Author Topic: E3 2010: Motion Controlled Edition  (Read 33981 times)

N-Forza

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Re: E3 2010: Motion Controlled Edition
« Reply #150 on: June 16, 2010, 10:49:07 AM »
Buying a 3DS SO


HARD

?q

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Re: E3 2010: Motion Controlled Edition
« Reply #151 on: June 16, 2010, 12:12:51 PM »
Is it weird that this game reminds me more of Yoshi's Island than of any actual Kirby game? Not saying that's necessarily a bad thing.
You mean Yoshi's Story?  (except without the yoshis singing thank god)

At first I wasn't sure what I thought of the graphics, but I think I like the art style.  I don't know how much the yarn concept will allow for difficulty, though.

I'm fairly impressed with this year's E3.  There are finally a few games that may be worth buying again.

Formless God

Re: E3 2010: Motion Controlled Edition
« Reply #152 on: June 16, 2010, 12:24:42 PM »
What the hell is Portal doing on PS3 aaargharhaghhgrhagh

Zengar Zombolt

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Re: E3 2010: Motion Controlled Edition
« Reply #153 on: June 16, 2010, 12:27:36 PM »

helvetica

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Re: E3 2010: Motion Controlled Edition
« Reply #154 on: June 16, 2010, 01:07:33 PM »
The Kirby game is adorable and a mustbuy for me.


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He thought that on that same day he was to take the city of Priam, but he little knew what was in the mind of Jove, who had many another hard-fought fight in store alike for Danaans and Trojans."


Barrakketh

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Re: E3 2010: Motion Controlled Edition
« Reply #155 on: June 16, 2010, 01:57:40 PM »
The Kirby game is adorable and a mustbuy for me.
But will still probably come with Angry American Kirby box art :3
Cheating? I cannot even wrap my head around the point of it. Wouldn't you know you had cheated? How on Earth could you maintain crisp certainty of your superiority to all others? And if you're unable to do that, what's the point of anything?

helvetica

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Re: E3 2010: Motion Controlled Edition
« Reply #156 on: June 16, 2010, 02:11:10 PM »
But will still probably come with Angry American Kirby box art :3

Then I import silly Japanese version just to get the better boxart BV


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He thought that on that same day he was to take the city of Priam, but he little knew what was in the mind of Jove, who had many another hard-fought fight in store alike for Danaans and Trojans."


Edible

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Re: E3 2010: Motion Controlled Edition
« Reply #157 on: June 16, 2010, 03:58:56 PM »
Pretty sure this was announced at E3, but this is a good a place for it as any:

Valkyria Chronicles 2, Stateside by the end of August.

<3<3<3

helvetica

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Re: E3 2010: Motion Controlled Edition
« Reply #158 on: June 16, 2010, 06:27:32 PM »
So apparently Miyamoto's fuckups with the Wii Zelda demo was just good old-fashioned interference.
http://www.giantbomb.com/news/what-its-like-to-play-the-legend-of-zelda-skyward-sword/2188/

Still looks ugly as hell, but I guess the motion is decent afterall.  Horray?


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He thought that on that same day he was to take the city of Priam, but he little knew what was in the mind of Jove, who had many another hard-fought fight in store alike for Danaans and Trojans."


Re: E3 2010: Motion Controlled Edition
« Reply #159 on: June 16, 2010, 06:36:58 PM »
lol Old Link + Wind Waker graphics

Mounting Jaggis

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Re: E3 2010: Motion Controlled Edition
« Reply #160 on: June 16, 2010, 06:44:29 PM »
It's like they put OoT, TP, and WW in a blender


helvetica

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Re: E3 2010: Motion Controlled Edition
« Reply #161 on: June 16, 2010, 06:46:49 PM »
It's like they put OoT, TP, and WW in a blender

Mind you, all 3 of those are good on their own, but together it just looks... odd as fuck.  The low res of the Wii isn't helping at all.  You got superrealistic Link with superdeformed monsters and terrain.  It's just full of juxtapositions and style clashes.


Twitter: @hipsterfont | Discord: helvetica#0573 | LINE: hipsterfont

He thought that on that same day he was to take the city of Priam, but he little knew what was in the mind of Jove, who had many another hard-fought fight in store alike for Danaans and Trojans."


helvetica

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Re: E3 2010: Motion Controlled Edition
« Reply #162 on: June 16, 2010, 07:54:22 PM »
From the my face is now a puddle category,
El Shaddai: Ascension of the Metatron

Game is being led by one of the key character creators and animators for DMC/Okami/Steel Battalion.  I am in awe.  I want this game.  I am tripping the fuck out.  Oh and there will be no HUD in this game at all.


Twitter: @hipsterfont | Discord: helvetica#0573 | LINE: hipsterfont

He thought that on that same day he was to take the city of Priam, but he little knew what was in the mind of Jove, who had many another hard-fought fight in store alike for Danaans and Trojans."


