Author Topic: Ran Quest Overtime: A Z-Machine Sidestory  (Read 43245 times)

Hello Purvis

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  • Hello Jerry
Re: Ran Quest Overtime: A Z-Machine Sidestory
« Reply #270 on: September 01, 2010, 07:36:42 PM »
> "That you were very interested in the people of Gensokyo and wanted her picture for your art, and wanted a pretty background with the flowers and the night sky."

>"Ah, a vanity shot," says Aya. "Sneaky. Let's go, then!"

>_

Rin Kagamine

  • 核融合炉にさ / 飛び込んでみたい と思う
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  • 真っ青な 光 包まれて奇麗
Re: Ran Quest Overtime: A Z-Machine Sidestory
« Reply #271 on: September 01, 2010, 07:54:22 PM »
> Go then

Hello Purvis

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  • Hello Jerry
Re: Ran Quest Overtime: A Z-Machine Sidestory
« Reply #272 on: September 01, 2010, 08:05:43 PM »
> Go then

>You return to the Garden of the Sun. Byakuren, unfortunately, is not quite where you left her. Rather, she is in the garden itself, examine one of the mirrored flowers closely.

>_

UncertainJakutten

  • Then you should get out of the way when I tell you
  • Do you not trust my aim?
Re: Ran Quest Overtime: A Z-Machine Sidestory
« Reply #273 on: September 01, 2010, 08:07:50 PM »
> "They're pretty, aren't they? I wouldn't suggest picking any though. Um, my friend is here, if you're ready for your picture?"


Hello Purvis

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  • Hello Jerry
Re: Ran Quest Overtime: A Z-Machine Sidestory
« Reply #274 on: September 01, 2010, 08:26:26 PM »
> "They're pretty, aren't they? I wouldn't suggest picking any though. Um, my friend is here, if you're ready for your picture?"

>"They certainly are," says Byakuren as she looks over toward you. "Its a shame that they are a little pungent. And no, I had no plans to pick them."
>"Okay big girl," says Aya, "That's a good pose there, kneeling by the flower. Just cup it you hand under it a bit, let the stem slip between your fingers."
>"My name is Byakuren," replies the big woman, as she follows Aya's directions. "And like this?"
>"There you go," she says. "Look toward the flower, give it a kind of pensive look? There we are." Aya takes a few pictures as Byakuren follows her directions.. "Okay, smile? Lovely." She takes a few more pictures.
>"Oh my!" comes a voice from above. "So many guests this evening!"

>_

UncertainJakutten

  • Then you should get out of the way when I tell you
  • Do you not trust my aim?
Re: Ran Quest Overtime: A Z-Machine Sidestory
« Reply #275 on: September 01, 2010, 08:29:27 PM »
> "OH! Hi Yuuka!"
> "Those flowers were really pretty, and we also had a newcomer to Gensokyo recently, and Aya wanted a picture of both so I arranged this."


Hello Purvis

  • *
  • Hello Jerry
Re: Ran Quest Overtime: A Z-Machine Sidestory
« Reply #276 on: September 01, 2010, 08:39:08 PM »
> "OH! Hi Yuuka!"
> "Those flowers were really pretty, and we also had a newcomer to Gensokyo recently, and Aya wanted a picture of both so I arranged this."

>You look upward, seeing Yuka flying overhead and wearing a grin that reveals more teeth than you are comfortable with. "Well then!" She says as she brandishes her open umbrella in your general direction.
>"You have a very lovely garden, Miss," says Byakuren, as she stands up and gives a worried look toward Yuka.

>_

UncertainJakutten

  • Then you should get out of the way when I tell you
  • Do you not trust my aim?
Re: Ran Quest Overtime: A Z-Machine Sidestory
« Reply #277 on: September 01, 2010, 08:41:35 PM »
> Look a little downcast
> "Um...I'm sorry about my presumption. You weren't around and it was getting late...and Aya wanted the picture with a night time backdrop...I was worried Byakuren might be asleep if I delayed too long..."
> "Is there anything I can do to make up for any wrong I might have committed?"


