Author Topic: Keine Quest (Part 5): Broken History  (Read 55152 times)

Hello Purvis

  • *
  • Hello Jerry
Re: Keine Quest (Part 5): Broken History
« Reply #840 on: September 24, 2010, 05:43:46 AM »
>The man turns to you, a practiced uninquisitive expression on his face. "Yes, what is it?"

>Winning smile time. Produce a low denomination Gensokyoan coin.
>"We need money for the phone. Would you be willing to trade us fifty yen for this antique coin? It's all we have, after grandmama passed away."

>_

Re: Keine Quest (Part 5): Broken History
« Reply #841 on: September 24, 2010, 06:00:18 AM »
>Winning smile time. Produce a low denomination Gensokyoan coin.
>"We need money for the phone. Would you be willing to trade us fifty yen for this antique coin? It's all we have, after grandmama passed away."

>You put on your friendliest face, produce a coin, and offer this exchange for a third time. You're beginning to feel like a veritable salesman. You wonder if the fact that no one's ever accepted it makes you a bad salesman, or if the fact that they've all paid you anyway makes you a really good one.
>The man briefly examines the coin, then you and Mugetsu in turn. She looks distinctly uncomfortable, and averts her face under his gaze. At least she doesn't try to hide behind you this time.
>"I fail to see the humor in this," the man eventually replies.

Hello Purvis

  • *
  • Hello Jerry
Re: Keine Quest (Part 5): Broken History
« Reply #842 on: September 24, 2010, 06:05:43 AM »
>Frown just a little, then resume the smile.
>"I'm glad, sir, because we are completely serious. We just need money for the phone, but it would be just too much to ask for it for free, don't you think? So hopefully, this little trade would work out?"

Re: Keine Quest (Part 5): Broken History
« Reply #843 on: September 24, 2010, 06:11:13 AM »
>Frown just a little, then resume the smile.
>"I'm glad, sir, because we are completely serious. We just need money for the phone, but it would be just too much to ask for it for free, don't you think? So hopefully, this little trade would work out?"

>You frown briefly, then try to smile again.
>The man looks at you impassively for a few moments, then reaches into his pocket and produces a 50 yen coin.
>"Very well," he says, handing it towards you.

Hello Purvis

  • *
  • Hello Jerry
Re: Keine Quest (Part 5): Broken History
« Reply #844 on: September 24, 2010, 06:20:47 AM »
>Make the trade!
>"Thank you very much, sir."
>Depart, head in a safe-looking direction that isn't the one this guy was going.

Re: Keine Quest (Part 5): Broken History
« Reply #845 on: September 24, 2010, 06:28:15 AM »
>Make the trade!
>"Thank you very much, sir."
>Depart, head in a safe-looking direction that isn't the one this guy was going.

>You exchange your coin for his, and pocket it.
>The man nods curtly, then gives another glance to yourself and Mugetsu before continuing wordlessly along his way.
>The road you are on is fairly long, and without side streets that you've seen, so the only path not following the main is back the way you came. However, there is still a fair bit of road left that way, so you decide to examine the other end of the street.
>You pass by more large, tired-looking buildings, many with dull grey or brown facades. As near as you can tell, this seems to be an industrial area of sorts. Long past business hours, and without much nearby habitation, it has a dreary, inhospitable air. You continue on for several more minutes, crossing the alleyway that you arrived in. There is still no sign of a public phone.

Hello Purvis

  • *
  • Hello Jerry
Re: Keine Quest (Part 5): Broken History
« Reply #846 on: September 24, 2010, 06:45:00 AM »
>"See, it's not that bad, Mugetsu. Weird, but not that bad. Ever see anything like this in your dreams?"
>Keep going past the alleyway.

Re: Keine Quest (Part 5): Broken History
« Reply #847 on: September 24, 2010, 06:56:01 AM »
>"See, it's not that bad, Mugetsu. Weird, but not that bad. Ever see anything like this in your dreams?"
>Keep going past the alleyway.

>"Well...." She frowns. "I suppose nothing has tried to harm us. And people dream of many things that do not exist in the waking world. I've seen tall impossible buildings, and amazing mechanical creations. None were exactly like this, though. Some were grander and more beautiful, but the scale here... There are more people dreaming at this moment in this city than I have ever known to live. That alone is both wondrous and frightening. This place... is not like home."
>You continue walking along the road, passing more dull buildings. After a while, you reach an intersection with another, smaller road. Glacing along it, you think you see another phone both a small distance away.

Hello Purvis

  • *
  • Hello Jerry
Re: Keine Quest (Part 5): Broken History
« Reply #848 on: September 24, 2010, 07:18:15 AM »
>Make way for that booth! Cross the street safely, though. Are there any of those lights at the intersection? Let those be our guide.

Re: Keine Quest (Part 5): Broken History
« Reply #849 on: September 24, 2010, 07:22:44 AM »
>Make way for that booth! Cross the street safely, though. Are there any of those lights at the intersection? Let those be our guide.

