Author Topic: RPG Mafia thread (Balanced Game of Mafia signups)  (Read 48824 times)

Pesco

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Re: RPG Mafia thread (Cooldown phase)
« Reply #120 on: May 09, 2010, 07:15:36 PM »
So no Mafia game won't come up for few weeks right? Hmm... maybe I do should get one Newbie game done over with at Mafiascum. I suppose nobody here is TeamLiquid member who has access to Mafia forum?

It's unfortunate that you came here at this kind of time. I'm fine with letting you in since we already talked about it.

Dead Princess Sakana

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Re: RPG Mafia thread (Cooldown phase)
« Reply #121 on: May 09, 2010, 07:24:00 PM »
Pre-emptive /in on the Pesco-game.

Re: RPG Mafia thread (Cooldown phase)
« Reply #122 on: May 09, 2010, 07:28:03 PM »
It's unfortunate that you came here at this kind of time. I'm fine with letting you in since we already talked about it.
Thank you very much. Eh, at June after I am either going to have a lot of time or be vacationing, so I suppose it helps somehow.
And hey, pre-emptive /in here too then.

Serela

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Re: RPG Mafia thread (Cooldown phase)
« Reply #123 on: May 09, 2010, 07:42:47 PM »
And preemptive /in here too. After Pesco screwed with me in that game I think I actually started playing okay :D
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

Furienify

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Re: RPG Mafia thread (Cooldown phase)
« Reply #124 on: May 09, 2010, 10:30:20 PM »
/in for when we're off CD

Re: RPG Mafia thread (Cooldown phase)
« Reply #125 on: May 10, 2010, 01:07:47 AM »
After Pesco screwed with me in that game I think I actually started playing okay :D
Ahh, this reminds me. I saw your Wall of IIoA on FAV in the thread, and I thought it would have been pretty awesome if you hadn't both backed down, and gone all Newest edition of the bunbunmaru on it. I sort of wanted to help you with that, but I decided to wait until after game.

I'll post it in this topic, since new players are more likely to come by here than at the end of a GOed mafia game.

Zakeri's Tips and Trick to Critical Thinking!
DorfFort edition

Brought to you by Professor Layton.TM

So, you've made a huge wall of text. It's longer than all of that lurker's posts combined, it's got more words per sentence than a 7 year old's essay about what he did last summer. It's even punctuated correctly. You post it to the topic, and await all of the votes inevitable joining the bandwagon you started.

And then suddenly Roukanken swiftly dodges in and says "Wow, giant wall of IIoA is worthless."

Huh? What? That's it? umuuu~...

So what went wrong? Well, if you look back at your post, you might realize it's mostly filled with comments about how Player X "Did this in post #ABC" followed by a comment on how "That makes him look sort of bad." With the statement at the very end saying "This makes him look REALLY sort of bad." This doesn't make for a very strong, nor efficient argument. So, what can you do to improve?

Let's start by defining IIoA. It is an acronym which stands for "Information Instead of Analysis." What it means, is that while your post on the outside looks like it has a lot of content, it actually avoids bringing up ideas that aren't readily apparent. Anyone and Everyone can look through the previous posts and find that Player X did what he did in post #ABC. What you need to do in mafia to progress however is find the meaning behind why he did what he did then. You must Analyze the situation instead.

The question at this point however is what is the difference  between Information and Analysis? This isn't obvious to people who are new to our style of mafia, and when brought up during the game, the player usually never finds out anything outside of "Anaylsis Good, Everything else makes Rou's head hurt."

The simplest way to answer this question is through the simile that Analysis is like Smithing. In short, it is the Synthesis of Two or more pieces of information into new information. Information is like jewerly - you first mine it from the thread like any ordinary gem or ore from rock. Then you must refine this information by asking questions directly to the source of the action. Then finally, you must take that refined information, and combine it with the other metals and gems you've gather to make a new piece of jewelry. This new jewelry, this new piece of information can then be put in the thread for evaluation by others. And trust me, Jewerly will always sell for a higher price than unrefined ores or uncut gems.

