Author Topic: STG Thread Stage 4 ~ Like the Night of Hunting Bees  (Read 123576 times)

Formless God

Re: STG Thread Stage 4 ~ Like the Night of Hunting Bees
« Reply #150 on: March 23, 2010, 03:54:12 PM »
Got to the middle of S4 in DDP with 8,000,000 pts before using a credit. Whee~

Matsuri

Re: STG Thread Stage 4 ~ Like the Night of Hunting Bees
« Reply #151 on: March 23, 2010, 04:29:12 PM »
ESPGaludaII arrived today. Played through it once so far, game over'd halfway through stage 3, seriously considered having a brain haemorrhage during the Stage 4 boss' final phase. :V

ESPGaluda II is hell. Have you tried Black Label yet? It's more fun. :V

Re: STG Thread Stage 4 ~ Like the Night of Hunting Bees
« Reply #152 on: March 23, 2010, 04:57:46 PM »
How do I stop dying to God Mode Stage 1 Boss? First attack of the second part of its lifebar. I can NDNB everything else in the stage.

Also, I really wish I would stop derping Stage 2.

KomeijiKoishi

Re: STG Thread Stage 4 ~ Like the Night of Hunting Bees
« Reply #153 on: March 23, 2010, 04:59:04 PM »
Finally got MAME to run.

GIGA WING FTW

Matsuri

Re: STG Thread Stage 4 ~ Like the Night of Hunting Bees
« Reply #154 on: March 23, 2010, 05:08:06 PM »
How do I stop dying

start bombing :V

Re: STG Thread Stage 4 ~ Like the Night of Hunting Bees
« Reply #155 on: March 23, 2010, 05:22:40 PM »
How do I stop dying

bullet patterns have gaps move into them

KOA

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Re: STG Thread Stage 4 ~ Like the Night of Hunting Bees
« Reply #156 on: March 23, 2010, 05:31:55 PM »
How do I stop dying to God Mode Stage 1 Boss? First attack of the second part of its lifebar.

Go in the corner, the gaps will be bigger the moment it reaches you. If you're using reco, it's better to be in the corner and let your options finish the boss off.

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You can do anything you set your mind to, but only if there's slowdown.

Sapz

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Re: STG Thread Stage 4 ~ Like the Night of Hunting Bees
« Reply #157 on: March 23, 2010, 06:25:10 PM »
ESPGaluda II is hell. Have you tried Black Label yet? It's more fun. :V
It's also more WHAT THE HELL IS GOING ON
Let's fight.

Matsuri

Re: STG Thread Stage 4 ~ Like the Night of Hunting Bees
« Reply #158 on: March 23, 2010, 07:22:18 PM »
Black Label in a nutshell:
1. Stock up on gems and gold
2. Turn on Zetsushikai mode
3. fly the fuck into those bullets a bunch of times before your invincibility wears off
4. Turn off Zetsushikai
5. Cancel those bullets
6. Huge payoff
7. Repeat
8. Don't die

:V

Re: STG Thread Stage 4 ~ Like the Night of Hunting Bees
« Reply #159 on: March 23, 2010, 08:29:32 PM »
Derped 4 times without bombing on Stage 2 God Mode. Yeah, I actually got the first extend due to getting over 200,000,000 on Stage 1 in that run.

Tried out God mode Larsa some more in Training. My best is now 2 deaths 8 bombs. Almost did her bullshit second phase attack without dying or bombing but then panic bombed near the end. Also really need to learn how to do the misdirection stuff on her third phase's first attack.

Re: STG Thread Stage 4 ~ Like the Night of Hunting Bees
« Reply #160 on: March 23, 2010, 09:43:08 PM »
Apparently nimitz has finished making a lagless version of mameplus99.

