~Beyond the Border~ > Genji's Battle Arena
[WC3 - DotS] Strategic guides on Girls. [Added Himepaidou]
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tbax704:
Note: Based on DotS v0.967g (Will edit this when I have the time, changing the build because of unbanned items and stuff)



Shikieiki Yamaxanadu
The Highest Judge of Paradise
INTRODUCTION

Even though some people disagree of me making this guide because my lack of experience and people saying "NO! Get 6 lunarites for Eiki" I've been playing and experimenting with Shiki for a while (mostly on garena). So let's start.

Shiki is a pretty complex hero for new players, but if you get the basics you'll surely do well. She has nice disables and her spells does damage based on the percentage of opponent's hp, so you can get kills even though you're underfarmed, so dying a lot isn't much of a problem to her. She counters hp stacking and melees are your easy targets.

Now, let's look at her stats.

Strength       : 17 (+1.45)                   
Agility            : 16 (+1.55)
Intelligence : 27 (+3.0)

Damage: 47-54    
Armor: 3.2
Movement Speed: 300        
Attack Range: 600       

She has a high base int and high int growth, which means you shouldn't worry about your mana too much and her base armor is pretty high for an int hero, her movement speed is pretty decent and she's a ranged hero, so you can hit and run.

SKILLS

Judgement "Guilty or Not Guilty" (D)
Adds 1 guilt point to the targetted enemy girl. Additionally, for the next 15 seconds, any enemy unit that she kills causes her to be punished. Each guilt point lasts for 330s and up to a maximum of 10 guilt points may be accumulated per girl. Guilt points cannot be removed in any way by the enemy girl.
Cast Range: 400/500/600/700
Spirit Cost: 50MP
Cooldown: 14/12/10/8s

Level 1: -4% Max HP for every ally/enemy unit killed, -20% Max HP for every girl killed.
Level 2: -6% Max HP for every ally/enemy unit killed, -24% Max HP for every girl killed.
Level 3: -8% Max HP for every ally/enemy unit killed, -32% Max HP for every girl killed.
Level 4: -10% Max HP for every ally/enemy unit killed, -40% Max HP for every girl killed.

This skill allows you to harass your enemies while laning so they get damaged while last hitting, even denies triggers the effect. Also in late game, cast this skill on your enemies which are about to kill you or your allies to do 40% hp damage to them (40% hp damage is no small talk). This skill is spammable and you don't have to worry about mana, Cast it whenever possible.

Judgement "Last Judgement" (F)
Judges a girl. Effect is based on whether the girl has guilt or not. Stuns enemy girls and does 18% damage based on target max HP and each guilt does -6% damage based on target HP. Guilt is removed after judgement.
Cast Range: 600
Spirit Cost: 120MP
Cooldown: 30/25/20/15s

Level 1: Stuns guilty for 1.0 second. If not guilty: Heals 100 HP.
Level 2: Stuns guilty for 1.4 second. If not guilty: Heals 150 HP.
Level 3: Stuns guilty for 1.8 second. If not guilty: Heals 200 HP.
Level 4: Stuns guilty for 2.0 second. If not guilty: Heals 250 HP

This is your offense skill. This skill damages based on amount of guilt, so if your enemies have 10 guilt while laning, you deal a 78% hp damage (so awesome, right?), and also the stun is very good for teamfights. So even with 1 guilt, the stun will help your teammates to kill your enemies. Don't spam this skill for healing, it's better for offense purposes, and you'll run out of mana fast if you used it too much for healing. A reminder if the target girl has no guilt, this skill won't stun or damage them.

Judgement "Bar of the Ten Kings" (R)
Passively increases Shikieiki's intelligence and agility and buffs her attack with pure damage. Every [10 - current guilt] attacks on an enemy girl, Shikieiki will add 1 point of guilt to the enemy girl and deal bonus pure damage.

Level 1: Passively adds +2 int, +1 agi, +4 pure damage. Bonus 60 pure damage and guilt lasts 90s.
Level 2: Passively adds +4 int, +2 agi, +6 pure damage. Bonus 90 pure damage and guilt lasts 135s.
Level 3: Passively adds +6 int, +3 agi, +8 pure damage. Bonus 120 pure damage and guilt lasts 180s.
Level 4: Passively adds +8 int, +4 agi, +10 pure damage. Bonus 150 pure damage and guilt lasts 225s.

This skill allows you to stack guilt with auto attacks, with her high missile speed, aiming for high attack speed is your main. At early you only need the ability to stack guilt with auto attack, so leave it at lvl 1 until all your skills are maxed.