Hello Purvis

  • *
  • Hello Jerry
Re: Ran Quest Overtime: A Z-Machine Sidestory
« Reply #278 on: September 01, 2010, 09:09:33 PM »
> Look a little downcast
> "Um...I'm sorry about my presumption. You weren't around and it was getting late...and Aya wanted the picture with a night time backdrop...I was worried Byakuren might be asleep if I delayed too long..."
> "Is there anything I can do to make up for any wrong I might have committed?"

>"Certainly!" she says, "Hold still!"
>The umbrella flares with light as she cries, "Master Spark!"

>_


UncertainJakutten

  • Then you should get out of the way when I tell you
  • Do you not trust my aim?
Re: Ran Quest Overtime: A Z-Machine Sidestory
« Reply #279 on: September 01, 2010, 09:29:01 PM »
>...
> wellp
> Dodge the FUCK out of the way, preferably away from the flowers
> "RUN!"
> Spellcards/inventory


Kasu

  • Small medium at large.
  • This soup has an explosive flavour!
Re: Ran Quest Overtime: A Z-Machine Sidestory
« Reply #280 on: September 01, 2010, 09:29:34 PM »
> ABORT MISSION.
> Pray that Yuka doesn't hold this against us.

Apparently, Thomas the Tank Engine isn't one to take crap from anyone.

UncertainJakutten

  • Then you should get out of the way when I tell you
  • Do you not trust my aim?
Re: Ran Quest Overtime: A Z-Machine Sidestory
« Reply #281 on: September 01, 2010, 09:33:05 PM »
We've been challenged to a spellcard duel. I think running is a BAD THING.

> Quick rundown of honor and shits involved in spellcard duels.


Hello Purvis

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  • Hello Jerry
Re: Ran Quest Overtime: A Z-Machine Sidestory
« Reply #282 on: September 01, 2010, 09:45:17 PM »
>...
> wellp
> Dodge the FUCK out of the way, preferably away from the flowers
> "RUN!"
> Spellcards/inventory

>You dodge as well as you can, throwing yourself aside. The blast catches your lower body, slamming you to the ground.
>You manage to gasp out a cry of "Run!"
>Your Inventory Contains
>Long-sleeved robe: (Worn as clothes)
>Your favorite robe; its sleeves are perfect for concealing your hands.
>Shikigami: Wizard Fox Thoughts
>It creates thick leafy danmaku that one must move very little to endure.
>Shikigami's Radiance: Fox-Tanuki Youkai Laser
>An aimed burst of danmaku that leaves lasers in its wake.
>5 Ruined Spellcards
>These Spellcards have been ruined by water and are now useless.
>Shikigami's Radiance: Charming Siege from All Sides
>Entraps your foe on all sides, forcing the them backwards if they wish to survive.
>Shikigami's Shot: Unilateral Contact
>Sends out many shots, then has them rotate quickly.
>Illusion God: Descent of Izuna Gongen (Water damaged)
>A spellcard that starts simply, and slowly piles on more and more shots until there is hardly any space left.
>2 Onigiri
>Made with bass, they are a filling treat.

> ABORT MISSION.
> Pray that Yuka doesn't hold this against us.

>Perhaps it is time to show the better side of valor.

> Quick rundown of honor and shits involved in spellcard duels.

>Getting shot is bad.
>You may run, but it counts as a loss. How humiliating this is depends on who you are running from.

>_

UncertainJakutten

  • Then you should get out of the way when I tell you
  • Do you not trust my aim?
Re: Ran Quest Overtime: A Z-Machine Sidestory
« Reply #283 on: September 01, 2010, 09:48:33 PM »
> How humiliating would it be to run from Yuuka? Especially when we're kinda in the wrong?


Hello Purvis

  • *
  • Hello Jerry
Re: Ran Quest Overtime: A Z-Machine Sidestory
« Reply #284 on: September 01, 2010, 09:55:28 PM »
> How humiliating would it be to run from Yuuka? Especially when we're kinda in the wrong?

