Author Topic: RPG Mafia thread (Path of Radiance ongoing)  (Read 58788 times)

ActionDan

  • Teaching old dogs new tricks
Re: RPG Mafia thread (Magical Madness Ongoing)
« Reply #360 on: July 02, 2011, 12:20:59 AM »
So what happened just now O.O!

Also I think I'll be able to play, hopefully, if I get internet access in chess camp (don't laugh ^^).

Edit:

O damn!  I did guess it right (unconfirmable bragging!)
« Last Edit: July 02, 2011, 12:23:26 AM by ActionDan »

Don't lynch me.

UncertainJakutten

  • Then you should get out of the way when I tell you
  • Do you not trust my aim?
Re: RPG Mafia thread (Magical Madness Ongoing)
« Reply #361 on: July 02, 2011, 01:28:28 AM »
It's being demanded I do this so here you all go.

When, Why, and How to Massclaim in Mylo/Lylo
So, first, massclaim is kind of an important thing to do in lylo. Why? Because if you fuck up the lynch, you won't get another chance. And to do the lynch, you need to be as well informed as possible. Results and even claims can clear up a few things that make your lynch decision difficult. People claiming power roles in lylo are particularly tasty because you can generally look back at their behavior and see if they've acted like said power role, whether their targets make sense given their day play, etc. (Though don't forget that Proven Role Is Not Proof Of Alignment). Their results also can make or break a lylo. Also sometimes scum is given really awkward roles they can't actually claim so they have to lie, but don't rely on that. Anyway, information in lylo is something you need.

Now, when you massclaim is not "every time". There are a few rare situations where you don't. One would be when you have a confirmed scum to lynch, like we did in Vampire mafia. Another would be if you have a 1 v. 1. If a cop claims a guilty on a dude, no one else should claim except for that dude, and you'll need to carefully make the decision about who's lying. But, it's still obvious that one of the two is going to be lynched, and that new results won't change that (with the exception of a counterclaim to the cop and such and other various situations that I'd like to think most people are intelligent enough to figure out). Furthermore, massclaiming during a 1 v. 1 will basically give the scum a list of people to kill in a situation where town doesn't require all the information. Generally these are the only situations you don't massclaim in lylo.

Now, how you massclaim is important. The most popular method of claiming is called popcorn, where ideally town determines who claims first, and then that person says who claims next. It's a really soft way of forging connections, and is also an orderly way of trying to lock scum out of claiming late. The later scum claim, the easier it is for them to make an advantageous fakeclaim, or force things into 1 v. 1 with a counterclaim. So, the town will essentially want the scummiest person to go first, and them to pick the next scummiest person, etc. etc. There are a few finer points but I don't know how to express them.

So, essentially, that's how massclaim works and why you all should actually learn to do it. Feel free to expand upon this or constructively criticize something or whatever.


Affinity

  • hoho
  • ... but I have promises to keep.
Re: RPG Mafia thread (Magical Madness Ongoing)
« Reply #362 on: July 02, 2011, 03:14:30 AM »
Put me on the modding queue again.  Maybe I'll hold a Tsukihime game or something like that.

Pesco

  • Trickster Rabbit Tewi
  • *
  • Make a yukkuri and take it easy with me
Re: RPG Mafia thread (Magical Madness Ongoing)
« Reply #363 on: July 03, 2011, 05:58:23 AM »
Quote
[07:20:53] <Shadoweh> I don't have memory problems when I drink
[07:21:02] <Shadoweh> I'm more of a happy giggly drunk <^_^>
[07:21:24] <Shadoweh> Also I lose the ability to remain horizontal

Yeah right, totally not a drunk ::)

Dormio Ergo Sum

  • MotK's Official Idlebot
  • *
  • I don't bite... much.
Re: RPG Mafia thread (Magical Madness Ongoing)
« Reply #364 on: July 03, 2011, 07:39:49 AM »
On the topic of being drunk.

