Author Topic: Iku Quest Sechs - A Z-Machine Adventure  (Read 44628 times)

Re: Iku Quest Sechs - A Z-Machine Adventure
« Reply #210 on: December 17, 2010, 09:42:54 PM »
>So, it looks more like she's actually looking AT us, this time?
>"Nitori? Can you hear me?"

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Re: Iku Quest Sechs - A Z-Machine Adventure
« Reply #211 on: December 17, 2010, 10:06:25 PM »
> Take Kogasa's hand as well.
> "I can only hope you girls are hearing any of this. If you think it's a daydream, it isn't. Try to pay attention and remember as best as you can."
> "I don't know how she does it, but that poltergeist can use you girls somehow. If you ever feel like you're being used to fight someone, resist it. Try to resist it however you can. Resist her with everything you have. Do whatever it takes to disrupt her. We're trying to figure out a way to get her to restore you, but until then, fight her with every ounce of energy you can muster."
> Look back and forth between them as we talk.

> How do we address The Dragon when speaking? Sir, Lord, Your Honor, August One, something else?
> Would The Dragon be annoyed with us if we asked it to find Tenshi?

>So, it looks more like she's actually looking AT us, this time?
>"Nitori? Can you hear me?"

>Kogasa's hand is too busy being wrapped around her umbrella to be taken. She doesn't seem to really notice you. Nitori, you get the sense she at least acknowledges that you're there on some level.
>You try to contact Nitori. You think she may have tried to answer, and least from the way she exhaled when you reached her.
>The Dragon's proper form of address is Most Revered and August One. How annoyed it would be depends on how much effort you've put into a situation, and how much of a possible path is available to you; as well as how often you've called upon it.

>_

Re: Iku Quest Sechs - A Z-Machine Adventure
« Reply #212 on: December 17, 2010, 10:15:11 PM »
>"Nitori, I can't be certain you are aware of me, but this seems different than the earlier times I tried to speak to you. Maybe it's because you're more aware of what's happened to you?"
>"I don't know how much of this will reach you, but I'm back in Gensokyo. Things seem to have been ok in my absence. We don't know where the spectre's gone, but I'm going to look for her. I don't know how long it will take to set things straight, but I'll keep going until they are. I'm sorry I couldn't pull you out when we were in that shadow together."

>Do we have any idea how late at night it is? Late enough to risk waking or disturbing people, if we tried to visit them? Even for potentially important matters?

Kilgamayan

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Re: Iku Quest Sechs - A Z-Machine Adventure
« Reply #213 on: December 17, 2010, 10:32:06 PM »
> Does The Dragon sleep?
> How close was the Dragon Palace to the human village? We should probably check in on the tavern in our search.
> Well, we've exhausted Reimu's place, Nitori's place and the Turtle House; if we need to ask The Dragon it will mean Tenshi isn't at the main island...maybe all those combined with the tavern would count as "enough effort" to be put into a search for Tenshi, given time is of the essence? She could have gone to the Yakumo household or the Moriya Shrine, but she didn't seem very well enamored with either, and searching anywhere beyond that would be a total stab in the dark.
> We haven't asked The Dragon for help recently, have we? Certainly not today, as our only contact with The Dragon today was when we were summoned.
> What exactly is meant by "how much of a possible path is available"?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

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Re: Iku Quest Sechs - A Z-Machine Adventure
« Reply #214 on: December 17, 2010, 10:42:22 PM »
>"Nitori, I can't be certain you are aware of me, but this seems different than the earlier times I tried to speak to you. Maybe it's because you're more aware of what's happened to you?"
>"I don't know how much of this will reach you, but I'm back in Gensokyo. Things seem to have been ok in my absence. We don't know where the spectre's gone, but I'm going to look for her. I don't know how long it will take to set things straight, but I'll keep going until they are. I'm sorry I couldn't pull you out when we were in that shadow together."

>Do we have any idea how late at night it is? Late enough to risk waking or disturbing people, if we tried to visit them? Even for potentially important matters?

>You think Nitori groans a little in response.
>It's early evening, you think. For many people, there's a fair chance they would still be awake. You imagine it's more likely youkai would be awake than humans.

> Does The Dragon sleep?
> How close was the Dragon Palace to the human village? We should probably check in on the tavern in our search.
> Well, we've exhausted Reimu's place, Nitori's place and the Turtle House; if we need to ask The Dragon it will mean Tenshi isn't at the main island...maybe all those combined with the tavern would count as "enough effort" to be put into a search for Tenshi, given time is of the essence? She could have gone to the Yakumo household or the Moriya Shrine, but she didn't seem very well enamored with either, and searching anywhere beyond that would be a total stab in the dark.
> We haven't asked The Dragon for help recently, have we? Certainly not today, as our only contact with The Dragon today was when we were summoned.
> What exactly is meant by "how much of a possible path is available"?