Edible

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Re: E3 2010: Motion Controlled Edition
« Reply #163 on: June 16, 2010, 08:10:03 PM »
Hermaphrodites in games, huh.

Nat Tea

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Re: E3 2010: Motion Controlled Edition
« Reply #164 on: June 16, 2010, 08:51:26 PM »
Hermaphrodites in games, huh.
New and original concept.

Like visual novels.

:smug:
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Edible

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Re: E3 2010: Motion Controlled Edition
« Reply #165 on: June 16, 2010, 09:35:12 PM »


welp

Barrakketh

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Re: E3 2010: Motion Controlled Edition
« Reply #166 on: June 16, 2010, 09:39:12 PM »
It's like they put OoT, TP, and WW in a blender
I don't consider that a bad thing, though hopefully they take another few steps back from the "realism" side of things.  A small detail in the images we've seen is that instead of fading out images in the distance they take on a watercolor-ish appearance.  I like.

Hermaphrodites in games, huh.
Didn't we already have this in Nier?

3DS bit from Jeremy Perish (relevant to some posters ITT):

Quote
After yesterday's collective industry boondoggle, I was not looking forward to seeing Nintendo's E3 press conference. With 3DS on its way, things were just destined to make me angry. I mean, I've got really crappy eyes thanks to losing the genetic lottery, and 3D effects just don't work for me. Even when I can visualize them, they give me a headache in short order. That Crysis 2 demo at EA's conference yesterday made my skull go from zero to explode in about five seconds. And now Nintendo is inflicting a platform built entirely around 3D on us? Honestly, I was taking it as a personal affront.

Then I actually got to use the 3DS, and... wow. It works. It doesn't strain my eyes at all, yet I can absolutely see the depth. I'm not exaggerating that the realization that my poor eyesight won't shut me out of the next generation of portable gaming was the single happiest moment I've ever had at a gaming industry event. It's one thing to see cool new games -- speaking of which, finally! Kid Icarus! -- but another thing entirely to learn I am not suddenly biologically obsolete.
Cheating? I cannot even wrap my head around the point of it. Wouldn't you know you had cheated? How on Earth could you maintain crisp certainty of your superiority to all others? And if you're unable to do that, what's the point of anything?

Edible

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Re: E3 2010: Motion Controlled Edition
« Reply #167 on: June 16, 2010, 09:46:32 PM »
3DS bit from Jeremy Perish (relevant to some posters ITT):

Relevant to me, actually - my eyesight is rather remarkably effed up, and I have never been able to properly discern 3D through things like those Magic Eye books and whatnot.

I actually own Jeremy Parish's copy of Guilty Gear X on Dreamcast. <_<

Re: E3 2010: Motion Controlled Edition
« Reply #168 on: June 16, 2010, 11:41:22 PM »
Enoch looks like a Guildwars paragon. Whats with all these biblical based games all a sudden?

helvetica

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Re: E3 2010: Motion Controlled Edition
« Reply #169 on: June 16, 2010, 11:48:05 PM »
Enoch looks like a Guildwars paragon. Whats with all these biblical based games all a sudden?

Japanese have always had this rotating mythology hardon.  A few years ago it was Norse, then Greco-Roman, now Judeo-Christian.


Twitter: @hipsterfont | Discord: helvetica#0573 | LINE: hipsterfont

He thought that on that same day he was to take the city of Priam, but he little knew what was in the mind of Jove, who had many another hard-fought fight in store alike for Danaans and Trojans."


JT

Re: E3 2010: Motion Controlled Edition
« Reply #170 on: June 17, 2010, 12:48:30 AM »
3DS bit from Jeremy Perish (relevant to some posters ITT):

This is good news, but I'm still really curious as to how exactly the 3D effect actually works. I feel like they're being kind of vague about it.

Also, some guy from Kotaku played the Zelda demo and said the controls are fine. Apparently during the conference all the cameras and cellphones in the room were polluting the infrared or something.

Mounting Jaggis

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Re: E3 2010: Motion Controlled Edition
« Reply #171 on: June 17, 2010, 02:45:29 AM »
This is good news, but I'm still really curious as to how exactly the 3D effect actually works. I feel like they're being kind of vague about it.

I was thinking that maybe the 3DS's screen is made out of whatever 3D glasses are or something like that
« Last Edit: June 17, 2010, 02:47:13 AM by Admiral Skye »


Re: E3 2010: Motion Controlled Edition
« Reply #172 on: June 17, 2010, 02:59:28 AM »
Kirby game looks pretty neat, but even more cutsie than usual. Also, Drake pointed out:
<Drake>   i'm still unsure about abilities and eating things
<Drake>   i have not seen any eating

Which I'm kinda worried about too. Ah well, a new Kirby platformer is bound to be awesome.

