~Hakurei Shrine~ > Rika and Nitori's Garage Experiments

Scarlet Heart v2 [Update 09/09/09]

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anonl:

Time to try and restart this one.

Project page: http://code.google.com/p/scarlet-heart/

The idea was to create a Touhou fangame with gameplay based on Crescent Pale Mist. During the stages it plays like a sidescrolling beat-em-up but you temporarily get the ability to fly during the danmaku-style boss fights.

For more info -> old thread: http://code.google.com/p/scarlet-heart/wiki/OriginalThread

Still looking for anyone who wants to help out with music, graphics, story and gameplay.

A playable demo is also available:
Scarlet Heart r38 (gameplay video)
Scarlet Heart r50 (09/09/09) (Gameplay Video)

Download is a self-extracting archive (requires Java 6).


Stuffman:

Gameplay video looks fun, this definitely has potential.

For bosses, obviously the first ones that come to mind are non-Sakuya SDM. Other options might be touhous we suspect are european, for instance the Prismrivers (Italian?) or Kana Anaberal (German?), maybe Rumia or Wriggle since their names don't sound Japanese either.

An alternative would be to have some Castlevania style huge monster bosses.

Frazer:

Nope, it is not loading/downloading properly for me.

Achii:

Man AnoNL You caught me in a bad time.
Wait actually, I think I Can work on this, I'll just see stuff  :-\

EDIT:
Oh my god it works awesomely.
I'm definitely working on this. AnoNL if you want I can give you my Cirno sprites as stock graphics for the meantime while I work on the real sprites. I also have some new tilesets that has slopes and everything.

I've been thinking hard of bosses as well, the things that comes into my mind are demons summoned by Remilia ( I read vampires can summon according to the wikia) Hong Meiling and Flandre but other than that I'm not sure what else aside from OCs (Hell everyone hates these.)

I can think of some pattern movements for Sakuya using the IAMP movements she does  which I'll work on shortly and as for enemies, one thing I'm certain would be the FOEs, Fairies, some wisps probably and depending on the levels we're going to have for PreScarlet Devil Mansion layout.

Dizzy H. "Muffin" Muffin:

What about Patchouli and Koakuma?

(Don't mind me, I'm the musician of the project, pending the possibility of recovering the tracks etc. I'd already created for it from a crashed hard drive ...)

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