| ~Beyond the Border~ > Mystia's Stored Games |
| MotK Mafioso Mafia! Over |
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| Serela:
I suppose it isn't THAT bad of an idea, as long as you don't have a whole lot of players, and town has a few nice abilities. Maybe along with a pseudo-night phase at the start where Town can use their abilities and Scum can't NK yet. Because seriously, unless a Vigilante got lucky or something, you'd have to not mislynch for the entire game... |
| Edible:
--- Quote from: Pesco on April 29, 2010, 09:39:02 PM ---I don't recall using it ??? --- End quote --- Crawl, dude. <_< Town was technically in LYLO the whole time! |
| Pesco:
No. It's very bad Crawl was timer based. You were not in LyLo for at least 72 hours. |
| Edible:
That's really only a technicality. >_> |
| Kefit:
--- Quote from: Kilgamayan on April 29, 2010, 08:59:03 PM ---Kefit: I present myself the way I do because "assume scum -> find evidence" is not a valid scumhunting tactic, which is largely what speculation like "but what if this happened?" is. --- End quote --- The scumhunting tactic that you employ has nothing to do with the way you choose to present your case. The problem is that you have to make other people listen to you and do what you say or your scumhunting is meaningless. I automatically assume that, when someone presents a tightly focused case against an individual, that this person has looked at each player during pre-post analysis and is now presenting the case that they find most compelling. Even if you must focus on several people or cases, it helps to interject some wit or styling to make your post more readable. A giant glob of short sentences comprising a case, while perhaps containing sterling logic, is not something that anyone wants to read or be impressed by. I often employ Edible's "assume everyone is scum --> find evidence" strategy and then look for the cases that simply make the most sense. Perhaps I should state this more explicitly when I make my cases from now on that seem to rely to circular logic. |
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