Author Topic: Kisume Quest - A Z-Machine Adventure  (Read 47619 times)

Kilgamayan

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Re: Kisume Quest - A Z-Machine Adventure
« Reply #570 on: February 24, 2012, 05:17:12 AM »
> No, lie down on the table. We're going to need energy to get out of here.
> Still no obvious exits?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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Re: Kisume Quest - A Z-Machine Adventure
« Reply #571 on: February 24, 2012, 05:29:08 AM »
> No, lie down on the table. We're going to need energy to get out of here.
> Still no obvious exits?

>You float over to the table and plot down on it. The cloth is old and brittle, but at least it is reasonably clean. You lay back on it; it's large for you to do while letting your legs dangle off the edge, and feel quite a bit better. It was rather like you were holding your breath, after a few moments, you should be fine.
>You do not see any obvious exits. It's possible some of the junk here may cover one up, but you doubt it would be large enough for you to use. Do you note that there seems to be a fair amount of broken wood and clay fragments scattered about the far side of the room.

>_

Kilgamayan

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Re: Kisume Quest - A Z-Machine Adventure
« Reply #572 on: February 24, 2012, 11:13:07 AM »
> How does the floor look? Could we reasonably skitter along to investigate things around the place up close?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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Re: Kisume Quest - A Z-Machine Adventure
« Reply #573 on: February 24, 2012, 11:23:40 AM »
> How does the floor look? Could we reasonably skitter along to investigate things around the place up close?

>You think you could, but some of it is dirty and you'd prefer not to crawl through it.

>_

Kilgamayan

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Re: Kisume Quest - A Z-Machine Adventure
« Reply #574 on: February 24, 2012, 11:29:31 AM »
> What's our family name? If we've disavowed it, what was it before we left?
> Do we have pockets?
> Give ourselves a few moments, enough to rest up properly, then make our way toward the side of the room with the broken wood and clay. Skitter along the floor if the path wouldn't be too dirty; float over otherwise.
« Last Edit: February 24, 2012, 12:00:26 PM by Kilgamayan »
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Fightest

  • Fighter than anyone else
Re: Kisume Quest - A Z-Machine Adventure
« Reply #575 on: February 24, 2012, 11:59:33 AM »
> Examine pots on the way. If there are empty ones, consider ad-hoc bucket replacement.

Hello Purvis

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Re: Kisume Quest - A Z-Machine Adventure
« Reply #576 on: February 24, 2012, 12:47:00 PM »
> What's our family name? If we've disavowed it, what was it before we left?
> Do we have pockets?
> Give ourselves a few moments, enough to rest up properly, then make our way toward the side of the room with the broken wood and clay. Skitter along the floor if the path wouldn't be too dirty; float over otherwise.

>You favored Onozuka as a family name, but you left that behind a long time ago.
>You do have some pockets, currently your Dirty Metal Knife and Wooden Chopsticks (used) are in them.
>You allow yourself a little time to recover, then settle yourself onto the floor and creep over toward the wrecked side of the room.

> Examine pots on the way. If there are empty ones, consider ad-hoc bucket replacement.

>You consider the pots along the way. One seems to have a hammer and saw in it; another holds what you imagine used to be rice or cave wheat before time got to it. A third and fourth are empty, but they are too thin to really hold you without shattering when you move. You don't think they would be very comfortable, anyway, clay has nothing on proper wood.
>As you draw close to the pile, you can hear something shift within it, moments before a fiery blue stream comes at your head!

>_

Kilgamayan

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Re: Kisume Quest - A Z-Machine Adventure
« Reply #577 on: February 24, 2012, 12:52:49 PM »
> Roll to the left!
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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Re: Kisume Quest - A Z-Machine Adventure
« Reply #578 on: February 24, 2012, 01:14:38 PM »
> Roll to the left!

>You roll to the left, as something painfully hot passes right by you! It feels almost like a fire!
>You are now on your back. Looking in the direction the bluish thing, you can see that it is looping around, probably to come at you again. You can easily see that it appears to be a skull sheathed in flame, which is interesting; you typically never see evil spirits this far up. Unfortunately, you don't have much time to dwell on this as you confirm that it's looping back toward you!

>_

Kilgamayan

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Re: Kisume Quest - A Z-Machine Adventure
« Reply #579 on: February 24, 2012, 02:02:18 PM »
> Prop ourselves up a bit on our right hand, balancing our weight on it so we can fire some arrowhead danmaku at the spirit with our left.
> If it continues to come at us, use our right hand to push off the ground and give us the momentum to roll back the way we came.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Fightest

  • Fighter than anyone else
Re: Kisume Quest - A Z-Machine Adventure
« Reply #580 on: February 24, 2012, 02:21:26 PM »
> Naw, let's throw good old high-adventure physics at it:
> Let it get close, then grab a clay pot and catch the skull in the pot.
> Then close the pot. This bit's important.

Kilgamayan

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Re: Kisume Quest - A Z-Machine Adventure
« Reply #581 on: February 24, 2012, 03:02:02 PM »
> Naw, let's throw good old high-adventure physics at it:
> Let it get close, then grab a clay pot and catch the skull in the pot.
> Then close the pot. This bit's important.

> Do this instead of shooting if there's a pot and a lid in grabbing range.

I have no problem with alternatives to combat, but do keep in mind that Kisume's mobility is extremely limited when not in her bucket. Can't walk at all and flying is awkward and tiring.
« Last Edit: February 24, 2012, 03:04:22 PM by Kilgamayan »
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Kisume Quest - A Z-Machine Adventure
« Reply #582 on: February 24, 2012, 03:31:34 PM »
> Naw, let's throw good old high-adventure physics at it:
> Let it get close, then grab a clay pot and catch the skull in the pot.
> Then close the pot. This bit's important.

