Author Topic: Arisu Geas: An Extraction-Contraption Expedition  (Read 87433 times)

Doll.S CUBE

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Re: Arisu Geas: An Extraction-Contraption Expedition
« Reply #180 on: October 17, 2010, 08:57:31 PM »
> Okay then, get Shanghai to stop her from running away by blasting her with a laser and keep her blasting Koishi afterward with danmaku, two spear dolls to impale her and an explosive one to finish her off while.

Hello Purvis

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Re: Arisu Geas: An Extraction-Contraption Expedition
« Reply #181 on: October 17, 2010, 09:08:08 PM »
>You know what?
>Just introduce her to the Shitkickers +5
« Last Edit: October 17, 2010, 10:24:56 PM by Diamonds Purvis »

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Re: Arisu Geas: An Extraction-Contraption Expedition
« Reply #182 on: October 17, 2010, 09:58:59 PM »
Okay, that is distinctly not what I expected. >_>
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

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Re: Arisu Geas: An Extraction-Contraption Expedition
« Reply #183 on: October 17, 2010, 10:03:20 PM »
It was exactly what I expected!

E-Nazrin

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Re: Arisu Geas: An Extraction-Contraption Expedition
« Reply #184 on: October 17, 2010, 10:49:32 PM »
> Okay then, get Shanghai to stop her from running away by blasting her with a laser and keep her blasting Koishi afterward with danmaku, two spear dolls to impale her and an explosive one to finish her off while.

>A bit complex, but doable.
>You extend an arm and direct Shanghai to fire a neck-thick pink laser through the air at Koishi. She sidesteps the attack without too much difficulty, but it does slow her retreat.

>You then rush forward a bit to get her within reach of one of your spear dolls, and conjure one to thrust directly at her position. She has to drop to the ground to evade it, but counterattacks with a compact burst of thick, oblong danmaku!
>You don't think you can comfortably dodge through it at this distance, but getting out of the way wouldn't be too difficult. The ones on the right side of the burst are approaching a little faster than the left.

>You know what?
>Just introduce her to the Shitkickers +5

>While this would be intensely satisfying, you're not quite close enough to give Koishi a piece of your boot, and you don't think rushing in to do so would be the best idea right now.

>The tingling in your bloomers isn't going away...
There was something here once. Wonder what...

Doll.S CUBE

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Re: Arisu Geas: An Extraction-Contraption Expedition
« Reply #185 on: October 17, 2010, 10:58:50 PM »
> Try and keep her distracted with Shanghai while you run towards her from the left side and then dodging to the right as soon as the faster bullets past you, then try to get closer for a boot to a convenient spot while keeping her distract by the spear dolls and Shanghai.

 

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Re: Arisu Geas: An Extraction-Contraption Expedition
« Reply #186 on: October 17, 2010, 11:22:39 PM »
>How high is this danmaku, give she's low to the ground. Does it seem feasible to ump then fly over it. And possibly land on her?

Re: Arisu Geas: An Extraction-Contraption Expedition
« Reply #187 on: October 17, 2010, 11:56:46 PM »
>Back and left to give ourselves room to dodge. Let the barrage pass, and just to keep our position in front of Koishi, dodge to the right before the next Barrage reaches us. Continue repeating this while firing Shanghai Directly forward.

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Re: Arisu Geas: An Extraction-Contraption Expedition
« Reply #188 on: October 18, 2010, 12:03:12 AM »
> Hmm...do Zekeri's one but also send the spear dolls forward to melee range and try to distract her with them so Shanghai's danmaku fire could hit her.
« Last Edit: October 18, 2010, 12:09:15 AM by Creepy Doll.S »

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Re: Arisu Geas: An Extraction-Contraption Expedition
« Reply #189 on: October 18, 2010, 12:15:22 AM »
> Try and keep her distracted with Shanghai while you run towards her from the left side and then dodging to the right as soon as the faster bullets past you, then try to get closer for a boot to a convenient spot while keeping her distract by the spear dolls and Shanghai.

>Back and left to give ourselves room to dodge. Let the barrage pass, and just to keep our position in front of Koishi, dodge to the right before the next Barrage reaches us. Continue repeating this while firing Shanghai Directly forward.

> Hmm...do Zekeri's one but also send the spear dolls forward to melee range and try to distract her with them so Shanghai's danmaku fire could hit her.

