~Beyond the Border~ > Rumia's Party Games

Sake Emblem (Official Game Thread) (Okay, the map's over~)

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Doll.S CUBE:

Hmm, that could work but my idea is that Tenshi move to 5B while Murasa moves to 4A while I move behind Tenshi. That way, only 2 can attack Tenshi while 1 has to move in closer if 1 wants to attack us. If 2 attacks Tenshi, Tenshi & I can attack 2, while Reimu or Murasa can attack 1 or 2. Of course if they don't attack but just move closer on their turn, we get first strike on them! What we need to be careful of is of course the archers and mages that could hit us from behind the mountain if they choose to get close. Out of us all, we only have 2 ranged units and one that can get past mountains.

Edit: Oh wait, Cirno's a ranged unit too, so make that 3 ranged units but she would be better as a close combat role.

Third Eye Lem:

Hatchets/Hand Axes are pretty useful, don't underestimate them. I only focused on Reimu and Murasa, I didn't consider positioning everyone else... ^^; I like your idea, however. Let's see what the others think.

Sophilia:

I'm good where I am.
I get 10 damage nearly assured against that merc, to only four recieved, if I use my lance.  If I bait from the space in front of Meiling, that's 20 of his 21 HP gone and whoever wants the kill can go ahead and take the last one.
Youmu could bring out the fighter, but she'll probably take a big chunk of damage, so it might not be the best idea to bait him right off the bat.  If he runs in, Rumia could get the first strike, then someone else could finish the job.  If he doesn't, we bait him after I get healed, so Byakuren can tend to Youmu the next turn.
And we have no idea what the mages and the archer are up to, so the more people that end up on bottom row the better.

trancehime:

I'm boggling over the idea that mountains aren't traversible (when they usually are, except by cavalry), but keep in mind that the mages and archers in the middle can easily move to the mountains and use that to take potshots at us from afar, so I'd say it's a wise decision to keep the positioning in mind, and worry about long-term movements. Placement isn't as important in this map as much as strategic mobility is.

AMZYoshio:

Updated map with pretty much the only thing I got out of that entire thing.

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