>You don't think so...
>The human village would be more or less on the way.
>You aren't sure what it would think of this. But it seems reasonable.
>You have not called upon it lately for anything; you seldom do at all.
>It is more likely to respond favorably if there doesn't seem to be a possible solution to a problem than if there is an you just do not want to do it.

>_

Kilgamayan

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Re: Iku Quest Sechs - A Z-Machine Adventure
« Reply #215 on: December 17, 2010, 10:52:27 PM »
> "I'm heading back out to keep working toward fixing all this. Hang in there, you two. I'll be fighting for you. If you can, try to fight for me, too."
> Assuming no effort is made to stop us from leaving the room, leave the room and return to the main group.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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Re: Iku Quest Sechs - A Z-Machine Adventure
« Reply #216 on: December 17, 2010, 11:28:38 PM »
> "I'm heading back out to keep working toward fixing all this. Hang in there, you two. I'll be fighting for you. If you can, try to fight for me, too."
> Assuming no effort is made to stop us from leaving the room, leave the room and return to the main group.

>You give them your final assurances, then return to the front room.
>"Find anything?" asks Utsuho.

>_

Kilgamayan

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Re: Iku Quest Sechs - A Z-Machine Adventure
« Reply #217 on: December 17, 2010, 11:50:28 PM »
> "I think I actually found Nitori again, albeit very temporarily, and very tenuously. If she was to be believed in that shadow void, they both were able to hear me, but they may have just thought it was a daydream. Here's hoping what I said got through to least one of them."
> "Anyway. I've been mulling over how to handle this situation, the necessary approach and tactics, fun stuff like that. Here's what I have so far."
> "With the poltergeist's location currently unknown, there are two immediately important tasks; Find Tenshi, and get that book back. The latter is a simple trip to Alice's house to find out what she'll want for it, or if she's willing to just give it away if I play my circumstances cards correctly. I believe that should be taken care of first. Finding Tenshi, of course, is a much more complicated matter, as I have no substantial leads. Near as I can tell, after coming here and telling people to stay put, she went to Reimu's shrine, went around with Reimu, then flew off somewhere to "get more help". As she is not here or in Nitori's workshop, there are only a few places I can think of where she might have gone."
> "It is possible she went to the Yakumo house or to the Moriya Shrine. I must admit I rather doubt these, however, as she was not particularly enamored to the situations we initially encountered in both of those locations today. Far more likely is that she went back to Bhava-Agra's main island, where the Dragon Palace and Hinanai Shrine are. Her tavern in the human village is along the way from here to there, so checking it would also be worth doing. Lastly, there is an outside chance she went to visit her mother; I pity Cirno if that is what actually happened, as she'll be in Tenshi's way, and getting in Tenshi's way when she's determined and has that sword is not something I would wish on anyone. Anything beyond those places would be a complete shot in the dark; hopefully things won't come to that."
> "On top of these immediate goals, we also have the inherent goal of staying together and staying safe. As the group we are now, however, I do not think it prudent to move as one, as we still have Nitori and Kogasa to watch over. As such, it would be best for us to split up; some will stay here to watch over our incapacitated friends, and the rest will go out and search."
> "Now. Yuugi has gone home, and fetching her back would be both rude and time-consuming. Given who we have here now and what each of us brings to the table, I have run through what I feel is the best combination in terms of producing results and preventing casualties of any sort. I will, of course, being going out to look for Tenshi..."
> Point to Renko.
> "...and I ask you, Renko, if you would be willing to come along with me. I will say that I think this is the best tactical decision, but I will also say that I did not relish the idea of taking anyone here away from the ones they care about, so I will leave it as a choice for you to make. I believe I can handle myself alone if I keep my wits about me at all times, so do not feel obligated to join me. In addition to that, I will note that, when I was delivering that message earlier today, Alice looked upon the list of participants and was notably displeased. I do not know with whom she was unhappy, but I cannot imagine it was with Patchouli or Marisa, and your name and Maribel's name were on that very short list, so if you two do indeed have a history and meeting her would be unpleasant, again, I am not obligating you to come with me."
> "The rest of you, however, I believe would be served better staying here, to take care of each other as well as Nitori and Kogasa in the event of something unpleasant. Fewer taken away from the house means a better defense, and whoever is out wandering about on the search will at least have random passers-by to help dissuade any surprise attacks, as well as immediate knowledge of where the others are, in the event a retreat is necessary."
> "Now then, are there any questions about this plan?"
« Last Edit: December 17, 2010, 11:53:26 PM by Kilgamayan »
