Author Topic: Final Fantasy XIII  (Read 21483 times)

Edible

  • One part the F?hrer, one part the Pope
  • *
  • It's the inevitable return, baby
Re: Final Fantasy XIII
« Reply #30 on: March 02, 2010, 08:05:15 PM »
Have a 360?  It's on there too. <_<

theshirn

  • THE LAWS OF THE FIESTA MEAN NOTHING
  • *
    • Wisdom is Not a Dump Stat
Re: Final Fantasy XIII
« Reply #31 on: March 02, 2010, 10:03:08 PM »
--Linear games don't bother me.  JRPGs are linear by nature, and I've played a lot of JRPGs.  Anyone remember the first 8-10 hours of FFVII?  You spent the whole time running around Midgar, and it was all super-omega-linear.  What's the big deal?
There's a difference between "go to this dungeon, then go to the next, then the next" and "walk in a straight line for 20 hours".

[09:46] <theshim|work> there is nothing like working for a real estate company to make one contemplate arson

Bananamatic

Re: Final Fantasy XIII
« Reply #32 on: March 02, 2010, 10:05:43 PM »
topic on gamefaqs

Quote from: length of the game?
250 km. All in a straight line.

Fightest

  • Fighter than anyone else
Re: Final Fantasy XIII
« Reply #33 on: March 02, 2010, 10:08:14 PM »
There's a difference between "go to this dungeon, then go to the next, then the next" and "walk in a straight line for 20 hours".

Yeah, the difference is "don't waste hours wandering around a poorly-designed dungeon with pointless branches and dead-ends." FFX was absolutely linear, for example, which allowed for wonderful artistic design and focus.

Bananamatic

Re: Final Fantasy XIII
« Reply #34 on: March 02, 2010, 10:11:26 PM »
FFX didn't have a level cap and it had this revolutionary RPG feature called TOWNS.

theshirn

  • THE LAWS OF THE FIESTA MEAN NOTHING
  • *
    • Wisdom is Not a Dump Stat
Re: Final Fantasy XIII
« Reply #35 on: March 02, 2010, 10:28:28 PM »
Yeah, the difference is "don't waste hours wandering around a poorly-designed dungeon with pointless branches and dead-ends."
Because all dungeons that are not straight lines are poorly-designed with pointless branches and dead-ends.

[09:46] <theshim|work> there is nothing like working for a real estate company to make one contemplate arson

Fightest

  • Fighter than anyone else
Re: Final Fantasy XIII
« Reply #36 on: March 02, 2010, 11:00:16 PM »
Because all dungeons that are not straight lines are poorly-designed with pointless branches and dead-ends.

In Final Fantasy? Well...tendencies point to yes. That said:

Quote from: Bananamatic
level cap

This I genuinely don't know about. What the flip?

Bananamatic

Re: Final Fantasy XIII
« Reply #37 on: March 02, 2010, 11:02:21 PM »
In Final Fantasy? Well...tendencies point to yes. That said:

This I genuinely don't know about. What the flip?
according to what I've found
it's like sphere grid, but more stuff unlocks only after you clear parts of the game

it has 10 unlockable parts or something

sounds crap

Re: Final Fantasy XIII
« Reply #38 on: March 02, 2010, 11:03:01 PM »
... Sounds like the leveling system of Chrono Cross. Can't be a good sign.

theshirn

  • THE LAWS OF THE FIESTA MEAN NOTHING
  • *
    • Wisdom is Not a Dump Stat
Re: Final Fantasy XIII
« Reply #39 on: March 02, 2010, 11:21:23 PM »
In Final Fantasy? Well...tendencies point to yes.
Then maybe we should JUST BE PLAYING A DIFFERENT SERIES if this one has to switch to straight lines in order to not suck even worse.

On level caps: Yeah, you unlock the ability to level up to the next tier at certain points through the game.  A couple of them quite late.  And the final one is post-game only.

[09:46] <theshim|work> there is nothing like working for a real estate company to make one contemplate arson

Bananamatic

Re: Final Fantasy XIII
« Reply #40 on: March 02, 2010, 11:22:28 PM »
Then maybe we should JUST BE PLAYING A DIFFERENT SERIES if this one has to switch to straight lines in order to not suck even worse.
THIS TOPIC IS NOW ABOUT STAR OCEAN 3

theshirn

  • THE LAWS OF THE FIESTA MEAN NOTHING
  • *
    • Wisdom is Not a Dump Stat
Re: Final Fantasy XIII
« Reply #41 on: March 02, 2010, 11:22:53 PM »
THIS TOPIC IS NOW ABOUT STAR OCEAN 3
Done, I'll start it tonight.

[09:46] <theshim|work> there is nothing like working for a real estate company to make one contemplate arson

Sana

  • Good gravy!
Re: Final Fantasy XIII
« Reply #42 on: March 02, 2010, 11:25:41 PM »
So...why does Star Ocean 3 not have multiplayer while the Tales series has included it since Destiny? Is there anything that prevents it from having multiplayer? I mean, there was a battle arena and that seemed to work fine. :S

Fightest

  • Fighter than anyone else
Re: Final Fantasy XIII
« Reply #43 on: March 02, 2010, 11:27:07 PM »
according to what I've found
it's like sphere grid, but more stuff unlocks only after you clear parts of the game

it has 10 unlockable parts or something

sounds crap

I'd wager that this never actually becomes an issue, unless the player is a compulsive grinder. Though yeah, I don't see why they'd put in such a restriction.

