Author Topic: RemiDoki, the charismatic platformer  (Read 14291 times)

Re: RemiDoki, the charismatic platformer
« Reply #30 on: December 04, 2010, 02:48:49 AM »
So I got a new skill from Koakuma for 4000 Energy points.....but I'm not entirely sure what it does. It doesn't seem to deal any damage, and it doesn't seem to act as a shield either. Any idea what it does?
...huh.  Only skill I remember getting from Koakuma was Demon Lord.  Screenshots, perhaps?

Also considering recording the extra stage, but I'm not sure who I should run it as.

EDIT: Oh my god this game lags horribly when recording, maybe I'm not going to do that.
« Last Edit: December 04, 2010, 03:10:45 AM by Esoterica »

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Re: RemiDoki, the charismatic platformer
« Reply #31 on: December 04, 2010, 03:12:36 AM »


I'm actually not quite sure where to go next. I found a key in one of the rooms on the left wing of the first floor, and I think it was the key for the Wine Cellar in the basement, so I'm running around in there.

Re: RemiDoki, the charismatic platformer
« Reply #32 on: December 04, 2010, 03:33:41 AM »


I'm actually not quite sure where to go next. I found a key in one of the rooms on the left wing of the first floor, and I think it was the key for the Wine Cellar in the basement, so I'm running around in there.
Yeah, that's a shield sk-holy shit that's a lot of HP what

But yeah, that skill blocks bullets for its duration within the square, even if it isn't fully formed yet.

Re: RemiDoki, the charismatic platformer
« Reply #33 on: December 04, 2010, 03:46:45 AM »
They need to hurry up and release Takkoman.  Even if it's just a one-stage demo, that game is amazing ;-;
delayed again

;___;

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Re: RemiDoki, the charismatic platformer
« Reply #34 on: December 04, 2010, 04:20:35 AM »
Hmm, guess I tested it the wrong way then. I'll assume it'd be useful for fighting bosses when dodging becomes an issue.

And yeah, I was farming for an hour or two. Go to the library, stay at the door, kill the knight, run over and kill the fairy, run back out and repeat. 8-10 second runs that give 300 Energy each, and if you do it long enough, a couple stones to play with. That's the max amount of HP you can have in the game, and I'm going to max MP next. I don't see much use for the other things, which seem to just boost crit stats and up the effectiveness of drive boost items.

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Re: RemiDoki, the charismatic platformer
« Reply #35 on: December 04, 2010, 06:24:33 AM »
Well, I'm officially stuck on the game. I can't seem to find that place I went to earlier, it was a new part of the map that I gave up on for lack of HP, but it was pretty hard, and involved a lot of wind. It was outdoors, and there were 3-4 areas strung together. I'm missing 1 more orb needed to open the door inside the Evil room, and I'm pretty sure that's where it is. Problem is, I don't know exactly where that is.

I've got the Red, Blue, Yellow, Green, and Silver orbs. Oddly enough though, even after clearing all the maps I could (I can't access the upper area of the Sleeping Room in the basement, or Remi's room, or the study in the second floor, or Patch's room), I can't seem to find that part of the map I stumbled onto by accident.
« Last Edit: December 04, 2010, 06:31:55 AM by Syanas »

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Re: RemiDoki, the charismatic platformer
« Reply #36 on: December 04, 2010, 08:07:12 AM »
Closet room.

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Re: RemiDoki, the charismatic platformer
« Reply #37 on: December 05, 2010, 04:30:54 AM »
Well, I've just beaten the main story, and I have to say, Bloody Square is the cheapest skill ever. Add the accessory that lengthens its cast time, and you're basically invincible. Now for the other bits....

I never did get to go to Patch's room though. Is that for Extra only?

Re: RemiDoki, the charismatic platformer
« Reply #38 on: December 05, 2010, 04:33:11 AM »
Well, I've just beaten the main story, and I have to say, Bloody Square is the cheapest skill ever. Add the accessory that lengthens its cast time, and you're basically invincible. Now for the other bits....

I never did get to go to Patch's room though. Is that for Extra only?
Patch's room is only accessible when playing as
Spoiler:
Flandre
, which you should be able to do now.

Extra is the Clock Tower, which you can play by selecting the second option on the start menu.

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Re: RemiDoki, the charismatic platformer
« Reply #39 on: December 05, 2010, 04:45:27 AM »
Yeah,
Spoiler:
Flandre's
route seems massively insane due to the lower max limit of healing items, and I have to get through that damned Sleeping Room again. Even with Focused Movement, navigating through the electric tiles is annoying. I just attempted the clock tower as Remilia only to wind up in a place that has no real other options than to fall and die.