, so we can leave two weaker ones with Koa. Don't worry, Sakuya will definitely get her chance to shine. Our best plan right now, I think, will be for us to rush him personally and leave the maids and Koa to distract goons, sending an Attack Marisa to clear the mansion if everywhere gets swarmed. Patchy can either help with the charge or stay in the house in case of swarm, her Philosopher Stone is good either way. Koa definitely stays in the Library.

Short form, DollS and Berzul should buy maids, Koa cares and stays put, Patchy's going to living room for now, then everyone but Koa and Patchy bum rushes Zombone.

##Give SC: Meiling
##Move to Living Room
Title: Re: Defend the Scarlet Devil Mansion! (Day 13 - Morning) Final days!
Post by: Doll.S CUBE on June 08, 2011, 10:33:56 AM
Hmm, guess I'll cancel my move order and but a maid I guess...

##Cancel move

##Purchase fairy maid

##Order maid 8 to move to the library instead
Title: Re: Defend the Scarlet Devil Mansion! (Day 13 - Morning) Final days!
Post by: Berzul on June 08, 2011, 02:06:04 PM
Sakuya, I would rather have at least you in the left gardens... since we already have people in the living room...
Title: Re: Defend the Scarlet Devil Mansion! (Day 13 - Morning) Final days!
Post by: Shadoweh on June 08, 2011, 02:07:32 PM
Flandre is engaging the boss directly. He isn't going to move. We don't need anyone in the garden, and she can move about after morning, the only time we can buy maids. I still think it would be optimal for you to buy a maid as well.
Title: Re: Defend the Scarlet Devil Mansion! (Day 13 - Morning) Final days!
Post by: Berzul on June 08, 2011, 02:15:05 PM
The boss moves to left gardens, and... we can't do thing to him, next turn... so it's probably smart to have at least them covered, since we can ion that way cover not only more ground, but kill the boss on the next turn, instead of waiting for the night, when he surely will do something...
Title: Re: Defend the Scarlet Devil Mansion! (Day 13 - Morning) Final days!
Post by: Shadoweh on June 08, 2011, 02:19:14 PM
He's not moving to the left gardens. Helepolis clarified already that if there's a Touhou in the room the enemy will engage them instead of moving. Flandre is moving to the gate. So the boss is staying at the gate. I'm not sure why you think otherwise. He's not going to die before night no matter how we move. We'll have an entire extended day after that to deal with him and anything he spawns. I suspect he's going to either get another boss as a reinforcement or transform when he dies.
Title: Re: Defend the Scarlet Devil Mansion! (Day 13 - Morning) Final days!
Post by: Berzul on June 08, 2011, 02:40:39 PM
Might be the case of dying, but also we can manage in killing with shopping. And I am quite on the side that killing him now it's better than waiting... The only reason I want Sakuya, is that we would use less money then... and we can always move back next turn, and we have covered the living room too...
Title: Re: Defend the Scarlet Devil Mansion! (Day 13 - Morning) Final days!
Post by: Shadoweh on June 08, 2011, 02:46:01 PM
I'm not sure what you're talking about here. We can't kill him before nightfall with or without shopping. These are not things that are going to happen. Sakuya has to buy the maid now in the morning, she can move in the noon. It would be preferable for you to do the same, but if not then just go backup Flandre. We aren't waiting around, we're prepping the house so more of us are free to go forward.
Title: Re: Defend the Scarlet Devil Mansion! (Day 13 - Morning) Final days!
Post by: Berzul on June 08, 2011, 02:57:02 PM
Well Sakuya not really has to buy a fairy maid.... I don't know but all the bosses almost... went to the left garden just that they can move either to library or kitchen, which makes us split, and unable to predict where they will move next. Why not purchasing wont work on him? Well first 15 Attack Marisa/rare sword is 10 attack, and Alice is double attack. Solely that even combined should do the damage necessary to finish the boss. Just that there wasn't really mentioned that you are unable to buy items, or are they in effect this or next turn..?

Also the whole point of rushing it is to even TRYING it before the night, even if we overdo it...
Title: Re: Defend the Scarlet Devil Mansion! (Day 13 - Morning) Final days!
Post by: Shadoweh on June 08, 2011, 03:02:12 PM
THE BOSS IS NOT MOVING. HE IS GOING TO STAY AT THE GATE.
Their movement is wherever Helepolis or Keine wants them to go anyways. He'd probably go to the right or living room just to spite us. We aren't going to buy Marisa just to attack the boss, and the sword has to be bought, then used. So that would still get us to night with him alive. The items are clear about when they go into effect. The point of rushing him is we need to kill all the enemies by the end of Day 14.
Title: Re: Defend the Scarlet Devil Mansion! (Day 13 - Morning) Final days!
Post by: Berzul on June 08, 2011, 03:10:54 PM
And they are not clear that you can buy them for others, just like fairy maids...

And the boss did not said he is not moving... in fact he moves if he pleases so.... there is a huge chance that he will move no matter what we do....
"- Major Bosses are same like regular Bosses. They cannot be insta-killed. However, they are extremely dangerous and are very intelligent
- Major Bosses can decide to regular attack or pick out the weakest/strongest targets with a random chance."

It does not say that they will attack a person if they move towards them, it also might the just the luck of us that he will move towards us, instead of away of us, and when we actually move to the left gardens, it would have even more chance to work...
Title: Re: Defend the Scarlet Devil Mansion! (Day 13 - Morning) Final days!
Post by: Shadoweh on June 08, 2011, 03:14:33 PM
<WMShadoweh> Hele, you clarified earlier that enemies will engage anyone in the room with them instead of moving, is this still correct?
<@Helepolis> If an enemy runs into a girl or maid, it will assault it.
<@Helepolis> Exclusion of Major bosses which can decide to flee. (as seen with Pelvis)
<@Helepolis> But that is because they are more 'intelligent'
<WMShadoweh> So if say, Flandre moves to the Gate, the boss will attack her instead of moving?
<@Helepolis> it will attack indeed the target ,as Flan's turn comes before bosses

So yes. The boss is not moving.
Title: Re: Defend the Scarlet Devil Mansion! (Day 13 - Morning) Final days!
Post by: Berzul on June 08, 2011, 03:19:01 PM
That's kinda cheating, since we should not know what the enemy is going to do next, even that it is... kinda fishy towards that if he's really gonna do it?... but ok if you says so...

##Cancel
##Move to the living room

Also still there is the question if we can buy stuff for someone else?
Title: Re: Defend the Scarlet Devil Mansion! (Day 13 - Morning) Final days!
Post by: Shadoweh on June 08, 2011, 03:23:41 PM
It's not cheating. He clarified this earlier in the thread. I don't think he's clarified if you can buy something for someone else, though I suspect not.
Title: Re: Defend the Scarlet Devil Mansion! (Day 13 - Morning) Final days!
Post by: Helepolis on June 08, 2011, 06:46:55 PM
I believe Shadoweh wants to tactically exploit the AI of the enemy, which is not cheating as you don't alter the game's mechanism. (which is technically not possible in an GM hosted game anyway)


Time left: 0 hours 45 minutes
Commands
Berzul##Move LivingRoom
YuyukoYakumo##Move Gate
Dolls##Purchase Maid 10
Shadoweh##Move LivingRoom + Give SC: Meiling
Zengar##Skill Caring Librarian: Meiling
Serp##Skill Toggle stance 'Dragon Stance'
Fairy Maid 1##Move LivingRoom
Fairy Maid 3##Move LivingRoom
Fairy Maid 6##Move LivingRoom
Fairy Maid 8##Move Library
Fairy Maid 9##Move LivingRoom
Title: Re: Defend the Scarlet Devil Mansion! (Day 13 - Morning) Final days!
Post by: Berzul on June 08, 2011, 06:59:13 PM

Well I will confirm anyway... but on the other note, what's with the items?

