Author Topic: Nue Quest: A Z-Machine Adventure  (Read 43393 times)

Hello Purvis

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Re: Nue Quest: A Z-Machine Adventure
« Reply #630 on: May 25, 2011, 11:27:55 AM »
> "Okay. so the topside money has been replaced or transformed as well. I can't speak for anyone else, but the gems that replaced my money are roughly equal in value to the cash I had. I know there's a jeweler up here somewhere; has anyone talked to them? What did they have to say?"

>Ichirin nods. "Mmhm, there was kind of a mad dash for him once we figured out what was going on. He's confirmed what you've said. Though I'm not surprised that people were confused, who can tell all of those things apart? "

>_

Rin Kagamine

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Re: Nue Quest: A Z-Machine Adventure
« Reply #631 on: May 25, 2011, 11:31:36 AM »
> "Were you hit as well?"
> Chuckle.  "If that wasn't bad enough, my spell cards are also missing right now.  I'm less than happy right now."

Rin Kagamine

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  • 真っ青な 光 包まれて奇麗
Re: Nue Quest: A Z-Machine Adventure
« Reply #632 on: May 25, 2011, 11:33:59 AM »
I'm starting to suspect that that particular rabbit had nothing to do with the money-stealing-gem-replacing directly, and was only there to steal our spellcards. Why, however, is another matter that eludes me for the moment.
If we were the only to lose our cards last night, I could actually go along with that.  If it's widespread, then I imagine it'd be the same culprit, who I am still 100% sure is not a rabbit.

Hello Purvis

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  • Hello Jerry
Re: Nue Quest: A Z-Machine Adventure
« Reply #633 on: May 25, 2011, 11:37:47 AM »
> "Were you hit as well?"
> Chuckle.  "If that wasn't bad enough, my spell cards are also missing right now.  I'm less than happy right now."

>She nods. "Yes. All of the money is gone, unfortunately. Thankfully this waited until after we were largely done with the temple. And, your spellcards were taken, too? Ive not heard anyone else complaining about that."
>She frowns, and checks her pocket. "They're still there."

>_

Fightest

  • Fighter than anyone else
Re: Nue Quest: A Z-Machine Adventure
« Reply #634 on: May 25, 2011, 11:41:00 AM »
If we were the only to lose our cards last night, I could actually go along with that.  If it's widespread, then I imagine it'd be the same culprit, who I am still 100% sure is not a rabbit.
>She frowns, and checks her pocket. "They're still there."

There you go. Your point does stand, and, in fact, is now more likely: a rabbit was not responsible for the money-gem switching, but was responsible for the spellcard theft. The two occurrences, unless proven otherwise, should be assumed to be related, as the timing was too specific.

Rin Kagamine

  • 核融合炉にさ / 飛び込んでみたい と思う
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  • 真っ青な 光 包まれて奇麗
Re: Nue Quest: A Z-Machine Adventure
« Reply #635 on: May 25, 2011, 12:03:41 PM »
There you go. Your point does stand, and, in fact, is now more likely: a rabbit was not responsible for the money-gem switching, but was responsible for the spellcard theft. The two occurrences, unless proven otherwise, should be assumed to be related, as the timing was too specific.
Well I did post before him buuuuuuut :derp:

Anyway, I rather like this turn of events.  This means we can get our Solid Snake on and infiltrate Eientei to get our cards back instead of going all Rambo x 20 with everyone to annihilate those damn rabbits and get our money!  Still, this provides a new mystery!

> "I have an idea, take me to Bartertown!"
> "Why is Byakuren trying to calm everyone down?  Are the usual incident solvers out investigating?"'
> Does the temple have anyone watching it at night?
> How skilled are we with our trident?

Hello Purvis

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  • Hello Jerry
Re: Nue Quest: A Z-Machine Adventure
« Reply #636 on: May 25, 2011, 12:16:55 PM »
> "I have an idea, take me to Bartertown!"
> "Why is Byakuren trying to calm everyone down?  Are the usual incident solvers out investigating?"'
> Does the temple have anyone watching it at night?
> How skilled are we with our trident?

>"You needed to take a moxie sign to get that."
>"I don't know," says Ichirin. "I've not seen any of them around, at least."
>There's no official guard, but often times there is someone awake at most hours.
>Tridenteering
>You're a dab hand with a trident! In particular, you can fish pretty well with one. But in terms of self defense, you're not slouch.

