~Beyond the Border~ > Rumia's Party Games

Suika Fortress: Episode II - GAME OVER R.I.P. Drunken Graspings

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Psieye:

Ah 129x257, that's fine then, I didn't pay attention to the first page of posts so didn't realise it was a rectangular world. Regarding population, I meant more in terms of ending worldgen very early before imba scenarios make certain civilisations extinct. Lower megabeast numbers is perfectly fine and we can check legends mode to make sure all the races survived.

My bad experience with aquifers was a one-off, but it was bad enough that I kept away from them ever since. I don't want to discover that  a cavern happens to breach the aquifer and is leaking out water in several locations that I cannot hope to plumb off in time. My way of dealing with aquiffers is to just remove them entirely from the game. Provided we get early confirmation that any aquifer is well above where the first cavern is, I'm happy to deal with them.

Regarding volcanos... well, I can't deny the appeal of having immediate surface magma. For me, they were unnecessary as I always embarked on flat areas where I could dig down to the deep magma fast. It would be less than 40 z-levels from surface to magma workshops. Very well, I'm all for more volcanos, good luck tweaking worldgen so it doesn't give you 1000 rejects before it manages it (increase elevation variance, tweak with volcanism mesh/variance, reduce zone-type checks). Oh and bear in mind unless you do extreme variance and mesh tweaks, it's hard to get both a volcano and a sedimentary rock layer. Iron is much rarer in igneous extrusive compared to sedimentary rock and doesn't exist in the other 2 layer types. I guess we could go hardcore and pillage/trade for it all from other civs to get our steel but that's extra difficulty.

Totaku:

Well time to report.... and as it turns out...things are getting grimmer.....

First Month of Winter – Day 2


Woe, for these are the misriable day in this fortress…. The stanching smell of death lingers everywhere…. One of my close friends… dead….. and now I sit here looking at the yukkuri in the dining room as I wonder…..

“What is like to take it easy? How is it you all can enjoy yourselves by taking it easy?”

All they can tell me is to…”Take it easy”

I think I get it now….it means we must simply take it easy…. Do nothing, eat nothing…. Drink nothing…. It is the only way one can truly take it easy…. Soon I will take it easy for good…. And then all the Suikas will be delighted once they found out I have perfected the ways of “Taking it easy!”

First Month of Winter – Day 5


Everyone is so busy at work….acting like they must work hard…. Purvis is reseting the traps….gappy is cutting wood… why can they take it easy like me?!! I may be feeling very dry and feeling terrible migrains… but I can see this is the way we must go! We must TAKE IT EASY!!!!

First Month of Winter – Day 10


Just look at them…. They don’t know when to quit! Can’t they see that the only way to live is to take it easy?!!

They are all working too hard! I have deiced to inform the crow a few days ago that our fortress will not take it easy here!

Every one, TAKE IT EASY!!!

TAKE IT EASY!

Take…it ….easy…..

Take…… it…………..


Aya’s Journal report – Day 282,  Year 3 of the Fortress

Greetings! Aya Shamemaru here! I was rencently informed by a rather bizarre oni that her fortress wasn’t taking it easy. I exactly don’t get what was running through her mind. It just seems abnormal to do that, but that’s not my concern here!

Today I come here because I was revealed this fancy new location that is reffered to as a “Suika Fortress”

I have no idea why our resident oni Suika is partaking in this unique project here but I have been informed to keep nose because it would “upset the balance”. Usually I wouldn’t heed such warnings but this is Yukari who told me this… so there something definetly going on here…

As of this point I’ve installed Cameras around different parts of the fort and left without notice. I think I’ll get a good idea what’s going on here after we let them take there time… maybe something will happen?

Aya’s Journal report – Day 284,  Year 3 of the Fortress


I hear a Suika miner in areas been expanding the burial site… I think they’re trying to get everyone who had died placed in their proper burial…. I find it stange though…. Since my clinet who brought this to my attention also payed with her life… but I can’t do anything about it. Either way, it’s rather amusing to see them at work…

Aya’s Journal report – Day 304,  Year 3 of the Fortress


I got word that one of camera took a shot of my client being laid to rest as well as the former expidition leader…. I wonder what this could mean. I didn’t know drunken onis had such civilized behavior to be honest. I thought they were always drunk, reeked of booze, and loved to show off their strength…. Perhaps there might be something to this place after all… but my client didn’t explain much of anything about “What” was killing them…..

Perhaps I’ll see eventually…

Aya’s Journal Report – Day 311


Brr….. it’s getting cold out here… I wonder how they make it out there? It seems they’re going about collecting the remaining corpses….. should we be letting Orin do this? Let me guess… Yuakri told her to stay out it as well…. I bet…. This is rather strange…. But we’ll see how this works out….

Aya’s Journal Report – Day 328


What’s this now? Are they making their own weapons?  Could it be there’s really a lot of danger out here? I mean we all know that to humans we youkai are a threat? But what could spook an oni out so much that she or rather… her tiny dulicates would start making weapons?.... I suppose there will be a meaning to this eventually….

