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Modifying EoSD's Script

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Sora Misaki:

So, I more or less have no idea what I'm doing.

I'm trying to modify the script of EoSD to a sort of gag dub, mostly as a proof of concept project and because I'm extremely bored. I managed to extract the msgX.dat files with Brightmoon, but they seem corrupted or something, full of bizarre characters. Did I do something wrong? What's the basic format of these files?

Drake:

You can't open up msg.dat or anything of the sort using Brightmoon. That thing only works for the entire compiled dat file.

If you really want to get into editing hexadecimal values and the like, talk to Alice Margatroid.

Sora Misaki:

Yeah, I noticed. I'm also having some trouble recompiling the dat file. I'm using "datpacker-5" or something, I'm not entirely sure what the name of it is, and it doesn't seem to do anything but just print out the help screen, no matter what parameters I give it.

dustyjo:

Yeah I tried opening the MSG files with a hex editor and all I saw in the strings was a bunch of gibberish.

Sora Misaki:


--- Quote from: dustyjo on May 29, 2009, 05:47:30 PM ---Yeah I tried opening the MSG files with a hex editor and all I saw in the strings was a bunch of gibberish.

--- End quote ---

I opened up the English-patched MSG files, and it looks like that's where the data is, but I can't figure out how to repack my files into a .dat. I tried using the python-based program off of the Touhou wiki too, but I can't wrap my head around it at all.

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