>You decide to give it a moment to figure out her pattern before getting too aggressive in person, shifting to the left around the slower part of Koishi's attack and pulling back to get a little more room to breathe.

>Not that you allow Koishi the same: Calling Shanghai to your hand to produce a constant laser leaves her rolling on the ground for a bit to stay out of the way, leading to an easy opportunity to ambush her with the spear doll you already had summoned.
>Or at least, it would have been a good ambush, if Koishi didn't lash out with another tight cluster of thick bullets, landing solidly with several and knocking the poor thing back a few feet, sporting several new dents in the wood. Its newly summoned twin charges in to replace it, but comes in at the wrong angle to take advantage of the pressure Shanghai's laser is putting on Koishi. It'll take a moment to get close enough to strike, assuming Koishi doesn't try to shoot it down.

>Koishi keeps moving to the side to stay out of the way of Shanghai's laser, and manages to get back on her feet. She gives you a grin and keeps moving.
>Is she headed for that tree? It's a rather thick one...

>How high is this danmaku, give she's low to the ground. Does it seem feasible to jump then fly over it. And possibly land on her?

>That's entirely possible, but since her clusters have proven most dangerous at close range, you're not sure how safe it would be.
There was something here once. Wonder what...

Re: Arisu Geas: An Extraction-Contraption Expedition
« Reply #190 on: October 18, 2010, 12:43:45 AM »
>Start to move towards the tree as well, attempting to keep even with her
>Sweep the laser in front of the path Koishi is taking
>Get the spear dolls to close in from behind, each on either side of her

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Re: Arisu Geas: An Extraction-Contraption Expedition
« Reply #191 on: October 18, 2010, 01:01:10 AM »
> Can we summon one more doll?

> If so, get a shield doll and have it protect the spear doll so it can get in close enough to distract Koishi.

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Re: Arisu Geas: An Extraction-Contraption Expedition
« Reply #192 on: October 18, 2010, 03:12:17 PM »
> Can we summon one more doll?

>You're pretty sure you can handle two or three more without taxing yourself too much, as long as you don't try to coordinate them too precisely.

>Start to move towards the tree as well, attempting to keep even with her
>Sweep the laser in front of the path Koishi is taking

>Letting Koishi get behind cover sounds like a bad idea, so you decide to try and cut her off.
>You can't sweep Shanghai's laser past her fast enough with it already active, but turning it off for a moment lets you switch it over to Koishi's other side to block her escape.
>In response, she frowns and begins backing away from you in the other direction, limiting the effectiveness of your approach. This moves her a little closer to the undamaged spear doll near her, but still just barely out of reach.

> If so, get a shield doll and have it protect the spear doll so it can get in close enough to distract Koishi.

>Get the spear dolls to close in from behind, each on either side of her

>You try for some more tactical use of your dolls, summoning one with a large yellow shield to help provide cover and sending it towards the damaged spear doll as it sluggishly rises back into the air.
>The other spear doll stops its straight approach and keeps a little distance to try and circle around Koishi, which turns out to be a good idea as another danmaku cluster heads straight for it! Thankfully, there's a little time for it to react.
>You aren't sure it can circle by the faster portion of that cluster unharmed without backing away a little.
There was something here once. Wonder what...

Re: Arisu Geas: An Extraction-Contraption Expedition
« Reply #193 on: October 18, 2010, 05:32:30 PM »
>Have the spear doll back off to give it more room to properly dodge the incoming fire
>Have the other spear doll close in on Koishi from a different angle, once it's mobile again
>Continue to shift our own position to put ourself between Koishi and the nearest cover
>If we can spare the focus, toss up another doll to spray danmaku in Koishi's general direction. Don't worry about controlling it precisely, just add another distraction for her

E-Nazrin

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Re: Arisu Geas: An Extraction-Contraption Expedition
« Reply #194 on: October 18, 2010, 06:55:40 PM »
>Have the spear doll back off to give it more room to properly dodge the incoming fire

>You decide keeping the unharmed spear doll unharmed is worth lightening up the pressure on Koishi a little, and let it fall back a little to comfortably clear the burst headed for it, continuing to circle.

>Have the other spear doll close in on Koishi from a different angle, once it's mobile again
>Continue to shift our own position to put ourself between Koishi and the nearest cover

>The other spear doll and its shield guardian cut a more aggressive angle towards the laser you're pressuring Koishi with, moving to cut off that direction so you can pin her properly.
>You press forward along with them to keep pace with her and push her towards the damaged doll some more.

