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Touhou 12.8 - 妖精大戦争 ~ 東方三月精 ~ The Great Fairy Wars. F-ff-freezing a-a-article

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Tengukami:

So maybe we should decide which of the two threads on this game should be the gameplay discussion thread?

Nobu:


--- Quote from: Tengukami on August 14, 2010, 03:35:36 PM ---So maybe we should decide which of the two threads on this game should be the gameplay discussion thread?

--- End quote ---

Alright then, this'll be the new thread for all things 12.8 related :toot: Since the majority of the other thread was speculation and hype, and this seems to be following with past precedent anyway.

Tengukami:

Good choice!

Well, this far, I'm still trying to get the hang of chaining, but I am really, really glad that continues start from where you die, instead of bumping you back to the beginning of the stage. Trying out the different paths has proven a lot of fun, too. Can't wait for an English patch on this.

I think I totally see where ZUN was coming from when he described this game as something you'll pick up now and then and play for a little while. The enormous amount of continues and the numerous paths provide for just that kind of playing, while still allowing SERIOUS SHMUP players the ability to go after their high-scoring 1LCs.

BeyPok?Dig:

I really like the music and the controls. I only sometimes forget to charge freezing when holding shift, but i almost don't need shift anyways (at least when playing on easy difficulty)

Tiliesola x01:

A couple gameplay tips from ZUN ...


--- Quote from: Fairy Wars - Afterword --- Basically, I'd recommend you freeze enemy bullets with the Ice Attack, restore your power with your shot or grazing, and then Ice Attack again right away, which just feels really fun to play.

 If you adopt a particularly bold playing style, you'll get lots of extra lives. Don't worry about dying a little and just go out and freeze lots of bullets. Fear doesn't have anything to do with Cirno!

--- End quote ---


--- Quote from: Fairy Wars Manual screen 7/8 ---Cirno likes freezing large areas of bullets that have scattered all about more than freezing big clumps of bullets close together.

Once the game screen becomes 100%, the percentage of the screen that's frozen will turn into a bonus. You'll get a larger frozen area by waiting for the bullets to spread out before freezing them instead of just freezing them as soon as the enemy fires.

The frozen screen area is initialized at stage 1. Once it reaches certain set thresholds, the shot level increases.

If you find yourself unable to beat the bosses, try actively freezing bullets in a manner that will increase the frozen area!

[Perfect Freeze] only goes up to 100%, so make sure to use it a bunch!

--- End quote ---


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