Author Topic: Iku Quest P?t: A Z-Machine Adventure  (Read 51604 times)

Re: Iku Quest P?t: A Z-Machine Adventure
« Reply #690 on: December 12, 2010, 01:57:52 AM »
>Move back to the island
>Does the shadow seem similarly stretched?

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Re: Iku Quest P?t: A Z-Machine Adventure
« Reply #691 on: December 12, 2010, 02:03:06 AM »
>Move back to the island
>Does the shadow seem similarly stretched?

>You move back onto the island, and Nitori's shadow seems normal.

>_

Re: Iku Quest P?t: A Z-Machine Adventure
« Reply #692 on: December 12, 2010, 02:05:06 AM »
>"Ok, so... from your perspective, what just happened? Were you far away from me, then suddenly elsewhere?"

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Re: Iku Quest P?t: A Z-Machine Adventure
« Reply #693 on: December 12, 2010, 02:07:55 AM »
>"Ok, so... from your perspective, what just happened? Were you far away from me, then suddenly elsewhere?"

>She kneels down, and writes, "Actually, I kinda flew over the emptiness. Then you got to the edge, and I was falling for a second. It stopped when you stepped back, I think."

>_

Re: Iku Quest P?t: A Z-Machine Adventure
« Reply #694 on: December 12, 2010, 02:16:42 AM »
>"Yes, but you're also much closer to me, now. So when you stopped falling, the distance was instantly closed, somehow?"

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Re: Iku Quest P?t: A Z-Machine Adventure
« Reply #695 on: December 12, 2010, 02:17:49 AM »
>"Yes, but you're also much closer to me, now. So when you stopped falling, the distance was instantly closed, somehow?"

>She nods.

>_

Re: Iku Quest P?t: A Z-Machine Adventure
« Reply #696 on: December 12, 2010, 02:18:32 AM »
>"How did it feel? Any different than when you normally suddenly stop falling?"

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Re: Iku Quest P?t: A Z-Machine Adventure
« Reply #697 on: December 12, 2010, 02:20:49 AM »
>"How did it feel? Any different than when you normally suddenly stop falling?"

>She shakes her head.

>_

Re: Iku Quest P?t: A Z-Machine Adventure
« Reply #698 on: December 12, 2010, 02:25:01 AM »
>"Ah, well. I don't know that any of that will be useful, but I suppose every bit of knowledge we can gather about this place has the potential to help."
>"There were no islands here when you arrived, correct? Does that mean you were just floating in the void at the time? Or falling?"
>"And when they appeared, did you find yourself spontaneously on land again?"

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Re: Iku Quest P?t: A Z-Machine Adventure
« Reply #699 on: December 12, 2010, 02:27:53 AM »
>"Ah, well. I don't know that any of that will be useful, but I suppose every bit of knowledge we can gather about this place has the potential to help."
>"There were no islands here when you arrived, correct? Does that mean you were just floating in the void at the time? Or falling?"
>"And when they appeared, did you find yourself spontaneously on land again?"

>She writes, "Just floating around, really. Then I sort of found myself on land. I thought maybe I fell on it."

>_

Re: Iku Quest P?t: A Z-Machine Adventure
« Reply #700 on: December 12, 2010, 02:29:06 AM »
>"And you don't really have much sense of time for the period before that?"
>"For that matter, about how long did it feel passed between the islands arriving here, and myself?"

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Re: Iku Quest P?t: A Z-Machine Adventure
« Reply #701 on: December 12, 2010, 02:31:54 AM »
>"And you don't really have much sense of time for the period before that?"
>"For that matter, about how long did it feel passed between the islands arriving here, and myself?"

>She shakes her head to the first question, then shrugs to the second.

>_

Re: Iku Quest P?t: A Z-Machine Adventure
« Reply #702 on: December 12, 2010, 02:34:25 AM »
>"I want to get to another specific island that's quite some distance from here, although I'm not confident that I won't lose my way without any markers to navigate by. I don't suppose you have any suggestions about that problem? Some way to help stay on course?"

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Re: Iku Quest P?t: A Z-Machine Adventure
« Reply #703 on: December 12, 2010, 02:36:47 AM »
>"I want to get to another specific island that's quite some distance from here, although I'm not confident that I won't lose my way without any markers to navigate by. I don't suppose you have any suggestions about that problem? Some way to help stay on course?"

>She pauses for a moment, then writes, "Before you do that, is there actually a reason to risk it? We've come to this one, and it seems like there wasn't a damn thing here. Is there reason to believe that one would be different?"

>_

Re: Iku Quest P?t: A Z-Machine Adventure
« Reply #704 on: December 12, 2010, 02:40:22 AM »
>"It's the island where you saw Suika and the poltergeist drinking together. At least, I'm virtually certain that it is. I don't know that there would be anything else to see there as consequence, but I was hoping that there might be something, given the connection that we know she was there."

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Re: Iku Quest P?t: A Z-Machine Adventure
« Reply #705 on: December 12, 2010, 02:47:27 AM »
>"It's the island where you saw Suika and the poltergeist drinking together. At least, I'm virtually certain that it is. I don't know that there would be anything else to see there as consequence, but I was hoping that there might be something, given the connection that we know she was there."

