I for one think C&C 4 is a piece of masterwork, it is a new type of strategy game where actual allied strategy matters. Grabbing points, and having limited units and multiple MCV upgrade and skills makes all the strategies varied, stuff which means your ally must do for you to make it possible to stand out and capture the tiberium hubs.
Like real war, where you can't send tanks to mine oil but instead capture oil rigs to gain money, this is the sort of thing is risky, strategic and cunning which will guide the player to victory. Timing, micromanagement, all make this game significantly better than previous stale C&C games. The fact everyone is whining about it because C&C dares to purge the age old formula and introduce new discomforts and fun into the old time strategy game player's mind.
What? can't be a farming gold whore anymore? can't abuse unit numbers? Micromanage!
Nod in this installation is fucking strong... the support class MCV gives some of most incredible repair vehicles and attack powers ever. Seriously, the Leviathan is incredible hax.