Judgement "Cleansed Crystal Judgement" (W)
Judges a girl. Judged girl's movement speed is dropped extremely which gradually disappears. Summons a controllable mirror image which can be only damaged by the judged girl. Mirror image has 100% attack and lasts 45 seconds. Guilt is removed after judgement.
Cast Range: 1000
Spirit Cost: 200/300/400MP
Cooldown: 75s

Level 1: Does 400 damage to enemy summoned units, stuns for 1 second. For each HP the judged girl loses, 3 dmg is done to the Mirror image.
Level 2: Does 700 damage to enemy summoned units, stuns for 1 second. For each HP the judged girl loses, 2.5 dmg is done to the Mirror image.
Level 3: Does 1000 damage to enemy summoned units, stuns for 1 second. For each HP the judged girl loses, 2 dmg is done to the Mirror image.

This is a very nice disable, the slow allows no escape except for those who have dash skills (don't use and waste it on them), and use your F skill for a finishing blow. Also if your enemy team are assembling for a siege, use this skill to clone the most hard-hitting girl on your enemy's team, and wreck their formation. Remember to tell your allies not to attack the cloned enemy if you're going to wreck sieges.

After testing it, this skill doesn't remove guilts after casted even though it says "Guilt is removed after judgement."

ITEMS

Core Build :

Shiki aims for attack speed because of her R. The +agi and +30% attack speed from Subdoll also is very good (note : more agi, more attack speed, thus increases the boost from the +% boost), and also, the clone from your Subdoll also stack guilts on attacks (yeah, guilts add faster). DMT for some damage and more +% attack speed boost and use the active for extreme speed.

Extension Builds :
Inaba Illusion Weapon (5500) : More attack speed and the multi-attack allows you to stack guilt on multiple girls and also kill creeps faster.
Internet Addiction Eliminator (4900) : Another purge? Why not? You can purge when your W is on cooldown and the -50 int is good to disable girls with dash skills from escaping. Also the +str is good for your survivability and +agi for more attack speed.
Llama Doll (Limited Edition Type) (4000) : A boost for your stats, movement speed for mobility and an attack speed increase.

Optional :
Xiao Yushen?s Adamantine (5500) : You're an int, you're squishy, and this helps to improve your survivability greatly.
or ZUN?s Glasses (2600) / Green Dam Youth Escort (4000) : Get either of these if your enemy team has a lot of spellcasters, and it also improves your survivablity.
Shinzanken (3900) : More agi, more attack speed. Also, with your awesome attack speed, the mana burn will hurt your enemies really bad.

SKILL PICKS



After this you either max D or max F first, depending if you want that 40% guilt damage on kills or better cooldown and stun for your F, you max R last because you'll only need the ability to stack guilts with auto attacks at early.

STARTING ITEMS

At start you can choose either going for speed or survivability build, speed build is better but you're also very squishy.

For Speed Shiki get : 2 x 2 x and

And when you got some gold from farming and kills you make 2 x and get

For Survivor Shiki get : 2 x 2 x and

Make 2 x and

After going through any of these you can proceed making your build, be creative ~

TIPS AND SUGGESTIONS

Although her core build is as mentioned, you can also get any stuff that I mentioned as well. The main point is that Shiki gets more agi and attack speed, so you can get and as well if you can't farm Subdoll, be creative with your build and surprise them with your speed ^^. And although protective build is safer, making an offensive build is much better because dying isn't much of a problem to Shiki. And also you get Grey LLama last because it costs a lot, thus you can get other useful items with that money. And lastly get some lunarites on her (1 or 2) before making your build unless you're making a subdoll after getting a llama.

A common mistake that most people do is when they used W and failed to kill, they leave the clone behind. And if you're about to die, you can clone the enemy that is going to kill you, and use the clone to troll your enemies (but don't use it when you're fighting 1v1 with no one nearby). Your ult is very precious and don't use it when you don't really need it.

Another tip that since Shiki is rarely picked by people because of her complex usage, so a lot of people doesn't realise how powerful her spells are and die to a single F. Also some people doesn't know that her clone is only damaged when the original one is damaged, so sometimes everyone in your enemy team wasted time trying to kill your clone and got killed instead.

THINGS TO WATCH OUT

There are some enemies that you need to watch out for or die easily.

Stuns. And lots of them. You can't do anything and her F also silences you.