"Wow!" You shout, feigning interest. "That was so enlightening. I'm going to go to the next mafia game now and use this information to my knowledge!"
"Apt apt apt!" I halt you in your attempt to escape. "Everything I've said up to now has been useless drivel!"
"Oh, so you admit it." You reply sharply. I ignore your cutting remark, and the brief soreness in my heart that follows.
"Next, I'll be discussing just how this knowledge can be applied to Mafia games."

Now, back to the original post~ The first thing you need is of course, Information, and the main accusation on the post is that it's just information. What you should do is condense it down to just bulletpoints about what the person in question did. Here is an example of what I collect in Dwarf Fortress Mafia on Pesco before he brought up the case on Neo Serela

Quote
55 Claims me idiot scum.
65 semiclears Kilga on idiocy, still voting me.
83 Adds pressure to the bennywagon. Seems to be mostly because Benny posted a tiny bit of fluff.
90 defends switch to Benny by asking if his case on me was better.
97 Claims my later actions null. Keeps vote on Benny.
101 bothers Rou about his argument over me and Pesco, then voting Carth for lurking.
146 agrees with why I say Rou is town.
Wants to Vig Benny
Leads Neo to say his vote on Excal is due to not scumhunting.
Claims one of Excal or Kefit is scum. Votes Kefit.

The posts numbers are important, since that's how you and others go back for easy reference.
Now, what can we deduce from this?

-in 97, he keeps his vote on benny in spite of the wagon being detoured. In 146, he expresses his frusteration of the benny wagon failing by threatening a vig shot on him. It's safe to say he's certain Benny is scum.
-In 55, He votes me. Later, after the vote switch, he proclaims me town based on Meta, and uses the frailty of his case on me to justify staying on Benny.
-In 146, he claims one of Excal or Kefit are scum, then votes Kefit after asking Neo Serela a question about why he's voting Excal. This suggests that he doesn't trust Neo enough to be comfortable adding a vote onto a wagon he's on.

What does this all likely mean: If Benny and Neo Serela are town, and I am scum, Pesco may very likely be scum.

This is just a sample of what Analysis can do for you - this is all information gathered from the first half of day one, and it can already be used to determine quite a few things. Granted, this conclusion turned out to be wrong, but then again, I was in the mafia. I could easily have turned this bit into my scumpartners to use at a later date to get a bandwagon going on Pesco.

Hopefully, after seeing me go through this process, anyone who is confused about how to make a case on someone will be able to work more effectively. Remember, the natural end of this and the goal you should strive for is to determine a person's true feelings on people and compare them with what they flipped in the end. This will never work on day one, but will work progressively better as the game continues and more people die.

Thank you for your time.

Re: RPG Mafia thread (Cooldown phase)
« Reply #126 on: May 10, 2010, 01:09:56 AM »
tldr

##Vote: Zakeri for scum coaching Serela

Serela

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Re: RPG Mafia thread (Cooldown phase)
« Reply #127 on: May 10, 2010, 01:12:27 AM »
Quote
. I saw your Wall of IIoA on FAV in the thread, and I thought it would have been pretty awesome if you hadn't both backed down, and gone all Newest edition of the bunbunmaru on it.
Funniest thing is that FAV was actually scum and the worst player in the game is the only one who actually tried to go after it.
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

Re: RPG Mafia thread (Cooldown phase)
« Reply #128 on: May 10, 2010, 01:14:18 AM »
tldr

##Vote: Zakeri for scum coaching Serela
Silly Huh what.
If we were scumpartners, I could just post that in the quicktopic instead.

Re: RPG Mafia thread (Cooldown phase)
« Reply #129 on: May 10, 2010, 01:14:40 AM »
But the mod said there MAY OR MAY NOT be daytalk!

Re: RPG Mafia thread (Cooldown phase)
« Reply #130 on: May 10, 2010, 01:27:53 AM »
But the mod said there MAY OR MAY NOT be daytalk!
Of course it's May.
Haven't you checked your calendar?