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Iku Quest Sechs - A Z-Machine Adventure
« Reply #218 on: December 18, 2010, 12:02:54 AM »
> "I think I actually found Nitori again, albeit very temporarily, and very tenuously. If she was to be believed in that shadow void, they both were able to hear me, but they may have just thought it was a daydream. Here's hoping what I said got through to least one of them."
> "Anyway. I've been mulling over how to handle this situation, the necessary approach and tactics, fun stuff like that. Here's what I have so far."
> "With the poltergeist's location currently unknown, there are two immediately important tasks; Find Tenshi, and get that book back. The latter is a simple trip to Alice's house to find out what she'll want for it, or if she's willing to just give it away if I play my circumstances cards correctly. I believe that should be taken care of first. Finding Tenshi, of course, is a much more complicated matter, as I have no substantial leads. Near as I can tell, after coming here and telling people to stay put, she went to Reimu's shrine, went around with Reimu, then flew off somewhere to "get more help". As she is not here or in Nitori's workshop, there are only a few places I can think of where she might have gone."
> "It is possible she went to the Yakumo house or to the Moriya Shrine. I must admit I rather doubt these, however, as she was not particularly enamored to the situations we initially encountered in both of those locations today. Far more likely is that she went back to Bhava-Agra's main island, where the Dragon Palace and Hinanai Shrine are. Her tavern in the human village is along the way from here to there, so checking it would also be worth doing. Lastly, there is an outside chance she went to visit her mother; I pity Cirno if that is what actually happened, as she'll be in Tenshi's way, and getting in Tenshi's way when she's determined and has that sword is not something I would wish on anyone. Anything beyond those places would be a complete shot in the dark; hopefully things won't come to that."
> "On top of these immediate goals, we also have the inherent goal of staying together and staying safe. As the group we are now, however, I do not think it prudent to move as one, as we still have Nitori and Kogasa to watch over. As such, it would be best for us to split up; some will stay here to watch over our incapacitated friends, and the rest will go out and search."
> "Now. Yuugi has gone home, and fetching her back would be both rude and time-consuming. Given who we have here now and what each of us brings to the table, I have run through what I feel is the best combination in terms of producing results and preventing casualties of any sort. I will, of course, being going out to look for Tenshi..."
> Point to Renko.
> "...and I ask you, Renko, if you would be willing to come along with me. I will say that I think this is the best tactical decision, but I will also say that I did not relish the idea of taking anyone here away from the ones they care about, so I will leave it as a choice for you to make. I believe I can handle myself alone if I keep my wits about me at all times, so do not feel obligated to join me. In addition to that, I will note that, when I was delivering that message earlier today, Alice looked upon the list of participants and was notably displeased. I do not know with whom she was unhappy, but I cannot imagine it was with Patchouli or Marisa, and your name and Maribel's name were on that very short list, so if you two do indeed have a history and meeting her would be unpleasant, again, I am not obligating you to come with me."
> "The rest of you, however, I believe would be served better staying here, to take care of each other as well as Nitori and Kogasa in the event of something unpleasant. Fewer taken away from the house means a better defense, and whoever is out wandering about on the search will at least have random passers-by to help dissuade any surprise attacks, as well as immediate knowledge of where the others are, in the event a retreat is necessary."
> "Now then, are there any questions about this plan?"

>"Yeah, we can do that," says Parsee. "We were kinda planning to stay up here today anyways, where doesn't make all that much difference, I guess."
>Utsuho nods in agreement.
>"Um, if it's all the same," says Renko, "Maybe it'd be better if someone else goes. I don't think having me with you is going to make Alice want to do anything."
>"Do I have to do anything?" Luna asks.

>_

Re: Iku Quest Sechs - A Z-Machine Adventure
« Reply #219 on: December 18, 2010, 12:14:02 AM »
>"No, no, that's ok. I can go alone if there's still bad blood between you. It's a short enough trip, and hopefully nothing will happen along the way."
>"Myself and Utsuho are the strongest fighters here. I would have suggested she come, but I don't want to leave either group without one of us."
>"And no, Luna. I don't think you need to worry about any of this right now. But thanks for asking."

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Re: Iku Quest Sechs - A Z-Machine Adventure
« Reply #220 on: December 18, 2010, 12:41:40 AM »
>"No, no, that's ok. I can go alone if there's still bad blood between you. It's a short enough trip, and hopefully nothing will happen along the way."
>"Myself and Utsuho are the strongest fighters here. I would have suggested she come, but I don't want to leave either group without one of us."
>"And no, Luna. I don't think you need to worry about any of this right now. But thanks for asking."