When your attack speed is high, avoid attacking her or her procs will kill you

Magic Immunity while spinning, you can't guilt or purge her.

You're blinded. You can't cast any single target spells.

EXTRAS

There are some enemies that are quite powerful to other girls but Shiki can handle, for example :

When she clones herself, run away. Most people would use her ult and charged at you because you're an int. So, when she ults, purge her and make her cry :V

She'll gap you and mass drop on you. Guilt her with D beforehand. Every creep that she drops will reduce her hp by 10% each. She'll die.

Okay, this is the end of my guide. Thank you for your support.
CloverNaght:
Note:based on THD 0.967g


Kuroko Hatate Himekaidou ,the Modern Day Spirit Photographer


INTRODUCTION

Welcome to my first guide :D
I apologize for grammar error and such because English is not my main language QAQ
Also this guide is optimized for casual play not serious bsns play
Hata-tan is one of "powerful girls yet underused these days" and i'm serious (the same can be said to Hina btw). She is a wonderful hero with high mobility and high burst damage. Yes she has shitty base STR and gain/level but idontgiveashit.jpg because usually target dies first from her awesomeness before the target kills Hata-tan. Despite everyone saying "loltheresbetteragisdood" but i like her because she needs high reaction time from players, capable of reading the situation in teamfights and of course some mindgaming/balling  XD


HERO STATS


Strength 17+1.5
Agility 26+2.6
Intelligence 17+1.9

Attack Animation: 0.84 / 0.3
Cast Animation: 0.1 / 0.3
Damage: 51-55
Armor: 2.7
Base Attack Time: 1.7
Movespeed: 290 to 325/340/355/370
Missle Speed: 10000 (instant)
Attack Range: 500
Sight Range: 1800/1000

Level 25 stats
Strength 53 +20
Agility 88 +20
Intelligence 62 +20



HERO INTRODUCTION

One of advanced girls in DotS (you can tell that easily because she has 5 active skills) ; Hatate excels at mobility, ambushing enemy girls, and of course fastkill enemy target with F+R combo. While she is paper tissue (17+1.5 str odear) her D/Blink skill allows her to dodge in and out of combat freely, making her hard to kill/catch while having dangerous offensive capabilites. Her D skill gives her passive ms boost (up to 370) and an inferior but still useful blink. She can instagib any non str girls at mid game with combination of F+R (even sometimes only with R alone). She has good protection against ganks too due to her D skill, ultimate which is lolmaphack and innate which when activated you will go home safe to fountain no matter what (can be used for some mindgames too)


PROS N CONS

PROS

* A girl with high mobility
* A girl with many good escape mechanism
* A girl with good chasing abilities and an AoE anti juke skill
* Instant projectile speed and fast attack/cast animation
* Can kill non str girls really fast with just Watermelon Sword at 15 min or so
* her R gives high IAS boost, which helps your DPS and item procs

* Deadly from mid to late game
* Quite a baller girl
* twintail!
CONS

* One of the most fragile girl in DotS
* Her blink isn't really a blink (doesn't evades projectiles) and lacks range
* Really weak without any of her cores
* mana problems at early-mid game
* Slightly below average statsgain/level (not really an issue btw)

WHY PICK HATATE?

"But shes not awesum as Rumiya/Yougay/Momizhit/Lunasa/Aya!!" Lets not forget she

* Has 4 escape (passive movespeed, blink, maphack, and dat innate)
* Has high burst damage with R+F combo. while some DPS girls capable to do that (Momizi with wolf+stun, Aya, Youmu, etc) most of them are melee and melee means you got focused/disabled more
* Most of the time wins in lasthit wars due to instant projectile speed and F skill. Not to mention deny=no exp at all
* highest burst damage output compared to any ranged agi girls at mid-midlate gameevery girls has their pros and cons its just failbalance for current DotS metagame (ever heard of loli vampire who has spamable images which each of them strong as original?)

Pick her if:

* Your team needs agi badly that doesn't needs too much farm
* You trust your teammates because Hatate quite relies on how good her allies is
* You can read the situation really well and has good reflexes
* Enemy lineup isn't a disablefest
* Enemy has couple of invis based girls
* Has good knowledge of DotS (ex: terrains and girls skills)
* You are an aggresive player
* You just want to win
DO NOT pick her if:

* Your team picked too much carry (actually still pickable if this happens since this is DotS lmao)
* You don't trust your teammates/too much noobs
* You has slow reflexes
* Enemy has disablefest lineup
* lacks general knowledge of DotS
* You prefers tank and/or support girls

HATATE SKILLS

Himekaidou Hatate's Journalism Training (D) (aka aya lv 1 ulti+nerfed QoP blink)
Hatate blinks to the target location. Passively increases movement speed. Added speed does not stack with broom/llama/sukima.
Blink Range: 500/600/700/800
Mana Cost: 120MP
Cooldown: 11s

Level 1: +35 Movement speed.
Level 2: +50 Movement speed.
Level 3: +65 Movement speed.
Level 4: +80 Movement speed.

