| ~Hakurei Shrine~ > Alice's Art Atelier |
| [Music+Art] Making Melody Needs Love! Battle's Palette (OC Theme) (2/22/12) |
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| Anunsew:
@The_EP Follin, huh? I guess I can afford to be ambitious... Also, I've discovered that the TH soundfont contains so many oddities that I gotten used to them. In fact, the habits I've developed from thFont is making it hard for me to use anything else. >.< |
| Anunsew:
カナベラルの夢幻少女(Canaveral's Illusionary Girl) Also known as ssg_10.mid, but only a few people probably calls it that. <_< Messing around with fm synths is driving me insane. Good thing I didn't have any sanity in the first place. Used the following VSTs: tb_peach_1_3 Chip32 tb_toad_1_3 And of course, it sounds amateurish. >.< It's getting hard concentrating... |
| DX7.EP:
Pretty good start, I say! Seems you just used a PSG noise generator for the percussion. Many FM chip-equipped computers, consoles, and arcade units, though, were often equipped with PCM ROMs to read drum samples off of. Other issue I have would be the background saw. FM synths are not for the faint at heart, indeed, but the results are worth it. Haven't heard of those VSTs, though. |
| Irate Researchers:
If I might ask, what is your policy on theme requests? |
| Anunsew:
Ah, I've been feeling quite unwell lately, and am currently undergoing some...er, scheduled medications. Fortunately, my condition doesn't limit my ability to use a computer, just my stamina (mental and physical). >.< So now, I spend time refining what I've learned from FM synths. XD All of them are recorded 2xOversampling at 48kHz (96 kHz) with a LP filter at 11kHz and rendered at 96kbps. Because that's what SoundTeMP used for Ragnarok tracks, bwahaha :ohdear: Tank Girl's Dream I switched to using tb_toad for drumkits, since using PSG noise for all percussives is really limiting. I used ZUN's TH2 midi for this, so it's written differently, hence the intro. Ghostly Band ~ Phantom Ensemble I wanted a little more challenge after finishing EX-Rika's theme, so I tried something more daring. Prismriver's theme is really hard to do in FM because of the lack of polyphony, until I remembered EP's post waaaay back. Something about really high bpm... Anyway, I managed to make it sound nice despite roofing my polyphony limit. >.< Maiden's Capriccio ~ Dream Battle Truth be told, I hate this theme. Don't get me wrong though, I love Capriccio (but Oriental Love will always hold the key to my heart), it's just that Dream Battle feels lacking compared to the original version. I applied some of the stuff I learned from Phantom Ensemble here, and learned how to use ArcSine waves properly (for air instruments). Unfortunately, it's *very* hard to do pitch bends properly. I still have to figure out the proper way to do it without the support of an effects handler... AND THAT SAW REALLY SOUNDS LIKE A CAR HORN DAMMIT Beloved Tomboyish Girl An old classic, I just had to do this one at least once in my life. XD I was actually deciding between this and the PoFV version, but I still lack the confidence to tackle the other version (which is longer and more complex). Crystallized Silver Messing with slides. I like how this one turned out, despite it having little difference from the original midi version. I'm starting to get a handle of the percussives here (using toad's crunch effect). --- Quote from: Irate Researchers on January 23, 2012, 09:59:11 PM ---If I might ask, what is your policy on theme requests? --- End quote --- Request...and, er wait. I still have a backlog of requests for OCs, but I prioritize direct requests from active game projects. Unfortunately, my health being as it is, I'm finding it hard to find inspiration for good music. My music has been a little bleak and bland lately. >.< So far, my time is heavily consumed by migrating my code to C++ as well as finishing Katawa Shoujo... |
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