Fucking WIN

Sapz

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Re: STG Thread Stage 4 ~ Like the Night of Hunting Bees
« Reply #161 on: March 23, 2010, 11:42:53 PM »
Black Label in a nutshell:
1. Stock up on gems and gold
2. Turn on Zetsushikai mode
3. fly the fuck into those bullets a bunch of times before your invincibility wears off
4. Turn off Zetsushikai
5. Cancel those bullets
6. Huge payoff
7. Repeat
8. Don't die

:V
Huh, okay, I'll try that next time. First time I pretty much ended up going Normal -> Kakusei -> Zetsushikai -> Repeat :V
Apparently nimitz has finished making a lagless version of mameplus99.

Fucking WIN
Just tried DDP on this.

HOLY SHIT AWESOME

Spoiler:
2-4 and beyond here I come~
Let's fight.

Re: STG Thread Stage 4 ~ Like the Night of Hunting Bees
« Reply #162 on: March 23, 2010, 11:51:37 PM »
2D6B God Mode Larsa in training, with both deaths being derps.

Captured her second phase once as well, but I'm nowhere near consistent on it.

I might actually be able to see Spiritual Larsa in Training mode without having to set infinite bombs if I keep practicing the fight for consistency.

Of course, there's no chance I'll ever see her in an actual run.

ebarrett

Re: STG Thread Stage 4 ~ Like the Night of Hunting Bees
« Reply #163 on: March 24, 2010, 12:29:18 AM »

Sapz

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Re: STG Thread Stage 4 ~ Like the Night of Hunting Bees
« Reply #164 on: March 24, 2010, 12:31:25 AM »
Tried an actual run of DDP. Despite fairly severe sleep deprivation, made it to stage 2-2, did a full chain of Stage 2, and beat my high score (hit 55.6 mil) on my first attempt.

...I cannot wait to see what this will be like when I'm actually awake. @_@
Let's fight.

Observer

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Re: STG Thread Stage 4 ~ Like the Night of Hunting Bees
« Reply #165 on: March 24, 2010, 01:33:46 AM »
Soooo, I was trying the lagless thingo and my performance in RayForce sky-rocketed. In fact, I got the first extend without dying first, then died a moment later.

However, I was wondering where is everyone getting these damn eeprom things. Been looking for them, no signs. Did any of you created the eeprom thing by using the .nv files at the nvram folder? My search capabilities died down a bit as I can't seem to find them. What do I have to rename/kill/border-teleport/extract/code/compile to get this thing working again?

Is there any kind soul who can shed some light on this matter?

edit: Of course, thanks in advance.
« Last Edit: March 24, 2010, 01:39:48 AM by Observer »

RE-BORN INDISCRIMINATE INSTINCT

Re: STG Thread Stage 4 ~ Like the Night of Hunting Bees
« Reply #166 on: March 24, 2010, 01:51:08 AM »
Soooo, I was trying the lagless thingo and my performance in RayForce sky-rocketed. In fact, I got the first extend without dying first, then died a moment later.

However, I was wondering where is everyone getting these damn eeprom things. Been looking for them, no signs. Did any of you created the eeprom thing by using the .nv files at the nvram folder? My search capabilities died down a bit as I can't seem to find them. What do I have to rename/kill/border-teleport/extract/code/compile to get this thing working again?

Is there any kind soul who can shed some light on this matter?

edit: Of course, thanks in advance.

solution: use the new lagless mame instead, I'm using it to play Gallet now :D (and it also works with Wolfmame 0.106)

edit: as for Gallet, I'm feeling more comfortable, now that I'm focusing more on not getting much 10pt medals.. and learned that spreadshot is good for stages, but makes boss fights longer, and that the green ReimuC (from SA) shots hate me. And they don't even block projectiles (like I expected them to do in Varth) xD
« Last Edit: March 24, 2010, 01:54:25 AM by shadowbringer »
neku: now for something important.
Translations.
How much time do you guys think it will take for HM to be translated? Besides everyone's story modes and the whole menus, there's also the fact that the way HM's programmed is different from all other games. I bet it'll take two months.

lusvik: I don't mind about playing HM in japanese. The language of punching other people is international.