>"Kay!" says Luna, as she gets back to her doodling.
>"This means I have to go, doesn't it?" asks Parsee.

>_

Re: Iku Quest Sechs - A Z-Machine Adventure
« Reply #221 on: December 18, 2010, 12:46:14 AM »
>Shake our head
>"Strictly voluntary, and I won't think any less of you if you'd rather not, quite honestly."

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Re: Iku Quest Sechs - A Z-Machine Adventure
« Reply #222 on: December 18, 2010, 01:16:30 AM »
> "I'll also warn you ahead of time, I plan on operating assuming this girl is the Brocken Spectre, so if that bothers you, you'll have to cope with it along the way."
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

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Re: Iku Quest Sechs - A Z-Machine Adventure
« Reply #223 on: December 18, 2010, 01:21:06 AM »
>Shake our head
>"Strictly voluntary, and I won't think any less of you if you'd rather not, quite honestly."

>"Let's just go," says Parsee. "Otherwise Okuu will give me that look all night."
>"What look?" Utsuho asks, frowning.
>"That one, pretty much," she says.

> "I'll also warn you ahead of time, I plan on operating assuming this girl is the Brocken Spectre, so if that bothers you, you'll have to cope with it along the way."

>"Whatever," says Parsee. "we'll wait for the facts to come to light."

>_

Re: Iku Quest Sechs - A Z-Machine Adventure
« Reply #224 on: December 18, 2010, 01:23:03 AM »
>"Fair enough. And thank you."
>"Well, we should be off now, I think. We'll stop by after Alice's, one way or the other, and let you know we're still ok."
>Assuming nothing else comes up, leave and head to Alice's

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Re: Iku Quest Sechs - A Z-Machine Adventure
« Reply #225 on: December 18, 2010, 01:39:10 AM »
>"Fair enough. And thank you."
>"Well, we should be off now, I think. We'll stop by after Alice's, one way or the other, and let you know we're still ok."
>Assuming nothing else comes up, leave and head to Alice's

>Parsee nods and stands up. "I'll be back sooner or later," she says.
>You and the bridgekeeper leave and take flight toward Alice's house.
>"So, if this thing attacks," says Parsee, "What do you want me to do?"

>_

Re: Iku Quest Sechs - A Z-Machine Adventure
« Reply #226 on: December 18, 2010, 01:56:50 AM »
>"Well, first of all, we try to avoid actual combat if possible. I'd still like to try reasoning with it. Both because I think its eventual co-operation may be required, if we are to fix things, and because I'm still hoping my original premise was correct, and that it does what it does because that was the existence it was born into, and that it can be shown better."
>"Still, I know enough not to be naively optimistic. If combat happens, I think we should try to spread out from each other, and place our shadows in places where she cannot draw near to both at once. Never let her touch your shadow. I cannot warn you enough on that front. But she does generally seem to need to be stationary when manipulating shadows, which should make her an easy target for the other party. She also appears incapable of flight, so take advantage of that in your targeting, if you can. Her danmaku is substantially more forceful than usual, but should not be too difficult to dodge on its own, if your shadow is safe from her. If she does manage to grab either of our shadows, the process can be interrupted by damaging her. That fact alone should make this much safer with a second person."
>How clearly can we see our shadow's position, in the current light?

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Re: Iku Quest Sechs - A Z-Machine Adventure
« Reply #227 on: December 18, 2010, 02:06:41 AM »
>"Well, first of all, we try to avoid actual combat if possible. I'd still like to try reasoning with it. Both because I think its eventual co-operation may be required, if we are to fix things, and because I'm still hoping my original premise was correct, and that it does what it does because that was the existence it was born into, and that it can be shown better."
>"Still, I know enough not to be naively optimistic. If combat happens, I think we should try to spread out from each other, and place our shadows in places where she cannot draw near to both at once. Never let her touch your shadow. I cannot warn you enough on that front. But she does generally seem to need to be stationary when manipulating shadows, which should make her an easy target for the other party. She also appears incapable of flight, so take advantage of that in your targeting, if you can. Her danmaku is substantially more forceful than usual, but should not be too difficult to dodge on its own, if your shadow is safe from her. If she does manage to grab either of our shadows, the process can be interrupted by damaging her. That fact alone should make this much safer with a second person."
>How clearly can we see our shadow's position, in the current light?