##Confirm

 
Title: Re: Defend the Scarlet Devil Mansion! (Day 13 - Morning) Final days!
Post by: Shadoweh on June 08, 2011, 07:06:00 PM
Silly Bots. :D
Oh, and talking with Hele about rushing, the goons need a clear path from the gate to wherever they rush to. We might not have to worry about guarding the mansion much at all beyond token Maid guards and Library-Koa. :D
Title: Re: Defend the Scarlet Devil Mansion! (Day 13 - Morning) Final days!
Post by: Helepolis on June 08, 2011, 07:55:47 PM

Console Messages
> Remilia moves LivingRoom
> Flandre moves Gate
> Sakuya purchases Maid 10 (-200)
> Patchouli moves LivingRoom + gives SC to Meiling (+1 SC -1 SC)
> Koakuma heals Meiling with Caring Librarian  (+10 HP , -10 HP)
> Maid 8 moves LivingRoom

Flandre: "Bring it on freak!"
Singhson: "GIRRY MARRR, I will KIELL YOU--- ?? huh?"
Flandre: "What is wrong, forgot your dancing steps?"
Singhson: "!!!"
< distortion detected at the gates >

Patchouli: "I knew it... he is here."
Rest of the SDM crew: "!"
> Warning Warning Warning, Major boss + goons detected
Jichael: " Hii Hiiiiiiii Ow! (http://www.youtube.com/watch?v=ZEHsIcsjtdI#t=0m37s) "

(http://i56.tinypic.com/2irom7r.jpg)Jichael Mackson (Major Boss)
HP 30
attack 14
armour 5
Des: The king of Pop, the greatest, the master of the moonwalk. And he has nothing to do with the Eientei group. He has returned to do some serious thrilling.
(http://i56.tinypic.com/ofod1x.jpg)Bodyguard Goon
HP 10
attack 9
armour 2
Des: These are professional dancers, bodyguarding the king of pop and they move totally synchronised. They also wear a hat.

Patchouli: "T-this is bad. I have a really bad feeling about this"
Remilia: "FLAN!"
Flandre: "B-big sister, something terrifying is coming behind these jerks."
Jichael: "There is not enough thriller here, just disappear, Singhson you faker."

> Jichael Mackson throws his hat at Singhson who is evaporated as it passes through him.
> Jasbior Singhson, KO

(http://i52.tinypic.com/vevi9e.jpg)

> Warning Warning Warning, Major boss approaching next turn



Bonus and achievements (for day 13)
- Koa double faith if end of the day present


Current Time: Day 13 - noon

Map:
(http://www.taihou.nl/sdmdmap.jpg) (http://www.taihou.nl/charsheet.jpg)

SDM Points: 8850
Trophies protected: 8

Players alive:   Berzul (Remilia) , YuyukoYakumo (Flandre),  Dolls (Sakuya), Shadoweh (Patchouli), Zengar (Koakuma),  Serp (Meiling)

Enemies alive:
Bodyguard Goon 1 - 10
Bodyguard Goon 2 - 10
Bodyguard Goon 3 - 10
Bodyguard Goon 4 - 10
Bodyguard Goon 5 - 10
Jichael Mackson - 30



Messages:




Deadline: 09 June 21:30 GMT+1. Remilia can confirm
Title: Re: Defend the Scarlet Devil Mansion! (Day 13 - Noon) Final days!
Post by: Shadoweh on June 08, 2011, 08:10:30 PM
Oh.
Oh we're dead.
Title: Re: Defend the Scarlet Devil Mansion! (Day 13 - Noon) Final days!
Post by: Yuyuko Yakumo on June 08, 2011, 08:25:53 PM
 :ohdear:

Time to take a stand.

##SC Scarlet Bats
Title: Re: Defend the Scarlet Devil Mansion! (Day 13 - Noon) Final days!
Post by: Shadoweh on June 08, 2011, 08:28:16 PM
No no no, stay there!
You're going to get backup. You can Kyuu the hell out of that boss and two of his goon buddies.
Title: Re: Defend the Scarlet Devil Mansion! (Day 13 - Noon) Final days!
Post by: Zengar Zombolt on June 08, 2011, 08:30:21 PM
Fucking hell it's all over.
Title: Re: Defend the Scarlet Devil Mansion! (Day 13 - Noon) Final days!
Post by: Yuyuko Yakumo on June 08, 2011, 08:32:01 PM
Oh joy, what am I thinking? :V

##Cancel

##Skill The Eye on JM, BG1, BG2

It was nice knowing you all.
Title: Re: Defend the Scarlet Devil Mansion! (Day 13 - Noon) Final days!
Post by: Shadoweh on June 08, 2011, 08:33:13 PM
Yeah that's more like it. :D I'm trying to figure out if Scarlet Bats or Four of a Kind is a better play. I was stupid, we have a message that ANOTHER boss is coming. We should save KYUU for him to appear so Flandre can smash them both.
@Helepolis Four of a Kind lasts for a turn, does Flandre specify an attack target during that turn as well? The clones do damage so I assume they attack somehow..
Title: Re: Defend the Scarlet Devil Mansion! (Day 13 - Noon) Final days!
Post by: Berzul on June 08, 2011, 08:35:35 PM
Backup.. ok... in the next turn actually... but.. from who really? Maybe Rumia? :P
Title: Re: Defend the Scarlet Devil Mansion! (Day 13 - Noon) Final days!
Post by: Yuyuko Yakumo on June 08, 2011, 08:37:04 PM
^I was kinda thinking that, to save kyuu for the next turn. I'm guessing 4 of a kind will make it that way for the turn after you use it, in this case, Night. Using 4 of a kind now will save me from massive damage, while getting ready to kyuu the next boss (and then dying).

##Cancel (again)

##Skill Four of a Kind

Rumia wouldn't be a bad idea either.
Title: Re: Defend the Scarlet Devil Mansion! (Day 13 - Noon) Final days!
Post by: Shadoweh on June 08, 2011, 08:42:36 PM
Nah, Flandre is pretty hard to kill when she wants to be. Rumia would be a waste. I was thinking her big sister would run in, followed shortly by a Perfect and Elegant Maid! Once Day 14 begins and we ZA WARUDO extend it, I think we should buy some dollies. Because Shang~hai!

Also sorry about making you all indecisive. XD We've got lots of time to think about it and for the rest to chip in. I'm considering whether Patchy and Koa should buy anything seeing as we're just hanging back.. I'm thinking a heal pod for Koa in case of emergency.
Title: Re: Defend the Scarlet Devil Mansion! (Day 13 - Noon) Final days!
Post by: Berzul on June 08, 2011, 08:52:41 PM
Well running in now.. would be not a bad idea, if I actually had something to do after I went in... this being 9 Damage to 3 units, is not the worse things to do..

However since it could also change quickly into something bad, since they are approaching "The next turn" I am really the one that should not die first, and honestly Rumia, because of +3 damage on 4 of the kind...

If the enemy however will not want to move, we should....
Title: Re: Defend the Scarlet Devil Mansion! (Day 13 - Noon) Final days!
Post by: Helepolis on June 08, 2011, 08:56:30 PM
@Helepolis Four of a Kind lasts for a turn, does Flandre specify an attack target during that turn as well? The clones do damage so I assume they attack somehow..
Let's say Flan turns into four of a kind now. The next turn, Yuyuko Yakumo may control four Flandre's and her clones have similar HP, similar armour but 50% of her attack. The map will show 4 flandre's with a number 1,2,3 for her clones and the original Flan having different colour. At the end, Flandre will return back into one Flan.