Quote
[17:40] <Zetsubunny> shadoweh stop being dormio to your alcohol
[17:40] <Zetsubunny> admit you love it already
[17:40] <Zetsubunny> ...
[17:40] <Zetsubunny> ...wait, dormio? What the christ?
[17:40] <Zetsubunny> ...bduh?
[17:40] <Hatsundere_Miku> ..............
[17:40] <Hatsundere_Miku> wat

Bardiche

  • Mafia: Worst Game Ever
Re: RPG Mafia thread (Magical Madness Ongoing)
« Reply #365 on: July 03, 2011, 11:36:21 PM »
Right, so I'll open sign-ups 14th of July. Advance notice goes here so people know when to check back and stuff, and so I can arleady given some information on what kind of game it'll be. You'll have plenty of time to consider.

Remember that this is an Anonymous game, so don't express interest here, unless you don't mind spoiling the guise. Let me make this clear. This isn't compulsory anonymous: I won't punish you if your guise is dropped.

Alright then.

The game's theme is Cavalier of the Abyss. Knowledge of the theme is absolutely not required, it's just there for flavour purposes. None of the roles, alignments and characters are linked. It'll be like me and Touhou themes. Absolutely ???.

Anyway.

- This game will feature a power role for each player. There are no vanillas in my game, and similarly there will also be no "functional vanilla" players. Each role is guaranteed to be usable and/or of use in some capacity. It's advised not to sign up if you hate role madness, and similarly it is also not advised to attempt to game the system.
- No role has a standard name, and no player will flip his abilities. For example, you could have Oski, who is a town Time Manipulator, with the ability to rewind the day and remove any votes placed in the last x time. When Oski dies, you will see that he was Oski, the town Time Manipulator, but not what his role entails.
- Not all roles will list all their abilities. There may be hidden aspects to your role, both negative and positive for your side. Any positive or negative hidden side-effect will be reasonable. Things such as, "You are a vig, but you die after vigging surprise!" aren't reasonable.
- Standard roles do not necessarily exist. Conversely, it is also not a given that all roles are crazy. Therefore, clear your mind of conceptions that you can class people as being "a cop", or having a "batshit insane" power.
- Characters are given at random. You cannot /in for a specific character. Why? Because it's easier for me this way, flavourwise. Deal with it. :o

So much for game specific. To add some further information.

- This game will observe a brief pause during the Otakon weekend, to accomodate players attending Otakon. During this period the game will be locked and time will not progress. I will do my best to make this synonymous with the start of the night, or during the night, but I cannot make promises nor account for players speeding up (or slowing down) time.
- Hydras are only OK for Mentor Hydras. If you would like one, please negotiate with a possible hydra-mate and then BOTH PM me to confirm /in with eachother. However, I may refuse your Hydra if I deem it an unnecessary or unbalancing partnership. I think you can all agree that Kitten4u + Kiro would be a frightening situation.
- On the subject of modkills, I hate them. That is not to say I won't use them. Please think closely about whether or not you will have the time, energy and desire to dedicate to the game, because I will modkill you if you are negatively affecting the game. I penalise myself for being an arse; do not expect me to be any easier on you than I would be on myself.
- This is a 13-player game. 13 is an unlucky number.

Of course, I'm much less of an arse than I like to present myself as.  :3 Basically don't shit things up and we'll have a jolly great time.

Right then, I hope to receive many PMs to join from July 14th onward!

Pesco

  • Trickster Rabbit Tewi
  • *
  • Make a yukkuri and take it easy with me
Re: RPG Mafia thread (Magical Madness Ongoing)
« Reply #366 on: July 03, 2011, 11:45:09 PM »
K4u + Kiro = D2 lynch if not dead and the NK wasn't blocked.

Pesco

  • Trickster Rabbit Tewi
  • *
  • Make a yukkuri and take it easy with me
Re: RPG Mafia thread (Magical Madness Ongoing)
« Reply #367 on: July 06, 2011, 07:21:34 AM »
Quote
<09:21:56> ‎"Shadoweh‎"‎
: With me?
<09:22:11> ‎"Shadoweh‎"‎
: Awh, probably because we did it before
<09:22:24> ‎"Shadoweh‎"‎
: I wouldn't mind reversing positions

Shadoweh likes to try out ~new positions~

UncertainJakutten

  • Then you should get out of the way when I tell you
  • Do you not trust my aim?
Re: RPG Mafia thread (Magical Madness Ongoing)
« Reply #368 on: July 06, 2011, 08:40:01 PM »
/in to mod A Game Of Mafia (i.e. I have no idea what I'm running yet)

HEY! HEY PESCO! THIS WAS A THING! FIX THE FIRST PAGE >=[!


