Author Topic: Okuu Quest Thereafter - A Z-Machine Adventure  (Read 64541 times)

Re: Okuu Quest Thereafter - A Z-Machine Adventure
« Reply #690 on: July 21, 2010, 07:41:10 AM »
>We can carry one person with us while flying, correct?
>Do there appear to be people near enough to us to shoot at us if we flew out the window?
>How quickly does we think they could get here if alerted to use flying out the window?

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Re: Okuu Quest Thereafter - A Z-Machine Adventure
« Reply #691 on: July 21, 2010, 07:44:02 AM »
> Don't fly it could only get atten.....actually we could use this. Can we cover ourselves so not to be recognized so that we could be the distraction while the others make a break for it?

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Re: Okuu Quest Thereafter - A Z-Machine Adventure
« Reply #692 on: July 21, 2010, 07:51:04 AM »
>We can carry one person with us while flying, correct?
>Do there appear to be people near enough to us to shoot at us if we flew out the window?
>How quickly does we think they could get here if alerted to use flying out the window?

>You can carry one small person; thankfully both of your companions are on the short side. But your speed and maneuverability suffer greatly for the load.
>You are pretty sure they could shoot at you if you flew out the window, but if you're fast enough, it would be pretty hard for them.
>Actually arriving here would take them a few minutes.

> Don't fly it could only get atten.....actually we could use this. Can we cover ourselves so not to be recognized so that we could be the distraction while the others make a break for it?

>You are pretty sure your wings are going to get you recognized no matter where you go. At the same time, you are pretty sure not many people are going to recognize who you were beforehand anyways.

>_




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Re: Okuu Quest Thereafter - A Z-Machine Adventure
« Reply #693 on: July 21, 2010, 07:52:18 AM »
> Do we have any of our spellcards with us now that our memories have returned?

Re: Okuu Quest Thereafter - A Z-Machine Adventure
« Reply #694 on: July 21, 2010, 07:53:07 AM »
>"Do you know if there's roof access from here, anywhere?"

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Re: Okuu Quest Thereafter - A Z-Machine Adventure
« Reply #695 on: July 21, 2010, 07:55:04 AM »
> Do we have any of our spellcards with us now that our memories have returned?

>You do not have any spellcards. You've got no idea where they are, or if they still exist.

>"Do you know if there's roof access from here, anywhere?"

>"Might be," says Parsee. "But I didn't see anything like that. Why?"

>_

Re: Okuu Quest Thereafter - A Z-Machine Adventure
« Reply #696 on: July 21, 2010, 07:58:08 AM »
>"Well, we need a way out, and I'd rather not have to fight through all those soldiers waiting for us out there."
>"The roof might give a chance to sneak out. I can fly us off it to somewhere safe and out of sight. Sadly, I can only carry one of you at a time, but if they don't see us leave that mightn't matter."
>"Now, I could just break the window, and fly us out that way, but then there'd be people shooting at us while we try to do it."

MysTeariousYukari

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Re: Okuu Quest Thereafter - A Z-Machine Adventure
« Reply #697 on: July 21, 2010, 07:58:53 AM »
> "Plus, my beautiful Parsee, see the wings? They work too, hell I don't even NEED the wings to fly."
> Could we remake a spellcard of ours? Or at least a spellcard? What would we need for it?
> Out of memories of the real Gensokyo, is their anything we remember Parsee having that she doesn't have right now?

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Re: Okuu Quest Thereafter - A Z-Machine Adventure
« Reply #698 on: July 21, 2010, 08:01:31 AM »
> Try to take the Control Rod off, maybe it's like a magical girl transformation?

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Re: Okuu Quest Thereafter - A Z-Machine Adventure
« Reply #699 on: July 21, 2010, 08:08:18 AM »
>"Well, we need a way out, and I'd rather not have to fight through all those soldiers waiting for us out there."
>"The roof might give a chance to sneak out. I can fly us off it to somewhere safe and out of sight. Sadly, I can only carry one of you at a time, but if they don't see us leave that mightn't matter."
>"Now, I could just break the window, and fly us out that way, but then there'd be people shooting at us while we try to do it."

>"That...might work," says Parsee. "But I have no idea if there is roof access. Maybe I can find it if we get up there; there a few design tricks to keep those kinds of things out of sight."

> "Plus, my beautiful Parsee, see the wings? They work too, hell I don't even NEED the wings to fly."
> Could we remake a spellcard of ours? Or at least a spellcard? What would we need for it?
> Out of memories of the real Gensokyo, is their anything we remember Parsee having that she doesn't have right now?

>"Oh now is not the time for that!" says Parsee.
>You might, if you had time and the right materials. You'd need the proper kind of card to set the danmaku aspect into.
>You didn't know Parsee very well in proper Gensokyo, so you can't say.

> Try to take the Control Rod off, maybe it's like a magical girl transformation?

>You don't want to. And you already know the answer, it's not. Whatever influence was on you is gone, and you don't want it back.

