I hate....I forget the name. The one where spike bullets appear and fall down the screen virtually everywhere, and orin tosses 5ish white spinning circle-thingies at you. I hate it because I absolutely CANNOT recognize each individual spinning white bullet thingie until it's nearly at the bottom of the screen alrady. So I have no clue where the "safe" area between each volley is until it's already too late to really move accordingly.
Also, anybody else find that Utsuho's second last spellcard is easier on hard than normal? Not just because the bullets sit around for longer, but once they are actually in danger range, they are easier to dodge anyway? It seems like you have more time to breath between waves or something, and the waves themselves are NOT any more dense to compensate. (though they have a slight curve it doesn't throw me off the slightest).