Bardiche

  • Mafia: Worst Game Ever
Re: RPG Mafia thread (Magical Madness Ongoing)
« Reply #369 on: July 09, 2011, 12:14:42 AM »
Early birds catch the worm.

I hereby declare sign-ups for Cavalier of the Abyss Mafia to be open, five days earlier from when I had first planned - I think everyone's had their moment of coolan down, and I don't expect a rush of players signing up that we'd be able to start tomorrow! (which isn't to say I'd MIND getting the sign-ups in one day...!)

As promised, characters are not linked to roles, and not to alignments. To facilitate those who have knowledge of the theme and those who don't, I'm distributing characters randomly myself, for flavour and organisational reasons. (this way, I don't need to write up a flavour on-the-fly) If it looks like a role suits a character perfectly, it just means it is a coincidence.

All the things I said in my previous post apply, except that you may apply already. Those who were planning for sign-ups to open the 14th may still sign-up in advance for the 14th; I will try to tailor the start date so that everyone can start comfortably. Remember that there will be a pause in the game during the Otakon weekend. I hope that won't demotivate anyone from actually participating after that period due to apathy or whatever setting in from it, but it's a risk I'm willing to take.

Also, madness the likes Shadoweh Quest provides will not feature in this game, sorry.

Current signups: (12/13)


Note: I'd appreciate if whoever has the anony accounts could share them with me. I need 13~
« Last Edit: July 11, 2011, 02:28:35 PM by Bardiche »

J.O.B

  • YOU CAN'T MAKE ME CHANGE
Re: RPG Mafia thread (Magical Madness Ongoing)
« Reply #370 on: July 11, 2011, 05:46:13 AM »
May I ask what all the acronyms mean in Mafia?
Things like MYLO and LYLO.

Re: RPG Mafia thread (Magical Madness Ongoing)
« Reply #371 on: July 11, 2011, 05:49:33 AM »

UncertainJakutten

  • Then you should get out of the way when I tell you
  • Do you not trust my aim?
Re: RPG Mafia thread (Magical Madness Ongoing)
« Reply #372 on: July 11, 2011, 05:51:26 AM »
Can't tell you all of them, but:
MYLO: Mislynch or Lose. When you're in a situation where the town can no lynch and not lose, but if they lynch, the scum reach parity with town (and win)
LYLO: Lynch or Lose. Where you HAVE to lynch, and if you lynch wrong, town loses.
WIFOM: Wine In Front Of Me: I have no idea how to explain this one.

Or what Hourai linked being much better.


J.O.B

  • YOU CAN'T MAKE ME CHANGE
Re: RPG Mafia thread (Magical Madness Ongoing)
« Reply #373 on: July 11, 2011, 05:56:33 AM »
Thanks, now I know what you guys are saying when you use those terms.

Bardiche

  • Mafia: Worst Game Ever
Re: RPG Mafia thread (Magical Madness Ongoing)
« Reply #374 on: July 11, 2011, 02:27:55 PM »
Wine In Front Of Me is the dilemma where you try to consider the motive of another's actions, their hidden agenda. BUT, so you reason, it could be precisely that they KNEW you would consider that way, so it is actually the other way around.

The original WIFOM involved two glasses of wine, one of which was poisoned. The man looks away for a moment, and then reasons out that the other swapped the wineglasses... but anticipating the man to think that, didn't swap! Unless, of course, he anticipated the man anticipating him not to swap, and swapped after all.

It's an endless line of reasoning.