>She nods, then writes, "Okay. It's just I've been thinking, aren't we going about this the wrong way?"

>_

Re: Iku Quest P?t: A Z-Machine Adventure
« Reply #706 on: December 12, 2010, 02:49:08 AM »
>"Are we? I'll admit that I'm just sort of casting around here. What did you mean?"

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Re: Iku Quest P?t: A Z-Machine Adventure
« Reply #707 on: December 12, 2010, 02:53:10 AM »
>"Are we? I'll admit that I'm just sort of casting around here. What did you mean?"

>She writes, "No matter how you look at it, this place is a prison, right? So, what good does looking around the prison do when it comes to escaping? She's not going to leave a key in the corner or a trapdoor under the bed, right?"

>_

Re: Iku Quest P?t: A Z-Machine Adventure
« Reply #708 on: December 12, 2010, 02:57:26 AM »
>"Not intentionally. But prisons can still have weaknesses, somewhere. Maybe the fabric of this place is weaker, elsewhere? Moreover, there may be some hint around that could help us understand what's happened more. I learned things from you. We know that other shadows have been taken; they may be elsewhere, as well. They may know something."

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Re: Iku Quest P?t: A Z-Machine Adventure
« Reply #709 on: December 12, 2010, 03:03:34 AM »
>"Not intentionally. But prisons can still have weaknesses, somewhere. Maybe the fabric of this place is weaker, elsewhere? Moreover, there may be some hint around that could help us understand what's happened more. I learned things from you. We know that other shadows have been taken; they may be elsewhere, as well. They may know something."

>"You may be right," Nitori writes, "But it still feels like we should be doing something else."

>_

Re: Iku Quest P?t: A Z-Machine Adventure
« Reply #710 on: December 12, 2010, 03:05:19 AM »
>"Any idea what? I'm all ears."

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Re: Iku Quest P?t: A Z-Machine Adventure
« Reply #711 on: December 12, 2010, 03:07:17 AM »
>"Any idea what? I'm all ears."

>She shrugs.

>_

Re: Iku Quest P?t: A Z-Machine Adventure
« Reply #712 on: December 12, 2010, 03:10:11 AM »
>"Well, I'll give it some thought. But, in regards to my original question, can you think of any way that I could help keep myself pointed in the right direction?"

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Re: Iku Quest P?t: A Z-Machine Adventure
« Reply #713 on: December 12, 2010, 03:15:19 AM »
>"Well, I'll give it some thought. But, in regards to my original question, can you think of any way that I could help keep myself pointed in the right direction?"

>She looks toward the void for a moment, then writes, "There is really nothing out there, is there? Maybe you could find a map?"

>_

Re: Iku Quest P?t: A Z-Machine Adventure
« Reply #714 on: December 12, 2010, 03:18:02 AM »
>"I'm not sure a map would help if I can't tell where I am on it at any given moment. I know the right direction, but it's far enough away that a few degrees off could make me miss it entirely."
>What sorts of maps of Bhava-Agra exist, anyway? Given that it's constantly moving about, relative to itself?

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Re: Iku Quest P?t: A Z-Machine Adventure
« Reply #715 on: December 12, 2010, 03:28:57 AM »
>"I'm not sure a map would help if I can't tell where I am on it at any given moment. I know the right direction, but it's far enough away that a few degrees off could make me miss it entirely."
>What sorts of maps of Bhava-Agra exist, anyway? Given that it's constantly moving about, relative to itself?

>She shrugs.
>There are the reports that you periodically get which contain general motions and positions of the islands. Typically you don't pay them much mind unless you intend to travel somewhere.

>_

Kilgamayan

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Re: Iku Quest P?t: A Z-Machine Adventure
« Reply #716 on: December 12, 2010, 04:12:06 AM »
FUCK IT, I'M GOIN' DEEP

WENT SO DEEP IT ALMOST TOOK ME 80 POSTS TO GET IT BACK

UNLEASHING THE DRAGON

> "When you're in that falling feeling, is the void the only thing you can see?"
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

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Re: Iku Quest P?t: A Z-Machine Adventure
« Reply #717 on: December 12, 2010, 04:30:05 AM »
> "When you're in that falling feeling, is the void the only thing you can see?"

>"I think so," she writes. "I close my eyes. But, I think maybe I fall past something every so often?"
>She ponders for a moment, then adds, "I think it might be you."

>_

Kilgamayan

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  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Iku Quest P?t: A Z-Machine Adventure
« Reply #718 on: December 12, 2010, 04:52:05 AM »
> NOTE TO PARSER: IGNORE DELETED POST, MIND WAS CHANGED
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Iku Quest P?t: A Z-Machine Adventure
« Reply #719 on: December 12, 2010, 04:52:44 AM »
> "Okay. I'm going to try something else, but it requires casting you into the void, so prepare yourself, if you need to. And keep your eyes closed, I don't know how long this will take."
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"