>There's only a few others you could run from that would be less humiliating. It's well know that Yuka is not to be trifled with.

>_

UncertainJakutten

  • Then you should get out of the way when I tell you
  • Do you not trust my aim?
Re: Ran Quest Overtime: A Z-Machine Sidestory
« Reply #285 on: September 01, 2010, 09:56:13 PM »
> How likely is Aya to blackmail us for this?
> How long will we be out if we lose?


Hello Purvis

  • *
  • Hello Jerry
Re: Ran Quest Overtime: A Z-Machine Sidestory
« Reply #286 on: September 01, 2010, 09:59:28 PM »
> How likely is Aya to blackmail us for this?
> How long will we be out if we lose?

>You think it depends on whether you get Aya what she wants.
>Hard to tell. Sometimes you can limp away, other times you're knocked out for a day or more.

>_

UncertainJakutten

  • Then you should get out of the way when I tell you
  • Do you not trust my aim?
Re: Ran Quest Overtime: A Z-Machine Sidestory
« Reply #287 on: September 01, 2010, 10:01:52 PM »
> Eh, let's at least give this a try.
> Fire a blast of danmaku straight at her, take to the air, dodging whatever she throws at us
> Declare Illusion God: Descent of Izuna Gongen (Water damaged)


Hello Purvis

  • *
  • Hello Jerry
Re: Ran Quest Overtime: A Z-Machine Sidestory
« Reply #288 on: September 01, 2010, 10:15:01 PM »
> Eh, let's at least give this a try.
> Fire a blast of danmaku straight at her, take to the air, dodging whatever she throws at us
> Declare Illusion God: Descent of Izuna Gongen (Water damaged)

>You decide to stand your ground.
>You fire off a shot of your basic danmaku, a wave of kunai bullets. Yuka, focusing her umbrella upon Bykauren who futilely calls out for Yuka to stop, doesn't see them coming at first. But she looks over and in time and dodges, ruining her attack. Byakuren takes to the air and starts to back away.
>You declare llusion God: Descent of Izuna Gongen (Water damaged). The spellcard takes effect, then catches fire. It seems you will have to remake this one now.
>You take to the air, floating to and fro, tossing out wide arcs of bullets. Yuka has no trouble dodging around them. "I told you to hold still," she says.

>_

UncertainJakutten

  • Then you should get out of the way when I tell you
  • Do you not trust my aim?
Re: Ran Quest Overtime: A Z-Machine Sidestory
« Reply #289 on: September 01, 2010, 10:17:50 PM »
> "BUT THAT WOULD HAVE HURT!"
> "And plus...it was my fault that Byakuren is in your garden. She's an innocent bystander! If you need to fight over it, you should be fighting me!"
> Declare Shikigami's Shot: Unilateral Contact
>Don't declare new card, keep the old one going.
« Last Edit: September 01, 2010, 10:35:16 PM by UncertainKitten »


Hello Purvis

  • *
  • Hello Jerry
Re: Ran Quest Overtime: A Z-Machine Sidestory
« Reply #290 on: September 01, 2010, 10:54:34 PM »
> "BUT THAT WOULD HAVE HURT!"
> "And plus...it was my fault that Byakuren is in your garden. She's an innocent bystander! If you need to fight over it, you should be fighting me!"
> Declare Shikigami's Shot: Unilateral Contact
>Don't declare new card, keep the old one going.

>"It's supposed to hurt!" says Yuka, as she sends a speedy line of bullets at you, dodging around you arcs of white bullets with ease. You can feel the card building up still; there's is quite a bit more to add yet.

>_

UncertainJakutten

  • Then you should get out of the way when I tell you
  • Do you not trust my aim?
Re: Ran Quest Overtime: A Z-Machine Sidestory
« Reply #291 on: September 01, 2010, 10:56:29 PM »
> "BUT I DON'T LIKE BEING HURT!"
> Dodge the quick moving danmaku by going above it a little
> Fire a gout of danmaku at her to edge her into an arc
> Throw an onigiri at her to where she's most likely to dodge our danmaku.


