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| Aya's Writing Workshop - Bring us your story ideas and outlines! |
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| Colticide:
Been deciding on if I should post here or not but I do have a few questions. I've got a game I've been working on for some time but now finally have a story synopsis done for the main parts, but I have no idea where to start. I have an idea how to start the story but I'm afraid of being too generic or not having a good enough hook to keep the readers attention. Should I work on the story as I work on my game or should I type out the story first and work on the game after? |
| Iced Fairy:
--- Quote from: Colticide on December 05, 2015, 05:42:08 PM ---Been deciding on if I should post here or not but I do have a few questions. I've got a game I've been working on for some time but now finally have a story synopsis done for the main parts, but I have no idea where to start. I have an idea how to start the story but I'm afraid of being too generic or not having a good enough hook to keep the readers attention. Should I work on the story as I work on my game or should I type out the story first and work on the game after? --- End quote --- Generally you want to work on story and game at the same time, unless it's a VN. This is because you need to design your mechanics to fit your story (or story to fit mechanics). Pacing is important, and what works on paper may not work as a game. So long as you have an outline working on both at once is the best plan. |
| Colticide:
Sweet thank you! Any advice on how to start the story? It's a touhou rpg so not sure if explaining the world would be ok or if I should just dive in to a part of the story. |
| Iced Fairy:
--- Quote from: Colticide on December 05, 2015, 11:07:34 PM ---Sweet thank you! Any advice on how to start the story? It's a touhou rpg so not sure if explaining the world would be ok or if I should just dive in to a part of the story. --- End quote --- For a fangame with limited distribution spending time explaining the world in depth is kinda foolish. |
| Colticide:
Ok just wanted to make sure, again thank you! |
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