This skill gives you two escape and chasing mechanism. The first is blink and the second ones is passive movement increase....isn't that great? But take note that hatate will NEVER get any ms boost from any ms increase items (except banana and aniki). But the blink itself is NOT an actual blink ; you can't evade projectile based attacks (like minoriko's apple). Also it has quite high manacost so use it when you need it.

Kakashi Spirit News (F) (aka AoE Bunbunmaru)
Debuffs an area around the selected target. Any affected enemy Hatate hits will receive extra damage. Lasts 13 seconds.
Cast Range: 700
Area of Effect: 300
Mana Cost: 35MP
Cooldown: 4s

Level 1: Deals 13 damage.
Level 2: Deals 26 damage.
Level 3: Deals 39 damage.
Level 4: Deals 52 damage.

Notes:

* Works against magic immune units
* Doesn't works against target who isn't visible on the map
* Damage bonus only from Hatate, allies doesn't deals bonus damage to affected enemies
* Bonus damage from this skill is pure damage. That means this damage cannot be reduced by anything
* When hit, the skill deals 300% of your base dmg but the actual damage dealt is just 100% -.-
This is Aya's Bunbunmaru 2nd skill AoE version and of course its more awesome. This skill can be used to reveal invis girls, anti juking skill, and of course improves your damage dealt against your enemies!

Continuous Shooting "Rapid Shot" (R) (HnK-atatatatata.wav)
Hatate gains increased attack speed for a short period of time. Lasts 5 seconds.
Mana Cost: 80/90/100/110MP
Cooldown: 11s

Level 1: Increases attack speed by 150%.
Level 2: Increases attack speed by 200%.
Level 3: Increases attack speed by 250%.
Level 4: Increases attack speed by 300%.

This skill is one of the reasons why she is such a sexy beast at mid to mid-late game. Significantly helps items to proc too (ex: niceboat and inaba basher) due to huge IAS increase. Again, do not spam this skill at early because it takes quite much mana

Far-sightedness "Tengu Psychography" (W) (aka LOLMH)
Hatate spies on all enemy girls, gaining vision around them for a moment. Also an active Skill.
Cooldown: 180/150/120s

Level 1: 600 radius vision for 5 seconds.
Level 2: 800 radius vision for 6 seconds. Aerial view.
Level 3: 1000 radius vision for 7 seconds. Aerial view. True sight

One of the most broken skill in DotS for me. This skill basicly reveals all enemy hero in the map with global range. Also reveals area around enemy girls (good for spotting enemy wards). Really h4x skill to set up ganks, avoid ganks, and counterganking. Also another antijuke skill if somehow you missed your F while you needs to kill your target ASAP before her allies comes to rescue your target.

Notes:

* Reveals ALL enemy girls in the map (global range)  (with truesight starting from level 2)
Far-sightedness "Tengu Psychography" (C)
Hatate teleports back to base after channelling for 3s. Hatate is invulnerable while channelling.
Mana Cost: 250MP
Cooldown: 240/210/180s

A really annoying skill. this is one of reasons why everyone hates Hata-tan. This skill basicly is LOLICLICKIGOHOMESWEETHOME. Imagine Hatate who rapes your team while when you about to kill this cocky tengu, she casts this skill and voila your all effort go wasted isn't that annoying? Also good to evade some skills like SWR and omae (must timed it correctly btw if you don't wanna be killed). HATATERS GONNA HATATE!