12/13, so if there's anyone who was considering, now's a good time to throw your lot in!
If there's anyone who wants to mentor Hydra, still a time to throw your lot in, too.
« Last Edit: July 11, 2011, 02:31:07 PM by Bardiche »

J.O.B

  • YOU CAN'T MAKE ME CHANGE
Re: RPG Mafia thread (Magical Madness Ongoing)
« Reply #375 on: July 11, 2011, 02:35:31 PM »
What is a hydra anyway?
Lol I'm so clueless about mafia.

Bardiche

  • Mafia: Worst Game Ever
Re: RPG Mafia thread (Magical Madness Ongoing)
« Reply #376 on: July 11, 2011, 02:39:00 PM »
A hydra is a situation in which a pair of a player (A-kun) and a non-player (B-chan) are permitted to discuss the game together. Usually, B-chan is an experienced Mafia player who helps A-kun, who has less experience, navigate through the game and learn the ropes. It's a situation meant to give newer players guidance during the Mafia game so they don't end up distressed when they're not doing it right.

It's also nice for B-chan because they don't need to play the game but can still be involved to get their fix.

It can also be that A-kun is experienced and B-chan isn't, in which case B-chan can ask A-kun why he does certain things, and understand the workings of A-kun's mind and then apply the Mafia theory learned to games later on.
« Last Edit: July 11, 2011, 02:40:35 PM by Bardiche »

J.O.B

  • YOU CAN'T MAKE ME CHANGE
Re: RPG Mafia thread (Magical Madness Ongoing)
« Reply #377 on: July 11, 2011, 02:58:20 PM »
K, thanks!

Bardiche

  • Mafia: Worst Game Ever
Re: RPG Mafia thread (Magical Madness Ongoing)
« Reply #378 on: July 11, 2011, 05:03:56 PM »
We have 13 sign-ups! Now creating thread and sending out Role PMs. Please confirm in the thread. Send me PMs if you are unclear on certain aspects of your role, or ask one of the Co-Mods.

I'll take sign-ups for replacements as necessary. For the rest, I hope for a good game.

EDIT: All PMs sent. If you haven't received one, holler.
« Last Edit: July 11, 2011, 05:55:35 PM by Bardiche »

Bardiche

  • Mafia: Worst Game Ever
Re: RPG Mafia thread (Magical Madness Ongoing)
« Reply #379 on: July 13, 2011, 12:23:28 AM »
If there're people interested in perhaps replacing should the situation become dire, feel free to PM me to let me know. No immediate need is there, but it'd be nice to know if I have people I could ask rather than finding out when Stuff Hits Fan.

... :<

Conqueror

  • Here I am, dirty and faceless
  • waiting to heed your instruction
« Last Edit: July 23, 2011, 12:51:56 AM by Conqueror »


On tue un homme, on est un assassin. On tue des millions d'hommes, on est un conqu?rant. On les tue tous, on est un dieu.
Every saint has a past and every sinner a future.

Dormio Ergo Sum

  • MotK's Official Idlebot
  • *
  • I don't bite... much.
Re: RPG Mafia thread (Magical Madness Ongoing)
« Reply #381 on: July 22, 2011, 09:17:35 AM »
If the IRC mafia games have taught me anything, it's that PX and I need to create and balance a game for you all to play.

Punch Hopper

  • Punch Hopper
Re: RPG Mafia thread (Magical Madness Ongoing)
« Reply #382 on: July 22, 2011, 05:12:31 PM »
Stop quicklynching me ;_;

Kick Hopper

  • Kick Hopper
Re: RPG Mafia thread (Magical Madness Ongoing)
« Reply #383 on: July 22, 2011, 05:18:35 PM »
Stop quicklynching me ;_;
Too lazy to log into your actual account? Pshh.

Re: RPG Mafia thread (Magical Madness Ongoing)
« Reply #384 on: July 24, 2011, 05:08:15 AM »
DOUBLE POST, WHOOPS

Anyways, I'll be opening sign-ups for Graveyard Anonymafia now. This game is not a game of role madness, but I may throw a few curveballs here and there role-wise. I make no guarantees about how common roles will be, but you can expect a decent amount of vanilla regardless, as I want to keep things relatively simple after how convoluted some of the recent rolemad games have felt. Information may possibly be withheld from players at times to keep things interesting, but this game is overall not very high on the bastard scale. Don't worry, it's not as boring as it probably sounds.

