~Beyond the Border~ > Rumia's Party Games
Crawl Relay Run - Over
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Sylon:
You can just use a wand or a flame-branded weapon to kill hydras. Flaming weapons cauterize their heads so they can't grow back.
Totaku:
Ok I've just completed my run of crawl! And boy this adventure could only be described as both epic and terrifying...

Picking up where Astral left off....

PAtchouli was down on the 10th floor, she realized that maybe the Lair was worth a visit. So she picked up a pair of elven gloves and she proceeded up the nearest set of stairs where in the end she confronted 2 Yaks at the moment she arrived on the 9th floor.

Thankfully with her quick thinking she managed to out thing the yaks by blinking and then gassing them.



From there she launched a few flames and thus burning the large bellowing beasts to a crisp.

She then proceed to the stairs and went up to the 8th floor which she returned to where the mushrooms surrounded the entrance to the lair...

She sliced through the mushrooms till she could make an opening which she could enter into and proceed down into the land of beasts known by all as "The Lair"...





She picked up the unknown potion and ventured through till she spoted a grey rat. She though it would be a good time to test her new wand on the rat and when she waved it against the sleeping grey rat....


It turned into a human!

The human turns to fight Patchy, but she put the human to waste very shortly with her flames as she continued forward....

She eventually spotted a strange lantern that caught her interest.


What could this lantern be? And could be of use? Patchouli grabs the lantern and decided to light it.



Suddenly the world around Patchouli looks different ans shadows begin to flicker off the walls, but the real surprise would come as she travled while she held her lamp...



While it was hard to see at first, when she removed the lamp from her hand she could see that her own shadow had come to life! This could prove to be useful in the right situation if her shadow comes to life as it could aid her in combat.


She turned a corner and confronted a brown snake. A more dangerous version of the regular snake as it's known to be slightly quicker and it's bites can hurt more than a regular snake...

However thanks to her talents to flamed the snakes and let her shadow finish the serpent off..


She also then confronted a giant centipede, a fragile bug that while not strong posesses powerful venom, but once again, thanks to her robe the bug was reduced to being nothing more than a speck of dirt to Patchouli's eyes, thus the flamed the centipede to it's end....

Her adventure would continue to prove that the lair was filled with all sort of bizzare facinating creatures ranging from giant slugs and snails....



Giant Brown Frogs, a more agressive version of the giant frog.....



And even chased by Giant Lizards and Gila Monsters....

But did this put an end to her adventure?


Nope for all she need to do was blink and flame these creatures...


From her fighting she eventually became better as she reached level 11!


Patchouli then came across a ring, she picked it up and tried it, but couldn't do anything with it so that was when she decided to examine it.

She this cover that the ring was a....


A powerful ring that can protect the wearer the pain and effects of draining moves to a certain extent.

But the scroll had more power... so she examined her potion she collected....

It turned out to be...


A potion that can be either promising or problematic as it often mutates a person giving them unique properties that can either benifit, or give someone as disadvantage when consumed....

And the scroll had more power...so she decided to look at her scroll and sae that it was a scroll of weapons enchantment I. Useful for having better accurate attacks with the weapon one wields.


Patchy continues to explore as she runs into an Orc. What could a creature like him be doing in the Lair anyways? No one knows, but he was burnt before he even noticed Patch...

But her adventure would be filled with more challenges as she ended up running into a her of Yaks!


The beasts took noticed and changed of her and charged at her she use her gas cloud to confuse them and then chased flamed them, but she couldn't take all of them down as she was exhausted and several still came after her... so did she do?


Why she shut the door to keep the beasts out while relaxing in a small room.

Once she regained her stregnth, she laid waste to the beasts and burned them all along with a few rodents in the process. This was when Patchouli found a scroll...

She took a look at it and she couldn't belive what she had obtained...



A scroll of Aquirement!

A scroll that blesses those with an item of thier choosing.

"Perhaps another book to add in the library...."

Upon her wished she obtained a powerful and useful book...


A book of Conjuration [Fire]!

With this, Patchouli could perfect her fire magic and thus decided to study Fireball!



Now she could lay to waste creatures in a group by creating firey explosions and with Mima's support the risks of her magic were not to be feared...

But that was not all to that adventure as she traveled onward she came across a strange room, she opened the door and found a Necromancer and some Sircarium of various mammals.


With her new fireball magic she put the Necromancer and his icey creations to rest before they could even lay a finger on her.


This was when Patchouli went inside the Necromancer's room and she spoted a door the lead to another room... what could be in that room? Treasue? Books? She opens the door and finds...



Sricaruiums of various mammals... again!

Nothing Patchouli couldn't melt away though as she obtained alot of fire magic. It was when she eleminated these creatation that she heard a voice...

"Your studies have come along quite well pupil, take this book with you. You may find it useful."

At her feet stood a book which Patchouli opened and to her amazement, PAtchouli was bless by Mima with a book with powerful magic....


The Book of the Tempest! A powerful book of magic that pocesses great magical power! With the greatest spell being Shatter a powerful Earth elemental spell.

"This could be quite useful"

Patcholi takes the book and ventures onward...

She battles tons of green rats (slightly tougher rats when in packs, but are still very weak, plus poisonus meat, not that Patchy needs to worry about that.)


A vicious wolf...(Fast and quick creatures, can attack alot too, but can be taken down easily if you successfully hit it.)


Eventually Patchouli ventured down to the 3rd floor of the Lair, at first she just ran into a few yaks, but when she gotten through the area she realized it was rather small and seemed to pocessed very will to it... however, she found a shop.