Re: RPG Mafia thread (Cooldown phase)
« Reply #131 on: May 10, 2010, 01:33:08 AM »
* Instant rimshot *

?q

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Re: RPG Mafia thread (Cooldown phase)
« Reply #132 on: May 10, 2010, 01:48:29 AM »
Huh? What? That's it? umuuu~...
Don't come running to me if huh what criticizes your wallposts  :V

UncertainJakutten

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Re: RPG Mafia thread (Cooldown phase)
« Reply #133 on: May 10, 2010, 02:59:40 AM »
##Vote Zakeri for IIoA and hypocrisy.


Re: RPG Mafia thread (Cooldown phase)
« Reply #134 on: May 10, 2010, 03:03:17 AM »
##Vote Zakeri for IIoA and hypocrisy.
Umuu... Help!

Don't come running to me if huh what criticizes your wallposts  :V

 :ohdear:

Re: RPG Mafia thread (Cooldown phase)
« Reply #135 on: May 10, 2010, 03:48:12 AM »
UK isn't me so you're good. I think.

?q

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Re: RPG Mafia thread (Cooldown phase)
« Reply #136 on: May 10, 2010, 11:21:20 AM »

Furienify

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Re: RPG Mafia thread (Cooldown phase)
« Reply #137 on: May 10, 2010, 11:38:31 AM »
My Mafia Conundrum: Things Quickly Spiral Down Into Bullshit Territory

Example:

Day 1 starts. People start voting.
Someone finds X suspicious, starts a bandwagon on X.
Fur flies; people start analyzing one another.
If you're not one of the people doing this analysis, you can't really do much more except grasp vainly at straws; the analysis has already been given while you were gone.
With your lack of analysis, people curtly inform you that you're a terrible mafia player and that you need to add content.
You try and add in content; but all you're really doing is parroting, and they point this out to you. There's not much you really can add except for a vote; but even then you're parroting.
If you try and mention there's really not much else to go on at this point, you're a lurking scum and need to be lynched.
If someone's attacking you and you try and attack back, you're either guilty of an OMGUS or your attacker just goes 'Ha ha, old chap! w/e you're noobscum' and completely and utterly ignores whatever argument you put up.
(Evidently, you're not allowed to ignore the same bullshit yourself, but okay!)
Edit: I forgot, if you attack someone else you're guilty of deflection, which is also a contributing factor to your noobscuminess.
By day's end, everyone's already done all the analysis and figured out a lynch. And chances are it's you if any of this sounds familiar. :colonveeplusalpha:
« Last Edit: May 10, 2010, 11:42:56 AM by Furienify »

LHCling

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Re: RPG Mafia thread (Cooldown phase)
« Reply #138 on: May 10, 2010, 12:19:52 PM »
Right, I'm going to throw in my comments regarding the above. QuoteStripesTM hooray!

If you're not one of the people doing this analysis, you can't really do much more except grasp vainly at straws; the analysis has already been given while you were gone.
This is what you should be doing ED1 (Early Day 1 for the uneducated; including myself at some point earlier); I'm not seeing a problem. Everybody is either grasping at straws, or going for the really obvious things, or lurking.

You try and add in content; but all you're really doing is parroting, and they point this out to you. There's not much you really can add except for a vote; but even then you're parroting.
NewbieTip: Since it's (still) ED1 at this point, you can make some fairly ridiculous claims against a person and it will go through (to an extent); do this if you're that desperate and cannot find absolutely anything to work off.  As an example, see my #93 in the previous game; I just made up bullshit for that single post really. Just be prepared to somehow justify it when called up on it at a later date.

Beyond ED1, there's enough 'undiscovered' content left laying around; no exceptions.

If you try and mention there's really not much else to go on at this point, you're a lurking scum and need to be lynched.
Never ever mention this in a game; you get pegged for active lurking. Passive lurking is much better because it keeps the attention away from you at that moment in time; granted you might get called out on it later but it won't matter by then because (hopefully!) you already have a case out.

If someone's attacking you and you try and attack back, you're either guilty of an OMGUS or your attacker just goes 'Ha ha, old chap! w/e you're noobscum' and completely and utterly ignores whatever argument you put up.
You can only should only attack the other person back if the case built up on you is flawed (e.g. misrep, falsifying, etc.).