>_

Re: Okuu Quest Thereafter - A Z-Machine Adventure
« Reply #700 on: July 21, 2010, 08:11:46 AM »
>"Well, you point a direction, and we'll go that way."
>Follow Parsee's directions (to a staircase up, first, presumably), but take point yourself. Continue to be vigilant for guards or other personnel at each corner or point they could be lurking.

>In the worst case, we're capable of just cutting a tunnel through a whole external wall, aren't we?

« Last Edit: July 21, 2010, 08:18:27 AM by Purvisen Silver »

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Re: Okuu Quest Thereafter - A Z-Machine Adventure
« Reply #701 on: July 21, 2010, 08:18:52 AM »
>"Well, you point a direction, and we'll go that way."
>Follow Parsee's directions (to a staircase up, first, presumably), but take point yourself. Continue to be vigilant for guards or other personnel at each corner or point they could be lurking.

>In the worst case, we're capable of just cutting a tunnel through a whole external wall, aren't we?



>"There's an stairway to the northwest of here," Parsee says. "It should take us to the top.
>You follow Parsee's directions. Along the way, you can hear voices in the distance. You can't understand what they're saying, but their short clipped tones make you think of soldier types.
>You could easily do this, but if you hit a load-bearing wall or the like, you might well bring the place down on top of yourself. So you'd have to be careful about it. You remember the time you caused a small cave in, trying to make a shortcut.

>_

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Re: Okuu Quest Thereafter - A Z-Machine Adventure
« Reply #702 on: July 21, 2010, 02:01:01 PM »
> Distance as in where we just came from?  Or are they on the roof?
> If they're on the roof, tell Parsee and Ace to get behind you and reform the shield.

Apparently, Thomas the Tank Engine isn't one to take crap from anyone.

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Re: Okuu Quest Thereafter - A Z-Machine Adventure
« Reply #703 on: July 21, 2010, 02:13:40 PM »
> Distance as in where we just came from?  Or are they on the roof?
> If they're on the roof, tell Parsee and Ace to get behind you and reform the shield.

>Not so much where you just came from as other parts of the building. They must have gotten wary of waiting on you to show up after they fell back.

>_

Re: Okuu Quest Thereafter - A Z-Machine Adventure
« Reply #704 on: July 21, 2010, 02:36:18 PM »
>Continue roofward
>Keep vigilant for signs of people

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Re: Okuu Quest Thereafter - A Z-Machine Adventure
« Reply #705 on: July 21, 2010, 02:55:43 PM »
>Continue roofward
>Keep vigilant for signs of people

>You continue toward the stairs. Every so often, you can hear guards calling to each other. You're pretty sure they are saying "All clear!"
>You reach the stairs, and quickly trek upward to the top floor. You resist the urge to fly ahead, not wanting to leave your companions behind.
>Emerging on the top floor, you find it seems to be full of offices and the like; the boring stuff you recall Yumemi saying. Parsee looks around, then says, "It'll be in a corner, with this kind of layout. C'mon."
>"Drek," says Ace, "And I bet all their good stuff is up here, too..."

>_

Re: Okuu Quest Thereafter - A Z-Machine Adventure
« Reply #706 on: July 21, 2010, 03:02:06 PM »
>"I don't think we have time for any more 'good stuff', unless you want to get yourselves shot at."
>Head towards the corner Pasee is gesturing to

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Re: Okuu Quest Thereafter - A Z-Machine Adventure
« Reply #707 on: July 21, 2010, 03:28:26 PM »
>"I don't think we have time for any more 'good stuff', unless you want to get yourselves shot at."
>Head towards the corner Pasee is gesturing to

>"Yeah, but lemme lament a lost opportunity," says Ace.
>You follow Parsee around through empty, boring halls. Things are pretty quiet, hopefully they'd not thought to check the roof yet.
>"There," she says, pointing ahead to a small nondescript door in the corner. "That'll be it."

>_

Re: Okuu Quest Thereafter - A Z-Machine Adventure
« Reply #708 on: July 21, 2010, 03:30:01 PM »
>Motion to the others to get out of the direct line of the doorway, behind you, and open it from the side again
>If the coast seems clear, peer around the corner

>Just to check, we're still maintaining the shield, correct?

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Re: Okuu Quest Thereafter - A Z-Machine Adventure
« Reply #709 on: July 21, 2010, 03:43:32 PM »
>Motion to the others to get out of the direct line of the doorway, behind you, and open it from the side again
>If the coast seems clear, peer around the corner

>Just to check, we're still maintaining the shield, correct?

>You motion to them to get out of the way, then open it from the side. No burst of fire greets you, thankfully.
>Peering around the corner, you see a tight, cramped stairwell leading upwards.
>You dropped the shield awhile ago in favor of increased visibility, not igniting a wall by accident, and not shining like a beacon out the windows.