>If we can spare the focus, toss up another doll to spray danmaku in Koishi's general direction. Don't worry about controlling it precisely, just add another distraction for her

>You can spare the focus to quickly fling up an unarmed danmaku doll, which pauses briefly before firing an irregular spread of triangular danmaku in Koishi's direction and vanishing back to storage. There's not enough precision or strength to the shots to be more than an annoyance, but it should help.

>For her part, Koishi continues her retreat, but starts striking back a bit more actively - either she's properly recovered from that elbow, or she's starting to take this a little more seriously. Maybe both.
>One cluster, a little faster than the earlier ones, flies at the lone spear doll, forcing it a little further away. You're not sure it can get beyond her effectively at that distance, at least as long as Koishi keeps moving away from you.
>Another flies at the shield and spear combo, too quickly for a proper reaction. The two stumble on each other a little as they get shoved back slightly by the shots pounding into the shield, but it holds and they continue their advance.

>"Really, Alice!" Koishi says, grinning again, "You're acting like you don't want my gift! Reaction formations aren't healthy, you know!"
>She hops back a little and begins hovering just above the ground.
There was something here once. Wonder what...

Re: Arisu Geas: An Extraction-Contraption Expedition
« Reply #195 on: October 18, 2010, 07:14:23 PM »
>Continue to close in with the dolls. Attempt to form a triangular pincer with Shanghai in front, and the two spear dolls at angles in the back. Keep the unshielded one on the side it's on, while trying to maneuver the shield one around the other side. Make sure the shield is facing Koishi at all times.
>"Perhaps I'd be reacting less if you'd kept your hands to yourself. Or do you think it's perfectly healthy to take such liberties with others' bodies?"

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Re: Arisu Geas: An Extraction-Contraption Expedition
« Reply #196 on: October 18, 2010, 07:18:54 PM »
We're not gonna beat her at them danmakus, I don't think. The way we will beat her, however, is by introducing her to the Shitkickers +5.

My suggestion is to get close, use some dolls to distract her, then go for a running punt.

Re: Arisu Geas: An Extraction-Contraption Expedition
« Reply #197 on: October 18, 2010, 07:29:04 PM »
I'm inclined to agree. Actually, I'm rather expecting her to simply vanish once she feels she's had her fun. But harrying her with dolls from angles such that she can't keep them all in sight at once may at least allow us to close a little. Then, at mid range, toss out as many danmaku dolls as we can at once for an uncontrolled burst, and close for the kick under the covering fire?

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Re: Arisu Geas: An Extraction-Contraption Expedition
« Reply #198 on: October 18, 2010, 07:31:31 PM »
Gofer it.

E-Nazrin

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Re: Arisu Geas: An Extraction-Contraption Expedition
« Reply #199 on: October 18, 2010, 07:41:30 PM »
>Continue to close in with the dolls. Attempt to form a triangular pincer with Shanghai in front, and the two spear dolls at angles in the back. Keep the unshielded one on the side it's on, while trying to maneuver the shield one around the other side. Make sure the shield is facing Koishi at all times.
>"Perhaps I'd be reacting less if you'd kept your hands to yourself. Or do you think it's perfectly healthy to take such liberties with others' bodies?"

>You continue pushing in with your pincer attack, allowing your unarmored doll a little more distance to avoid getting hit as the shield and spear combo risks a closer approach to the side Shanghai's laser is on, to allow you a proper chance to focus on Koishi.

>"Hey, I had to do that to give it to you!" Koishi replies, still grinning. "And I bet you'd enjoy it if you let yourself!"

>She continues backing away, and weaves through the stray triangle shots headed for her. They don't give her much trouble, but she does end up letting one graze past her side to avoid getting too close to the shield+spear combo.
>She continues firing clusters to keep your dolls at bay: one set for both of them, with results similar to last time.
>This time, she also adds a cluster headed for you. You... might be able to weave through the shots if you slow down a little, but it'd be a close call. The right side is moving slower than the left.

>Your bloomers are feeling markedly less roomy than usual.
There was something here once. Wonder what...

