Author Topic: Sana☆Jana Adventure (Intermission: JANAQUEST)  (Read 104386 times)

Sana

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Re: Sana☆Jana Adventure
« Reply #480 on: September 13, 2010, 03:05:30 PM »
Oh boy, now we get to do QUICK TIME EVENTS
> :) Run circles around Trance and Jan to prove your mastery!
> Mirror mirror on the wall, who's the fairest one of all?

E-Nazrin

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Re: Sana☆Jana Adventure
« Reply #481 on: September 13, 2010, 03:35:05 PM »
>Full list of prerequisites for Metal Magic 10
>Glassframe: Fall off.
There was something here once. Wonder what...

Jana

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Re: Sana☆Jana Adventure
« Reply #482 on: September 13, 2010, 04:11:06 PM »
>Sanaside: Investigate a broken frame
>Janaside: Check injuries, just to be sure they are fake.
>Tranceside: Look down the tunnel, does there seem to be any changed ahead.

> :) You look over a frame with cracked glass in it. It seems like the glass would only shatter if you used a lot of force on it... It also seems that the glass itself has been enchanted, possibly to facilitate the illusion you all just experienced. You think you can only tell because of the cracks in the glass; you can feel some residual magic from them.
> :3 You check the places on your body where you were hit during the last fight. They appear to be perfectly unharmed.
> :V You don't see any major changes up ahead, but it's a bit too dark to see very far.

> :) Run circles around Trance and Jan to prove your mastery!
> Mirror mirror on the wall, who's the fairest one of all?

> :) You run around Trance and Jan, showing off your new speed. Jan smiles at you, but Trance seems more interested. "You might be faster than me by now..."
>You look into a glass pane that hasn't been damaged, and only see your faint reflection.

>Full list of prerequisites for Metal Magic 10
>Glassframe: Fall off.

>Metal Magic 6 will require Earth Magic 2, Metal Magic 8 will require Fire Magic 2 (Jana already meets this requirement!), Metal Magic 10 will require Nature Magic 2 (Jana already meets this requirement!).
>The glass seems pretty sturdily in place!

Hello Purvis

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Re: Sana☆Jana Adventure
« Reply #483 on: September 13, 2010, 08:23:29 PM »
>Janaside: "Guess we found everything here. Let's get going."
>Allside: Onvards!

Re: Sana☆Jana Adventure
« Reply #484 on: September 13, 2010, 08:35:04 PM »
> Sanaside: Momentarily ponder that you didn't actually discover the source of this illusion or who put it there. Shrug this off and continue.

Jana

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Re: Sana☆Jana Adventure
« Reply #485 on: September 13, 2010, 09:40:04 PM »
> Sanaside: Momentarily ponder that you didn't actually discover the source of this illusion or who put it there. Shrug this off and continue.

> :) You know that the source was a trigger in the panes of glass themselves. As to who put them there, it's impossible to know right now...

>Janaside: "Guess we found everything here. Let's get going."
>Allside: Onvards!

> :3 You announce your choice to the group and lead on!

>For a while, the path doesn't really change. It's the same unlit street with signs and windows. But you eventually see what seems to be an opening in the tunnel. You don't really see anything inside, as it is too dark, or hear anything. How would you like to approach this?

E-Nazrin

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Re: Sana☆Jana Adventure
« Reply #486 on: September 13, 2010, 09:45:22 PM »
>Darkness: cast magic missile
There was something here once. Wonder what...

Hello Purvis

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  • Hello Jerry
Re: Sana☆Jana Adventure
« Reply #487 on: September 13, 2010, 09:54:56 PM »
Tranceside: Use light magics to send a ball of light ahead to illuminate things.