>_

Re: Okuu Quest Thereafter - A Z-Machine Adventure
« Reply #710 on: July 21, 2010, 03:46:22 PM »
>Go up the stairs
>Repeat this procedure at the door to the roof itself

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Re: Okuu Quest Thereafter - A Z-Machine Adventure
« Reply #711 on: July 21, 2010, 04:09:31 PM »
>Go up the stairs
>Repeat this procedure at the door to the roof itself

>You head up the stairs, repeating the same procedure as before. Thankfully, there is no one on the roof.
>The roof is about what you would expect from a roof. You can see a few antennae, and numerous ventilation units. There is a very slight incline, probably to keep water from pooling. Over the edge, you can see a lot of light from the gathered police sirens. There must be a couple dozen of them; and you can hear more approaching in the distance.

>_

Re: Okuu Quest Thereafter - A Z-Machine Adventure
« Reply #712 on: July 21, 2010, 04:13:27 PM »
>Are the cars and people mostly gathered towards the entrance?
>There's only one way into the grounds on foot, correct?
>Head towards the side of the roof away from where the people are gathered, but keep an eye back on the entrance to make sure no one follows us up
>Try to keep a low profile while moving. Make it as hard to see you from the ground as possible. Hunch over a little, and use objects on the roof for cover

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Re: Okuu Quest Thereafter - A Z-Machine Adventure
« Reply #713 on: July 21, 2010, 04:26:58 PM »
>Are the cars and people mostly gathered towards the entrance?
>There's only one way into the grounds on foot, correct?
>Head towards the side of the roof away from where the people are gathered, but keep an eye back on the entrance to make sure no one follows us up
>Try to keep a low profile while moving. Make it as hard to see you from the ground as possible. Hunch over a little, and use objects on the roof for cover

>They are. Some are fanned out from there, but not much.
>Yes, aside from going over the fence, which is pretty nasty, and electrified from the warning signs you saw on it.
>You head toward the rear of the building, the others following you and Parsee closing the door, keeping low. Reaching the far side of the building, you can see a couple cruisers parked along the far side. Which...really isn't covering that much ground.

>_

Re: Okuu Quest Thereafter - A Z-Machine Adventure
« Reply #714 on: July 21, 2010, 04:30:18 PM »
>Are the cars on the inside of the fence? Or the outside?
>What direction from here are the bikes stowed?
>By 'not covering that much ground', does that mean there are significant sections with no police presence?

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Re: Okuu Quest Thereafter - A Z-Machine Adventure
« Reply #715 on: July 21, 2010, 04:33:16 PM »
>Are the cars on the inside of the fence? Or the outside?
>What direction from here are the bikes stowed?
>By 'not covering that much ground', does that mean there are significant sections with no police presence?

>Outside, you are pretty sure.
>Almost exactly the opposite the way you're looking. They are southward, the same direction as the entrance. You are presently looking northward.
>Yes.

>_

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Re: Okuu Quest Thereafter - A Z-Machine Adventure
« Reply #716 on: July 21, 2010, 04:35:45 PM »
> Could we slowly descend through the air with two passengers in tow, or is our weight limit one person?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Re: Okuu Quest Thereafter - A Z-Machine Adventure
« Reply #717 on: July 21, 2010, 04:36:42 PM »
>Find a spot that's fairly free of police presence, and which looks like it could have decent access to cover a short distance from it, or roads leading to other off-campus buildings nearby. Basically, a good spot to get away, in the most inconspicuous way possible.

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Re: Okuu Quest Thereafter - A Z-Machine Adventure
« Reply #718 on: July 21, 2010, 04:54:03 PM »
> Could we slowly descend through the air with two passengers in tow, or is our weight limit one person?

>You might be able to glide with two small people. But, it would be a painful process and your body would hate you for it. Ascending will be out of the question.

>Find a spot that's fairly free of police presence, and which looks like it could have decent access to cover a short distance from it, or roads leading to other off-campus buildings nearby. Basically, a good spot to get away, in the most inconspicuous way possible.

>You scout three likely candidates. There is the northeast corner, which would put you near a few buildings you could duck between. This would get you decently close to the university parking lot, but also be the furthest flight.
>There is directly north. This would be a moderately short flight, but you would be rather far from the parking lot. It has an apartment style building you can vanish into.
>There is directly east. This would put you closest to the parking lot as you're willing to get, and be a decently short flight. But, it comes with the change of being seen by some of the police to the north.

>_

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Re: Okuu Quest Thereafter - A Z-Machine Adventure
« Reply #719 on: July 21, 2010, 05:41:43 PM »
> Turn to the others.
> "Okay, here's where things get even more fun. I can glide us off the roof of this building. It'll be a pain for me, but that's secondary to getting the hell away from the cops and the military. In which direction do you two want to go? Myself, I'm leaning directly north, but I imagine I'm not as worried about a long trip back to the bikes as you two might be."
> Outline the the plausible directions and their known pros and cons.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"