Re: Arisu Geas: An Extraction-Contraption Expedition
« Reply #200 on: October 18, 2010, 07:46:36 PM »
>"And it never occurred to you that doing something like that without warning might net you an elbow in the face?"
>If the shots don't extend very far vertically, quickly ascend and fly over them, closing distance on Koishi
>If this looks too tricky, swing wide of the burst, along the right side, then close a little on Koishi

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Re: Arisu Geas: An Extraction-Contraption Expedition
« Reply #201 on: October 18, 2010, 08:19:12 PM »
>"But, do you know what I am going to enjoy, Koishi? Can you guess?"

E-Nazrin

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Re: Arisu Geas: An Extraction-Contraption Expedition
« Reply #202 on: October 18, 2010, 08:29:11 PM »
>"And it never occurred to you that doing something like that without warning might net you an elbow in the face?"

>"But, do you know what I am going to enjoy, Koishi? Can you guess?"

>"Oh, I'm willing to take a little tough love to give you the best you deserve~" Koishi sings, floating a little higher off the ground, "Even if you don't know you want it~"

>If the shots don't extend very far vertically, quickly ascend and fly over them, closing distance on Koishi
>If this looks too tricky, swing wide of the burst, along the right side, then close a little on Koishi

>They don't extend far vertically, no.
>You take advantage of your mastery of the third dimension to fly up and over the cluster of shots. It slows you a moment to take off and lift your legs out of the way (especially with your heavy boots), but you're pretty sure it was faster than circling around, and less dangerous than sneaking through.
>You're starting to get closer now, but she's still got a fair safety window, especially from you.
>On the upside, Shanghai's laser is starting to look redundant with the shield and spear duo in position.

>Koishi extends her arms to her sides and twirls in midair in a graceful but silly-looking spin. It slows her down for a moment.
>The undamaged spear doll is still too far away to take proper advantage of this, but the other one might be able to get a hit in if the shield doll moves out of the way for a moment.

>Wait - there's a small burst of energy in the air several feet from Koishi, roughly in the direction her right arm was pointing when she started that spin. A bunch of narrow green danmaku spreads out from it in every direction.
There was something here once. Wonder what...

Re: Arisu Geas: An Extraction-Contraption Expedition
« Reply #203 on: October 18, 2010, 08:39:27 PM »
>Try to shift through the danmaku while continuing closer
>Have the shielded doll clear a path by charging into the shots in the spear doll's way, then shift aside to allow it to strike
>Have the other spear doll evade as best we can. Prioritize its safety over closing distance at the moment, but move it closer if we see a path

>"If I don't know I want it, what makes you presume you do?"

E-Nazrin

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Re: Arisu Geas: An Extraction-Contraption Expedition
« Reply #204 on: October 18, 2010, 09:02:39 PM »
>"If I don't know I want it, what makes you presume you do?"

>"Don't you remember what my power is, silly~"

>Try to shift through the danmaku while continuing closer
>Have the other spear doll evade as best we can. Prioritize its safety over closing distance at the moment, but move it closer if we see a path

>While there was a lot shot from that burst, it went in a lot of directions that aren't harmful, and it's not very dense. It won't be a problem once it reaches you... actually, you probably won't have to dodge at all. Same with the undamaged spear doll. Strange...

>Have the shielded doll clear a path by charging into the shots in the spear doll's way, then shift aside to allow it to strike

>But this does make a good opportunity to make a meaningful offensive!
>So you let the shield doll stop to let its companion past, spinning around in preparation for the green shots Koishi called up from behind them.
>The freed spear doll lunges forward and manages to leave a good scrape on Koishi's side! She flinches away from the attack - she definitely felt that.

>Several more bursts of energy in the air start forming and exploding in green shots in a circle around Koishi! There are shots coming at the shield/spear duo from every direction, it looks like the lone spear doll might run headlong into a burst as the shots form, and a bunch of them are converging on your position.
>You don't think you can get everyone through this unharmed!
There was something here once. Wonder what...

Re: Arisu Geas: An Extraction-Contraption Expedition
« Reply #205 on: October 18, 2010, 09:10:08 PM »
>Have the shield/spear duo drop flat to the ground, with the shield placed flat over them
>Try to have the lone spear doll duck around the burst it's about to run into, but otherwise have it rush Koishi with less regard for its own safety
>Try to keep closing on Koishi, while shifting through the danmaku

>"Oh, I remember your power alright, but I have only your word that you're acting on it, and not just playing games."

E-Nazrin

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Re: Arisu Geas: An Extraction-Contraption Expedition
« Reply #206 on: October 18, 2010, 09:33:22 PM »
>"Oh, I remember your power alright, but I have only your word that you're acting on it, and not just playing games."