Hello Purvis

  • *
  • Hello Jerry
Re: Ran Quest Overtime: A Z-Machine Sidestory
« Reply #292 on: September 01, 2010, 11:12:59 PM »
> "BUT I DON'T LIKE BEING HURT!"
> Dodge the quick moving danmaku by going above it a little
> Fire a gout of danmaku at her to edge her into an arc
> Throw an onigiri at her to where she's most likely to dodge our danmaku.

>"I suppose you should have thought ahead!" Yuka says, as you fly over the stream of danmaku.
>She then shifts it upwards toward you!
>You can't devote any energy to firing at the moment, unless you wish to break the spellcard prematurely.
>You ready the onigiri for an opportune time.

>_

UncertainJakutten

  • Then you should get out of the way when I tell you
  • Do you not trust my aim?
Re: Ran Quest Overtime: A Z-Machine Sidestory
« Reply #293 on: September 01, 2010, 11:15:20 PM »
> Continue dodging as best we can, since we can't fire.
> Try feinting in one direction once we've cleared the current danmaku and then dodge the other way
> "WELL MAYBE YOU SHOULD THINK BEHIND!"
> Pretend to be looking at something big behind her and grin


Hello Purvis

  • *
  • Hello Jerry
Re: Ran Quest Overtime: A Z-Machine Sidestory
« Reply #294 on: September 01, 2010, 11:31:08 PM »
> Continue dodging as best we can, since we can't fire.
> Try feinting in one direction once we've cleared the current danmaku and then dodge the other way
> "WELL MAYBE YOU SHOULD THINK BEHIND!"
> Pretend to be looking at something big behind her and grin

>You try to dodge, but due to not really having much of a plan on how to do it, you don't really succeed, and Yuka's danmaku catches you in the leg.
>Gritting your teeth, you try to pull a feint, which doesn't seem to do a whole lot as Yuka drops her current stream.
>You try to trick her. Yuka's response is to wave her hand and send more lines of danmaku radiating out from her. You are in between them at the moment. Then they begin to spin toward the left!
>Your card draws enough power that it starts to release small bursts of butterfly danmaku in a counterclockwise direction.

>_

UncertainJakutten

  • Then you should get out of the way when I tell you
  • Do you not trust my aim?
Re: Ran Quest Overtime: A Z-Machine Sidestory
« Reply #295 on: September 01, 2010, 11:33:13 PM »
> Check for gaps in the danmaku


Hello Purvis

  • *
  • Hello Jerry
Re: Ran Quest Overtime: A Z-Machine Sidestory
« Reply #296 on: September 01, 2010, 11:36:15 PM »
> Check for gaps in the danmaku

>It looks like there's some, but it's quite fast. The line to the left is almost on you now!

>_

UncertainJakutten

  • Then you should get out of the way when I tell you
  • Do you not trust my aim?
Re: Ran Quest Overtime: A Z-Machine Sidestory
« Reply #297 on: September 01, 2010, 11:37:05 PM »
> Dodge into a gap as best we can.
> How's the airspace above and below us?


Re: Ran Quest Overtime: A Z-Machine Sidestory
« Reply #298 on: September 01, 2010, 11:46:55 PM »
>Any gaps in the line to the left? If there's anyones large enough try to dodge through it, then look for the next closest line.

Hello Purvis

  • *
  • Hello Jerry
Re: Ran Quest Overtime: A Z-Machine Sidestory
« Reply #299 on: September 01, 2010, 11:56:43 PM »
> Dodge into a gap as best we can.
> How's the airspace above and below us?
>Any gaps in the line to the left? If there's anyones large enough try to dodge through it, then look for the next closest line.

>It's fast-moving, but you think you see a slightly wider gap to the left! You move through it, just barely making it. Whether or not it is due to skill or luck is hard to say.
>Yuka ends the attack, as she darts around a few purple butterflies, and twirls her umbrella again.
>The sky is clear, for now.