 
Aya’s Journal Report – Day 341




It seems all the dead have been buried now and it seems life in the land has returned to normal. Though I wonder what they are all getting ready for… this is rather strange.. weapons, traps, and so forth… ths is a rather odd situation at hand….

Aya’s Journal Report – Day 347


At last, it’s all clear now, the enemy the Suikas are fighting against are yukkuri! But why are they do different, their bodies looks generticlly modified…. They’re not the same as standard yukkuri…. Course now the bigger concern it who’s going to survive?


What’s really amazing me right now is that the one Suika with the pick axe is fending herself off against he biokkuris really well. She’s made puncture wounds in many parts of their bodies…I’ll be surprised if she manages to be them all up!

Aya’s Journal Report – Day 350

Sadly she didn’t last long…. After a lot of running the biokkuri managed to catch up to her… so without much hope the miner known as “Stuffman” died very quickly I thnk they now have their eyes set on the remainder of the Fortress….

Aya’s Journal Report – Day 355


It seems that out of the blue they deicde to simply turn tail and head for the lake up north… something spook them? Are they ploting something… they’re simply waiting…. Though I see they got a few cuts and bruises… I just don’t see why they turn tail and run yet?.... Either way, now I know why the Suikas are scared… But it also seems one biokkuri fled the scene as well....

Aya’s BunBunmaru special for Winter!
BUNBUNMARU REPORT
DRUNKEN GRASPING’S LAST STAND?

I was brought to the attention that there was a fort in the middle of a forest in the Gensokyo region. I was curious what kind of person would build a place to call home out there where there was a volcano. Hunams are known to do funny things like this, but it’s even more strange when it’s a oni that does this!

As it turns out our resident Oni, Suika Ibuki is responsible for this. This strange place severed as a home for her tiny ducplicates, but little did we know that this may become a death bed for them too.

As it has turned out a strange type of genetically modified yukkuri known as “Biokkuris” have raided the fort and killed many of the Suika copies with ease. It is probably because of this that we have seen many painful death.

From my obsevation a miner took a fall for the team after luring them out of the fort.  And as of right now they just sit out by the lake while the remaining Suikas just hide behind closed door…. Exactly what is going on here? Why are they hiding? Aren’t they prepared? Who know?

I have asked to interview Suika on this, but our famed youkai Yukari Yakumo seems to be acting as her agent and she’s refusing to let me go in and talk to her right now…

As of right now, I will continue to check things out and report as the story progress.

- Aya Shameimaru
Aya's photo collection

What I have hear are pretty much what makes up the area of the Fortress as of this point:


Base Floor: Seems to be the trading and work stations

Floor B1: Dining area, farming area, and bedrooms


Flood B3: Burial grounds


Floor B4: ??? I can't make it out likely going to be a special room?



As it stands right now... our key miners are dead..... meaning as of right now if we're going to mine we're going to need a rookie to do it and they'll need to scrafice thier job at the moment.... who to choose though? I don't know....


But there are only 5 Suika Alive.... can we live another year in Drunken Graspings?

I will take my year turn and attempt to find out....

Oh and if your curious... we should be expecting the release of 0.31.06 within the next day or two...

It'll fix file export bugs and it'll also mark the beginning of some of the key changes to..... Military and combat! This should be promising....

Totaku:

Alright people! I this isn't a Drunken grasping report, but rather a Suika Fortress update!

Starting as of this point I will suggest that everyone update to the 0.31.06 mod! I went ahead and transfered everything and did all the nesseary changes needed for it to match what Toady has changed within the game.

A good summary of the update is that Toady managed to fixed up more crash related problems dealing with soap, globs and various items. He's also started fixing some military related bugs that would other wise making soldier unplayable. So we may soon get to see a much better performance! He also fixed the tooth, horns and hooves so they would be hard enough to go through skin....so now even yukkuri will pose a rather strong threat with their teeth!....

Also some various tweaks with zoning, SDL and tags have been fixed!

Here's the full report from Toady:

--- Quote from: Toady One ---
Current known bug: The menus in the SDL versions seem to be having a few more lingering debris and black spots than usual, but that should be mostly gone for next time.

Crash fixes
   (*) fixed crash on abandon related to having a box/cabinet building assigned to somebody
   (*) fixed crash from using nearly spent soap bars to clean people
   (*) fixed up crash from scrolling over globs in stock screen if certain fats were present
   (*) SDL mode image export crash fixed (Baughn)
   (*) fixed cursor position on farm season selection (possible crash)

Major bug fixes
   (*) made dwarves that initiate individual training recognize when they are no longer doing so properly
   (*) stopped dwarves from swapping out their equipment for newly made items of equal value
   (*) stopped dwarves from assigning equipment from caravans or unforbidden possessions held by outsiders
      also incoming woodcutters/miners/etc.
   (*) stopped dwarves from being assigned large equipment
   (*) added default trade capacity to creatures to stop near-infinite caravan goods from being added to certain creatures
   (*) fixed material template values causing many natural creatures to be very squishy and underpowered

Other bug fixes/tweaks
   (*) 2D mode colors fixed (Baughn)
   (*) curses mode color initialization fixed (Baughn)
   (*) sound header fix (Baughn)
   (*) fixed temporary pathing problems that came from digging out brook tiles (negative construction distance etc.)
   (*) fixed deletion for zones that have all their tiles removed
   (*) fixed problem stopping hospital zones that have some tiles deleted from updating their furniture assignments
   (*) removed forest temperature dampening for artificially hot worlds
   (*) fixed some duplicate tags and other issues in the raws (see file_changes.txt)
   (*) graphical map export should be back in the SDL versions
--- End quote ---

So other than a small graphic display issue, alot of things have been improved upon and within only a few days at that!