Sana

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Re: Sana☆Jana Adventure
« Reply #488 on: September 13, 2010, 10:08:58 PM »
> :) Follow Trancypants' light, slow down time to make sure you don't get jumped

Jana

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Re: Sana☆Jana Adventure
« Reply #489 on: September 14, 2010, 12:46:39 AM »
Tranceside: Use light magics to send a ball of light ahead to illuminate things.
> :) Follow Trancypants' light, slow down time to make sure you don't get jumped

> :V You use your light magic to create a small orb of light. You then send it flying ahead of you to illuminate the way.
> :) After Trance's orb of light flies off, you use your time magic to speed off after it! Not only are you faster, but your sense of time has slowed. You'll be able to react to just about anything!

>Darkness: cast magic missile

> :) When you enter the chamber, the first thing you see is the adult magic leech. It lifts its head and regards you silently, although you think you see a grin forming around its round oral orifice... It would be easier to tell if it had a normal mouth with lips!
> You then take a good look around the rest of the chamber. It actually isn't very big, only the size of what would constitute a normal house, and the ceiling is about as high as a two-story building's roof. There are some more of those glass panes around the chamber walls, despite it being round in shape, and some scattered brickwork between them.
>Last, you realize what the adult magic leech is waiting for: It is sitting in front of what appear to be blast doors. These heavy steel doors have some dents in them, likely from the leech's efforts. There is a panel at the bottom, luckily undamaged.

Hello Purvis

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  • Hello Jerry
Re: Sana☆Jana Adventure
« Reply #490 on: September 14, 2010, 12:53:03 AM »
>Sana: "Hey, our leech buddy's in here"
>Contemplate panel from current position.

E-Nazrin

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Re: Sana☆Jana Adventure
« Reply #491 on: September 14, 2010, 01:21:53 AM »
>Panel: GLaDoS.
There was something here once. Wonder what...

Sana

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Re: Sana☆Jana Adventure
« Reply #492 on: September 14, 2010, 02:22:10 AM »
> :) Call upon our SCIENCE-y friends for help!

Jana

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Re: Sana☆Jana Adventure
« Reply #493 on: September 17, 2010, 12:12:22 AM »
>Sana: "Hey, our leech buddy's in here"
>Contemplate panel from current position.

> :) You call out to your teammates. Jan and Trance come in shortly after.
>You then try to take a look at the panel without moving over to it. You can see some kind of script on it, but you cannot make out what any of it means.

> :) Call upon our SCIENCE-y friends for help!

> :) You decide to give a call back to Arashi, MJP, and triangles.
>After filling them in on the situation, you hear Arashi's voice in your ear. "Even if you can't read what it says, you should try to figure out what kind of interface it uses. You might be able to figure it out, even without understanding it."

>Panel: GLaDoS.

>The panel has a collection of buttons: 25 buttons, arranged in a square of 5 buttons per row and column. Above the buttons is some kind of display with five lines going from the left to the right, each on top of each other. How would you like to start figuring it out?

Sana

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Re: Sana☆Jana Adventure
« Reply #494 on: September 17, 2010, 12:37:54 AM »
> :) Poke the first button on the top left corner.

Jana

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Re: Sana☆Jana Adventure
« Reply #495 on: September 17, 2010, 12:42:19 AM »
> :) The five lines on the display are replaced by a picture for a few seconds, reverting back to the original five lines after a few seconds.

Sana

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Re: Sana☆Jana Adventure
« Reply #496 on: September 17, 2010, 12:45:33 AM »
   A B C D E
1
2
3
4
5
> :) Poke button A2

Jana

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Re: Sana☆Jana Adventure
« Reply #497 on: September 17, 2010, 12:49:08 AM »
>The parser would like to thank you in advance for the handy notation system~

> :) Pressing the button you've mentally named "A2" flashes the same picture, but now turned onto its left side.
>A3 turns the picture upside down, A4 turns the picture again so that it is on its right side, and A5 makes it so that the picture slowly turns clockwise for you, turning it fully once before it resets to the five lines.

Sana

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Re: Sana☆Jana Adventure
« Reply #498 on: September 17, 2010, 12:50:19 AM »
> :) Poke B1, C1, D1, and E1 to see what they do.