So to sum up: Cloning allows the control over four Flans, allowing a command for each.
Title: Re: Defend the Scarlet Devil Mansion! (Day 13 - Noon) Final days!
Post by: Shadoweh on June 08, 2011, 09:10:45 PM
You aren't going to die. Flan's clones will make you lots of fake targets. If you're really worried we can send a Fairy Maid behind you. We just need some in the rooms as warm bodies.
Title: Re: Defend the Scarlet Devil Mansion! (Day 13 - Noon) Final days!
Post by: Berzul on June 08, 2011, 09:15:23 PM
I was thinking of sending you actually... why not?
Title: Re: Defend the Scarlet Devil Mansion! (Day 13 - Noon) Final days!
Post by: Yuyuko Yakumo on June 08, 2011, 09:26:50 PM
I was thinking of sending you actually... why not?
I love how that sounds exactly like something Big Sis would say.
Title: Re: Defend the Scarlet Devil Mansion! (Day 13 - Noon) Final days!
Post by: Doll.S CUBE on June 09, 2011, 03:29:44 AM
Uh, you forgot to move the fairy maids Hele....

Anyway, I think I'll be moving to the left garden and I think I'll also be having the maids in pairs, just in case of a rush and that they don't die to quickly....

##Move to the left garden

##Order maid 6 to the library

##Order maid 9 to the kitchen

##Order maids 1, 3, 8 and 10 to stay

Also, can I be the next to get a SC Patchouli? So that after I use my ability I can still use my Spell.
Title: Re: Defend the Scarlet Devil Mansion! (Day 13 - Noon) Final days!
Post by: Yuyuko Yakumo on June 09, 2011, 04:58:56 AM
@Hele, by using Four of a Kind, could all four of them use The Eye next turn? :V
Title: Re: Defend the Scarlet Devil Mansion! (Day 13 - Noon) Final days!
Post by: Serp on June 09, 2011, 06:14:53 AM
Hah, I had a feeling we'd be seeing Jichael Mackson.  Anyway, I'll move closer before popping my ability.

##Move Left Garden
Title: Re: Defend the Scarlet Devil Mansion! (Day 13 - Noon) Final days!
Post by: Shadoweh on June 09, 2011, 07:21:37 AM
Sure DollS, you can has the last spellcard. I don't think we need to worry about a rush. And yeah, the maids should buddy up so they can't get taken out too quickly.
I was thinking of sending you actually... why not?
Because Remilia has twice Patchy's hp? @_@ Why would you want this? I can Undine myself and move Patchy in, so I can Philosopher Stone in the middle of the group for awesome time, but Remilia still needs to get in there too.
Title: Re: Defend the Scarlet Devil Mansion! (Day 13 - Noon) Final days!
Post by: Doll.S CUBE on June 09, 2011, 07:32:25 AM
Not for a rush, just in case the boss moves there.
Title: Re: Defend the Scarlet Devil Mansion! (Day 13 - Noon) Final days!
Post by: Helepolis on June 09, 2011, 07:34:08 AM
@Hele, by using Four of a Kind, could all four of them use The Eye next turn? :V
That is a good question. While I haven't explicitly wrote the details, it is not possible. It would be way OP (like Koa used to be when she inherited HP of a girl as well). Only regular attacks can be executed with the clone or movements.
Title: Re: Defend the Scarlet Devil Mansion! (Day 13 - Noon) Final days!
Post by: Doll.S CUBE on June 09, 2011, 02:11:20 PM
Quote
[00:05] <DollS> [00:03] <TranSience> Oh Hele, you forgot to move the maids in your map [00:04] <TranSience> In Defence of the SDM
[00:05] <Helepolis> I was confused about what you exactly did. You said ##Cancel  but didn't specify what or so. So I just canceled all your commands.
[00:06] <Helepolis> I cannot go and ask everybody what they mean with their commands.
[00:06] <Helepolis> If you are not sticking to the given instructions then I will either ##idle it or ##cancel  :|
[00:06] <DollS> Oh, I was worried about that but when you posted the summary for Burzel to confirm, it said my maids are moving
[00:07] <DollS> So I thought you would still take those commands
[00:07] <Helepolis> I was going to first,  but I re-read it twice and was like: "What is this, I cannot make sense"
[00:08] <Helepolis> 75% uploaded
[00:08] <DollS> Hmm
[00:08] <DollS> Well, guess the maids need to move more

Talking with Hele, it seems I did a mistake, so my move order for the maids then was invalidated. So changing my orders..

##Cancel all orders, including the maids

##Move to the left garden

##Order maids 1, 3 and 6 to move to the living room

##Order maid 8 to move to the library

##Order maids 9 and 10 to stay where they are
Title: Re: Defend the Scarlet Devil Mansion! (Day 13 - Noon) Final days!
Post by: Berzul on June 09, 2011, 04:24:41 PM
Ok since we have.. little time.. Patchi, are you going to follow me if I go, or use a spellcard of sorts?

I am afraid of one thing really, or two happening at the same time... the boss using a ability to root/silence AoE, and having more enemies to deal with next turn... that would be game over there.... unless I would still be able to replay the day, somehow.. since it isn't a skill, or a spell card, it is a supreme ability.. and if I get the confirmation I can use it at any given time.. then it would be fun to see what they will do, no? :P
Title: Re: Defend the Scarlet Devil Mansion! (Day 13 - Noon) Final days!
Post by: Shadoweh on June 09, 2011, 04:29:23 PM
It won't be game over, if anything we can buy a Rumia at the start of Day 15 and spend the last day with the monsters unable to hit us. I will spellcard myself and follow you next turn.
##Water Sign: Princess Undine: Patchouli
Title: Re: Defend the Scarlet Devil Mansion! (Day 13 - Noon) Final days!
Post by: Berzul on June 09, 2011, 04:32:55 PM
It won't be game over, if anything we can buy a Rumia at the start of Day 15 and spend the last day with the monsters unable to hit us. I will spellcard myself and follow you next turn.
##Water Sign: Princess Undine: Patchouli

Yea.. we will be dead at the end of night, if we are unable to fight and move back (Due a skill), not against those guys, but whatever will come at night... You don't know what's comming at the night, neither do I.. so it's a risk/win situation here...

"> Warning Warning Warning, Major boss approaching next turn"

Which means.. something I think.... I can still save Flan is something goes to even worse...
Title: Re: Defend the Scarlet Devil Mansion! (Day 13 - Noon) Final days!
Post by: Helepolis on June 09, 2011, 04:45:38 PM

Time left: 2 hours 45 minutes
Commands
Berzul##Idle
YuyukoYakumo##SC Four of a Kind
Dolls##Move LeftGarden
Shadoweh##SC Princess Undine: Patchouli
Zengar##Idle
Serp##Move LeftGarden
Fairy Maid 1##Move LivingRoom
Fairy Maid 3##Move LivingRoom
Fairy Maid 6##Move LivingRoom
Fairy Maid 8##Move Library
Fairy Maid 9##Stay
Fairy Maid 10##Stay
Title: Re: Defend the Scarlet Devil Mansion! (Day 13 - Noon) Final days!
Post by: Shadoweh on June 09, 2011, 05:15:10 PM
Relax. I have a healing spellcard. Whatever appears at night isn't going to attack us when it shows up. There's a good chance Four of a Kind will stop you from taking damage. If you're really that worried use Scarlet Bats now and move in next turn, you're wasting a turn just sitting here.
Title: Re: Defend the Scarlet Devil Mansion! (Day 13 - Noon) Final days!
Post by: Berzul on June 09, 2011, 05:22:09 PM
Well you two could be debuffed when you move really, and it works only if you are in the same place as me, meaning before you can use it.. it would be 2 attacks of the enemy...

<<Whatever appears at night isn't going to attack us when it shows up.>>

Yes that might be something worth investing really, but I also would like to know if supreme abilities are different from normal skills, or not, in terms of silence...

And.. yes they are.. so...

