Author Topic: Okuu Quest After - A Z-Machine Adventure  (Read 67204 times)

Re: Okuu Quest After - A Z-Machine Adventure
« Reply #510 on: July 25, 2010, 03:55:38 PM »
>Wide in what sense? Does it just cover a large horizontal area in front of us?
>And does all around us include upward / downward?

Hello Purvis

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Re: Okuu Quest After - A Z-Machine Adventure
« Reply #511 on: July 25, 2010, 03:59:18 PM »
>Wide in what sense? Does it just cover a large horizontal area in front of us?
>And does all around us include upward / downward?

>Horizontal and vertical.
>Yes.

Re: Okuu Quest After - A Z-Machine Adventure
« Reply #512 on: July 25, 2010, 04:04:30 PM »
>Are there wide enough gaps in the lasers to reasonably expect to be able to slip through some if we dashed forward?

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Re: Okuu Quest After - A Z-Machine Adventure
« Reply #513 on: July 25, 2010, 04:07:40 PM »
>Are there wide enough gaps in the lasers to reasonably expect to be able to slip through some if we dashed forward?

>If the lily pads don't get in the way.

>_

Re: Okuu Quest After - A Z-Machine Adventure
« Reply #514 on: July 25, 2010, 04:11:30 PM »
>Move forward, trying to slip through the lasers
>Fire a stream of danmaku in front of you as you move. Aim towards Suwako, but try to shoot down any lilypads that are obviously in your way as you do this.
>Can we see Kanako and the third person from here without shifting our concentration?

Re: Okuu Quest After - A Z-Machine Adventure
« Reply #515 on: July 25, 2010, 04:14:18 PM »
Something one the side of the person's mop hat, huh...?

> When we looked at the third person, did we see if they had wings or not?
> Assuming we've seen a picture of Governor Scarlet before, did the person look anything like that?

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Re: Okuu Quest After - A Z-Machine Adventure
« Reply #516 on: July 25, 2010, 04:20:40 PM »
>Move forward, trying to slip through the lasers
>Fire a stream of danmaku in front of you as you move. Aim towards Suwako, but try to shoot down any lilypads that are obviously in your way as you do this.
>Can we see Kanako and the third person from here without shifting our concentration?

>You move forward, trying to slip around the lasers, This works, but now you are hemmed in by the motion of the lily pads. You will have to move slowly to get out of this.
>You fire unleash a sunburst on Suwako. She starts to dodge it, then her hat falls over her eyes. In her confusion, she dodges one line of shots only to collide into the next one
>You can sort of see Kanako out of the corner of your eyes. She seems to be hovering there; concentrating.
>You can see the third person fairly well now!

> When we looked at the third person, did we see if they had wings or not?
> Assuming we've seen a picture of Governor Scarlet before, did the person look anything like that?

>She does not have wings. Instead, what you see is that she is wearing a dark-colored hat with that seem to be grapes on the side, and is curiously barefoot. She is seems to be terribly conflicted about something at the moment.
>Charged to 43%

Kilgamayan

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Re: Okuu Quest After - A Z-Machine Adventure
« Reply #517 on: July 25, 2010, 04:26:21 PM »
> Nonverbally congratulate Stargazer, she's doing well! Tell her to keep it up!
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Re: Okuu Quest After - A Z-Machine Adventure
« Reply #518 on: July 25, 2010, 04:39:04 PM »
>How much distance did we manage to cover last time, during the period that time was slowed by the pocketwatch?
>Are we at a similar or lesser distance now?
>If not, try to carefully maneuver closer, and once close enough, do the following: (If already close enough, do it anyway)
>Mentally yell to Stargazer: "Get away!"
>Open the pocketwatch
>Dash to Suwako as quickly as we possibly can. Be willing to scrape by a projectile or two if necessary. Push it.
>Swing around Suwako such that her and Kanako are in a straight line from us
>Expend all our charge to shoot a fusion laser at point blank range, with both Suwako and Kanako in its line of fire

Kasu

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Re: Okuu Quest After - A Z-Machine Adventure
« Reply #519 on: July 25, 2010, 05:08:56 PM »
> Okay.  So the unknown person was Minoriko. 
> Too bad we likely don't know her.

Apparently, Thomas the Tank Engine isn't one to take crap from anyone.

Hello Purvis

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Re: Okuu Quest After - A Z-Machine Adventure
« Reply #520 on: July 25, 2010, 06:35:05 PM »
> Nonverbally congratulate Stargazer, she's doing well! Tell her to keep it up!

>You think she got it, but it's a little too busy to hear the response.