Notes:

* Hatate still killable at this invulnerable state by any invulnerable ignoring skills (ex: yuugi's omae, patchy's elemental harvester)
* Only accessable if Hatate has her W leveled. Cooldown decreases based on her W level

SKILL BUILD

Type 1: focusing on more DPS while sacrificing mobility (can be used for harassing at laning phase btw)

x9

Type 2: focusing on more mobility while sacrificing DPS

x9


ITEMS

Starting Items



Any combination of above. Be creative!
(Buy Nekomimi at early if you want to rush (althrough i never liked IAE rush for Hatate). )
Fruit Knife at early so good for hatate and can be upgraded to and

My personal fav starting items is:





Total: 829 points/gold (just wait couple of seconds to buy em)

Core Items

Works best as your first item compared to all other items. At mid to midlate game this item is really powerful and helps hatate to lolinstagib her targets
Farm this first instead of Watermelon Sword if your enemies are bunch of tankies. Also works really well if you are underfarmed

Luxury Items

  Best item for any agis including hatate handsdown. 20% chance to deal 3x damage is just retarded. Combined with your R skill=GG
Kinda useless statswise (wtf +450 mana srsly?) but get it because that item gives you 2s invulnerable (active)

The rest two slots will be:

Get it if you facing Byakuren, Suwako, Remilia and Kaguya only because ranged girls doesn't deals bonus damage based on burned mana with Shinzanken, only to cut their mana fast since they are really mana dependant
Get it against certain enemies (Flandre, Suika, Aya etc etc) otherwise no
Sometimes you must take huge ammount of damage no matter what in order to win the fight and this item helps you doing that
Really helps you to kill disablers without getting disabled first. Also effective against permabashers
Again? Why the hell not the crit chance stacks
B-but you just said she will never gain any bonus ms from ms increase items! Yeah yeah i know ever heard of balling Hatate>goes to lowhp>innate>sukima into teamfight?
The only way to increase Hatate's movespeed. Really outclassed by Camera handsdown.Kinda useless for Hatate but get it if you want more movespeed
or Good choice against heavy nukers especially the ones who scales (ex: Lunasa, Kisume, etc) usually Green Dam works
better at lategame
bash duration recent changes makes this item not as powerful as it used before for ranged girls. Still good for Hatate because her R skill.
Farm this if you prefers Frozen Frog rather than Watermelon Sword (i still recommend to choose -armor instead of slow)
Farm this as your 4th/5th/6th item if you want. Use this when your team really screams for more disables
You can only hits invis girls with F if they visible right? Now you understand why she should weild this item (althrough tanks are still the best candidate for tengu user)
Farm this item if you know what are you doing, and/or "all hope is lost" and the only way to win is farm this item and go backdoor (if permitted). She has many escape mechanism anyway so why not?


AFTER PICKING HATATE..

Early Game
Ok so you just picked Hatate! Try to go solo. If you going solo and someone is moving to your lane, just ping your lane repeatly or use caps and type SOLOORRQ! :V If you going for dual lane make sure your ally is not: 1.carry that needs farm 2.girls that can kills creeps really fast like Reimu and Okuu with F-R build. If you laning against somekind of powerful harassers like Okuu ,Medicine and Merlin, just ask for laneswap because Hatate can't handle any of them due to sad hp pool and doesn't have any skills to outharass those harassers. At level 6 go skilled your W and use it when there isn't any enemy arround/reveal invisible girls to avoid getting ganked/gank them. Always notice how much your mana left so you can escape if you got ganked.
Farm hard at early do not roam/gank yet because you still kinda weak at this point. Just lasthit (you have instant projectile speed remember?) until you reached about lv 7 or more then starts gank. If you can't find any gankable girls (ex: midlane is sololane ally Reisen against sololane enemy yuugi, which is impossible to kill with only help from Reisen) just farm more until you got Watermelon Sword/Camera (depends on the lineup ; WS works better vs squishies while Cam works better against tanks) then go starts your killing spree (remember: the faster you farm your core, the faster you can own!). One more thing, DO NOT TOWERDIVING except you have innate and know what are you doing because she has (again) poor hp pool and  1 nukes already take about 1/3 to 1/2 of your hp. Just play safely but you can gank if you think you can kill.

Mid Game
In this stage, either Hatate is become a world ending machine or just useless girl who can only maphack. At this stage you should have Watermelon Sword/Camera and/or got at least 4/5/6 kills. If not, then something wrong is happening. If you got your core then go slaughtering enemy girls, spam ulti if you want to gank/to countergank/avoid getting ganked .Once again always try to notice how much mana you had left because at this point you will start killing girls and that means using your skills quite alot. Also try to be more careful since in mid game usually there is couple of obs/sentry wards arround. Feeding the weakest/most fragile girls can never go wrong. Starts entering teamfights or smaller ones (2v2,3v3). in fights, never initiate first with blink. You are not an initiator, leave that job to Suwako/Yukari/Tenshi/Yuugi etc. Read the battle situation, don't just blink F R rightclick only because ally Yukarin successed using F+E combo to someone. Better to either hits the target from far away or use reveal because that said target might be a bait so enemy initiators can go rape your teams including you. Go balling if you want, you have innate anyway which is really good for that job but just cast innate if you're going to get disablefested. If the situation is stalling, just spam your F from distance rather than doing nothing. It deals some damage anyway (about 300% of your damage based from skill desc but actually its just 100%  lmao). Push if can, but do it cautiously (again, use W if its not in cooldown for safety)
Tips:if you got underfarmed, just rush camera so you can still do decent work at battles