##Move towards the gate

Title: Re: Defend the Scarlet Devil Mansion! (Day 13 - Noon) Final days!
Post by: Shadoweh on June 09, 2011, 05:29:08 PM
Okay, so just use your Scarlet Bats card that makes you immune to attacks and fly in that way. I think you're being paranoid about nothing, but if you want to be careful that's the way to go. We need heavy forces in there.
Title: Re: Defend the Scarlet Devil Mansion! (Day 13 - Noon) Final days!
Post by: Helepolis on June 09, 2011, 09:12:06 PM

Console Messages
> Remilia moves to Gate
> Flandre splits into Four of a Kind.
> Sakuya moves LeftGarden
> Patchouli casts Princess Undine on her self. (+10 armour)
> Meiling moves LeftGarden
> Maid 1,3,6 moves LivingRoom
> Maid 8 moves Library

> Goon 1,2,3,4,5 attack
Code: [Select]
[23:23:19] <Helepolis> @choose Remilia or Flandre Clone 1 or Flandre Clone 2 or Flandre Clone 3 or Flandre
[23:23:20] <Keine-tan> I choose...Flandre! ^_^V
[23:23:21] <Helepolis> @choose Remilia or Flandre Clone 1 or Flandre Clone 2 or Flandre Clone 3 or Flandre
[23:23:22] <Keine-tan> I choose...Flandre Clone 2! ^_^V
[23:23:23] <Helepolis> @choose Remilia or Flandre Clone 1 or Flandre Clone 2 or Flandre Clone 3 or Flandre
[23:23:23] <Keine-tan> I choose...Flandre Clone 1! ^_^V
[23:23:24] <Helepolis> @choose Remilia or Flandre Clone 1 or Flandre Clone 2 or Flandre Clone 3 or Flandre
[23:23:25] <Keine-tan> I choose...Flandre! ^_^V
[23:23:27] <Helepolis> @choose Remilia or Flandre Clone 1 or Flandre Clone 2 or Flandre Clone 3 or Flandre
[23:23:28] <Keine-tan> I choose...Flandre Clone 1! ^_^V

> Jichael Mackson attacks
Code: [Select]
[22:59:05] <Helepolis> @dice 1d3
[22:59:07] <Keine-tan> 1
[23:25:12] <Helepolis> @choose Remilia or Flandre Clone 1 or Flandre Clone 2 or Flandre Clone 3 or Flandre
[23:25:15] <Keine-tan> I choose...Flandre Clone 3! ^_^V
> Jichael Mackson spins, points his finger at Flandre Clone 3 and fires a laser beam for 9 damage.

> Warning Warning! Major boss detected

(http://i55.tinypic.com/299bgg.jpg)Kyuubey (Major Boss) [Final Boss]
HP 6
attack 16
armour 13
Des: The mastermind behind the disruptions and summoning. He she it (w/e the hell it is) seems to be controlling this siege..

Kyuubey: "Sign a contract with me, and I will end this siege."
Remilia, Flandre, Sakuya, Patchouli, Koakuma, Meiling: "NO, GTFO"

Kyuubey: "... Jichael!"
> Jichael has been imbued with Zombie abilities



Bonus and achievements (for day 13)
- Koa double faith if end of the day present


Current Time: Day 13 - Night

Map:
(http://www.taihou.nl/sdmdmap.jpg) (http://www.taihou.nl/charsheet.jpg)

SDM Points: 8850
Trophies protected: 8

Players alive:   Berzul (Remilia) , YuyukoYakumo (Flandre),  Dolls (Sakuya), Shadoweh (Patchouli), Zengar (Koakuma),  Serp (Meiling)

Allies alive
Flandre clone 1 - 20
Flandre clone 2 - 25
Flandre clone 3 - 21

Enemies alive:
Bodyguard Goon 1 - 10
Bodyguard Goon 2 - 10
Bodyguard Goon 3 - 10
Bodyguard Goon 4 - 10
Bodyguard Goon 5 - 10
Jichael Mackson - 30
Kyuubey - 6



Messages:
- Kyuubey is the final boss. Has the ability to mimick skills (not supreme abilities, Meiling toggle skills and Sakuya's world) of the girls he is facing if he rolls skill usage.
- A fallen goon near Kyuubey has 10% chance to revive with 50% HP (1d10 , needs to roll 1 to revive) (does not count for bosses or major bosses)
- Jichael Mackson has zombie skin. Cannot be slowed, crippled or immobilized.
- Jichael Mackson has rotten breath. Regular attacks can deal additional 25% damage with 1d4 (needs to roll 1 to activate)



Deadline: 10 June 22:30 GMT+1. Remilia can confirm
Title: Re: Defend the Scarlet Devil Mansion! (Day 13 - Night) Final days!
Post by: Helepolis on June 09, 2011, 09:28:40 PM
Fixed error Remilia not moving to Gate (my mistake). I rerolled the select targets only for the Goons + Jichael else it would be too unfair. It became more favourable I am guessing oh well.

Also Pesco wants to request to roll dices for Kyuubey AI behaviour next turns. Only if a majority agrees it will be done, else I will be handling it. Let it know with a ##Yes or ##No  vote please. Thanks.

Also deadline is extended +1 hour due my RL and this mistake, so it is now 22:30!!!!
Title: Re: Defend the Scarlet Devil Mansion! (Day 13 - Night) Final days!
Post by: Shadoweh on June 09, 2011, 09:33:30 PM
##Yes for Pesco

Also ##WTF NO for Kyuubei! It's DtB all over again! DON'T WISH FOR ANYTHING!
Title: Re: Defend the Scarlet Devil Mansion! (Day 13 - Night) Final days!
Post by: Serp on June 09, 2011, 10:32:37 PM
Argh!  Kyuubey!  Get the hell out of my gate!

##Supreme Ability: Qi Burst!

Oh yeah, and let Pesco roll for Kyuubey, what's the worst that could happen?

##Yes
Title: Re: Defend the Scarlet Devil Mansion! (Day 13 - Night) Final days!
Post by: Doll.S CUBE on June 09, 2011, 11:40:01 PM
Sigh, you said it, now something worse will happen....might as well get it over with...

##Vote: Yes to Pesco

##Move to the gate

##Order maids 1, 3, 8, 9 and 10 to stay

##Order maid 6 to move to the library

Title: Re: Defend the Scarlet Devil Mansion! (Day 13 - Night) Final days!
Post by: Yuyuko Yakumo on June 09, 2011, 11:46:46 PM
Oh god, what the heck just happened? At least we got this in the bag.

Big Sis, Gungnir that Kyuubey, defense is ignored. I'll try to attack Mackson.
Flandre: ##Skill The Eye JM BG1 BG2
Flandre 1: ##Attack JM
Flandre 2: ##Attack JM
Flandre 3: ##Attack JM

Oh, and ##Yes to Pesco.

Next turn, we'll aoe the heck out of here!
Title: Re: Defend the Scarlet Devil Mansion! (Day 13 - Night) Final days!
Post by: Berzul on June 10, 2011, 01:07:00 AM
Request Sakuya?s world on Kyuubey, so she can send him to hell.

Other than that...

