I love making progress with scorerunning. Because then I can whip out things like
this. I still need to learn the midboss card and most of boss-Yuugi herself, but I'm getting way more consistent at everything else. I should be able to break 7000 graze in the stage portion alone once I learn that card.
Netherworld team does make Lunatic easier than with Border Team. I still do better with Border Team because I always derp with the ghost team due to bigger hitbox and less deathbomb time when I mess up. But Netherworld team pretty much destroys Border Team in effectiveness.
Probably the only place I'd agree that Netherworld Team is better for survival is Stage 3, since its enemies can flood the screen very quickly (Yuyuko's spread clears them out before they do) and Keine seems to emphasize killing familiars more so than other bosses (super-strong Youmu shot is super-strong). All the other stage portions aren't hectic/difficult enough to really warrant one team over the other IMO, but the relatively skinny bosses are arguably best dealt with using forward-focus (as is typical for this series). Yukari has the smaller hitbox, which is
always better suited for this type of game, and she is also a "focused" shot unlike Youmu, making her movement feel more natural during micrododging sections (and let's be honest, it takes some getting used to the "tap focus then tap arrowkey" technique Youmu's shot calls for). The longer deathbomb timer is there, but obviously it's not something one should rely on anyway. There's also the fact that Reimu is immune to all familiar collision damage, though that's kind of situational.