Re: STG Thread Stage 4 ~ Like the Night of Hunting Bees
« Reply #167 on: March 24, 2010, 02:13:54 AM »
edit: as for Gallet, I'm feeling more comfortable, now that I'm focusing more on not getting much 10pt medals.. and learned that spreadshot is good for stages, but makes boss fights longer, and that the green ReimuC (from SA) shots hate me. And they don't even block projectiles (like I expected them to do in Varth) xD

Homing missiles are godtier as far as survival is concerned.  They cover just about everything you'll need. 

The green weapon is garbage, 'nuff said.  If you die with it equipped and get sent back to base power, then you might as well have just gotten a gameover, cause you aint gonna be killing anything with that shit.

Also, it might be good to mention that your shot does craptons more damage if you're point-blanking things, since it makes your weapon fire at a faster rate.  It's the same in most Psikyo games too.

Observer

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Re: STG Thread Stage 4 ~ Like the Night of Hunting Bees
« Reply #168 on: March 24, 2010, 02:27:56 AM »
solution: use the new lagless mame instead, I'm using it to play Gallet now :D (and it also works with Wolfmame 0.106)

edit: as for Gallet, I'm feeling more comfortable, now that I'm focusing more on not getting much 10pt medals.. and learned that spreadshot is good for stages, but makes boss fights longer, and that the green ReimuC (from SA) shots hate me. And they don't even block projectiles (like I expected them to do in Varth) xD

This did it. Thank you. And, mmm, I can see a little difference in DoDonPachi. *keeps testing*

edit: I don't know what happened, the version I got before failed quite bad, this one seems to be working fine. Odd  :V
« Last Edit: March 24, 2010, 02:31:33 AM by Observer »

RE-BORN INDISCRIMINATE INSTINCT

Formless God

Re: STG Thread Stage 4 ~ Like the Night of Hunting Bees
« Reply #169 on: March 24, 2010, 04:40:03 AM »
And I thought I could make more use of this eeprom sauce :<

Does the new lagless MAME support save states for Cave games ?

Re: STG Thread Stage 4 ~ Like the Night of Hunting Bees
« Reply #170 on: March 24, 2010, 04:44:00 AM »
And I thought I could make more use of this eeprom sauce :<

Does the new lagless MAME support save states for Cave games ?

Yes.

Guwange, ESP, and Dangun Feveron are all just dead sexy on this new MAME. <3

Re: STG Thread Stage 4 ~ Like the Night of Hunting Bees
« Reply #171 on: March 24, 2010, 06:47:39 AM »
Wolfmame99 DDP  - 3 frames to move

lagless version DDP - 1 frame


 :o

On a side note, it looks like throws are 1 frame in Street Fighter like they are supposed to, even if it displays all funny.

Bananamatic

Re: STG Thread Stage 4 ~ Like the Night of Hunting Bees
« Reply #172 on: March 24, 2010, 07:39:49 PM »
tried lagless DDP
1cc'd on first attempt with 1 life and 5 bombs left

score: 25,6m
god I suck

Sapz

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Re: STG Thread Stage 4 ~ Like the Night of Hunting Bees
« Reply #173 on: March 24, 2010, 07:45:22 PM »
god I need to learn to chain stage 2 and stubbornly refuse to use bombs for the first three stages even if I think I'm going to die
= Instant 50 mil+ final score. Finishing 1/5 is about the same as what I usually get so clearly you're capable of doing it. :V
Let's fight.

Bananamatic

Re: STG Thread Stage 4 ~ Like the Night of Hunting Bees
« Reply #174 on: March 24, 2010, 07:53:31 PM »
= Instant 50 mil+ final score. Finishing 1/5 is about the same as what I usually get so clearly you're capable of doing it. :V
I usually die on st3

funnily enough I 2 bombed st4 stage portion and no missed st5 stage portion and pulled some ridiculous dodges on st6 for 30 seconds straight, but I lost the 2x multiplier almost immediately because I've overlooked a bullet when there were only 4.