Well... you might grand wishes, but can you manipulate fate? BUHAHAHAHAHAHAHAHAHA

##Spear the Gungnir:
Kyuubey
Jichael Mackson
Bodyguard Goon 3


I don't know about Pesco.. but ok I would vote ##Yes
Title: Re: Defend the Scarlet Devil Mansion! (Day 13 - Night) Final days!
Post by: Shadoweh on June 10, 2011, 01:27:15 AM
Mukyay! Full on charge!
##Move to Gate
Title: Re: Defend the Scarlet Devil Mansion! (Day 13 - Night) Final days!
Post by: Zengar Zombolt on June 10, 2011, 02:08:01 AM
In my state there's not much to do... I pray for your success!
##Faithful Librarian: Meiling
Title: Re: Defend the Scarlet Devil Mansion! (Day 13 - Night) Final days!
Post by: Berzul on June 10, 2011, 02:10:11 AM
In my state there's not much to do... I pray for your success!
##Faithful Librarian: Meiling

You could move.. towards the kitchen, or buy yourself some Hps...
Title: Re: Defend the Scarlet Devil Mansion! (Day 13 - Night) Final days!
Post by: Shadoweh on June 10, 2011, 02:19:29 AM
I don't see a points problem with buying a Eirin Healing Pod for Koa. Sit back and heal it out, you earned it. :)
Title: Re: Defend the Scarlet Devil Mansion! (Day 13 - Night) Final days!
Post by: Helepolis on June 10, 2011, 05:19:49 PM
Unprecedented serious affair. I cannot manage to be on time back for SDMD updates. It will be updated once I get back home.
Title: Re: Defend the Scarlet Devil Mansion! (Day 13 - Night) Final days!
Post by: Helepolis on June 10, 2011, 10:11:56 PM

Console Messages
> Remilia summons 3 spear the gungnirs and fires at BG 3, Jichael, Kyuubey
> BG3 takes brutal 9 damage.
> Jichael takes brutal 9 damage.
> Kyuubey takes brutal 9 damage.
> Kyuubey K.O

Remilia: "Eh?! surprisingly weak?"

> Flandre uses "The Eye" on Jichael, BG1, BG2 (-5 CHA)
> BG1 is Kyu'd INSTA KILL
> BG2 is Kyu'd INSTA KILL
> Jichael Mackson suffers 50% HP dmg
> Flandre Clone 1 attacks Jichael
> Flandre Clone 2 attacks Jichael
> Flandre Clone 3 attacks Jichael
Code: [Select]
[23:34:38] <Helepolis> @dice 1d4
[23:34:39] <Keine-tan> 3
[23:34:40] <Helepolis> @dice 1d4
[23:34:41] <Keine-tan> 2
[23:34:42] <Helepolis> @dice 1d4
[23:34:42] <Keine-tan> 3
> Flandre Clone 1 strikes Jichael for 1 damage
> Flandre Clone 2 strikes Jichael for 1 damage
> Flandre Clone 3 strikes Jichael for 1 damage

> Sakuya moves to Gates
> Patchouli moves to Gates
> Koakuma uses faithful Librarian to Meiling.
> Meiling focusses power and bursts out her Qi.  +4 armour, +14 attack  100% resistance to negative effects.
> Maid 6 moves to Library

> BodyGuard Goon 3 , 4 ,5 attack
Code: [Select]
[23:42:00] <Helepolis> @choose Remilia or Flandre or Flandre Clone 1 or Flandre Clone 2 or Flandre Clone 3 or Sakuya or Patchouli
[23:42:01] <Keine-tan> I choose...Sakuya! ^_^V
[23:42:02] <Helepolis> @choose Remilia or Flandre or Flandre Clone 1 or Flandre Clone 2 or Flandre Clone 3 or Sakuya or Patchouli
[23:42:03] <Keine-tan> I choose...Patchouli! ^_^V
[23:42:04] <Helepolis> @choose Remilia or Flandre or Flandre Clone 1 or Flandre Clone 2 or Flandre Clone 3 or Sakuya or Patchouli
[23:42:04] <Keine-tan> I choose...Flandre Clone 2! ^_^V
> Body Guard goon 3 strikes Sakuya for 5 damage.
> Body Guard goon 4 strikes Patchouli for 1 damage.
> Body Guard goon 5 strikes Flandre Clone 2 for 5 damage

> Jichael Mackson attacks
Code: [Select]
[23:47:08] <Helepolis> @dice 1d3
[23:47:10] <Keine-tan> 1
[23:47:14] <Helepolis> @choose Intelligence or Brute force
[23:47:15] <Keine-tan> I choose...Intelligence! ^_^V
> Jichael Mackson suddenly strikes at Remilia Scarlet hitting for 6 damage.

> Kyuubey radiates magical sparkly stuff around him
Kyuubey: "C-curses why won't you contract me? Well then I have no choice..."
> Kyuubey casts strange stuff covering the Goons in mist, they disappeared as Kyuubey absorbs the mist...
> BodyGuard Goon 3,4,5 KO.
> ...
> ...
> !

(http://i53.tinypic.com/fl9b3n.jpg)Muscled Kyuubey (Major Boss) [Final Boss]
HP 32
attack 16
armour 13
Des: Kyuubey seems to have offered the wrong contracts to the wrong people. It became mad.

Muscled Kyuubey (think of a deep messed up voice): "I will finish you ALL"
Code: [Select]
[23:56:38] <Pesco> [23:56:33] <Pesco> @dice 1d3
[23:56:38] <Pesco> [23:56:34] <Keine-tan> 3
> Muscled Kyuubey uses a skill
Code: [Select]
[23:57:11] <Pesco> [23:57:06] <Pesco> @dice 1d3
[23:57:11] <Pesco> [23:57:08] <Keine-tan> 1
> Muscled Kyuubey uses Barbell 4000kg round smash - AoE Power 12.
> Remilia is struck for 8 damage
> Flandre is struck for 7 damage
> Flandre Clone 1 is struck for 7 damage
> Flandre Clone 2 is struck for 7 damage
> Flandre Clone 3  is struck for 7 damage
> Sakuya is struck for 7 damage
> Patchouli is struck for 3 damage

> Day 13 ended
> Flandre Clones disappeared.
> Patchouli's Princess Undine faded
> -150 maid wages(6x25)
> +650 points
> Girls generate CHA/faith
> Koakuma double faith generated
> Patchouli generates +1 SC, select target
> Koakuma heals +5 HP




Bonus and achievements (for day 13)
- Koa double faith if end of the day present


Current Time: Day 14 - Morning

Map:
(http://www.taihou.nl/sdmdmap.jpg) (http://www.taihou.nl/charsheet.jpg)

SDM Points: 9350
Trophies protected: 8

Players alive:   Berzul (Remilia) , YuyukoYakumo (Flandre),  Dolls (Sakuya), Shadoweh (Patchouli), Zengar (Koakuma),  Serp (Meiling)

Enemies alive:
Jichael Mackson - 7
Muscled Kyuubey - 32



Messages:
- Muscled Kyuubey has no special abilities anymore, it lost all magicalness to increase his body and strenght.
- Jichael Mackson has zombie skin. Cannot be slowed, crippled or immobilized.
- Jichael Mackson has rotten breath. Regular attacks can deal additional 25% damage with 1d4 (needs to roll 1 to activate)



Deadline: 11 June 23:59 GMT+1. Remilia can confirm
Title: Re: Defend the Scarlet Devil Mansion! (Day 14 - Morning) Final days!
Post by: Berzul on June 10, 2011, 10:56:59 PM
Oh Well I will just keep on Gungnir them for fun

##Spear the Gungnir:
Kyuubey x2 (for fun.. Because I do not know if that's possible) (Ty Dolls)
Jichael Mackson


Rest... Koakuma, buys Rumia, while Patchi uses Moon Sign "Silent Selene", so the enemy is.. pretty much useless (according to tips, it has no debuff resists). Others just attack like there you really want to finish it next turn :P

Title: Re: Defend the Scarlet Devil Mansion! (Day 14 - Morning) Final days!
Post by: Zengar Zombolt on June 10, 2011, 11:04:03 PM
I'm not gonna wait for you all to die!
##Purchase: Rumia
Someone who's not in range should buy a Nargile for an all out attack in the end!
Title: Re: Defend the Scarlet Devil Mansion! (Day 14 - Morning) Final days!
Post by: Berzul on June 10, 2011, 11:07:15 PM
I'm not gonna wait for you all to die!
##Purchase: Rumia
Someone who's not in range should buy a Nargile for an all out attack in the end!