>You could probably grab a pot, but you haven't seen any lids handy.

>_

Hanzo K.

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Re: Kisume Quest - A Z-Machine Adventure
« Reply #583 on: February 24, 2012, 03:36:35 PM »
>Couldn't we just turn the pot upside-down?
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Fightest

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Re: Kisume Quest - A Z-Machine Adventure
« Reply #584 on: February 24, 2012, 03:50:35 PM »
>Couldn't we just turn the pot upside-down?

> Yeah this.

Hello Purvis

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Re: Kisume Quest - A Z-Machine Adventure
« Reply #585 on: February 24, 2012, 04:05:26 PM »
>Couldn't we just turn the pot upside-down?

>You could, but you don't know if the evil spirit could struggle out from it afterward.

> Yeah this.

>You grab a nearby pot, and prepare yourself as the evil spirit comes around and descends toward you again. This time, it sends out a spread of blue-white danmaku before swooping at you!

>_

Kilgamayan

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Re: Kisume Quest - A Z-Machine Adventure
« Reply #586 on: February 24, 2012, 05:06:29 PM »
> Is danmaku known to break clay pots?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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Re: Kisume Quest - A Z-Machine Adventure
« Reply #587 on: February 24, 2012, 05:19:47 PM »
> Is danmaku known to break clay pots?

>If the danmaku is sufficiently strong and the clay sufficiently flimsy. In this case, you know evil spirits are worse than your average faerie, at least, so there's a chance it may be strong enough to break the pot you have now. You don't really have time to think it out.

>_

Kilgamayan

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Re: Kisume Quest - A Z-Machine Adventure
« Reply #588 on: February 24, 2012, 05:37:04 PM »
I could take or leave capturing the little guy, though the chance he'll just bust out again via blowing the pot up leaves me in doubt as to the likelihood of success. I'll leave this up to those that actively wanted to capture it.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Kilgamayan

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Re: Kisume Quest - A Z-Machine Adventure
« Reply #589 on: February 24, 2012, 05:56:03 PM »
> How is the danmaku spread?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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Re: Kisume Quest - A Z-Machine Adventure
« Reply #590 on: February 24, 2012, 06:03:53 PM »
> How is the danmaku spread?

>It seems to be a kind of messy cloud with about a half dozen or so shots, mostly coming at you. You can see some gaps in it already to the left.

>_

Kilgamayan

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Re: Kisume Quest - A Z-Machine Adventure
« Reply #591 on: February 24, 2012, 07:50:08 PM »
> Roll back to the left, aiming ourselves for those gaps.
> Use one hand to grab the pot around the lip and swing it opening-first at the spirit in an attempt to catch it.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Kisume Quest - A Z-Machine Adventure
« Reply #592 on: February 24, 2012, 08:19:57 PM »
> Roll back to the left, aiming ourselves for those gaps.
> Use one hand to grab the pot around the lip and swing it opening-first at the spirit in an attempt to catch it.

>You roll to the left, and have to suppress a yelp as the shots sizzle by too close for comfort. Then you swing the pot at the the spirit as it swoops in after the danmaku. There is a ceramic thump as you snatch the spirit out of the air and it vanishes into the pot!

>_

Kilgamayan

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Re: Kisume Quest - A Z-Machine Adventure
« Reply #593 on: February 24, 2012, 09:11:21 PM »
> Quick! Bring the pot to the floor mouth-side down to 'seal' the opening so the spirit can't get out!

Ball's in your court, Fightest. Do whatever you wanted to do with your new pet.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Kisume Quest - A Z-Machine Adventure
« Reply #594 on: February 24, 2012, 09:23:51 PM »
> Quick! Bring the pot to the floor mouth-side down to 'seal' the opening so the spirit can't get out!

>You smack the pot down on the cavern floor as quickly as you can without fear of shattering it. You can feel the evil spirit thumping around inside, shaking the pot a little in your hands.

>_

Nekomata-chan

Re: Kisume Quest - A Z-Machine Adventure
« Reply #595 on: February 24, 2012, 10:29:59 PM »
>Keep a tight hold on it! That thing is staying put!

Kilgamayan

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Re: Kisume Quest - A Z-Machine Adventure
« Reply #596 on: February 25, 2012, 12:11:10 AM »
> So we can't stand. Can we reasonably kneel?
> Have we ever had any interest in getting our legs healed?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Kisume Quest - A Z-Machine Adventure
« Reply #597 on: February 25, 2012, 05:52:33 AM »
>Keep a tight hold on it! That thing is staying put!

>You do your best to hold it steady! The evil spirit puts up a fight, but you hold it steady for now.

> So we can't stand. Can we reasonably kneel?
> Have we ever had any interest in getting our legs healed?

>You can kneel if you can put your weight onto something other than your legs.
>You've never considered doing anything about your legs, it's part of who you are. Nor do you want anyone's pity, and you'd just be validating that if you went and tried to "fix" your legs.

>_

Kilgamayan

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Re: Kisume Quest - A Z-Machine Adventure
« Reply #598 on: February 25, 2012, 01:15:18 PM »
> Sit on the pot to keep it pinmed to the ground.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Kisume Quest - A Z-Machine Adventure
« Reply #599 on: February 25, 2012, 01:26:19 PM »
> Sit on the pot to keep it pinmed to the ground.

>You are not certain if the pot would hold up well if you put all your weight on it like that.

>_