Author Topic: Iku Quest Otto - A Z-Machine Adventure  (Read 43997 times)

Hello Purvis

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  • Hello Jerry
Re: Iku Quest Otto - A Z-Machine Adventure
« Reply #300 on: January 16, 2011, 03:27:01 AM »
> "Oh my. May I ask why, or is it private business?"

>"She's busy, silly," says Suwako.

>_

Kilgamayan

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Re: Iku Quest Otto - A Z-Machine Adventure
« Reply #301 on: January 16, 2011, 03:33:57 AM »
> Nod.
> "Understood. May I also assume you are busy, given you seem to be preoccupied?"
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Iku Quest Otto - A Z-Machine Adventure
« Reply #302 on: January 16, 2011, 03:35:37 AM »
> Nod.
> "Understood. May I also assume you are busy, given you seem to be preoccupied?"

>"Oh, I'm just preoccupied," she says. "So you want something, right?"

>_

Kilgamayan

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    • Let's Play Super Marisa World
Re: Iku Quest Otto - A Z-Machine Adventure
« Reply #303 on: January 16, 2011, 03:37:42 AM »
> Nod.
> "Yes. I wish to know exactly how a shadow works."
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Iku Quest Otto - A Z-Machine Adventure
« Reply #304 on: January 16, 2011, 03:40:01 AM »
> Nod.
> "Yes. I wish to know exactly how a shadow works."

>"Any kid can tell you that," she says, as she reaches out and taps the puddle, causing it to ripple. "You shine a light on something, and you get a shadow."

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Iku Quest Otto - A Z-Machine Adventure
« Reply #305 on: January 16, 2011, 03:40:56 AM »
> "Sorry, I mean in the spiritual sense."
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Iku Quest Otto - A Z-Machine Adventure
« Reply #306 on: January 16, 2011, 03:42:52 AM »
> "Sorry, I mean in the spiritual sense."

>"The same way, just about," says Suwako as she observes the ripples. "It's connected to you, obviously. Just like your name or your voice."

>_


Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Iku Quest Otto - A Z-Machine Adventure
« Reply #307 on: January 16, 2011, 03:45:29 AM »
> "But it appears to be more than just a name or a voice. From what I experienced yesterday, a shadow appears to be an essence of being. Almost like a soul, except that unliving, inanimate objects can also cast them."
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Iku Quest Otto - A Z-Machine Adventure
« Reply #308 on: January 16, 2011, 03:47:27 AM »
> "But it appears to be more than just a name or a voice. From what I experienced yesterday, a shadow appears to be an essence of being. Almost like a soul, except that unliving, inanimate objects can also cast them."

>"Just like a name or a voice," says Suwako. "It's not a soul, but it connects to it like everything else. Even ghosts kinda have shadows, you know? Not very strong ones, because all the matter is gone. But close enough."

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Iku Quest Otto - A Z-Machine Adventure
« Reply #309 on: January 16, 2011, 03:52:11 AM »
> "Hmm. What could cause a shadow to not connect to its owner properly?"
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Iku Quest Otto - A Z-Machine Adventure
« Reply #310 on: January 16, 2011, 03:57:26 AM »
> "Hmm. What could cause a shadow to not connect to its owner properly?"

>"Magic," says Suwako. "Or getting it stuck between the wrong kind of borders and torn away. Maybe selling it. There was a sorcerer outside who did that, some centuries back. But that's just the first thing, isn't it?"

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Iku Quest Otto - A Z-Machine Adventure
« Reply #311 on: January 16, 2011, 03:59:42 AM »
> "Which borders would qualify as the wrong kind? Spiritual ones?"
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Iku Quest Otto - A Z-Machine Adventure
« Reply #312 on: January 16, 2011, 04:02:49 AM »
> "Which borders would qualify as the wrong kind? Spiritual ones?"

>"You'd have to be Yukari to understand it," says Suwako. "So whacha want to cut off people's shadows for?"

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Iku Quest Otto - A Z-Machine Adventure
« Reply #313 on: January 16, 2011, 04:13:01 AM »
> "I want to understand the nature of shadows as best I can, so I can restore the missing shadows of my home, as well as certain people. Such as Nitori, whom we discussed yesterday."
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Iku Quest Otto - A Z-Machine Adventure
« Reply #314 on: January 16, 2011, 01:00:15 PM »
> "I want to understand the nature of shadows as best I can, so I can restore the missing shadows of my home, as well as certain people. Such as Nitori, whom we discussed yesterday."

>"That was yesterday, wasn't it?" says Suwako. "Well then. There won't be much we can do, shadows really don't fall into either of our domains. But I'll answer your questions."