To be honest.. Alice for Meiling, while she has still a huge Attack boost, I will use my ulti to make everyone 100%, even with Rumia :P
Title: Re: Defend the Scarlet Devil Mansion! (Day 14 - Morning) Final days!
Post by: Shadoweh on June 10, 2011, 11:16:47 PM
We're all going to be using special moves anyways, I don't know if we need to worry about the mischance. :3

Hmm let's make sure Rumia isn't going to backfire on us.. Michael is already going to be immune to her..
@Helepolis Are final or major bosses inherently immune to debuffs? Does Rumia's sure miss apply to enemy special attacks?
Title: Re: Defend the Scarlet Devil Mansion! (Day 14 - Morning) Final days!
Post by: Berzul on June 10, 2011, 11:19:55 PM
We're all going to be using special moves anyways, I don't know if we need to worry about the mischance. :3

Hmm let's make sure Rumia isn't going to backfire on us.. Michael is already going to be immune to her..
@Helepolis Are final or major bosses inherently immune to debuffs? Does Rumia's sure miss apply to enemy special attacks?

hmm

"- Muscled Kyuubey has no special abilities anymore, it lost all magicalness to increase his body and strenght.
- Jichael Mackson has zombie skin. Cannot be slowed, crippled or immobilized.
- Jichael Mackson has rotten breath. Regular attacks can deal additional 25% damage with 1d4 (needs to roll 1 to activate)"

I guess that is really saying much, and one more thing
Jichael Mackson - 7
 > Jichael takes brutal 9 damage.

I don't think he counts...
Title: Re: Defend the Scarlet Devil Mansion! (Day 14 - Morning) Final days!
Post by: Shadoweh on June 10, 2011, 11:25:03 PM
Ah, that's true, the zombie.. SHOULD die. Who knows what Kyuubei might gain from that though :ohdear:
Well, I'd rather activate my stones, but I can't leave us so hurting so!
##Give SC: Sakuya
##Moon Sign "Silent Selene"
By the power of Patchouli moe be HEALED!
Title: Re: Defend the Scarlet Devil Mansion! (Day 14 - Morning) Final days!
Post by: Serp on June 11, 2011, 12:18:06 AM
##Move Gate

Have no fear, fellow SDM residents, the gate guardian is here to do her job!
Title: Re: Defend the Scarlet Devil Mansion! (Day 14 - Morning) Final days!
Post by: Shadoweh on June 11, 2011, 12:50:35 AM
Woah, wait
Are you saying
Meiling the Gate Guard
is actually going to defend at the GATE
WHAT IS THIS MADNESS
Title: Re: Defend the Scarlet Devil Mansion! (Day 14 - Morning) Final days!
Post by: Doll.S CUBE on June 11, 2011, 01:56:55 AM
Hmm, should I extend the day now or wait till turn two....I'll extend it now

##Skill: Supreme Ability: Time and space control

##Order all maids to stay where they are

Also milady, if your 2x targeting works, I think you should aim both at Kyuubey instead on Jicheal, since he will die with just one anyway
Title: Re: Defend the Scarlet Devil Mansion! (Day 14 - Morning) Final days!
Post by: Yuyuko Yakumo on June 11, 2011, 03:28:52 AM
Well then, I'll Lavatein and then we can all focus our attacks on Kyuubey. The way I see it, it probably has only one turn left to live. And not much there with Rumia out.

##Skill Lavatein
Title: Re: Defend the Scarlet Devil Mansion! (Day 14 - Morning) Final days!
Post by: Berzul on June 11, 2011, 03:31:01 AM
Well then, I'll Lavatein and then we can all focus our attacks on Kyuubey. The way I see it, it probably has only one turn left to live. And not much there with Rumia out.

##Skill Lavatein

Interesting choice... since it's an AoE hitting one target, take account my Spears deal real true damage....
Title: Re: Defend the Scarlet Devil Mansion! (Day 14 - Morning) Final days!
Post by: Yuyuko Yakumo on June 11, 2011, 03:36:08 AM
Oh yeah, I forgot Gungnir pierces. And my attack actually does 1 more than Lavaein. x3

##Cancel

##Attack Muscled Kyuubey
Title: Re: Defend the Scarlet Devil Mansion! (Day 14 - Morning) Final days!
Post by: Berzul on June 11, 2011, 03:47:10 AM
Oh yeah, I forgot Gungnir pierces. And my attack actually does 1 more than Lavaein. x3

##Cancel

##Attack Muscled Kyuubey

I am not sure if you can or can't use Kyuuu~ again, since it is another day, not 24 hours, or 3 turns.. hmm
Title: Re: Defend the Scarlet Devil Mansion! (Day 14 - Morning) Final days!
Post by: Helepolis on June 11, 2011, 06:52:51 AM
About the 'unable to be used' delay: It counts in days (aka 24 hours).
About the debuff effect on Rumia, the -25% goes for ally units (maids and girls) the enemy sure miss goes for their melee attacks. Skills are not affected.
Title: Re: Defend the Scarlet Devil Mansion! (Day 14 - Morning) Final days!
Post by: Doll.S CUBE on June 11, 2011, 07:41:35 AM
Does anyone remember the order of turns? Cause I found out I didn't have enough hp to perform my skill and I'm thinking Patchouli's heal should heal me enough for it....sigh, I think I'll just attack with my SC and get out and use it if I have enough hp left....

##Cancel my ability use

##SC:Killer doll on KB
Title: Re: Defend the Scarlet Devil Mansion! (Day 14 - Morning) Final days!
Post by: Serp on June 11, 2011, 08:33:58 AM
Hm, either that, or else Flandre could buy you a heal pod, right?
Title: Re: Defend the Scarlet Devil Mansion! (Day 14 - Morning) Final days!
Post by: Shadoweh on June 11, 2011, 09:05:37 AM
The order of turns is listed on every picture, it goes from top to bottom. Sakuya goes before Patchouli, so I wouldn't heal you before your skill would kill you. Hmm, that's a problem. I think Sakuya should just attack instead of using Killer Doll and save three spellcards for if more goons show up to auto-kill them. If Sakuya gets hit next turn and goes under 10 HP we'll buy a Daiyosei or something. You shouldn't get hit at all because of Rumia.

@Helepolis Can Sakuya's special be activated at any time in the day to extend it?
Title: Re: Defend the Scarlet Devil Mansion! (Day 14 - Morning) Final days!
Post by: Helepolis on June 11, 2011, 09:28:37 AM

@Helepolis Can Sakuya's special be activated at any time in the day to extend it?

Yes but the entire length of the day will still be 6 turns. Aka if you activate it at noon, you will have only 3 additional turns. If you do it now, 4 turns. If you do it at night, well you only gain 1 additional turn (Calculated as net, as an ability consumes a turn for Sakuya)
Title: Re: Defend the Scarlet Devil Mansion! (Day 14 - Morning) Final days!
Post by: Shadoweh on June 11, 2011, 09:43:42 AM
Cool, so there should be no issue activating TIME HAX POWAH at noon.
Title: Re: Defend the Scarlet Devil Mansion! (Day 14 - Morning) Final days!
Post by: Berzul on June 11, 2011, 03:18:14 PM
One thing still bothers me... huge Defence... since you really can't damage this guy with high damage skills, it's better to consider just using skills that will increase the number of times you attack, alike Sakuya's special, 4 of the kind and Alice...