>How much distance did we manage to cover last time, during the period that time was slowed by the pocketwatch?
>Are we at a similar or lesser distance now?
>If not, try to carefully maneuver closer, and once close enough, do the following: (If already close enough, do it anyway)
>Mentally yell to Stargazer: "Get away!"
>Open the pocketwatch
>Dash to Suwako as quickly as we possibly can. Be willing to scrape by a projectile or two if necessary. Push it.
>Swing around Suwako such that her and Kanako are in a straight line from us
>Expend all our charge to shoot a fusion laser at point blank range, with both Suwako and Kanako in its line of fire

>You're about the same distance as before.
>You open the watch, and the lilypads practically come to a stop. You dash forward, picking your way through through the slow moving danmaku, and swing around behind Suwako.
>As time moves once again, you level a powerful beam at Suwako and Kanako. Suwako practically dives aside, apparently having been able to deduce your movements despite your speed, but the beam still cuts through her side, leaving a nasty wound in its wake. Kanako sees it coming, but it not fast enough to complete avoid it, taking a hit to her hip.
>Suwako cries out, losing her balance in midair.
>Charged to 0%

> Okay.  So the unknown person was Minoriko. 
> Too bad we likely don't know her.

>She looks kinda familiar, you might have seen her once. But you have no idea who she is.

>_

>_

Re: Okuu Quest After - A Z-Machine Adventure
« Reply #521 on: July 25, 2010, 06:39:41 PM »
>Capitalize on her staggering and launch another barrage of danmaku at Suwako
>Shift backwards to open enough room to dodge a counterattack
>Keep an eye on Kanako

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Re: Okuu Quest After - A Z-Machine Adventure
« Reply #522 on: July 25, 2010, 06:49:23 PM »
>Capitalize on her staggering and launch another barrage of danmaku at Suwako
>Shift backwards to open enough room to dodge a counterattack
>Keep an eye on Kanako

>You launch a barrage at Suwako, while backing away. The latter turns out to be a very good idea, as she twists in mid-stagger and tries to land a powerful kick on you. The motion carries her beneath your shots, and she starts to fly away.
>Kanako is still hovering, and concentrating. But from this angle, you can see where the founf pillars she shot off have gone; they've split into dozens of pillars at the edge of the battlefield. She then sends a line of blue cards at you, flying swiftly!
>Charged to 8%

>_

Re: Okuu Quest After - A Z-Machine Adventure
« Reply #523 on: July 25, 2010, 06:55:53 PM »
>Are all these pillars by the edge turned towards us? Or are they just forming a stationary barrier?
>Sweep away from the line of blue cards, and move to follow Suwako's direction
>Shoot the splitting/curving danmaku at Suwako. If she's trying to put distance between us, let's limit her options

Kilgamayan

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Re: Okuu Quest After - A Z-Machine Adventure
« Reply #524 on: July 25, 2010, 06:59:15 PM »
> Continue nonverbal communication with Stargazer; congratulate her on a job well done.
> Ask Stargazer if she recognizes the bigger enemy, the one in the long red dress, and if she (Stargazer) does, to move toward her (the red dress woman).
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Okuu Quest After - A Z-Machine Adventure
« Reply #525 on: July 25, 2010, 07:03:39 PM »
>Are all these pillars by the edge turned towards us? Or are they just forming a stationary barrier?
>Sweep away from the line of blue cards, and move to follow Suwako's direction
>Shoot the splitting/curving danmaku at Suwako. If she's trying to put distance between us, let's limit her options

>They are horizontal, but not yet pointing toward you.
>You move away from the blue cards, and chase after Suwako. You fire your curving Danmaku in her path, causing her to come to a stop.
>Another line of blue cards passes in front of you; or rather a wall of blue cards passes in front of you before you can get any closer to Suwako.
>Charged to 17%

> Continue nonverbal communication with Stargazer; congratulate her on a job well done.
> Ask Stargazer if she recognizes the bigger enemy, the one in the long red dress, and if she (Stargazer) does, to move toward her (the red dress woman).

>You stop before you hit the wall of blue cards, and try to communicate with Stargazer. You get a distant feeling she heard you, but you don't know whether she understood or not.

>_

Kilgamayan

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Re: Okuu Quest After - A Z-Machine Adventure
« Reply #526 on: July 25, 2010, 07:05:59 PM »
> Can we tell approximately where Stargazer is?
> What does Suwako's wound look like? A simple bruise, drawn blood, a small chunk of torso missing, etc.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Re: Okuu Quest After - A Z-Machine Adventure
« Reply #527 on: July 25, 2010, 07:06:20 PM »
>Can we go over or under this wall? If so, do so, and continue to pursue.
>Otherwise, ascend a bit
>Fire danmaku at Kanako while she remains the visible target, whether we can move past the wall or not

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  • Hello Jerry
Re: Okuu Quest After - A Z-Machine Adventure
« Reply #528 on: July 25, 2010, 07:12:29 PM »
> Can we tell approximately where Stargazer is?
> What does Suwako's wound look like? A simple bruise, drawn blood, a small chunk of torso missing, etc.

>No, the air is way too busy.
>It's a pretty nasty-looking burn.

>Can we go over or under this wall? If so, do so, and continue to pursue.
>Otherwise, ascend a bit
>Fire danmaku at Kanako while she remains the visible target, whether we can move past the wall or not

>You start to ascend the wall, and find it comes to an end. Then you notice another line of blue cards coming for you out of the corner of your eye!
>Charged to 27%

Re: Okuu Quest After - A Z-Machine Adventure
« Reply #529 on: July 25, 2010, 07:17:06 PM »
>Move out of the way quickly!
>If either direction seems possible, try to move towards Suwako. Dive past the wall, if it'll get you there faster.