Edit: I forgot, if you attack someone else you're guilty of deflection, which is also a contributing factor to your noobscuminess.
? How? Where? It depends on how you attack I guess?

On the side, Zak's WoT does sum up my method of going about things. There's a bit more to it as well, but I'll be keeping that a secret  :3c
« Last Edit: May 10, 2010, 12:22:40 PM by Baity »
[16:25] <Kuruminut> Shut up MS Word, "fangirlism" is totally a word
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Re: RPG Mafia thread (Cooldown phase)
« Reply #139 on: May 10, 2010, 12:21:56 PM »
I'm actually anticipating lot of challenge in this upcoming Mafia game; I had three games as scum, SK, and Town- and all of these games was full of lurkers and newbies which made my game ridiculously easy. I've managed to make it quite far as pro-town simply advocating town to mow down these fools. :D Then there was one game I was town, there were 2 Townies and 1 Scum left with me in total control due to my ninja-vote change which verified my Town alignment. The scum was actually quite obvious at that point because the Mafia in that game were too close supporting each other, but I over-analyzed the situation (because lynched scum was one of the most respected veterans in that website) and placed my vote on the Townie. It never mattered because no one other than me voted, causing both scum and other Townie to be mod-killed and me remaining as last Townie  :V. ...So yeah, this will be fun.
« Last Edit: May 10, 2010, 12:23:34 PM by ventuswings »

Carthrat

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Re: RPG Mafia thread (Cooldown phase)
« Reply #140 on: May 10, 2010, 12:58:00 PM »
To be effective at mafia you must be an effective writer.

Now, there are as many writing styles as there are people, and there's no single right way.

However, I've found specifically attempting to be as pompous an ass as possible works wonders. Don't be outright *rude*, but be ever-so-slightly condescending, so that people are left clenching their fists but unable to actually lash out at you since you're so *polite* about it. Speak with absolute surety, like a commanding father. People like to follow leaders, even in a game like this.

Wait, we're talking about being scum, right? I'm lost on being town.
« Last Edit: May 10, 2010, 01:22:44 PM by Carthrat »

Pesco

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Re: RPG Mafia thread (Cooldown phase)
« Reply #141 on: May 10, 2010, 02:02:36 PM »
Modkill the lot of you for editing your posts.

Re: RPG Mafia thread (Cooldown phase)
« Reply #142 on: May 10, 2010, 02:32:23 PM »
Modkill the lot of you for editing your posts.
I find it hilarious that OP is edited too.

Pesco

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Re: RPG Mafia thread (Cooldown phase)
« Reply #143 on: May 10, 2010, 03:34:51 PM »
Every game's OP gets edited to reflect the game state :smug:

FinnKaenbyou

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Re: RPG Mafia thread (Cooldown phase)
« Reply #144 on: May 10, 2010, 04:46:54 PM »
And then suddenly Roukanken swiftly dodges in and says "Wow, giant wall of IIoA is worthless."
##Vote: Zakeri for demonising me. >:|

Re: RPG Mafia thread (Cooldown phase)
« Reply #145 on: May 10, 2010, 06:06:42 PM »
Signup thread mafia is the best mafia

Re: RPG Mafia thread (Cooldown phase)
« Reply #146 on: May 10, 2010, 06:11:08 PM »
On that note do you know how I can link posts, or know # of the post? I see this done tons of times in the Mafia games here but I have no idea how to.

Edit: Thanks!
« Last Edit: May 10, 2010, 06:18:21 PM by ventuswings »

Dead Princess Sakana

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Re: RPG Mafia thread (Cooldown phase)
« Reply #147 on: May 10, 2010, 06:16:52 PM »
On that note do you know how I can link posts, or know # of the post? I see this done tons of times in the Mafia games here but I have no idea how to.
To know the #, look just above the message, there it says:

Quote
Re: RPG Mafia thread (Cooldown phase)
? Reply #146 on: Today at 08:11:08 pm ?