>You head in the direction of the phone. Fortunately, reaching the booth does not require you to cross the road.
>You arrive at the booth without incident and look around inside. While the style of this phone is somewhat different than the one you used previously, it is clearly recognizable as a variant on the same design. You see the numbered buttons and the part you are supposed to hold to your head, as well as the slot for your coin.

Hello Purvis

  • *
  • Hello Jerry
Re: Keine Quest (Part 5): Broken History
« Reply #850 on: September 24, 2010, 07:53:16 AM »
>Look around for a Phone Grimoire.

Re: Keine Quest (Part 5): Broken History
« Reply #851 on: September 24, 2010, 08:03:20 AM »
>Look around for a Phone Grimoire.

>Little looking is required. The large book is clearly visible, attached to the phone in a similar fashion to the previous one.

Hello Purvis

  • *
  • Hello Jerry
Re: Keine Quest (Part 5): Broken History
« Reply #852 on: September 24, 2010, 08:16:00 AM »
>Little looking is required. The large book is clearly visible, attached to the phone in a similar fashion to the previous one.

>Take the phone grimoire in hand, look up Marisa's number.
>Once we are satisfied with it, smile to Mugetsu. "You'll like this part."
>Dial up Marisa.

>_

Re: Keine Quest (Part 5): Broken History
« Reply #853 on: September 24, 2010, 08:27:06 AM »
>Take the phone grimoire in hand, look up Marisa's number.
>Once we are satisfied with it, smile to Mugetsu. "You'll like this part."
>Dial up Marisa.

>You open the book and find Marisa's number in it.
>Satisfied that you remember it, you turn to Mugetsu and smile. She frowns quizzically. "Why?"
>You pick up the handheld part of the phone and put it to your ear, then input the number and listen to the ringing noises the phone makes. They sound exactly the same as the first time. Perhaps its part of the incantation that makes this operate? After the noise repeats four times, you hear Marisa's voice in your ear.
>"Yo."

Hello Purvis

  • *
  • Hello Jerry
Re: Keine Quest (Part 5): Broken History
« Reply #854 on: September 24, 2010, 08:36:59 AM »
>Motion for Mugetsu to come closer so she can hear.
>"Hi, Marisa. It's Keine again. I think we've found something we might be able to do for that girl in the coma. Can you come with your vehicle and take us to the hospital again?"

Re: Keine Quest (Part 5): Broken History
« Reply #855 on: September 24, 2010, 08:41:34 AM »
>Motion for Mugetsu to come closer so she can hear.
>"Hi, Marisa. It's Keine again. I think we've found something we might be able to do for that girl in the coma. Can you come with your vehicle and take us to the hospital again?"

>You motion to Mugetsu. She approaches uncertainly and leans her ear towards it as directed
>"Oh, hey there!" Marisa responds. Mugetsu draws back quickly, and gives you a funny look. You try not to laugh at her. "And yeah, suppose I could," Marisa continues. "Where are ya?"

Hello Purvis

  • *
  • Hello Jerry
Re: Keine Quest (Part 5): Broken History
« Reply #856 on: September 24, 2010, 08:44:21 AM »
>"Um...I'm at..."
>Look around for addresses. Read them off.
>Oh, could you tell Renko we're coming? And maybe Reimu, in case she's interested?"

Re: Keine Quest (Part 5): Broken History
« Reply #857 on: September 24, 2010, 08:50:37 AM »
>"Um...I'm at..."
>Look around for addresses. Read them off.
>Oh, could you tell Renko we're coming? And maybe Reimu, in case she's interested?"

>You scout around for appropriate signs of address, and relay them to Marisa.
>"Ok, got it," she responds.
>"Yeah, sure, I'll let 'em know. Anything else before I head out?"

Hello Purvis

  • *
  • Hello Jerry
Re: Keine Quest (Part 5): Broken History
« Reply #858 on: September 24, 2010, 09:05:19 AM »
>You scout around for appropriate signs of address, and relay them to Marisa.
>"Ok, got it," she responds.
>"Yeah, sure, I'll let 'em know. Anything else before I head out?"

>"I don't think so. But try not to make too much of a surprising entrance? My companion's a bit skittish."

Re: Keine Quest (Part 5): Broken History
« Reply #859 on: September 24, 2010, 09:14:54 AM »
>"I don't think so. But try not to make too much of a surprising entrance? My companion's a bit skittish."

>"Huh, she is? Didn't seem so skittish to me. ...or is this someone new?"

Hello Purvis

  • *
  • Hello Jerry
Re: Keine Quest (Part 5): Broken History
« Reply #860 on: September 24, 2010, 09:28:53 AM »
>"Someone new. She uses dream magic, and isn't too used to reality."

Re: Keine Quest (Part 5): Broken History
« Reply #861 on: September 24, 2010, 09:33:28 AM »
>"Someone new. She uses dream magic, and isn't too used to reality."

>"I... see," Marisa says. "Well, I'm not gonna hurt her or anything. You just sit tight until I get there, ok? Won't be long."

Hello Purvis

  • *
  • Hello Jerry
Re: Keine Quest (Part 5): Broken History
« Reply #862 on: September 24, 2010, 09:40:49 AM »
>"Alright. We'll be here."
>Wait until Marisa hangs up and that weird sound comes, so we know we're done.
>"Marisa should be here in a little bit, and she'll take us to Maribel."
>Wait!