Got 2/6 to the st6 boss and decided to just spam bombs because I didn't feel like failing :V

Sapz

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Re: STG Thread Stage 4 ~ Like the Night of Hunting Bees
« Reply #175 on: March 24, 2010, 07:59:17 PM »
I usually die on st3
Practice this stage with savestates it will help so much. I assume the part you usually have trouble with is the green bulletspam ships? If you're after survival for that part (what I do because I'm still not confident enough to do the whole bullet cancel thing :V), you pretty much ignore the big ships and just kill them off when it's convenient; what you want to be doing is flying around taking out the green ships when they spawn so you deal with way less bullets. For the final part where there's just a load of green ships and no big ships, just pick a half of the screen (I usually go with the right half) and just kill the ships on that half; you're not usually going to be able to safely take out all the ships on screen, but you can easily take out half the screen and have a very small amount of stuff to dodge.
« Last Edit: March 24, 2010, 08:06:33 PM by Sapz »
Let's fight.

theshirn

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Re: STG Thread Stage 4 ~ Like the Night of Hunting Bees
« Reply #176 on: March 24, 2010, 08:36:28 PM »
Will someone please explain the scoring mechanism for DDP?  What is this 2x multiplier of which thou speakest?  Etc. etc.

[09:46] <theshim|work> there is nothing like working for a real estate company to make one contemplate arson

Matsuri

Re: STG Thread Stage 4 ~ Like the Night of Hunting Bees
« Reply #177 on: March 24, 2010, 08:41:30 PM »
Basically, you score by keeping your hit chain going.

If you collect a bomb when you're at max bomb capacity, you'll get a 2x multiplier, and then 3x, and so on for every bomb you collect after that.

Scoring well in DoDonPachi demands near-perfection, and one death will fuck you over. I really do not like its scoring system at all.

Sapz

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Re: STG Thread Stage 4 ~ Like the Night of Hunting Bees
« Reply #178 on: March 24, 2010, 08:47:00 PM »
Will someone please explain the scoring mechanism for DDP?  What is this 2x multiplier of which thou speakest?  Etc. etc.
The 2x multiplier is the bomb max multiplier - i.e., if you're at max bombs, and then get a bomb, then the max bomb multiplier activates and gives you a constant point stream multiplied by 1. the multiplier and 2. your highest hit chain number. For each bomb you collect while the bonus is active, the multiplier number goes up by 1 - so if you've reached stage 5 without dying/bombing, for instance, assuming you've hit a decent chain somewhere you'll be getting millions of points in matters of seconds without even doing anything.

That's around half the scoring (or more if you're not good at chaining) - the other half is, er, the chaining. :V Pretty self-explanatory - bigger chains = more points, try to learn full stage chain routes for more points. The two easiest big chains to get in the game is the Stage 2 full chain which is still kind of tricky but becomes way easier after you practice it, which will net you 460-470 hits (13 million points give or take), and the crazy streaming section in Stage 5 which'll get you about 400 or so. IIRC you can do full chains of Stages 2, 4, 5 and 6, but 4-6 are really, really difficult to do that for. On the other hand a full chain of stage 5 or 6 will get you about 40 million, so it's worth it if you're good enough (I am not).

Also, ninja'd by Matsuri :< But yeah, it is really strict. On the other hand, though, the smallest of improvements will pretty much increase your score exponentially due to the nature of the system, so it's not all bad. :V
« Last Edit: March 24, 2010, 08:49:21 PM by Sapz »
Let's fight.

Re: STG Thread Stage 4 ~ Like the Night of Hunting Bees
« Reply #179 on: March 24, 2010, 08:56:39 PM »
Guwange 15.9 million run.

IT SHOULD'VE BEEN A FUCKING 1CC WHAT THE FUCK STAGE 6

AAAGGHGHGAGHAGGHHHH