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Iku Quest Otto - A Z-Machine Adventure
« Reply #315 on: January 16, 2011, 02:06:10 PM »
> Nod.
> "Thank you. I don't think there's too much more I have to ask anyway, but who knows when inspiration may strike."
> "Do you know what might cause a shadow to misbehave?"
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Iku Quest Otto - A Z-Machine Adventure
« Reply #316 on: January 16, 2011, 02:09:36 PM »
> Nod.
> "Thank you. I don't think there's too much more I have to ask anyway, but who knows when inspiration may strike."
> "Do you know what might cause a shadow to misbehave?"

>"That's an interesting question," says Suwako. "Maybe if it's not where it's supposed to be?"

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Iku Quest Otto - A Z-Machine Adventure
« Reply #317 on: January 16, 2011, 02:14:26 PM »
> "Mmm. I could see that being the case, yes."
> "Well. There's not much more I can think of to ask about shadows off the top of my head...how much experience do you have in the area of poltergeists?"
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Iku Quest Otto - A Z-Machine Adventure
« Reply #318 on: January 16, 2011, 02:45:27 PM »
> "Mmm. I could see that being the case, yes."
> "Well. There's not much more I can think of to ask about shadows off the top of my head...how much experience do you have in the area of poltergeists?"

>"I know some things," says Suwako. "They're pretty useless."

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Iku Quest Otto - A Z-Machine Adventure
« Reply #319 on: January 16, 2011, 02:53:30 PM »
> "Do you know what it is that sustains them? I understand the Yama once told that the Prismrivers would disappear because they were missing something, but there they are, as noisy and energetic as ever."
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Iku Quest Otto - A Z-Machine Adventure
« Reply #320 on: January 16, 2011, 03:06:38 PM »
> "Do you know what it is that sustains them? I understand the Yama once told that the Prismrivers would disappear because they were missing something, but there they are, as noisy and energetic as ever."

>"You just figured it out yourself," says Suwako.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Iku Quest Otto - A Z-Machine Adventure
« Reply #321 on: January 16, 2011, 03:07:13 PM »
> "...Being noisy and energetic is what sustains them?"
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Iku Quest Otto - A Z-Machine Adventure
« Reply #322 on: January 16, 2011, 03:39:52 PM »
> "...Being noisy and energetic is what sustains them?"

>"It's their role to remind the stupidest people that there's spirits in things aren't alive," says Suwako. "That's what carries them on."

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Iku Quest Otto - A Z-Machine Adventure
« Reply #323 on: January 16, 2011, 03:52:23 PM »
> "And this holds true for any poltergeist?"
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Iku Quest Otto - A Z-Machine Adventure
« Reply #324 on: January 16, 2011, 04:03:09 PM »
> "And this holds true for any poltergeist?"

>"Why wouldn't it?"

>_

Kilgamayan

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    • Let's Play Super Marisa World
Re: Iku Quest Otto - A Z-Machine Adventure
« Reply #325 on: January 16, 2011, 04:08:48 PM »
> Sad face.
> "I don't know. This is why I ask. I am not well-versed on this subject."
> "So does this mean that, were a poltergeist to become quiet and reclusive, they would eventually cease to be?"
« Last Edit: January 16, 2011, 04:10:24 PM by Kilgamayan »
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Iku Quest Otto - A Z-Machine Adventure
« Reply #326 on: January 16, 2011, 04:26:40 PM »
> Sad face.
> "I don't know. This is why I ask. I am not well-versed on this subject."
> "So does this mean that, were a poltergeist to become quiet and reclusive, they would eventually cease to be?"

>"Probably," says Suwako. "Who would believe in a poltergeist that doesn't do anything?"

>_

Kilgamayan

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    • Let's Play Super Marisa World
Re: Iku Quest Otto - A Z-Machine Adventure
« Reply #327 on: January 16, 2011, 04:38:16 PM »
> "Hmm. What if that poltergeist did things, but they did them while alone, and only a select few knew they did it? Let's take the Prismrivers, for example. Perhaps they try to stay alone all their lives, occasionally holding jam sessions, but only when they think they're alone, and no one ever actually sees them playing, they only hear the music. Would this be enough for them to sustain themselves, or would they have to go out and actively seek an audience?"
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Iku Quest Otto - A Z-Machine Adventure
« Reply #328 on: January 16, 2011, 04:53:42 PM »
> "Hmm. What if that poltergeist did things, but they did them while alone, and only a select few knew they did it? Let's take the Prismrivers, for example. Perhaps they try to stay alone all their lives, occasionally holding jam sessions, but only when they think they're alone, and no one ever actually sees them playing, they only hear the music. Would this be enough for them to sustain themselves, or would they have to go out and actively seek an audience?"

>"Oh, they'd have to be clever about it," says Suwako. "But it could work."

>_

Re: Iku Quest Otto - A Z-Machine Adventure
« Reply #329 on: January 16, 2011, 05:10:10 PM »
>"Clever how? Would the music be enough, even if no one had any idea where it had come from? If no one even knew that they, as people, existed?"