Inside the shop she found out that it selled wands.


Not much to pick from though... however she decided to but the wand of draining and paralysis as they will aid her in battle. She dumpped her wand of flame and magic dart want near the shop as the weight of the equipment was starting to get to Patchouli....

PAtchouli then decided return back upstairs and went to another flight of stairs, the weight of her items were still bothering her so she dumped her book of flame by the stairs. Before she went down.

It was here where Patchouli's greatest challenge would come...

At first it was simple, a few snakes, and mice... she even found a stairway leading to the Snake Pit, a lair filled with untold horrors and serpents.


But this was when her peaceful trip would become violent as she discovered water nearby which  turned out to be a path leading to gathering of Centuars worshiping Malkelb. They turn and begin to fire thier arrow at Patchy as she makes her escape!

However the centuars catch up and she tried to turn them, but more keep coming! Eventually a greater threat appeared before her....Blink Frogs!

Blink frogs may look like ordinary frogs but are far the most dangerous of the frog group as they come in groups and hit hard and to top it, off blink into random locations.

Patchouli had no choice but to gas the centuars and frogs to pull a hasty retreat!

She bearly survived as she managed to climb up to the second floor where she would regain her strength. She ate a piece a bread and wait until she felt better before returning down stairs to fight off the rest of the creatures.


About 2 brakes later all 5 centuars and 4 blink frogs were burned an eleminated.

Patchouli decide to look around the place and she discovered another unknown scroll.

Upon examining it, something hidious appeared before her!


It was an anbomination, and a friendly one too... This could prove to be a worthy ally for Patcholi while it was around. So she took the thing with her...

She then came across another set of stairs that lead to the Swamps, a dangerous marshy place full of many creatures that man would fear to face and a toxic like atmosphere making it hard to breath in....


Eventually she finished her exploring and decided to return to check out those two areas later so she went down to the 4th floor.


The floor was very open with lots of water and who know what may appear before her. Patchouli had to prepare for the worst..

Her abamination vanished and it was just then, a Hippogriff appeared before her!


These creatures are sightly fast, but are most dangerous to face in direct combat in Patchouli's case as they will claw and rip her apart. So what she do against it?


Fireball it of course! The creature was burnt to a crisp and Patchouli decided to return back to the stairs and rest up beside them incase she had to face more creatures like it....

This thus ends my run for Patchouli in Crawl!

Sign me up for another round!

Patchouli and Suika File and I added some bones for you. (hahahaha):P

http://www.mediafire.com/download.php?ngzi4gnmzzm

Your go Anathe! Here's the file with Xan's bones. If you server doesn't complete the request keep retrying till it does.
Sylon:


Start!

I dropped the sling, blowgun, robe of fire resistance, lantern and 3 scrolls of remove curse. (Lair 4)

Going up...



Grabbed a staff of cold. It'll come in useful later when we start learning ice spells, since ice spells really help in the late game.

I turned off fire magic. Spellcasting is the way to go, and a high spellcasting skill would give you a decent chance to cast just about any spell.

Made a stash of items and scrolls on Lair 1.

Memorized Animate Dead. We need some meatshields if we hope to survive.

Heading back down...




Useful.





'Tis a spiny frog. They can do quite a bit of damage and kill you if you're not careful. Oh, and they're immune to poison, so Mephitic Cloud is out.

Slew it and shortly after came across...




A komodo dragon.

These have a nasty diseased bite which would probably drop our stats if we don't treat it.



Necromancy has its perks. It's not a real dragon, mind, but it's still good.



After grabbing a few more corpses, Patchouli falls through a shaft!

Getting a little encumbered, so I wield-identify some of the items to get rid of useless ones-



Handy. Though not entirely useful.

Found a book of necromancy, but we already had one so I left it.



Wand stores seem to be in abundance today.



Leveled up. I increased Strength, to avoid an orange statue-instakill.



Excellent.



A griffon! I've never seen one.

It did a bit of damage. Moved behind a meatshied and fled... And it disappeared. Just like that. No exp message, my meatshields were still intact. Just poof.

I would have liked to add it to our corpse collection, too.

I come across a grey disc and pick it up. Knowing these things...



That's nice. (Note that there are two such discs on this floor.) Unfortunately, you need a high air magic skill to reliably use this.

After some fighting and non-eventful item aquisition, I head back up to add to the stash on Lair 1.

Going down, I killed a giant iguna and got this:





Detect Creatures is useful, so I got that.

Moving on...



Most excellent.

Nearly died to a black snake when Patchouli ran out of mana. Had to quaff three heal wound and a potion of speed to escape.

And on that note, I'll stop my turn at 24484 turns.

http://rcpt.yousendit.com/680076352/8816d7628c53e131f37cb7b5e28ccd63

---

Patchouli ran out of magic on several occasions. This is highly worrying, as it may result in death down the line. We should consider either training Patchouli in Short Blades and Fighting, or training Invocations to use Sif Muna's magic restoration ability effectively.
Ramus:
About that.  Wizards are not meant to be played on the move.  They're skinny little pricks that don't exercise so they do need to stand around for a while every few minutes to regain HP, and more importantly, MP.

This may mean getting less done or having to eat more, but it also means a reliable amount of MP at any given time.


Warriors and assassins and other such physical classes don't need to do this as they don't use MP. Also, Patch trained in weaponry?  Even in emergencies, she not what you could call... competent.
Pesco:
Rest more often. No need to pay in blood for what comes for free.
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