| ~Beyond the Border~ > Rumia's Party Games |
| Sake Emblem (Official Game Thread) (Okay, the map's over~) |
| (1/204) > >> |
| AMZYoshio:
Rule thread Battle Generator "Those guys were tougher than they looked..." Meiling noted as the party re-grouped on the path. "Yeah, without our magic, even fairies can get the best of us if we're not careful." Reimu agreed. "However, what's most important is you." The shrine maiden turned to Rinnosuke. "Why are you here? Don't you know it's dangerous to be traveling alone these days, especially someone like you who is bound to have all sorts of goods?" "Yes, yes, I know. And I thank you for risking your lives to save me, all of you." The shopkeeper bowed his head. "I was simply on my way back to the Human Village after delivering supplies to a smaller settlement. Or, at least what's left of the Human Village." "What do you mean by that?" Reimu asked. "Well, it's sort of split up in this insanity, choosing instead to spread out and create smaller groups of closely knit settlements. A bad move if you ask me, but not like I can do anything about it. Anyway, I, once again, humbly thank you and your group Reimu, and would like to show my appreciation by giving you this." The party gains 10,000 gold. "Wow, you sure you can just give us this?" Sanae asked inquisitively. "Oh sure, it's easy to make if you're a trader like me. Plenty of people need supplies now-a-days. Speaking of which, would it be too much to ask if I wanted you fine ladies to escort me to the village?" Rinnosuke smiled. "Of course not - we're out here to help people anyway." Reimu said with a smile. Chapter 2 "Heh, all of these settlements have got to have something we can have." A fairy laughed with her friends. "Yeah, the stupid humans spreading out like this just makes raiding villages easier." Another said. "Oooh, looky there! Here comes that trader that we got told about!" A third mentioned, noticing figures on the horizon. "And it looks like he's got friends~" "And we'll have plenty of friends coming by soon, the rest of our group is finishing off that settlement near the forest as we speak. They'll be here any time, I know it." The first said again. Back with Reimu, everybody stopped as they noticed the area around the Village swarming with faries. "Here we go again..." Nazrin sighed. "Ms. Reimu, it is of utmost importance that I make these deliveries - those humans can't survive without basic food and water. Please, make use of what may be useful in this cart I'm pulling - I'm sure there must be a weapon or something you can use in there." The party gains Rinnosuke and his Convoy Cart as a movable unit. "Well then girls, you all know what we have to do!" Reimu said to the group as she reached for her sword. |
| AMZYoshio:
CURRENT MAP: HP/STR/MAG/DEF/RES/SPD/SKL/LUK Spoiler: 1: (0/15)/4/0/1/2/6/6/2 ARCHER; D; IRON BOW 2: (0/19)/5/0/2/1/6/4/0 MERCENARY; D; IRON SWORD 3: (0/21)/4/0/5/0/4/5/1 SOLDIER; D; IRON LANCE 4: (0/18)/5/0/3/0/4/4/1 FIGHTER; D; IRON AXE 5: (0/18)/5/0/3/2/5/4/1 MERCENARY; D; IRON SWORD 6: (0/20)/4/0/6/1/3/4/1 SOLDIER; D; IRON LANCE 7: (0/16)/4/0/1/2/6/6/2 ARCHER; D; IRON BOW 8: (0/17)/4/0/3/1/5/4/1 MERCANRY; D; IRON SWORD 9: (0/20)/3/0/7/0/3/3/0 SOLDIER; D; IRON LANCE 10:(0/17)/6/0/2/0/4/3/1 FIGHTER; D; IRON AXE 11:(0/19)/7/0/3/0/4/2/0 FIGHTER; D; IRON AXE 12:(4/17)/5/1/2/0/5/6/1 MERCENARY; D; IRON SWORD 13:(0/19)/6/0/1/1/4/5/0 FIGHTER; D; IRON AXE 14:(0/25)/4/0/4/0/3/6/1 SOLDIER; D; IRON LANCE 15:(10/18)/6/0/1/0/5/6/1 