Here's the Suika Fortress downlaod for 0.31.06 please be sure to upgrade!
http://www.mediafire.com/?reg5mjzy3ze

As another report, I would like to inform you that wether this fortress dies on my turn or if I survive to hand it off to the next player, I will begin work on the next upgrade to Suika Fortress itself!

Psieye here has been giving me an amazing amount of feedback since I talked to him and I have become interested on what can be achived with Suika Fortress as of this point. So I am considering doing some changes, by changing some items....changing some object.... perhaps even additional sprite work.  I got a good list of things to do and following that...

if this fortress just happen to be dead by the time I complete this.... we can attempt to run a new Suika Fortress using some of the changes! By the time I complete this, it'll be likely that Toady will have most of the military and combat issues fixed(since he's working on them right now). So by the time that happens, we can likely expect a more functional fortress and hopefully a game that won't end as grim as this...

But hey... what am I to say? I also love the wonderful saying that goes with Dwarf Fortress.....

LOSING IT FUN!

Now I'll get back to trying to manage this fortress and hopfully have a report later on....

Psieye:

According to Toady, he plans to get as much bugs squashed this month, and then he'll consider the next new features to Dwarf Fortress. So hopefully at or before the end of this month we'll have a stable base and Totaku will have gotten most/all of what he wants to do with Suika Fortress implemented.

Totaku:

I'll see what I can do once I finish the Suika Fortress year... as for now here's the Spring report...

Aya’s Journal Report: Day 4 Year 4


I got a shot showing that a Suika in the area has decided to start mining on it’s own…. Even though they pretty much lost their key miners, they keep pressing forward! Who know what could happen at this pint. But I’m certain this will lead to some interesting news as it develops….

 Aya’s Journal Report: Day 17 Year 4


Miasma begin to pour through the entrance of the dungeon…talk about a horrid stink…. It definetly won’t make a very welcmoming apperance…but what can they Suika do? The Biokkuris are outside and if those door open they’ll just be asking for trouble to waltz in there… I suppose the only safe spot in undergrond….

Aya’s Journal Report: Day 61 Year 4


I noticed that the Suikas just recently finished building a place that’s best fitted to train animals. But what would they use the Kennel for? To train yukkuri? I’m not sure if one can train a yukkuri, but either way this catches my interest….
Aya’s Journal Report: Day 68 Year 4


Over a long course of two month, the in experienced miner had been working on this hallway and along the way, the Suika miner found copper. This can be an important resource to them I suppose. Could make some sturdy armor and weapons I guess. Otherwise I guess a nice decoration could come into play? I can never tell what these onis are up to.

Aya’s Journal Report: Day 72 Year 4

After what seem to be nearly the entire spring, the biokkuri decided to leave the area out of bordem, at least now the Suikas have their doors open for anyone who wishes to come in….
Aya’s Journal Report: Day 73 Year 4


Now I get  why the animal kennel was made…it was designed as a training ground to train yukkuri! I figured that since this was a yukkuri ranch it would serve this purpose, but who would of though that the yusakutyas could be such loyal companions. I suppose if they have to go outside they might as well carry a pair of nasty teeth along with them into the battle field. Might give them the edge in combat!

Aya’s Journal Report: Day 79 Year 4


Out of the blue a bunch of Parsee yukkuris appeared out of the blue with a caravan filled with various good… I wonder what a bunch of jealous yukkuri would bring to offer? Needless to say, the Suikas are gathering their goods, perhaps we’ll see over the course of the summer?

BUNBUNMARU REPORT

A MOMENT OF RELAXATION: BIOKKURI FORCES LEAVE, SUIKA TEAM MAKES PREPERATIONS

In today’s report, I recently noticed that the Suikas pretty much holed themselves up in the mountain fort through the main part of the Spring. It was hard to get information since there are only 5 and thus activity just isn’t very active…. They seem to do things ranging from making bins, crafting furniture and mining out hallways… what will this all serve? I really don’t know yet…. But I do see that since the biokkuri forces left, the Suikas are in full swing. They seem to be training Yusakutas to act as a type of protective animal? How well this will do will remain to be seen….

And then there are the yukkuri parsees… what would such yukkuris want with the Suikas in terms of trading? What can they get from them? Will jealousy abound from their meeting?

Stay tune as  I continue to make my report here every season in the BUNBUNMARU!

- Aya Shamemaru
Well so far so good. I'm managing to keep the Suikas alive despite the dangerous results that had happened through T34G3's turn. I still concerned if they'll survive long enough to be able to either reproduce, or dig deep. This is proving to be a bit of the challenge.... and progress will be slooooowwww.....Stay turned for next season's report

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