That's at least what I think would work.. since it isn't possible to deal 0 damage, is it?
Title: Re: Defend the Scarlet Devil Mansion! (Day 14 - Morning) Final days!
Post by: Shadoweh on June 11, 2011, 06:51:04 PM
I have no idea. Remilia and Flan are about to gain 9 attack though. ^.^ A Nargile -would- be nice right now. DOLLS get in here and cancel using your spellcard already so you can use Sakuya's three card special! >.<
Title: Re: Defend the Scarlet Devil Mansion! (Day 14 - Morning) Final days!
Post by: Berzul on June 11, 2011, 07:03:54 PM
I just hope we get... So nanoka~, and we would be done with this game... :P
Title: Re: Defend the Scarlet Devil Mansion! (Day 14 - Morning) Final days!
Post by: Zengar Zombolt on June 11, 2011, 07:10:26 PM
Let me handle the buying for the rest of the game! It's not like I can do much else while so weakened.
Title: Re: Defend the Scarlet Devil Mansion! (Day 14 - Morning) Final days!
Post by: Shadoweh on June 11, 2011, 07:45:53 PM
I think we need to pester Hele to find out of it's even possible for you to help us with a Nargile next turn.

@Helepolis Can a Nargile be placed in a room besides the one the girl who bought it is in? The item description doesn't specify.
Do multiple Nargiles and/or Attack Reimu's stack?
Title: Re: Defend the Scarlet Devil Mansion! (Day 14 - Morning) Final days!
Post by: Serp on June 11, 2011, 07:47:29 PM
That's at least what I think would work.. since it isn't possible to deal 0 damage, is it?

I've been hit with some weak attacks that I was able to completely negate, and my defense wasn't as high as this guy's.
Title: Re: Defend the Scarlet Devil Mansion! (Day 14 - Morning) Final days!
Post by: Helepolis on June 11, 2011, 07:52:51 PM
I think we need to pester Hele to find out of it's even possible for you to help us with a Nargile next turn.

@Helepolis Can a Nargile be placed in a room besides the one the girl who bought it is in? The item description doesn't specify.
Do multiple Nargiles and/or Attack Reimu's stack?

- Sorry, they cannot be stacked.
- Nargile is bought and/or used where  the girl is located.

@ Serp, the minimum damage is always 1 , you blocked/negated because the damage was 0 due to your Qi flow.
Title: Re: Defend the Scarlet Devil Mansion! (Day 14 - Morning) Final days!
Post by: Zengar Zombolt on June 11, 2011, 08:36:11 PM
Oh, ass. Then I guess I'll handle the inmediates!
Title: Re: Defend the Scarlet Devil Mansion! (Day 14 - Morning) Final days!
Post by: Helepolis on June 11, 2011, 10:21:51 PM

Console Messages
> Remilia summons 2 spear the gungnirs and fires at Jichael, Kyuubey (-1 SC)
> Jichael takes brutal 9 damage.
> Jichael K.O
> Kyuubey takes brutal 9 damage.
> Flandre attacks Kyuubey
Code: [Select]
[00:07:33] <Helepolis> @dice 1d4
[00:07:34] <Keine-tan> 1
> Flandre hits for 1 dmg.
> Sakuya uses killer doll on Kyuubey (-1 SC)
> Sakuya hits for 4 damge
> Patchouli gives SC to Sakuya (+1 SC)
> Patchouli uses silent selene (-2 SC, -1 CHA, -1 faith)
> All ally units full life
> Koakuma purchases Rumia (-3000 points, -2 CHA)
> Rumia appeared.
> Remi/Flan +4 atk but other allies -25% chance. Lasts 1 turn.
> Rumia flies around
Code: [Select]
[00:11:01] <Helepolis> @dice 1d5
[00:11:03] <Keine-tan> 3

Kyuubey: "Go away you stupid little girl. And take this darkness with you!"
Rumia: "Is that so?"
> Rumia eats Kyuubey
> Kyuubey K.O

> SDM has successfully beaten all enemy units. The siege has been stopped!




Bonus and achievements (for day 14)
- Koa double faith if end of the day present


Current Time: Day 14 - Noon

Map:
(http://www.taihou.nl/sdmdmap.jpg) (http://www.taihou.nl/charsheet.jpg)

SDM Points: 6350
Trophies protected: 8

Players alive:   Berzul (Remilia) , YuyukoYakumo (Flandre),  Dolls (Sakuya), Shadoweh (Patchouli), Zengar (Koakuma),  Serp (Meiling)

Enemies alive:
< none >



Messages:
<none>



Deadline: 12 June 23:59 GMT+1. Remilia can confirm
Title: Re: Defend the Scarlet Devil Mansion! (Day 14 - Noon) Final days!
Post by: Helepolis on June 11, 2011, 10:22:59 PM
Oh wait, I made a mistake. Game is over :V

Incoming roleplay text and final status/scoring:
Title: Re: Defend the Scarlet Devil Mansion! (Day 14 - Noon) [GAME OVER]
Post by: Berzul on June 11, 2011, 10:28:59 PM
Best... ending... ever...

GRATS!!!

And thanks for the game..

Now I you excuse me.. I will laugh... greatly....

Also... this (http://www.pixiv.net/member_illust.php?mode=medium&illust_id=16839403)
Title: Re: Defend the Scarlet Devil Mansion! (Day 14 - Noon) [GAME OVER]
Post by: Shadoweh on June 11, 2011, 10:34:11 PM
You can't be serious.

WELL THEN! VICTORY FOR THE MANSION! <^_^>
Title: Re: Defend the Scarlet Devil Mansion! (Day 14 - Noon) Final days!
Post by: Berzul on June 11, 2011, 10:37:06 PM

Incoming roleplay text and final status/scoring:


I would make a suggestion from myself.. Promote Rumia to be a member of SDM.
Title: Re: Defend the Scarlet Devil Mansion! (Day 14 - Noon) [GAME OVER]
Post by: Helepolis on June 11, 2011, 10:46:03 PM

Console messages
> Meiling moves gate

Meiling: "Do not worry M'Lady! I shall get rid of them this moment! I am pumped with Qi, just look at this power!"
> Meiling random kicks and punches and stomps breaking various plants and pots.

Flandre: "Silly Meiling, you are late."
Sakuya: "You are late."
Patchouli: "Meiling..."
* Meiling looks around *
Meiling: "Eh, ehehehehe don't tell me you killed him before I got here?"
Flandre: "Rumia did. Too bad, I wanted to Kyuu his head off!"
Remilia: "Rumia sure did it, where did she come from anyway?"
< Koakuma flies out of the SDM >
Koakuma: "Ah, you are all safe! Thank goodness. So Rumia got here afterall."
Meiling: "whaaaaa! you sent her?!"
Koakuma nods
Meiling goes orz
Patchouli: "I think we should promote Rumia to our gate guard."
Rumia: "Is that so?"
Patchouli "she would surely be better than Meiling?"
Rumia: "Is that so?"
** Meiling cries and snobs **
Remilia: "Well, so much for that ugly rabbits boasting. Take over my mansion, hmpf."
Sakuya: "My Lady, I believe he was trying to get more magical girls."
Flandre: "Why the goons? Those ugly muscled goons don't look like magical girls to me."
Sakuya: "Hmmm you are right little mistress, this is odd."
Patchouli: "Odd indeed. So? Now what?"
Flandre: "Desert! I want desert!"
Remilia: "I want tea. Sakuya?"
Sakuya: "Understood my lady and little lady, i shall immediately boil some water.
> SDM crew goes inside , except for Meiling

...
...
Meiling: "sniff* And I wanted to save them."
> Rumia stares at Meiling and smiles and gives her an icecream.
Meiling: "Where did you get this?"
Rumia smiles: "cirno gave it. Meiling was sure strong!"
Meiling: "you think?"
Rumia nods: "But this kyuubey tastes bad."
> Rumia spits out Kyuubey.
Kyuubey: "urgh... defeated and eaten, I won't forgive you. You little bastard!
> Meiling Sky Dragon Kicks Kyuubey away from the gates
> Double K.O!

...
...
...