FIGHTER; D; IRON AXE 16:(0/15)/0/4/1/3/4/5/0 MAGE; D; FIRE 17:(0/16)/0/5/0/4/5/5/1 MAGE; D; FIRE 18:(0/18)/5/0/3/0/4/7/1 MERCENARY; D; IRON SWORD 19:(22/22)/5/0/5/0/3/5/0 SOLDIER; D; IRON LANCE, TEA(3) 20:(0/19)/6/0/2/0/4/4/0 FIGHTER; D; IRON AXE 21:(0/15)/0/5/0/4/4/6/1 MAGE; D; FIRE Players: HP/STR/MAG/DEF/RES/SPD/SKL/LUK 1: Reimu; (14/20)/7/2/4/5/5/6/7 LORD; E; Gohei(30), Iron Sword(31) (eq); 11EXP 2: Nazrin; (15/16)/3/1/2/1/9/4/9 THIEF; E; Iron Sword(36) (eq), Lockpicks(10), Tea(3); 41EXP 3. Murasa; (19/21)/7/1/5/2/4/7/4 PIRATE; E; Iron Axe(35) (eq), Tea(3); 85EXP 4. Kogasa; (6/16)/4/1/4/6/6/7/7 PEGASUS KNIGHT; E; Iron Lance (36) (eq), Tea(3), Iron Axe(40), Strange Mirror; 64EXP 5. Alice; (12/17)/1/6/5/6/7/7/4 MAGE; E; Fire(31) (eq), Summon: France(4); 85EXP 6. Tenshi; (19/23)/4/0/8/3/4/5/3 SOLDIER; E; Iron Lance (34) (eq); 38EXP 7. Byakuren; (17/18)/1/4/2/7/7/7/5 CLERIC; E; Heal(18) (eq), Shield(20); 14EXP 8. Meiling; (9/23)/10/1/4/3/4/8/2 FIGHTER; E; Iron Axe(32) (eq); 99EXP 9. Cirno; (15/17)/5/0/3/1/5/2/2 TRAINEE; E; Iron Axe(39)(eq), Hatchet(47); 93EXP 10. Youmu; (12/17)/4/1/4/3/8/8/6 MYRMIDON; E; Iron Sword (34) (eq); 63EXP 11. Rumia; (18/18)/3/7/4/6/4/5/5 DARK MAGE; E; Flux(32) (eq), Flux(40); 72EXP 12. Sanae; (16/22)/8/2/6/4/6/8/4 CAVALIER; Swords - E, Lances - E; Iron Sword(33)(eq), Iron Lance(34), Tea(1); 46EXP K: Rinnosuke; (15/15)/0/0/2/1/0/0/1 CONVOY; Item Identification - A, Getting Killed - S; Glasses(inf)(eq), Book(useless)(untradable); 9999EXP Convoy Items: Tea(3), Iron Sword(40), Iron Lance(40), Iron Axe(40), Fire(40) Allies: HP/STR/MAG/DEF/RES/SPD/SKL/LUK 1: Chen; (10/20)/6/2/5/2/10/7/9 MYRMIDON; D; Iron Sword(40)(eq), Tea(3) Chen is currently: Attacking Enemies Party Gold: 10,000 Bonus EXP: 49 WIN CONDITION: Defeat Enemies. Enemies Left: 3 A note about villages/new terrain: Villages cannot be walked upon (except Kogasa due to flight), except for the path tile in front of them. Anybody may enter a village to "save" it, and they will usually get a reward for doing so. Saving a village causes them to close their gates, making them undestroyable. Any enemy may destroy a village, however, they will not do this as if they were rabid - only if they fear their own destruction. A forest tile adds 15 evasion to whoever stands on it, and a village tile adds 10 evasion. Assorted things to remember about the battle generator: Format: Box: acceptedentry - acceptedentry Please don't type the dashes or spaces if there aren't any, and caps do matter. Weapon Type: sword - lance - axe - bow - staff - normal - light - dark Terrain: grass - forest - mountain - village - fort Class (nothing will do anything except): swordmaster - berserker - pegasus knight - wyvern knight - dragon knight |
| theshirn:
If only we were one space closer... Can I switch places with Meiling[number 8]? |
| AMZYoshio:
--- Quote from: theshim on November 16, 2010, 06:14:07 AM ---If only we were one space closer... Can I switch places with Meiling[8]? --- End quote --- It's your guys's job to argue discuss it, and agree on it, then end startup. (But you're 9, you're already pretty close...?) By the way, I'm going to bed, and I'll get up in the morning and see if I can switch you all around to whatever you said. |
| theshirn:
I know I'm close, but I'm still one space too far away to hit even with my hatchet and Cirno's still far too slow and weak to be placed on the front lines against a mercenary. |
| Navigation |
| Message Index |
| Next page |