Late Game
At this stage, Hatate's power really depends on her mid game. Again, either she become a beast or just useless maphacker. Stick to your allies because 4v4 teamfights almost always happening at this point. The rest is just simillar to mid game. But beware if enemies got hard carries like Reisen and Koishi because they are really powerful at this point or become really useless if underfarmed. Also if the game ended up become stallmate, go backdoor (not allowed in MotK btw and i even rarely backdoors in garena). She has many escaping tools rite so its quite safe to do that. You might want to get Sukima at this point for easier push/defending. Farm items that you think fits for the current situation. You might even want to sell Watermelon Sword (this item is rather useless at late game) and buy frozenfrog instead.


REPLAYS

I accidently deleted some of my replay folder D: lets just post replay from latest game

http://www.mediafire.com/?h2kzetbbpat86qp 
Watch how Hatate still rapes her enemies hard while got outpicked hard (wtf satorimedi).Some few mistakes i made (like charging at koishi with blink because i forgot how long her subcon cd is) I lose but of course me and her not just going "lolwhiteflag" eh?

http://www.mediafire.com/?e6yx899fj387qa8
Old replay where i got team full of noobs/derps but still rapes hard. Couple of stupid mistake i made because i was lagging but w/e


QnA

Q:Why WS and not FrozenFrog?
A:buildup for WS is more easier (even easier if you buy Fruit Knife as 1st item) and FrozenFrog is better at mid-late to late game where -armor isn't that good anymore (assuming you're not curbstomping your enemy :P)

Q:Why did you leave her Rapid Shot at lv 3? Why not maxing her Rapid Shot first?
A:IAS from 250% to 300% doesn't seems much noticeable to me, better leave it at lv 3 while maxing other skills first (she needs all of those skills)

Q:Why not PAD first? You can towerdive and it gives hp boost!
A:zomg my friend PAD is overrated, creeps in DotS has ridiculous scaling makes this item simply a shit tier. Seriously if you want hp that bad go buy Gum and upgrade it into HJ and later Adamantine Tsun

Q:No Waffles stacking?
A:Hatate is really good at lasthitting+her bunbun AoE helps that so she can farm straight to her core. Tested couple of times and rushing WS is better than 6 Waffles stack. Lets say you are underfarmed bad so you go stack waffles instead of rushing camera. So whats the point? Your DPS still weak (like i said, Hatate without any of her core=really weak) and you still gonna die fast anyway if someone walks to your face

Q:Why no IIW?
A:Hatate gains that crappy splash attack instead of godlike splitshot. Also IIW for ranged girls counts as orb effects so no FrozenFrog/WS

Q:How about Donation Box or Yinyang Taxorb or Precious Box (thx Infinity)?
A:Donation Box is a big no because that item has such a ridiculous manacost while hatate's manapool kinda low with high manacost spells. For Yinyang Orb no idea not really a fan of this item. For DB it gives +6str and some manaregen which she needs at early so maybe thats good for her (didn't tried PB for Hatate yet)

Q:How about take only level 1 F?
A:I was using that build but i kinda dissapointed. F skill got buffed btw (level 4 deals 52 pure damage bonus). +6 allstats doesn't help Hatate much since her concept is "kill fast or got killed first"

Q:No updates for this guide for 0.977?
A:Right now the latest 977 version is pure shit with shit metagame, too many bugs leaks and whatnot so lets wait for stable version ok?

Q:Can i make some icons for her skills?
A:Why the hell not? Try submit your icons to devs and if they put that said custom icon...i Spoiler: will marry you!

CLOSING WORDS

I really loved her playstyle, demands on balling and good judgement somewhat reminds me of Anub'Seran (DotA hero) while their skillsets are not simillar at all
Anyway didn't know that writing a guide took many hours to complete Spoiler: jerk firefox crashing really gave me headache, Thanks for reading my guide and good luck when you using Hata-tan![/list]
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