And if you click the bolded part, you'll get the link for that specific post in the adress bar. Look~

Kefit

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Re: RPG Mafia thread (Cooldown phase)
« Reply #148 on: May 10, 2010, 10:05:30 PM »
Kefit's tips for being town aka this class is boring and I begin bar review later tonight ;_;

- Seriously, post less. Resist the temptation to post unless you have something meaningful to say. Resist the temptation to respond to every inquiry that tangentially involves you. Endless walls of text on d1, along with calls for others who have already contributed to make more contributions, do not help town. Posting for the sake of posting will get you in trouble for active lurking FAR more quickly than simply not posting at all will. For example, look at my terrible derp up in Dwarf Fortress on d1. I only fucked up one post, but that's all it took to throw all my town cred out the window. Every post that one makes necessarily increases the chances of derping up like this. Additionally, more posts result in a muddled up thread, which makes it more difficult for town to get accurate reads. Thus, posting less does help town, as long as you do make some posts and those posts are meaningful.

- When you do post, make sure that you post something meaningful. This means that you need to either provide a new analysis of something, expand upon an extant analysis, and/or state a concrete opinion and back it up with a vote. So there are no new avenues for analysis in your mind? That's fine. Place a vote for someone and explain why you are making that vote. If it's for the same reason that others are basing votes off of already, then put those reasons into your own words and expand upon them if at all possible. Stream of consciousness isos that do not result in a vote or an explicit, heavy statement of suspicion, while useful to your thought processes, contribute nothing to the thread for the other readers.

- Defending against attacks is tricky. Generally, minimal defense is best - around here, a good offense is the best defense. Explain why you took the actions you took that are being attacked, and then continue to contribute to the thread in a pro-town manner - scumhunt and post meaningful posts. Resist the temptation to respond to everyone who posts about your case, but if anyone asks you a direct, pointed question then consider answering it. If the manner in which the case has been brought against you looks scummy (misreps, bad reasoning, reliance on invalid scumtells) then feel free to point this out. You'll probably be hit with OMGUS accusations, but OMGUS is a terrible blanket term used by scum to try and senselessly invalidate good cases. I do not consider OMGUS based on a reasoned argument to be a scumtell at all, but I do consider accusations of OMGUS on the parts of others to be a mild to moderate scumtell. Of course, this won't stop town from lynching you if its full of OMGUS Hitlers, but if that happens then you can blame dumb town at the end of the game instead of yourself.

- Be confident and assertive. This is another reason that pairing cases and votes together is important. You can post all the walls of text you want, but if they aren't paired with a vote then it seems like you aren't really sure about what you are posting. If you are confident about your case, then others are more likely to listen to you. Waffling and noobish uncertainty, while not really a scumtell in my eyes, does make me a lot less likely to listen to you. Or even read your posts. Persuading others to do what you want them to do is an important element of this game, regardless of your alignment.

Carthrat

  • HITLER OF LURKERS
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Re: RPG Mafia thread (Cooldown phase)
« Reply #149 on: May 11, 2010, 07:22:05 AM »
I want to add something if we're theorizing.

Don't sweat day 1. Seriously. Nobody is lynched for a good reason on day 1. There's never any point raging or storming off or just giving up or swearing never to play mafia again because everyone else is stupid, in fact these things are often harmful for town (changes discussion to 'should we lynch him, he ran off!' and can invite meta crap). The pressure may be hard, but do not give in and be steadfast in your defense and your case; if you're town and you think you do have a point, that's good (and don't just go 'I have no idea, lol, whatever, bye. At least try.)

And if you're scum it's even more important to keep a level head and not let aggressive townies just run over you, you're better fighting like a psycho and making it look like you're really trying, since cases can vanish suddenly AND you can't let townies pick up free credit for lynching you. Scum lose games based on townies trusting one another and you *cannot let that happen.* Reverse psychology tip: Everyone is looking out for scum bussing one another. Make it look like a townie is your scumbuddy bussing you if possible. Collaborate with partners. <_<

Yeah, the team which has the strongest will tends to do better. So don't give in.

And for god's sake never quit because you can't take it and request a replacement, especially at deadline. Just don't, suck it up and die or fight it out or whatever. I have a great loathing the thought that it's 'okay' to replace out for anything less than seriously unanticipated trauma. <_<