Kilgamayan

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Re: Okuu Quest After - A Z-Machine Adventure
« Reply #530 on: July 25, 2010, 07:19:25 PM »
> Nonverbally tell Stargazer to contact us when she has reached the larger enemy.
> Do this after dodging the new wall of cards as described in the previous post.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Okuu Quest After - A Z-Machine Adventure
« Reply #531 on: July 25, 2010, 07:22:58 PM »
>Move out of the way quickly!
>If either direction seems possible, try to move towards Suwako. Dive past the wall, if it'll get you there faster.

>You move out of the way, picking the side that would bring you closer to Suwako.
>The line passes just behind you; cutting off your route of escape; you can see two more coming for you.

> Nonverbally tell Stargazer to contact us when she has reached the larger enemy.
> Do this after dodging the new wall of cards as described in the previous post.

>You try to add that; you don't know if she got it or not.

>_

Re: Okuu Quest After - A Z-Machine Adventure
« Reply #532 on: July 25, 2010, 07:25:27 PM »
>Keep moving from these lines, towards Suwako
>If we have any line of fire at all to Suwako, fire at her
>How far do the lines extend behind us before they end? As in, how long will it take one of them to pass by, and the way back to open again?
>How close are we getting to the pillars?

Kilgamayan

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Re: Okuu Quest After - A Z-Machine Adventure
« Reply #533 on: July 25, 2010, 07:29:49 PM »
> How much concentration does it take to reset the watch?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Okuu Quest After - A Z-Machine Adventure
« Reply #534 on: July 25, 2010, 07:36:49 PM »
>Keep moving from these lines, towards Suwako
>If we have any line of fire at all to Suwako, fire at her
>How far do the lines extend behind us before they end? As in, how long will it take one of them to pass by, and the way back to open again?
>How close are we getting to the pillars?

>You keep moving, dodging through the next one. The one after was not aimed at you, unfortunately, but rather ahead of you. You try to stop in midair, but your shoulder catches into it, a painful burning flashes through it.
>It takes a few seconds for one to pass you by.
>You aren't very close to them yet, the closest ones are still some dozens of yards away, glowing in the night sky.
>You get some indication from Stargazer, you can't understand it, but you think she's there.
>Charged to 47%

> How much concentration does it take to reset the watch?

>You'd have to pay attention to it for a couple seconds, and not move much.

>_

Re: Okuu Quest After - A Z-Machine Adventure
« Reply #535 on: July 25, 2010, 07:43:01 PM »
>The walls are large, but fairly narrow, correct? Meaning that we still have a pretty clear line of sight to Kanako, between the two lines we're currently sandwiched between?
>How close is Suwako? Have we seen her do anything other than attempt to run away, at this point?
>Do we know where the third person is?

Kilgamayan

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Re: Okuu Quest After - A Z-Machine Adventure
« Reply #536 on: July 25, 2010, 07:45:34 PM »
> Nonverbally tell Stargazer to take the front of the long red dress and pull it up onto and over the head of the woman wearing it.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Okuu Quest After - A Z-Machine Adventure
« Reply #537 on: July 25, 2010, 07:49:18 PM »
>The walls are large, but fairly narrow, correct? Meaning that we still have a pretty clear line of sight to Kanako, between the two lines we're currently sandwiched between?
>How close is Suwako? Have we seen her do anything other than attempt to run away, at this point?
>Do we know where the third person is?

>Yes, you can still see Kanako between them.
>You've lost track of her, you could probably find her again with some looking around.
>She's to your left.
>Kanako sends another line of blue cards between the two walls.
>Charged 57%

> Nonverbally tell Stargazer to take the front of the long red dress and pull it up onto and over the head of the woman wearing it.

>You aren't sure if she heard you.

>_

Re: Okuu Quest After - A Z-Machine Adventure
« Reply #538 on: July 25, 2010, 07:52:02 PM »
>Do we have enough room to shift between the incoming wall, and one of the existing ones?
>If so, fly between the two of them towards her, launching a stream of regular danmaku as we do
>If not, dive down to beneath all of these walls, and try to relocate Suwako

Hello Purvis

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  • Hello Jerry
Re: Okuu Quest After - A Z-Machine Adventure
« Reply #539 on: July 25, 2010, 07:59:52 PM »
>Do we have enough room to shift between the incoming wall, and one of the existing ones?
>If so, fly between the two of them towards her, launching a stream of regular danmaku as we do
>If not, dive down to beneath all of these walls, and try to relocate Suwako

>You turn sideways, and just barely fit between the walls. The new wall passes uncomfortably close to you. Then your counter, sending a sunburst between the walls, Kanako is either unable to dodge it, or doesn't see it coming, and it strikes her full on.
>Charged 67%
>The wall behind you passes by; it was on your right and toward the third person.

>_