The 3DS having a "3D depth slider" option makes it worth the purchase, methinks. This "400 pixels allocated to each eye" thing had me skeptical, but the 3D depth slider makes it pretty reasonable. Turn off that 3D garbage if you don't want it, or just tone it down if you're getting a headache.

Nat Tea

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Re: E3 2010: Motion Controlled Edition
« Reply #173 on: June 17, 2010, 03:03:32 AM »
I still don't like the 3DS because I don't know, I feel like it's just saying "the DS was nothing, WE'VE GOT SOMETHING NEW" in just two years? Maybe I'm just picky with money.
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Kilgamayan

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Re: E3 2010: Motion Controlled Edition
« Reply #174 on: June 17, 2010, 03:05:52 AM »
More Skyward Sword gameplay.

Also I watched that El Shaddai trailer and did not once hear the hymn of that name. Son, I am disappoint.
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Re: E3 2010: Motion Controlled Edition
« Reply #175 on: June 17, 2010, 03:06:40 AM »
Kirby game looks pretty neat, but even more cutsie than usual. Also, Drake pointed out:
<Drake>   i'm still unsure about abilities and eating things
<Drake>   i have not seen any eating

Which I'm kinda worried about too. Ah well, a new Kirby platformer is bound to be awesome.

Kirby seems to hold enemies above his head in a sphere before he tosses them, so maybe he just injests them but not inhales. Like Kirby 64, or something.

That being said, since Kirby has the ability to float down slowly, he might not be able to fly infinitely.

Re: E3 2010: Motion Controlled Edition
« Reply #176 on: June 17, 2010, 03:11:17 AM »
I still don't like the 3DS because I don't know, I feel like it's just saying "the DS was nothing, WE'VE GOT SOMETHING NEW" in just two years? Maybe I'm just picky with money.
The DS first came out 6 years ago :V

More Skyward Sword gameplay.

Also I watched that El Shaddai trailer and did not once hear the hymn of that name. Son, I am disappoint.
ahahahaha oh you

helvetica

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Re: E3 2010: Motion Controlled Edition
« Reply #177 on: June 17, 2010, 03:15:35 AM »
Kirby game looks pretty neat, but even more cutsie than usual. Also, Drake pointed out:
<Drake>   i'm still unsure about abilities and eating things
<Drake>   i have not seen any eating

Which I'm kinda worried about too. Ah well, a new Kirby platformer is bound to be awesome.

The 3DS having a "3D depth slider" option makes it worth the purchase, methinks. This "400 pixels allocated to each eye" thing had me skeptical, but the 3D depth slider makes it pretty reasonable. Turn off that 3D garbage if you don't want it, or just tone it down if you're getting a headache.

The 400 pixels to each eye is garbage.  They're just doing bullshit handwaving claiming each eye is a separate image.  Basically all they're doing is taking a 800x480 screen, and interleaving every other pixel and polarizing it so it shows the two split images.  So imagine a checkerboard where every white space is polarized to show up in your left eye, and every black space is polarized to show up in your right.  That's basically how the 3D effect works.  So in reality you're getting a quarter of the quality as much as you would have normally gotten.  Honestly it's the most disappointing thing of the 3DS, how stupid low the resolution is.  It's frankly cheating.  They can claim the graphics are "PS3" quality, but that's only because the screen has such a low ass resolution.  It's not that hard to drive a crappy GPU at 400x240.

It's honestly a huge step backwards.  Really handheld resolutions that low are painful to look at nowadays, especially considering most smartphones easily double or triple that resolution.  Hell the PSP still has a higher resolution and better GPU than the 3DS, and it's what, 5-6 years old now?  Fuck this 3D gimmick, they should have just made the screen 800x480 and left it 2D and it would have been so much better.
« Last Edit: June 17, 2010, 03:21:16 AM by ♪ Matsuoka Miu ♫ »


Twitter: @hipsterfont | Discord: helvetica#0573 | LINE: hipsterfont

He thought that on that same day he was to take the city of Priam, but he little knew what was in the mind of Jove, who had many another hard-fought fight in store alike for Danaans and Trojans."


Nat Tea

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Re: E3 2010: Motion Controlled Edition
« Reply #178 on: June 17, 2010, 03:16:46 AM »
The DS first came out 6 years ago :V
I feel old now.

Kirby seems to hold enemies above his head in a sphere before he tosses them, so maybe he just injests them but not inhales. Like Kirby 64, or something.
Klonoa?!
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Matsuri

Re: E3 2010: Motion Controlled Edition
« Reply #179 on: June 17, 2010, 03:30:43 AM »
I feel old now.

I can make you feel older.

Pok?mon Red/Blue came out in the US nearly 12 years ago.