Jana

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Re: Sana☆Jana Adventure
« Reply #499 on: September 17, 2010, 01:04:57 AM »
> :) B1 changes the picture to black and white. C1 zooms into the topmost fifth of the picture (you then figure out that the rest of the C column zooms into the next fifths of the picture, with C5 zooming into the very bottom portion). However, D1 and E1 instead play musical notes, and the note played by each button press appears on the five lines as if it were notated, starting n the right side.
>Jan is able to tell you which notes were played! D1 played a note she calls, "F5," and E1 played a note called "G5." To help you out a bit, Jan illustrates this for you.
>Pressing the other buttons on the D row, you learn that each one corresponds to a note on the lines of Jan's illustration, and that the E row plays notes on the spaces. Thus:

>#  D  E
>1 F5 G5
>2 D5 E5
>3 B4 C5
>4 G4 A4
>5 E4 F4

Sana

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Re: Sana☆Jana Adventure
« Reply #500 on: September 17, 2010, 01:23:14 AM »
> :) I am 12 and what is this
> Mash random buttons :<

Hello Purvis

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Re: Sana☆Jana Adventure
« Reply #501 on: September 17, 2010, 01:30:10 AM »
>Janaside: Consider using metal magic to create a crowbar and pry the door open.

Jana

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Re: Sana☆Jana Adventure
« Reply #502 on: September 17, 2010, 01:37:38 AM »
> :) I am 12 and what is this
> Mash random buttons :<

> :) You are feeling terribly confused!
>In the process of mashing buttons, you learn what the rest of column B does. B2 inverts the colors of the picture, B3 makes the picture looks a bit blurry, B4 highly decreases the contrast of colors in the picture, and B5 increases the contrast.
>When you mash several of the music note buttons in a row, the console plays the notes you mash. This leads to you deciding to stop for fear of ticking off an adult mana leech.

>Janaside: Consider using metal magic to create a crowbar and pry the door open.

> :3 You're pretty strong, but if an adult mana leech couldn't open the door through brute force, you don't think you can either, no matter what kind of crowbar you have.

Hello Purvis

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  • Hello Jerry
Re: Sana☆Jana Adventure
« Reply #503 on: September 17, 2010, 01:44:23 AM »
>Sanaside: Mess with the C row. See if anything interesting is revealed upon zooming in to various parts of the picture. Try using the button that turns it black and white on on each one.

Sana

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Re: Sana☆Jana Adventure
« Reply #504 on: September 17, 2010, 02:13:41 AM »
> :) Call Arashi's "I need help with a puzzle!" phoneline.

Jana

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Re: Sana☆Jana Adventure
« Reply #505 on: September 17, 2010, 02:28:06 AM »
>Sanaside: Mess with the C row. See if anything interesting is revealed upon zooming in to various parts of the picture. Try using the button that turns it black and white on on each one.

> :) Something about this looks promising to you, but you don't quite know what!

> :) Call Arashi's "I need help with a puzzle!" phoneline.

> :) You call Arashi and tell her about your predicament! "Um, I don't know any better than you do... But I think you're on the right track. Does that help?"

Sana

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Re: Sana☆Jana Adventure
« Reply #506 on: September 17, 2010, 02:36:32 AM »
> :) Try zooming in on that fish. Looks suspicious! (I think it's in C4)

Hello Purvis

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Re: Sana☆Jana Adventure
« Reply #507 on: September 17, 2010, 02:38:40 AM »
>Tranjaside: Have a look at that promising bit.

Jana

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Re: Sana☆Jana Adventure
« Reply #508 on: September 17, 2010, 02:40:40 AM »
> :) Try zooming in on that fish. Looks suspicious! (I think it's in C4)

> :) ...You're not really feeling this one.

>Tranjaside: Have a look at that promising bit.

> :V You agree that this looks promising somehow. There is an underlying pattern in C5 somewhere, but you're not sure how to grasp it.
> :3 Or how this converts to the treble clef just yet.

Hello Purvis

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  • Hello Jerry
Re: Sana☆Jana Adventure
« Reply #509 on: September 17, 2010, 02:42:41 AM »
>Janaside: Explain that treble clef commit at once!