~Hakurei Shrine~ > Touhou Addict Recovery Center

Touhou... um... stuff, I suppose...

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Bad Apple!!:

Um... I'm pretty new here, and I haven't said much... so this is my first thread... um... Nice to meet everyone.

I found a thing of Magic the Gathering touhou cards on the internet, and over the past month or so, I've been adding to them and playtesting them on Magic Workstation...

Anyone else play card games, and think about how touhou characters would be represented in card form?

Or really any other kind of game, for that matter. Like, what a Touhou character would be like if they showed up in something like SSBB or various other fighting games?

This is just really a way for me to get to know people, I suppose... *smiles* but things like that do interest me, and I'd like to know if anyone else feels the same way.

RainfallYoshi:

We actually have a thread for (kind of...) Touhou YuGiOh! Cards: Yu-Gi-Oh! Maidens of the Kaleidoscope Edition

But otherwise I'm always dreaming up things for my favorite Touhou characters outside of danmaku.

For instance, I would love a game like Tales of Symphonia starring Touhou characters. How awesome would it be to control a 3D Flandre and fight monsters?

Zengar Zombolt:

Welcome then!

--- Quote from: Dusk on June 15, 2009, 12:42:04 AM ---Or really any other kind of game, for that matter. Like, what a Touhou character would be like if they showed up in something like SSBB or various other fighting games?

--- End quote ---
SWR and IaMP aside, I've always wondered how hectic would a Smash-like game be with Danmaku.

Bad Apple!!:

Yeah. While I don't actually have ToS, I know exactly what you mean. It pretty much applies to any kind of RPG, though sepecially 3D ones.

Smash Bros seems like it would benefit more than any other kind of fighter from danmaku to me. For example, like how there's two shot buttons in IaMP/SWR, most characters would have two types of projectiles - the normal danmaku bullets, which would be similar to Fox's gun in that they do not stun the enemy, and deal minor damage, and then the actually powered projectiles.

It'd change the game in that two types of players, and so two types of characters would emerge for it - those who focus on avoiding the danmaku to keep their damage low, as it could add up easily, and those who'd smash straight through, hoping to deliver a blow that would even things up.

At least, that's how implementing danmaku into SSB seems to me.

Alice Fact:


--- Quote from: Dusk on June 15, 2009, 12:42:04 AM ---Or really any other kind of game, for that matter. Like, what a Touhou character would be like if they showed up in something like SSBB or various other fighting games?
--- End quote ---
Lewcario would be long gone, I'll tell you that now.

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