Re: Keine Quest (Part 5): Broken History
« Reply #863 on: September 24, 2010, 09:54:00 AM »
>"Alright. We'll be here."
>Wait until Marisa hangs up and that weird sound comes, so we know we're done.
>"Marisa should be here in a little bit, and she'll take us to Maribel."
>Wait!

>"Good enough," she replies. "Later!"
>You hear a clicking noise, and the phone goes silent. Still, you decide to wait for it to make noise again, just in case. A few moments later, it buzzes at you, and you return it to its resting place.
>"Ok," Mugetsu nods.
>You wait around for Marisa's arrival. Time passes slowly; there is little activity in your surroundings, and few points of interest to look at from where you're standing. Mugetsu glances around at all the little details in the phone booth and outside, but doesn't stray far from you. You think you can feel a chill creeping into the air. It's a cold night for summer.
>Eventually, you see a silver car turn the corner and drive down the street towards you. This would not be especially notable in and of itself; you've seen several silver cars drive past you in the last few minutes. What makes this one catch your eye is the speed. Why is it moving that much faster than everyone else? Surely that must be unsafe? Well, more unsafe than usual, anyway. You have only a moment or two to contemplate this before it pulls up along the side of the road a few yards past you with a loud screeching noise. Mugetsu shifts nervously behind you.

Hello Purvis

  • *
  • Hello Jerry
Re: Keine Quest (Part 5): Broken History
« Reply #864 on: September 24, 2010, 10:03:44 AM »
>"That would be Marisa. Don't worry, it's safe."
>Probably.
>Approach the autodyne.

Re: Keine Quest (Part 5): Broken History
« Reply #865 on: September 24, 2010, 10:12:06 AM »
>"That would be Marisa. Don't worry, it's safe."
>Probably.
>Approach the autodyne.

>Mugetsu nods tentatively as you try to reassure her.
>And possibly yourself as well.
>You start to walk towards the car, Mugetsu tailing close behind you, when Marisa sticks her head out the window and waves.
>"Hey!" she calls back to you. "Get in."

Hello Purvis

  • *
  • Hello Jerry
Re: Keine Quest (Part 5): Broken History
« Reply #866 on: September 24, 2010, 10:34:21 AM »
>Are there rear doors? If so, open one for Mugetsu. Poor thing would probably faint trying to sit in the back.
>Afterwards take the front passenger seat.
>"I hope this isn't a problem."

Re: Keine Quest (Part 5): Broken History
« Reply #867 on: September 24, 2010, 10:52:13 AM »
>Are there rear doors? If so, open one for Mugetsu. Poor thing would probably faint trying to sit in the back.
>Afterwards take the front passenger seat.
>"I hope this isn't a problem."

>There are rear doors. You open the one nearest you and gesture for Mugetsu to sit down. She surveys the interior uncertainly.
>Marisa turns her head back towards her. "I'm not gonna bite, you know," she says. "C'mon, sit down."
>"Uh, ok... I guess," Mugetsu replies, taking a seat in the back.
>You take a seat in front. It's rather cushier than Reimu's was. You don't really have a good frame of reference for car interiors, but you get the distinct impression Marisa's is more upscale.
>"Nah, not really," Marisa replies. "Sure, I got other stuff I could be doing, but you're the first people from home I've seen in seven years. 'sides, I'm not just gonna leave that girl suffering there if there's something you can do about it."

Hello Purvis

  • *
  • Hello Jerry
Re: Keine Quest (Part 5): Broken History
« Reply #868 on: September 24, 2010, 11:04:01 AM »
>"Well, that's good."
>Seatbelts go on oh god!
>"There's a sort of belt thing back there, Mugetsu. Find it and place it over your waist and chest. There's a little slot thing to put it in. That will help hold you in place."
>"As for back home, I could take you back this time, if you wanted. The gate should be stable for it; Mugetsu sort of piggybacks along."

Re: Keine Quest (Part 5): Broken History
« Reply #869 on: September 24, 2010, 11:18:52 AM »
>"Well, that's good."
>Seatbelts go on oh god!
>"There's a sort of belt thing back there, Mugetsu. Find it and place it over your waist and chest. There's a little slot thing to put it in. That will help hold you in place."
>"As for back home, I could take you back this time, if you wanted. The gate should be stable for it; Mugetsu sort of piggybacks along."

>"Dunno what you've heard about me that'd make you think otherwise," Marisa says. "I don't like leaving people in a lurch, ya know?"
>You fasten yourself in and brace for impact. ...what is she keeps moving at the same speed she arrived at? Oh god...
>Mugetsu attempts to follow your instructions, and after a small moment of uncertainty, fastens her own seat belt.
>"Mugetsu?" Marisa takes another look back at her. "Huh. Suppose that sorta makes sense. Surprised to see her here, though. Didn't think she went out much."
>"...I don't," Mugetsu replies. "But my sister's trapped here, and I have to help her. Somehow."
>Marisa turns back to you, eyebrow raised. "Long story, right?"