Since this is Graveyard Anonymafia rather than simply Graveyard Mafia, all players will sign up by PMing the game moderator (that's me!) and posting through anonymous accounts. The only requirement for these anonymous accounts is that they must be represented by a character who is associated with a fictional creature that is either commonly considered undead or primarily associated with death (I don't particularly care whether or not the source of the character itself actually considers said creature to be undead, mainly because the list of potential choices would probably decrease if I did, and having a larger variety of anonymous accounts is a lot more important to me than staying fully accurate to the theme). Vampires, ghosts, zombies, death gods, animated bodies, poltergeists and mummies are all particularly viable. Flavor in general will probably be minimal due to the nature of anonymous games, but I'm bad at writing flavor anyway, so you're not missing out on very much at all. Roles are of course unrelated to anonymous account flavor, so don't give me weird looks when Dracula flips Town Beloved Pretty Pretty Princess.

I do realize that lists of characters are the standard for these types of games, but unfortunately I am uncultured swine and would probably not be able to amass a decent list. It's not like the theme itself doesn't cover a wide variety of choices. Plus, you can always go with the obvious Touhou options if you can't think of anything interesting (though this is obviously not recommended). If you can, though, PM me a link to a webpage with information on the character you chose. This for the sake of making flavor easier for me in case I decide to sprinkle some in~

Current Sign-ups: 14/13 - 16

13 is just the absolute minimum for players, as the set-up is flexible enough that more would be acceptable - I'm going to be using 16 as a hard cap. I would prefer to shoot for as many players as I can, so I may leave sign-ups open for a little while after I reach 13. Hydras are allowed.

Finally, I have been told by Edible to refrain from actually starting this game for week due to the existance of Otakon. As such, if I get 16 sign-ups fairly quickly, the game will not actually start until August 1st.
« Last Edit: August 06, 2011, 11:26:10 PM by huh what »

Re: RPG Mafia thread (Magical Madness Ongoing)
« Reply #385 on: July 24, 2011, 05:33:18 AM »
Alright, so here's the deal.

I got several hydra requests in the span of 10 or so minutes, so I'm going to revoke my decision to disallow them. However, I would greatly appreciate it if people were willing to consider going solo for the sake of numbers if they can possibly handle it.

On a related note, one player who has signed up has requested a mentor hydra. If you are a more experienced player but don't think you'll have the time or dedication to go solo, it would be appreciated if you could mentor the player who put up that request~ PM me if you're willing.

Re: RPG Mafia thread (Magical Madness Ongoing)
« Reply #386 on: July 24, 2011, 09:04:01 AM »
Got 5 anons so far! Keep them coming, people!

Also, it'd be appreciated if somebody could change the topic's title to reflect my game's signups starting.

Pesco

  • Trickster Rabbit Tewi
  • *
  • Make a yukkuri and take it easy with me
Re: RPG Mafia thread (Magical Madness Ongoing)
« Reply #387 on: July 24, 2011, 09:22:36 AM »
No :smug:

I'll do it when I get home.

Re: RPG Mafia thread (Magical Madness Ongoing)
« Reply #388 on: July 24, 2011, 11:54:52 PM »
Just reached eight sign-ups, halfway there! Or over halfway, if I get a smaller amount of people.

On a side note, Edible has contacted me about co-modding, which means that everyone can rest easy knowing that I'm not going to be modding alone (since that could possibly end horribly).

Shadoweh

  • I will ahn~ vote count for you
  • *
  • The STRONGEST Day Effect
Re: RPG Mafia thread (Magical Madness Ongoing)
« Reply #389 on: July 25, 2011, 07:38:17 AM »
For picking purposes, someone asked if you can list the characters already taken. :3
For Science.


Kitten4u: "I'll say it plainly: THERE IS NO WAY SHADOWEH IS SCUM!" - A Balanced Game of Mafia