Kilgamayan

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Re: Nue Quest: A Z-Machine Adventure
« Reply #637 on: May 25, 2011, 02:05:22 PM »
> "What about Shou?"
> Do we know of a Kyouko Kasodani?

---

My guess at the spellcard thievery is actually that it was done to specifically get our attention. The purpose of such an act would be to call attention to what's going on and provide a possible lead as to how to fix things without being really super-obvious about the intentions, much like how Rin sent spirits topside in the SA pregame story. Now, why us and not literally anyone else is a question I do not have an answer for quite as readily, but if it was Tewi, my guess is that she would know who we are, and that she'd know we're probably the best combination of fighter and jeweler to be able to deal with the situation.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Fightest

  • Fighter than anyone else
Re: Nue Quest: A Z-Machine Adventure
« Reply #638 on: May 25, 2011, 02:43:53 PM »
> Do we know of a Kyouko Kasodani?

A who?

Quote
My guess at the spellcard thievery is actually that it was done to specifically get our attention. The purpose of such an act would be to call attention to what's going on and provide a possible lead as to how to fix things without being really super-obvious about the intentions, much like how Rin sent spirits topside in the SA pregame story. Now, why us and not literally anyone else is a question I do not have an answer for quite as readily, but if it was Tewi, my guess is that she would know who we are, and that she'd know we're probably the best combination of fighter and jeweler to be able to deal with the situation.

But we'd be on the situation regardless of spellcard thievery. We, in fact, were. That said:

> What were the spellcards that we had available? Were they unusual as far as spellcards go, regarding construction, use of strange materials, application, such jazz?

Kilgamayan

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Re: Nue Quest: A Z-Machine Adventure
« Reply #639 on: May 25, 2011, 04:43:16 PM »
Kyouko Kasodani is a Ten Desires character. She's a part of the Myouren Temple.

We were on the situation "regardless of spellcard thievery" purely because we're the player character. If we were controlling someone else I'm sure NPC Nue would have been amenable to sit in her bar and keep business open, if not take advantage of her knowledge of gem value to charge exorbitant prices. Having spellcards stolen gives Nue plot motivation to go out and kick some ass regardless of her player status.

(Of course, given how meta this explanation is, this does mean I have no intention of making Nue consider my theory until and unless she is given good in-game reason to do so.)

EDIT: I forgot to mention this earlier, but I am not yet convinced that Metal Gear Nue should be our primary attempt at getting information out of Eientei. I can think of several circumstances where it would the most appropriate action, but as long as all we were directly told by the streetear was that a rabbit claiming to be our friend visited, we can simply travel to Eientei, apologize for being unavailable, as inquire as to what the visiting rabbit desired of us. The question of what happened to our spellcards can (and should) be brought up after we hear the rabbit's explanation, and it should be brought up as a curiosity question rather than an accusation. After the number of times assumptions bit Iku in the ass last game, I am leery of the potential ramifications from using less well-seeming approaches to the rabbit situation, such as trying to sneak in uninvited or busting in (no pun intended) and flinging accusations of theft.

If we act innocent and get suspiciously denied information or entry, then that would be the time to use our disguise.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Fightest

  • Fighter than anyone else
Re: Nue Quest: A Z-Machine Adventure
« Reply #640 on: May 25, 2011, 04:52:10 PM »
I can think of several circumstances where it would the most appropriate action, but as long as all we were directly told by the streetear was that a rabbit claiming to be our friend visited, we can simply travel to Eientei, apologize for being unavailable, as inquire as to what the visiting rabbit desired of us. The question of what happened to our spellcards can (and should) be brought up after we hear the rabbit's explanation, and it should be brought up as a curiosity question rather than an accusation. After the number of times assumptions bit Iku in the ass last game, I am leery of the potential ramifications from using less well-seeming approaches to the rabbit situation, such as trying to sneak in uninvited or busting in (no pun intended) and flinging accusations of theft.

If we act innocent and get suspiciously denied information or entry, then that would be the time to use our disguise.

We're not a saint. We have reason to suspect that our spellcards were stolen, and we're quite free to point accusing fingers at whom we suspect. We might be wrong, but there's no reason we cannot be convinced of this. I would strongly suggest a talky, but a more direct approach, not playing innocent. I don't see why the tendency is to be so nice all the time - it allows just about everyone to walk all over us, and it doesn't get us anywhere in a proper argument.

[fakeedit] Unless we actually do have a rabbit that is our friend that the Parser neglected to mention, which I find unlikely.

