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Touhou 12.8 - 妖精大戦争 ~ 東方三月精 ~ The Great Fairy Wars. F-ff-freezing a-a-article
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Tengukami:
That second tip I figured out pretty early on. It's really satisfying to try to get as huge a chain as possible by timing it just right, seeing them shatter like that. It is pretty neat.
Nobu:
I love how this and the Shameimaru games set a precedent for danmaku dueling rules: If you use some kind of exploit to circumvent dodging, we can make the danmaku that much harder to compensate. I can only imagine how nightmarish this game would be without freezing, even on Normal mode.  :ohdear:

And I figured out how the routes work. You can tackle the first three stages in whatever order you choose, and the stage itself scales up depending on where in the order it is. So you pick the first stage out of the three, then you get prompted to pick one of the remaining two, then the last stage. I haven't been able to make it to the 4th stage yet though. :colonveeplusalpha:
Slaves:
the bosses all share the same theme?

;_____________;
Nobu:

--- Quote from: Slaves on August 14, 2010, 04:49:16 PM ---the bosses all share the same theme?

;_____________;

--- End quote ---

Actually, no. The only boss themes that are shared are the ones for S1 and S2, when you fight a fairy individually, but S3 has its own boss theme for when they fight you all at once. And extra stage has its own stage/boss theme as well. So that makes 4 new stage themes and 3 new boss themes, which is a pretty good haul.
Sen:
Dude I love this game so far. Ice chaining is incredibly fun; been playing on Lunatic so far and setting off screenwide ice chains is just amazing.
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