~Beyond the Border~ > Rumia's Party Games
Suika Fortress: Episode II - GAME OVER R.I.P. Drunken Graspings
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Stuffman:
Yeah, #5. Fuck aquifers. Plus it's a volcano lair, c'mon.

Also, I see forests in that screenshot so we shouldn't be hurting for wood, and murky pools seem to refill fast in 2010 after a few rainstorms. I don't think we'll have water issues.

Does it have sand? I'm quite fond of the glass industry. I'll still take it if it doesn't, though.
Totaku:

--- Quote from: Stuffman on May 19, 2010, 08:18:36 AM ---Yeah, #5. Fuck aquifers. Plus it's a volcano lair, c'mon.

Also, I see forests in that screenshot so we shouldn't be hurting for wood, and murky pools seem to refill fast in 2010 after a few rainstorms. I don't think we'll have water issues.

Does it have sand? I'm quite fond of the glass industry. I'll still take it if it doesn't, though.

--- End quote ---

Well, here's a quick survey of the area from above ground....

The good news: Sand is definetly located around the mountain on all sides. So you will definetly have access to making glass. And there are plenty of forest to the north for us to use so wood shouldn't be a problem.

And as you said stuffman, we have murky pools that we can use.  and if we use them properly we should be able to store enough water to create a decent farm underground. Course is worse comes to worse we can always forge though the bushes for food
And as a last resort build an above ground farm which can be useful if we find alot of good food to use.

The wild life seems peaceful here on the most part. So we won't need to worry too much about them + it can mean food.

And of course a volcano in the center of the mountain!

The bad news: No turtles! In fact there is nothing in the ponds at all! At least that's what it seems like. And if any of you have played DF 2010 you know the only way to get shells are from live turtles that you take to the fish processor. It's not like the older version where you could eat them and get shells.

The main problem that can come from this is when a Suika goes into a strange mood and demands turtles shells. That can only lead to serious problems. So you best have a counter measure for it.

Also we can still hope for cave lobsters. Which can be found underground. Another reason to dig deep early.

Oh yeah, for all you that vote can we also decide on a land size? 4x4 (the default size) is the lowest I'll go. Though from my opinion, this land looks promising as it is shown on this location map as a 5x5 area. Your call!

Stuffman:
I would normally prefer 4x4 to help with framerate issues (I'm getting 50 FPS at embark), however I am swayed by the sheer SYMMETRY of having the volcano in the exact center of the map so I am obligated to go with 5x5.
Tapsa:
We'll circumvent things sooner or later, right now I'd go for #5 because of magma, sand and high elevation
Serp:
I've heard that in DF2010, dwarves don't specifically demand shells or bones, and that they instead just demand "body parts," which encompasses both.  So, we might be fine in that regard.
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