Score.
> So what was the one simple action we could have taken in ImaginationLand that would have brought us out of it immediately? I've been thinking on everything you've told me and I'm still stumped.
>You did.
>There was no action that would have solved everything from the outset. Reisen had not been drawn into that by her own will. But, pondering why she had been drawn in there would have gone a long way toward not almost getting defeated ffrom the beginning. Instead, people just sort of panicked and tried things blindly.
Wait what?
Also, I'd like to know what the BGM would be for the Reisen vs Statue battle in Imagination Land is if it isn't too much trouble.
>Analysis of an unusual situation is a good idea.
>Reisen vs The Statue:
Here comes the Climax!>What were the physics of imagination land?
>BGM for each apparation battle
>BGM for each gem found
>BGM for courting Eiren
>BGM for gunwinking
I'm sure I'll remember more later.
>Essentially, the battle was either in Reisen's mind, the statue's mind, or in the gems connecting them. Withing Reisen's Mind, she could affect herself as she wanted, or the world. However, she could have only a limited effect upon the Statue directly, depending on how strong her position was (that is, how much of herself and her world was intact). On the moons; that is within the gems, the two were roughly on equal footing. Reisen could affect herself to a large degree, the world to a very limited one (mostly just making extensions of herself). The Statue, having no real imagination, fought as it would have in reality, but better. Within the Statue's mind, Reisen's abilities were limited, but she could still affect it in ways it did not anticipate being affected.
>Apparition's Theme:
Lurking in Broad Daylight>Gem Theme:
Got the Treasure!>Courting Eirin:
Baby Steps>Gunwink Theme:
Lock'd, Load'dGiving up the Gems comes to mind, actually, though it wasn't an obvious, or maybe even wise, 'choice.'
>final bladder capacity
>Had you been defeated, you would have lost the gems.
>Like a rock.
> Did Alice and Hina wind up friends or friends?
>Yes.
Oh yeah.
> What was our completion percentage?
Given some of the things Purvis hinted at to me (this was mostly post-ImaginationLand btw), that wasn't it.
>One hundred hojillion percent.
BGM: Oni Eater Battle
>Please wait warmly.