Kilgamayan

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Re: Nue Quest: A Z-Machine Adventure
« Reply #641 on: May 25, 2011, 04:57:13 PM »
We're free to point fingers at whomever we suspect, and those at whom we point fingers are free to get offended and refuse to offer any help (and they will) if/when they turn out to be innocent. Maybe you don't care about sacrificing information sources for little to no benefit so early in the game (which is a surprising thought given how economically inclined you are), but I do.
« Last Edit: May 25, 2011, 05:00:17 PM by Kilgamayan »
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Fightest

  • Fighter than anyone else
Re: Nue Quest: A Z-Machine Adventure
« Reply #642 on: May 25, 2011, 05:16:04 PM »
We're free to point fingers at whomever we suspect, and those at whom we point fingers are free to get offended and refuse to offer any help (and they will) if/when they turn out to be innocent. Maybe you don't care about sacrificing information sources for little to no benefit so early in the game (which is a surprising thought given how economically inclined you are), but I do.

I see, and your point does have merit. That said, I know I am confident at being able to press information out of a source whether they like us or not, so I don't count it as a sacrifice, but I'll defer to your decision.

Kilgamayan

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    • Let's Play Super Marisa World
Re: Nue Quest: A Z-Machine Adventure
« Reply #643 on: May 25, 2011, 06:40:03 PM »
Well, as much as I'd like for my ideas to be the ones always taken, I'm only one person. If more people want to go on a stealth mission than not, then it is not my place to force commands away from that choice. I was just trying to get my thought process out there, and a combination of being rushed by lunch coming to an end and irritation at what I felt was slightly-less-than-charitable interpretation of my motives led to my rather uncharitable response. For which I apologize, by the way.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

GuyYouMetOnline

  • Surprisingy not smart for lynch dodging
Re: Nue Quest: A Z-Machine Adventure
« Reply #644 on: May 25, 2011, 06:44:08 PM »
[fakeedit] Unless we actually do have a rabbit that is our friend that the Parser neglected to mention, which I find unlikely.

Actually, it has been mentioned a few times that we know Reisen.

Anyways, I agree with Kilga on this one; let's just go in and ask.

Hello Purvis

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  • Hello Jerry
Re: Nue Quest: A Z-Machine Adventure
« Reply #645 on: May 25, 2011, 09:57:39 PM »
> "What about Shou?"
> Do we know of a Kyouko Kasodani?

>"She's at the temple," Ichirin says, "in case anyone goes there looking for help."
>You do not know of any such individual.

> What were the spellcards that we had available? Were they unusual as far as spellcards go, regarding construction, use of strange materials, application, such jazz?

>You had a number of spellcards with you. While all spellcards are particularly unusual, in regards to to how tailored to an individual they are, yours were not particularly unique in any sense of construction, application, and so on. They were pretty powerful, though, but you doubt anyone else could even use them as a template for making their own without skill equaling your own and abilities like yours.

>_

Kilgamayan

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    • Let's Play Super Marisa World
Re: Nue Quest: A Z-Machine Adventure
« Reply #646 on: May 25, 2011, 10:40:12 PM »
> Give a small frown.
> "I see. I didn't realize you folks would be taking up the mantle of keeping the village calm...part of the reason I came up here was to help get clinic coverage."
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Nue Quest: A Z-Machine Adventure
« Reply #647 on: May 25, 2011, 11:22:13 PM »
> Give a small frown.
> "I see. I didn't realize you folks would be taking up the mantle of keeping the village calm...part of the reason I came up here was to help get clinic coverage."

>"What's wrong with the clinic?" says Ichirin, frowning. "Don't tell me they're flooded already."

>_

Kilgamayan

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Re: Nue Quest: A Z-Machine Adventure
« Reply #648 on: May 25, 2011, 11:24:56 PM »
> "No, it seems normal for the moment. But Nazrin is covering the Rose and Weasel. Need to restore some semblance of normality down there for the oni, and she knows her jewels well enough. But it means she can't cover the clinic."
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Nue Quest: A Z-Machine Adventure
« Reply #649 on: May 25, 2011, 11:27:30 PM »
> "No, it seems normal for the moment. But Nazrin is covering the Rose and Weasel. Need to restore some semblance of normality down there for the oni, and she knows her jewels well enough. But it means she can't cover the clinic."

>"That is a problem," says Ichirin. "I suppose Shou could leave and help, but it'd be better if something could be done about this situation."

