Author Topic: The Next Fighting Game  (Read 20858 times)

Re: The Next Fighting Game
« Reply #90 on: March 30, 2010, 12:54:53 AM »
I remember someone mentioning an attack wich Koishi would subconsciously walk behind someone (It would be like teleportation for the oponent) and pushing that person, or something like that~

KrackoCloud

  • I don't mean to be greedy...
  • ... but white rice is my favorite food.
Re: The Next Fighting Game
« Reply #91 on: April 01, 2010, 12:08:42 AM »
This popped into my head recently.
Why does Aya have no skill/spell card that has anything to do with taking a picture? She needs one desperately.

Also, a thought for Reisen: She should have a skill similar to Sakuya's Perfect Maid. Except after the "!", Reisen appears behind the enemy and shoots them square in the back of their head.
I always thought that would make a cool sequence.

Re: The Next Fighting Game
« Reply #92 on: April 01, 2010, 12:15:05 AM »
Alternately, they could add in Hatate and give her one of those camera squares that turn into bullets.

Kuma

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Re: The Next Fighting Game
« Reply #93 on: April 01, 2010, 12:27:47 AM »
Give Hatate or Aya a "shoot the fighter" story mode?
Wotters gonna' wot


Re: The Next Fighting Game
« Reply #94 on: April 01, 2010, 12:57:05 AM »
then, Reimu should have her EX1 and EX4 patterns too :D  (didn't think about gameplay balance, though)
neku: now for something important.
Translations.
How much time do you guys think it will take for HM to be translated? Besides everyone's story modes and the whole menus, there's also the fact that the way HM's programmed is different from all other games. I bet it'll take two months.

lusvik: I don't mind about playing HM in japanese. The language of punching other people is international.

NinjaFoxX

  • There is so much wrong with everything you've done in your short time here
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Re: The Next Fighting Game
« Reply #95 on: April 02, 2010, 05:21:51 AM »
Yuka, Mokou.

thats all...