Projectiles Specifics
Projectiles have several properties
There are primary properties which determine the movement pattern of bullets
and secondary properties which help determine behavior.
A bullet's priority ranges from 1-4. Naturally a 4 has higher priority than a one, but the priority just determines how manhy priority hits a bullet takes.
For example a priority 2 bullet is hit by a priority 1 bullet. The priority one bullet is destroyed, but now the priority 2 bullet will be destroyed by the next priority 1 bullet.
In this was a level 4 can be destroyed by repeated blocking bullets.
List of primary properties
Linear-down single lane
split-down lanes to the sides of the character
cross- diagonally outward from character
plus-vertically and horizontally outward from character
nova-spreads in all direction outward
wide-down 3 lanes
Secondary properties
pierce
blast-bullet explodes
types include cross, plus, and nova
bomb- clears otheer bullets regardless of priority
targeted- targets enemy square
moves-user moves as well
Currently Considered Characters
Nazrin Orin
Patchouli Alice
Suwako Cirno
Reimu Suika
Flandre Marisa
Character designs to add to this thread:
Only Simple Character Design will be added first
All base attacks require 1 AP to use.
Marisa
Max HP: 120
max AP: 80
Speed: 4
Base Attack: Mage Bolt-Chargeable linear projectile. level 1 charge yields a cross burst. Level 2 charge yields a nova burst.
Passive: Skill Bracer- character will not flinch when using skills even if hit by enemy attacks.
Reimu
Max HP: 140
max AP: 60
Speed: 3
Base Attack: Card Barrage, first shot linear second split, third wide.
Passive: Critical Power+
Nazrin
Max HP: 90
max AP: 100
Speed: 4
Base Attack: Fan of Knives-cross & plus spread of kunai
Passive: Reversal- All Attack damage = % of HP lost x 2 + 0.5
Suwako
Max HP: 70
max AP: 140
Speed: 3
Base Attack: Quench-randomly spews 4 water drops into three lanes in front.
Passive: Frogsong-Upon death frogsong revives character at 30HP
Orin
Max HP: 130
max AP: 60
Speed: 3
Base Attack: Cone of flame. a come of flame hits single space in front and 2x3 space after it
Passive: Necromancy-every 3 seconds, character summons 1 undead fairy adjacent to Orin
That will be it for now.