> Kyuubey crawls to the door of the house in the forest.
> A person comes out.
Pummelled Kyuubey: "Y-you lied to me! You said these mushrooms would make me strong! I became strong but ugly and muscled! You tricked me!"
Marisa: "You didn't specifically said you wanted to be a magical girl. So I gave you the steroids shrooms I got for Rinnosuke.
Marisa: "Tough luck ze!"
Pummelled Kyuubey: "... unforgivable! Sign a contract wi-"
FINAL MASTER SPARK
> Pummelled Kyuubey disappeared into atoms.
> Marisa turns around.
"So pay me" a voice says.
Marisa: "25% of this is for Reimu, else she will murder us all."
Tewi: "Fine with me usa, as long as I get 10% of it."
Marisa: "Sneaky little Rabbit aren't you?"
Tewi: "We all benefit from this. It was a fun bet usa, entire Gensoukyo bet on this. Reimu wanted this incident herself. To see Remilia break in Charisma, but it didn't happen. So we win part of the bet."
Marisa sighs: "That girl sure is dangerous when she is bored, intentionally weakening the barrier for her own pleasure. I wonder where she learned that from."
Marisa: "Not a word about this, rabbit."
Tewi: "Usasasa, I don't want to be hunted by the SDM. I shall be silent"

...
...
...

"Ayayayaya, this is an excellent article. Lets move Momiji."
"Yes! Miss Aya"



Final status
213 CHA total
287 faith total
16 SC left total

Trophies protected: 8 x 1000 = 8000 points
Points left: 6350 points
Girls alive , all: 2000 points

-------------------------------------------------------------------
Total:  16.350 points.

Thank you for playing
(http://i53.tinypic.com/15nt1l0.jpg)
Title: Re: Defend the Scarlet Devil Mansion! (Day 14 - Noon) [GAME OVER]
Post by: Helepolis on June 11, 2011, 10:50:52 PM
Man that was some ride, I was kind of excited at the last days. Too bad you all focussed on Jichael Mackson. Tomorrow I will post some of the major boss skills as they were cool to have but unfortunately (fortunately for you) not rolled by Keine-sama :V

Feel free to criticize or express your thoughts about the game, the mechanism, my GMing role etc.
Title: Re: Defend the Scarlet Devil Mansion! (Day 14 - Noon) [GAME OVER]
Post by: Zengar Zombolt on June 11, 2011, 10:55:17 PM
Can we go beat up Tewi now please? :D
Title: Re: Defend the Scarlet Devil Mansion! (Day 14 - Noon) [GAME OVER]
Post by: Shadoweh on June 11, 2011, 11:58:03 PM
Ahahaha poor Meiling. There there, you can stay in the library.. Forever. @_@
It would have been way faster if we'd stayed in the living room, sent fairies to the gate and had Sakuya teleport all the enemies to the living room. >.> Oh well! All's well that ends well!

...M-M-Marisa what?!  Whyyyyyyyyyyyyy? ;_;
Title: Re: Defend the Scarlet Devil Mansion! (Day 14 - Noon) [GAME OVER]
Post by: Berzul on June 12, 2011, 12:06:30 AM
...M-M-Marisa what?!  Whyyyyyyyyyyyyy? ;_;

Not a friend of yours Patchi? :P
Title: Re: Defend the Scarlet Devil Mansion! (Day 14 - Noon) [GAME OVER]
Post by: Serp on June 12, 2011, 12:10:50 AM
Ahahah, what a way to end the game.  Anyway, it was fun.  Some of the mechanics could probably be tweaked, but it still flowed pretty well.  I've been thinking of hosting something like this on my own, although if you've got a sequel planned, I'd probably just join that.
Title: Re: Defend the Scarlet Devil Mansion! (Day 14 - Noon) [GAME OVER]
Post by: Hanzo K. on June 12, 2011, 12:31:25 AM
After watching this game from start to finish, I have a couple simple things to say.

It definitely flowed pretty well, had a few snags on working things out near the beginning though.
But overall, it was good work Hele. As befits one who serves the Scarlet Devil.

I liked the way the items were worked out, and the powers/skills were also a nice touch.
The final boss was a total curveball though, I never once expected it.
QB, HE'S EVERYWHERE.


As for closing remarks on my part(Even though I never played, but I did watch from the get-go.), here they are.

Ahahah, what a way to end the game.  Anyway, it was fun.  Some of the mechanics could probably be tweaked, but it still flowed pretty well.  I've been thinking of hosting something like this on my own, although if you've got a sequel planned, I'd probably just join that.
I'd actually be fairly interested in that meself.
Maybe a sequel based on Eientei? Yeah, I'd think that'd work just as well as this one did.
I'd definitely be on board for that, just drop a message my way if you are!

Of course, a Chireiden-based sequel would also work just as well.
Hell, I'd be on board for that idea even more so than an Eientei one.

In closing, There must be more of these.
Title: Re: Defend the Scarlet Devil Mansion! (Day 14 - Noon) [GAME OVER]
Post by: Doll.S CUBE on June 12, 2011, 12:53:11 AM
Hmm, this was a enjoyable game but I can't help but feel I barely did anything....oh well, it was fun still and the ending is interesting :>

If there is a sequel, I would also like to join and maybe I can be of more help in it....
Title: Re: Defend the Scarlet Devil Mansion! (Day 14 - Noon) [GAME OVER]
Post by: Yuyuko Yakumo on June 12, 2011, 02:06:47 AM
Hmm, this was a enjoyable game but I can't help but feel I barely did anything....oh well, it was fun still and the ending is interesting :>

If there is a sequel, I would also like to join and maybe I can be of more help in it....
I feel the same here. Flandre seemed to have been made to attack on the front lines, but I stayed back most of the time and hardly did anything.

I liked the ending. I really didn't expect Rumia to be the one to finish out the game. Poor Meiling didn't get to come for the end though.
Title: Re: Defend the Scarlet Devil Mansion! (Day 14 - Noon) [GAME OVER]
Post by: Helepolis on June 12, 2011, 10:01:50 AM
I indeed felt the same about Flandre and Sakuya, I was hoping those two would actually play a more aggressive role in destroying enemies as well as using brute power. So I failed a bit on the "everybody gets action". Even though this is my first time hosting such a complex game, it is still no excuse. I should have proper play-tested it myself first and check all abilities.

My initial idea for Sakuya was to be the Maid ganking with her maids. To hold off enemies, to eliminate them swiftly. Maybe it is because Meiling could tank a bit too well? Or was it perhaps Remilia was too strong with her Gungnir attack. Or should I have sent in more swarms of enemies? Well, either way, I didn't go outside my initial plan, number of enemies or anything crazy. I stayed faithful to all my pre-set events. Nothing was exaggerated or made-up. Maybe I should have cut down the number of SC on the girls, so more careful planning is required. Questions questions questions :V

orz
Title: Re: Defend the Scarlet Devil Mansion! (Day 14 - Noon) [GAME OVER]
Post by: Spiderpig2398 on June 13, 2011, 02:10:04 AM
I know how freaking late I am , bt whats next, same thing with Touhou 12?
Title: Re: Defend the Scarlet Devil Mansion! (Day 14 - Noon) [GAME OVER]
Post by: Helepolis on June 13, 2011, 07:47:03 AM
Unfortunately, I am not going to make a sequel of this.

Especially now that my graduation period is kind of rolling. I am surprised this game finished exactly on time for me to focus on my University. Though who ever wishes to continue/create a sequel, feel free to. Not going to care if you rehaul this concept or w/e.

Title: Re: Defend the Scarlet Devil Mansion! (Day 14 - Noon) [GAME OVER]
Post by: Yuyuko Yakumo on June 13, 2011, 02:18:05 PM
Well, I have no experience in GM'ing so I wouldn't be the one to host the next one, but I liked the concept and would be very interested if someone wanted to host a new one.