Ok I have a problem with Animation lib.
My script is:
#TouhouDanmakufu
#Title[MurasaNS1]
#Text[]
#Player[FREE]
#ScriptVersion[2]
script_enemy_main
{
function wait(w){loop(w){yield;}}
#include_function "script\Murasa\lib\AnimationLib\AnimationLib.dnh";
let Murasa=GetCurrentScriptDirectory ~ ("\murasa.png");
@Initialize
{
LoadGraphic(Murasa);
SetLife(4000);
SetTimer(100);
SetInvincibility(30);
SetMovePosition02(GetCenterX, GetCenterY - 100, 120);
CreateAnimation("murasa", "idle", 4);
SetAnimationFrame("murasa", "idle", 0,Murasa, 0, 0, 0, 64, 64);
SetAnimationFrame("murasa", "idle", 1,Murasa, 0, 64, 0, 128, 64);
SetAnimationFrame("murasa", "idle", 2,Murasa, 0, 128, 0, 196, 64);
SetAnimationFrame("murasa", "idle", 3,Murasa, 0, 196, 0, 256, 64);
Animate("murasa", "idle", true);
}
@MainLoop
{
SetCollisionA(GetX,GetY,32);
SetCollisionB(GetX,GetY,16);
yield;
}
@DrawLoop{
SetGraphicScale(1,1);
SetTexture(Murasa);
SetGraphicAngle(0,0,0);
SetColor(255,255,255);
SetRenderState(ALPHA);
}
@Finalize{
DeleteGraphic(Murasa);
}
}
And I have: