Author Topic: Ran Quest Overtime: A Z-Machine Sidestory  (Read 43235 times)

Hello Purvis

  • *
  • Hello Jerry
Re: Ran Quest Overtime: A Z-Machine Sidestory
« Reply #360 on: September 03, 2010, 02:04:38 AM »
> Sorry, I meant how close are we to Yuka proximity wise?

>It's hard to tell, she tends to be obscured by all the danmaku.

>_

UncertainJakutten

  • Then you should get out of the way when I tell you
  • Do you not trust my aim?
Re: Ran Quest Overtime: A Z-Machine Sidestory
« Reply #361 on: September 03, 2010, 02:05:48 AM »
> Well, where we are now seems to be working fine, so stay there until the blue bullets come out
> Ready the second onigiri by the way
> Prepare to dodge anything Yuka tries to throw at us if she manages to get a free second.


Hello Purvis

  • *
  • Hello Jerry
Re: Ran Quest Overtime: A Z-Machine Sidestory
« Reply #362 on: September 03, 2010, 02:12:49 AM »
> Well, where we are now seems to be working fine, so stay there until the blue bullets come out
> Ready the second onigiri by the way
> Prepare to dodge anything Yuka tries to throw at us if she manages to get a free second.

>You decide to let the card do its work, while readying your other onigiri, just in case.
>Soon, the card reaches its full potential, adding speedy blue orbs to the mix. It is an attack that even the Shrine Maiden and her friends have had much difficulty in dealing with, one of your finest works. Remaking it will take time, unfortunately. But you are certain Yukari would agree you've spent it well. You cannot see Yuka any more, and she has had no time to fire back upon on you.
>About half a minute passes, and the card expends itself. The danmaku clears...and you see nothing.

>_

UncertainJakutten

  • Then you should get out of the way when I tell you
  • Do you not trust my aim?
Re: Ran Quest Overtime: A Z-Machine Sidestory
« Reply #363 on: September 03, 2010, 02:14:48 AM »
> What the shits?
> Look around self first. INCLUDING BEHIND
> Then, look down to see if there's a crashed Yuka
> Be wary of any tricks.


MysTeariousYukari

  • Nomnomnom~
  • Hooray~
Re: Ran Quest Overtime: A Z-Machine Sidestory
« Reply #364 on: September 03, 2010, 02:17:56 AM »
> Did our card have the increased bullet speed during the last half minute?
> Look around, trying to find Yuka, be ready to dodge Master Spark as soon as we hear it, dodging away and to the side of where we hear the voice from.

UncertainJakutten

  • Then you should get out of the way when I tell you
  • Do you not trust my aim?
Re: Ran Quest Overtime: A Z-Machine Sidestory
« Reply #365 on: September 03, 2010, 02:18:58 AM »
(Pretty sure we just dropped her. AND WHERE THE HELL WERE YOU WHEN THE FIGHTANZ WERE INTENSE!? SPELLCARD DUELS ARE NOT MY THANG!)


Hello Purvis

  • *
  • Hello Jerry
Re: Ran Quest Overtime: A Z-Machine Sidestory
« Reply #366 on: September 03, 2010, 02:20:38 AM »
> What the shits?
> Look around self first. INCLUDING BEHIND
> Then, look down to see if there's a crashed Yuka
> Be wary of any tricks.
> Did our card have the increased bullet speed during the last half minute?
> Look around, trying to find Yuka, be ready to dodge Master Spark as soon as we hear it, dodging away and to the side of where we hear the voice from.

>The card did all that it should have, it worked flawlessly.
>You look around, and then behind. There she is...burned and battered, but smiling fiercely as she levels her umbrella at you. You catch a glimpse of motion beneath you, as well.

>_

UncertainJakutten

  • Then you should get out of the way when I tell you
  • Do you not trust my aim?
Re: Ran Quest Overtime: A Z-Machine Sidestory
« Reply #367 on: September 03, 2010, 02:24:17 AM »
> So beneath and behind (now in front)
> Prepare to be set upon by two master sparks
> Dodge up and back, as well as to the left
> Fire danmaku at the on that used to be behind us
> Declare Shikigami's Radiance: Fox-Tanuki Youkai Laser


Hello Purvis

  • *
  • Hello Jerry
Re: Ran Quest Overtime: A Z-Machine Sidestory
« Reply #368 on: September 03, 2010, 02:32:31 AM »
> So beneath and behind (now in front)
> Prepare to be set upon by two master sparks
> Dodge up and back, as well as to the left
> Fire danmaku at the on that used to be behind us
> Declare Shikigami's Radiance: Fox-Tanuki Youkai Laser

>You've heard of this, and you move! A master spark erupts from Yuka's umbrella, while another comes from below, crossing in the middle; drawing uncomfortably close to your already battered legs. You sight is completely taken up by the immense blasts.
>You through some common danmaku as you ready your spellcard, and find that the one that was behind you is gone.

>_

UncertainJakutten

  • Then you should get out of the way when I tell you
  • Do you not trust my aim?
Re: Ran Quest Overtime: A Z-Machine Sidestory
« Reply #369 on: September 03, 2010, 02:34:49 AM »
> Look down, then behind again, then around, INCLUDING UP
> If Yuka is down, fire more common danmaku
> If there are still two Yukas, dodge generally downward and probably forward, correcting for whatever angle they are pointed at.
> If there is only one Yuka, Declare Shikigami's Radiance: Fox-Tanuki Youkai Laser on her.


UncertainJakutten

  • Then you should get out of the way when I tell you
  • Do you not trust my aim?
Re: Ran Quest Overtime: A Z-Machine Sidestory
« Reply #370 on: September 03, 2010, 02:37:35 AM »
> Actually, belay all that
> Look around in general, starting with down, then up, then around
> Prepare to dodge as noted
> Fire common danmaku at the first Yuka we see
> Declare Shikigami's Radiance: Fox-Tanuki Youkai Laser on her as well


UncertainJakutten

  • Then you should get out of the way when I tell you
  • Do you not trust my aim?
Re: Ran Quest Overtime: A Z-Machine Sidestory
« Reply #371 on: September 03, 2010, 02:38:37 AM »
> Wait, insert a finish of our look around in before declaring our spellcard, THEN declare it, and dodge the intersection of the sparks if there are still two yuukas.


Hello Purvis

  • *
  • Hello Jerry
Re: Ran Quest Overtime: A Z-Machine Sidestory
« Reply #372 on: September 03, 2010, 02:55:07 AM »
> Look down, then behind again, then around, INCLUDING UP
> If Yuka is down, fire more common danmaku
> If there are still two Yukas, dodge generally downward and probably forward, correcting for whatever angle they are pointed at.
> If there is only one Yuka, Declare Shikigami's Radiance: Fox-Tanuki Youkai Laser on her.

>You look down and see Yuka there, flying up toward you while still grinning fiercely, weaving around your kunai shots.
>There is only one at the moment; you declare Shikigami's Radiance: Fox-Tanuki Youkai Laser. She halts ascent as you do, then dives out of the way as you send a tight blast of Danmaku at her.  It's no master spark, but it will do. Lasers branch out in the wake of your attack. one nearly hitting her.

>_

UncertainJakutten

  • Then you should get out of the way when I tell you
  • Do you not trust my aim?
Re: Ran Quest Overtime: A Z-Machine Sidestory
« Reply #373 on: September 03, 2010, 02:56:46 AM »
> Shoot more danmaku at her to try to drive her into a laser
> Be prepared to dodge her normal danmaku
> If she brandishes her umbrella prepare for another master spark
> Throw the onigiri at her if our dankmaku has her close to a laser but not quite hitting it.


Hello Purvis

  • *
  • Hello Jerry
Re: Ran Quest Overtime: A Z-Machine Sidestory
« Reply #374 on: September 03, 2010, 03:14:24 AM »
> Shoot more danmaku at her to try to drive her into a laser
> Be prepared to dodge her normal danmaku
> If she brandishes her umbrella prepare for another master spark
> Throw the onigiri at her if our dankmaku has her close to a laser but not quite hitting it.

>You aim another shot at her, trying to drive her into one of the lingering beams. She moves again, very nearly moving into one. She thing starts to follow along it, trying to get closer.

>_

UncertainJakutten

  • Then you should get out of the way when I tell you
  • Do you not trust my aim?
Re: Ran Quest Overtime: A Z-Machine Sidestory
« Reply #375 on: September 03, 2010, 03:16:11 AM »
> Do the lasers move with me?
> Move a little to the side if they do, hopefully driving the laser into her.
> Fire some danmaku to surround her, to her right and left.


UncertainJakutten

  • Then you should get out of the way when I tell you
  • Do you not trust my aim?
Re: Ran Quest Overtime: A Z-Machine Sidestory
« Reply #376 on: September 03, 2010, 03:16:30 AM »
> Also, be ready to dodge shits, probably backwards.


Hello Purvis

  • *
  • Hello Jerry
Re: Ran Quest Overtime: A Z-Machine Sidestory
« Reply #377 on: September 03, 2010, 03:23:45 AM »
> Do the lasers move with me?
> Move a little to the side if they do, hopefully driving the laser into her.
> Fire some danmaku to surround her, to her right and left.

>They do not, they're dependent on the blast of danmaku.
>Your card's shots are too tight to surround her like this. It is, in essence, a thick, dense, moderately slow cloud that you can aim.

>_

UncertainJakutten

  • Then you should get out of the way when I tell you
  • Do you not trust my aim?
Re: Ran Quest Overtime: A Z-Machine Sidestory
« Reply #378 on: September 03, 2010, 03:24:40 AM »
> Can I shoot two bursts to her left and right?
> How many lasers are fired with this card?


Hello Purvis

  • *
  • Hello Jerry
Re: Ran Quest Overtime: A Z-Machine Sidestory
« Reply #379 on: September 03, 2010, 03:29:10 AM »
> Can I shoot two bursts to her left and right?
> How many lasers are fired with this card?

>You can, but it would take a little time between them while it recharges.
>A number of them, roughly perpendicular to the blasts' wake.

>_

UncertainJakutten

  • Then you should get out of the way when I tell you
  • Do you not trust my aim?
Re: Ran Quest Overtime: A Z-Machine Sidestory
« Reply #380 on: September 03, 2010, 03:31:13 AM »
> Do they keep firing?
> If so, move to the side to keep spreading the lasers
> Fire a burst of Danmaku to try to push her into the new lasers.


Hello Purvis

  • *
  • Hello Jerry
Re: Ran Quest Overtime: A Z-Machine Sidestory
« Reply #381 on: September 03, 2010, 03:46:41 AM »
> Do they keep firing?
> If so, move to the side to keep spreading the lasers
> Fire a burst of Danmaku to try to push her into the new lasers.

>The lasers persist for a short time, serving as obstacles.
>You move to the side to the side, and fire another shot, trying to trap Yuka. This one, you do not aim directly at her, but a bit off to the side, sending new beams shooting through where she is trapped now. She tries to move, but is pinned against one of the prior beams, and takes the shot to the torso with a grunt.
>Them the beam pinning her fades, and she moves toward you again, massaging her new wound with a free hand.

>_

UncertainJakutten

  • Then you should get out of the way when I tell you
  • Do you not trust my aim?
Re: Ran Quest Overtime: A Z-Machine Sidestory
« Reply #382 on: September 03, 2010, 03:48:36 AM »
> Send another barrage of lasers out
> Move backwards
> Be on the look out for things to dodge
> Send another shot out to try to edge her into the previous one
> Cancel lasers, Declare Shikigami's Shot: Unilateral Contact
« Last Edit: September 03, 2010, 03:52:25 AM by UncertainKitten »


Hello Purvis

  • *
  • Hello Jerry
Re: Ran Quest Overtime: A Z-Machine Sidestory
« Reply #383 on: September 03, 2010, 04:14:38 AM »
> Send another barrage of lasers out
> Move backwards
> Be on the look out for things to dodge
> Send another shot out to try to edge her into the previous one
> Cancel lasers, Declare Shikigami's Shot: Unilateral Contact

>You're not really making the laser yourself, but you can move back.
>It doesn't seem like she's firing, but rather trying to close in on you.
>You send out another burst, then cancel the spellcard, effectively wasting the burst.
>You send out a number of bullets, radiating them out from you in dozens of straight lines. One of them catches Yuka in the shoulder, making her stagger. Then she flies between them. The bullets then begin to rotate, swriling and closing in around you once more. Several more of them nick her, but she is able to move quickly enough to dodge the worst of it.

>_

UncertainJakutten

  • Then you should get out of the way when I tell you
  • Do you not trust my aim?
Re: Ran Quest Overtime: A Z-Machine Sidestory
« Reply #384 on: September 03, 2010, 04:15:51 AM »
> Does the swirl move with us?
> If so, keep moving back to chase her with the storm
> If possible fire danmaku at her to push her back
> be on the look out for return fire.


Hello Purvis

  • *
  • Hello Jerry
Re: Ran Quest Overtime: A Z-Machine Sidestory
« Reply #385 on: September 03, 2010, 04:23:14 AM »
> Does the swirl move with us?
> If so, keep moving back to chase her with the storm
> If possible fire danmaku at her to push her back
> be on the look out for return fire.

>A little.
>You move back, as fast as you can while maintaining the card, trying to keep the moving bullets an obstacle for her as you sending out another barrage. This time, she can see it coming and dodges the initial burst perfectly, brandishing her umbrella she closes the distance between you to a couple of yards. The bullets are ready to swirl in behind her.

>_

UncertainJakutten

  • Then you should get out of the way when I tell you
  • Do you not trust my aim?
Re: Ran Quest Overtime: A Z-Machine Sidestory
« Reply #386 on: September 03, 2010, 04:26:50 AM »
> Well, time to do something she won't expect
> Throw the onigiri, dive as fast as possible, going forward towards Yuuk
> Fire a burst of danmaku upwards under her, and follow up by grabbing her legs
> From there attempt to rip her skirt off (and hope Aya is around)
> Let go if she's starting to maneuver to where she can hit us, disengaging with a danmaku shot.


Hello Purvis

  • *
  • Hello Jerry
Re: Ran Quest Overtime: A Z-Machine Sidestory
« Reply #387 on: September 03, 2010, 04:40:51 AM »
> Well, time to do something she won't expect
> Throw the onigiri, dive as fast as possible, going forward towards Yuuk
> Fire a burst of danmaku upwards under her, and follow up by grabbing her legs
> From there attempt to rip her skirt off (and hope Aya is around)
> Let go if she's starting to maneuver to where she can hit us, disengaging with a danmaku shot.

>"Master Sp-" then she is hit with the onigiri in the face.
>You dive as she recovers.
>You cannot fire random danmaku with this card, much like you can't with a lot of cards, so you settle for the next best thing and draw the bullets inward. Yuka levels the umbrella at you again, trying to move out of the way of the onrushing bullets. But being in the epicenter with you, there is little she can do. Still, she tries her best as the converging bullets tear into her.
>The bullets swirl away, leaving her standing and breathing heavily.. Her clothes are ruined, to say the least, and she has a number of bruises and cuts. She places her hands together, and bows toward you.
>"Would next thursday be good for you?"

>_

UncertainJakutten

  • Then you should get out of the way when I tell you
  • Do you not trust my aim?
Re: Ran Quest Overtime: A Z-Machine Sidestory
« Reply #388 on: September 03, 2010, 04:42:38 AM »
> "Um, sure, yeah ^-^"
> Bow back
> Head down to the ground and avoid the flowers.
> See if we can see Byakuren or Aya nearby.


UncertainJakutten

  • Then you should get out of the way when I tell you
  • Do you not trust my aim?
Re: Ran Quest Overtime: A Z-Machine Sidestory
« Reply #389 on: September 03, 2010, 04:43:01 AM »
>Er, before all that, she means for the tea party, right?