>"If you say so~"

>Have the shield/spear duo drop flat to the ground, with the shield placed flat over them
>Try to have the lone spear doll duck around the burst it's about to run into, but otherwise have it rush Koishi with less regard for its own safety
>Try to keep closing on Koishi, while shifting through the danmaku

>You send the shield and spear duo prone to the ground to save them, taking a moment to get them in the most defensible position possible.
>The undamaged spear doll rushes towards Koishi, rising above where you expect the burst to form. Luckily, you guess right, and it speeds by just ahead of the green shots, aiming for Koishi's waist!

>Unfortunately, such precise guiding of your dolls leaves you a little too distracted to focus on the shots heading for you until too late. One catches you in the shoulder before you can really react, and the rest push you back a little before you figure out a proper path through them.

>Even less fortunately, Koishi sees the charging spear doll coming, and blasts it out of the air with a concentrated burst as it gets close. The tip of the spear just barely grazes her leg before plummeting to the ground.

>The tortoise-ly used shield is badly battered by the small green shots, and the dolls beneath it get one or two dents from ones coming in at unfavorable angles, but both get through alright.
>You don't think that shield is going to last much longer.

>Koishi rises up to roughly tree-branch height and grins at her handiwork.
There was something here once. Wonder what...

Re: Arisu Geas: An Extraction-Contraption Expedition
« Reply #207 on: October 18, 2010, 09:46:03 PM »
>Is the lone spear doll down for the count? If not, try to right itself, and move to the side of Koishi, while remaining low to the ground. Take a shot with it, if it has one
>Have the shield duo get up and rush Koishi
>If they get in range, have the shield doll rise up and ram Koishi in the head with the shield, as the spear doll thrusts from behind the rising shield

>Launch a spray of danmaku at Koishi, then try to rush in and close some distance ourself

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Re: Arisu Geas: An Extraction-Contraption Expedition
« Reply #208 on: October 18, 2010, 09:51:32 PM »
>If the solo spead doll is too damaged to attack, then-
>Pull in damaged solo spear doll.
>Punt said doll with the shitkicker +5's and go into an artful sacrifice.

I know it may not be the nicest thing but then it's a battle and we got explosives to throw BV

E-Nazrin

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Re: Arisu Geas: An Extraction-Contraption Expedition
« Reply #209 on: October 18, 2010, 10:14:11 PM »
>Is the lone spear doll down for the count? If not, try to right itself, and move to the side of Koishi, while remaining low to the ground. Take a shot with it, if it has one

>If the solo spead doll is too damaged to attack, then-
>Pull in damaged solo spear doll.
>Punt said doll with the shitkicker +5's and go into an artful sacrifice.

>It's not completely gone, but it's going to take a moment to get back up again, let alone into the air. Retrieving it to storage or by string would take even longer, but you could call up a new doll for detonary purposes.
>Weapons or shields usually get in the way of effective danmaku from dolls, but they're easy enough to drop. The spear almost fell out of that one's hand when it got hit anyway, so you direct the fallen doll to drop its spear and reach up from its position on the ground to launch a feeble spray of triangle danmaku in Koishi's direction.

>Have the shield duo get up and rush Koishi
>If they get in range, have the shield doll rise up and ram Koishi in the head with the shield, as the spear doll thrusts from behind the rising shield

>Launch a spray of danmaku at Koishi, then try to rush in and close some distance ourself

>You press a desperate offensive to make up for that fumble, but Koishi is just too far away and high in the air for it to be very effective:

>A sweep of your arm sends a semi-circle of fast, semi-overlapping triangle shots at Koishi, but it'll take a moment for them to get there, and she has space to move up and away from the worst of it if she wants to.
>You rush forward after it, hoping to give her a good taste of leather-coated steel.

>Sending the spear and shield duo up is a little more promising: The shield doll takes the brunt of another focused cluster, and even though the shield ends up breaking too much to be of any more real use, the shots that get through only manage to knock the doll around a little, floating unsteadily.
>The damaged spear doll dodges around its companion for a valiant charge of its own, managing to nick one of Koishi's forearms before getting blasted point-blank by a danmaku cluster.
>You're pretty sure that one's down for the count.

>Koishi starts retreating towards the branches of a particularly leafy tree, laughing gaily.
There was something here once. Wonder what...