>_

Kilgamayan

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Re: Nue Quest: A Z-Machine Adventure
« Reply #650 on: May 25, 2011, 11:30:38 PM »
> "That could be doable. How much do you all know about it, aside from what the jeweler told you?"
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Nue Quest: A Z-Machine Adventure
« Reply #651 on: May 25, 2011, 11:33:44 PM »
> "That could be doable. How much do you all know about it, aside from what the jeweler told you?"

>"That's about it, really," says Ichirin. "The money's gone and now we have this."

>_

Kilgamayan

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Re: Nue Quest: A Z-Machine Adventure
« Reply #652 on: May 25, 2011, 11:40:29 PM »
> "Figured. I know a little more than that, though I don't know how to fix things yet."
> Glance over at Byakuren to see how she's doing.
> "Still, I think she'll take whatever help she can get right now."
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Nue Quest: A Z-Machine Adventure
« Reply #653 on: May 25, 2011, 11:47:02 PM »
> "Figured. I know a little more than that, though I don't know how to fix things yet."
> Glance over at Byakuren to see how she's doing.
> "Still, I think she'll take whatever help she can get right now."

>Byakuren is still managing to hold the crowd, largely at this point talking about how it couldn't have been anyone there if they were all affected. You don't have to think hard to poke holes in that kind of logic, but if it holds things off for a bit...
>Ichirin nods in agreement.

Kilgamayan

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Re: Nue Quest: A Z-Machine Adventure
« Reply #654 on: May 25, 2011, 11:51:37 PM »
> Pull out a rose quartz.
> "I'll be right back. Get in touch with Shou if you can, the stand-in clinic help isn't going to remain happy for too long."
> Take flight above the crowd and head to Byakuren with a serious expression and the rose quartz visible in our hand.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Nue Quest: A Z-Machine Adventure
« Reply #655 on: May 25, 2011, 11:59:21 PM »
> Pull out a rose quartz.
> "I'll be right back. Get in touch with Shou if you can, the stand-in clinic help isn't going to remain happy for too long."
> Take flight above the crowd and head to Byakuren with a serious expression and the rose quartz visible in our hand.

>You give Ichirin some instructions, and fly toward Byakuren.
>You hear kind of an irritated murmur from the crowd as pass over it. Byakuren looks toward you, keeping an expression of almost certainly forced serenity.

>_

Suwako Moriya

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Re: Nue Quest: A Z-Machine Adventure
« Reply #656 on: May 26, 2011, 12:04:02 AM »
> Turn our head a little away from Byakuren so we're not talking right at her, but keep our eyes looking at her.
> Raise voice so some people gathered below can hear.
> Hold the rose quartz a bit above our head.
> "Underground got hit too. But I think we know a bit more, and sharing is caring, after all."
The only thing this dimension does well is show its ass. We might as well applaud it! - Albert Burneko

Well, this game happened.

Hello Purvis

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  • Hello Jerry
Re: Nue Quest: A Z-Machine Adventure
« Reply #657 on: May 26, 2011, 12:10:58 AM »
> Turn our head a little away from Byakuren so we're not talking right at her, but keep our eyes looking at her.
> Raise voice so some people gathered below can hear.
> Hold the rose quartz a bit above our head.
> "Underground got hit too. But I think we know a bit more, and sharing is caring, after all."

>You make your announcement, and the crowd's attention is fully on you. You can hear a few murmurs, but it's hard to place their tone.

>_

Suwako Moriya

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Re: Nue Quest: A Z-Machine Adventure
« Reply #658 on: May 26, 2011, 12:15:56 AM »
> "Whatever happened, it's obviously really wide-spread. But two things have stood out as really bizarre."
> "First comes from the underground clinic. The caretaker on duty had the clinic's donation box in her sight her entire shift. No one touched it. It still somehow got hit, just like everything else."
« Last Edit: May 26, 2011, 12:18:21 AM by Suwako Moriya »
The only thing this dimension does well is show its ass. We might as well applaud it! - Albert Burneko

Well, this game happened.

Hello Purvis

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  • Hello Jerry
Re: Nue Quest: A Z-Machine Adventure
« Reply #659 on: May 26, 2011, 12:18:15 AM »
> "Whatever happened, it's obviously really wide-spread. But two things have stood out as really bizarre."
> "First comes from the underground clinic. The caretaker on duty had the clinic's donation box in her site her entire shift. No one touched it. It still somehow got hit, just like everything else."

>The murmurs continue, it's difficult to read them.

>_