>"Okay, I'll be sure to keep away from you if she comes," says Parsee.
>Not very well, even though the moon gives a fair amount of light, the darken forest doesn't really show you where your shadow is very well.

>_

Re: Iku Quest Sechs - A Z-Machine Adventure
« Reply #228 on: December 18, 2010, 02:08:25 AM »
>But well enough to tell approximately?

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Re: Iku Quest Sechs - A Z-Machine Adventure
« Reply #229 on: December 18, 2010, 02:15:59 AM »
> Well, we should at least know in which direction our shadow should be in given the placement of the moon...
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

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Re: Iku Quest Sechs - A Z-Machine Adventure
« Reply #230 on: December 18, 2010, 02:33:22 AM »
>But well enough to tell approximately?
> Well, we should at least know in which direction our shadow should be in given the placement of the moon...

>You think so. The position of the moon gives you an idea of direction.

>_


Re: Iku Quest Sechs - A Z-Machine Adventure
« Reply #231 on: December 18, 2010, 02:35:32 AM »
>Continue on to Alice's

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Re: Iku Quest Sechs - A Z-Machine Adventure
« Reply #232 on: December 18, 2010, 03:01:58 AM »
>Continue on to Alice's

>Despite, or perhaps thanks to your precautions, you land near Alice's house with no undue trouble. Looking around the darkened lakeshore, you see no signs of the poltergeist, either.
>There are lights in the windows of Alice's cabin, suggesting that someone is home.

>_

Re: Iku Quest Sechs - A Z-Machine Adventure
« Reply #233 on: December 18, 2010, 03:04:43 AM »
>Knock on the door

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Re: Iku Quest Sechs - A Z-Machine Adventure
« Reply #234 on: December 18, 2010, 03:22:41 AM »
>Knock on the door

>You approach the door of the simple white cabin and knock on it. You think you hear a bit of activity inside before the door opens and Alice stands at the threshold. She glances at you both individually, then says, "Let's hear the bad news first."

>_

Kilgamayan

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Re: Iku Quest Sechs - A Z-Machine Adventure
« Reply #235 on: December 18, 2010, 03:26:30 AM »
> "That book you bought with the mint candy from that fairy? It has very likely shot you all the way up to #2 on the personal hit list of one of the more major threats Gensokyo has seen in some time. I would know, I'm #1."
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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Re: Iku Quest Sechs - A Z-Machine Adventure
« Reply #236 on: December 18, 2010, 04:02:49 AM »
> "That book you bought with the mint candy from that fairy? It has very likely shot you all the way up to #2 on the personal hit list of one of the more major threats Gensokyo has seen in some time. I would know, I'm #1."

>"Lovely," says Alice.

>_

Kilgamayan

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Re: Iku Quest Sechs - A Z-Machine Adventure
« Reply #237 on: December 18, 2010, 04:07:58 AM »
> "Yeah. The worse news is that the person that wants their book back is the same person that brought Bhava-Agra crashing down by draining its shadow. The even worse news is that this person can drain any shadow they can get their hands on, including the shadows of other people. If the two such people we've come across so far are any indication of the norm, they turn into hollow shells of their former selves, barely conscious, with barely any of the basic motor skills."
> Pull out the pictures of the shadowless tree and show them to Alice.
> "I don't have any pictures of those people, but I do have these, at least, so you can see how being shadowless works."
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Iku Quest Sechs - A Z-Machine Adventure
« Reply #238 on: December 18, 2010, 04:12:12 AM »
> "Yeah. The worse news is that the person that wants their book back is the same person that brought Bhava-Agra crashing down by draining its shadow. The even worse news is that this person can drain any shadow they can get their hands on, including the shadows of other people. If the two such people we've come across so far are any indication of the norm, they turn into hollow shells of their former selves, barely conscious, with barely any of the basic motor skills."
> Pull out the pictures of the shadowless tree and show them to Alice.
> "I don't have any pictures of those people, but I do have these, at least, so you can see how being shadowless works."

>You explain a bit more and show her the picture. She looks at it and goes hmmm. Then she looks at you and says, "Your point being?"

>_

Re: Iku Quest Sechs - A Z-Machine Adventure
« Reply #239 on: December 18, 2010, 04:16:13 AM »
>"She has an extreme level of attachment to it. When I bumped into her this afternoon, she was tearing the forest up looking for it. Demanded I return it to her. Didn't believe me when I told her that I knew nothing of it. She is aggressive and extremely dangerous. I nearly had my own shadow stolen, and I fully expect her to try again should she see me."
>"I admit, though I have learned where it went, I still don't even know what sort of book it is. Could you tell me?"