[edit] A post-game one? Again, I'd bet that it's only the kind of stuff that you usually get post-game anyway.

[edit some more stop posting replies you guys :V] Never played Star Ocean. So there.

Re: Final Fantasy XIII
« Reply #44 on: March 02, 2010, 11:28:37 PM »
Maybe we should wait until Final Fantasy Versus 13? >_>

theshirn

  • THE LAWS OF THE FIESTA MEAN NOTHING
  • *
    • Wisdom is Not a Dump Stat
Re: Final Fantasy XIII
« Reply #45 on: March 02, 2010, 11:31:51 PM »
[edit some more stop posting replies you guys :V] Never played Star Ocean. So there.
At the very least go play Second Story.

CRAWD WILL TEACH YOU WHAT GAMING IS ABOUT

[09:46] <theshim|work> there is nothing like working for a real estate company to make one contemplate arson

Reddyne

  • Give me love and money. I have the rest already.
  • *
  • Love and money coming from you is what I need.
Re: Final Fantasy XIII
« Reply #46 on: March 03, 2010, 12:30:15 AM »
Have a 360?  It's on there too. <_<

I am but a poor Playstation fanboy. If I do manage to save up for a 'new' console, it'll most likely be a PS3.

... Sounds like the leveling system of Chrono Cross. Can't be a good sign.

Call me crazy, but I didn't mind CC's leveling system. I always knew that I couldn't level up any more before the next boss, so there was never a need to grind. My level was as high as it was going to get before fighting Miguel, so I had to change tactics as best as I could instead of fighting more baddies.

You are now remembering your experience fighting Miguel. You are also remembering the seven hour long cutscene you had to wait through each time you tried to beat him, too.

TA-DAAAAAAA! 61 blood donations and counting! 
Best Mile: 5:30
Best 5k: 18:07
Best Marathon: 3:23:16

Re: Final Fantasy XIII
« Reply #47 on: March 03, 2010, 01:00:01 AM »
... Unpleasant memories... SURFACING!

I also just remembered how different the ability system was, where unlike most RPGs you couldn't just spam the same special move again and again without limit.

Re: Final Fantasy XIII
« Reply #48 on: March 07, 2010, 03:22:47 AM »
At the very least go play Second Story.

CRAWD WILL TEACH YOU WHAT GAMING IS ABOUT
Don't play the PSP version*, it's been improved from the original trasnlation.*

*Warning: Links lead to TV Tropes, Poster is not responsible for time lost.

Lucarius

Re: Final Fantasy XIII
« Reply #49 on: March 07, 2010, 03:35:45 AM »
My mother and I were terribly disappointed by FFXIII.

However, we signed up for FFXIV, beta. Note most people are saying all of Final Fantasy's efforts are going here rather than in FFXIII.

We are also probably going to buy FFXIII Versus when it comes out. However, don't forget Versus XIII is being made by the Kingdom Hearts crew, which is why Kingdom Hearts III is being majorly delayed. Versus XIII will probably be closer to Kingdom Hearts II in playstyle.

http://www.finalfantasyxiv.com/

The beta sign up is on the front page for the American server. You might have to google it for the other servers. There's also quite a bit of information up now.
« Last Edit: March 07, 2010, 03:48:33 AM by Lucarius »

Re: Final Fantasy XIII
« Reply #50 on: March 07, 2010, 03:38:33 AM »
Ah yes, my friend told me about FFXIV. Now he's really divided up between Star Trek Online and Final Fantasy XIV. Other friends are the same except with The Old Republic instead. Honestly, I hope it at least jumps right in there as WoW's competitor, or some MMO does eventually. Too many games have followed WoW's basic format, which I've lost interest in.

I'm looking into FFXIV. FFXI after all was pretty big before WoW came in and took away most of the players.

Bananamatic

Re: Final Fantasy XIII
« Reply #51 on: March 07, 2010, 11:04:46 AM »
However, don't forget Versus XIII is being made by the Kingdom Hearts crew, which is why Kingdom Hearts III is being majorly delayed. Versus XIII will probably be closer to Kingdom Hearts II in playstyle.
Versus XIII gameplay:
1) mash X
2) reflect
3)????
4) PROFIT!

Edible

  • One part the F?hrer, one part the Pope
  • *
  • It's the inevitable return, baby
Re: Final Fantasy XIII
« Reply #52 on: March 07, 2010, 08:11:53 PM »
Versus XIII gameplay:
1) mash X
2) press / when it appears
3) make up the plot as you go
4) PROFIT!

Re: Final Fantasy XIII
« Reply #53 on: March 08, 2010, 01:16:31 AM »
Versus XIII will probably be closer to Kingdom Hearts II in playstyle.
I was almost looking forward to playing this.

Lucarius

Re: Final Fantasy XIII
« Reply #54 on: March 08, 2010, 01:31:23 AM »
I was almost looking forward to playing this.

It's just a speculation. There's no information on the gameplay at all yet.

I believe so because there has to be a reason why Square Enix is making another Final Fantasy XIII game with the Kingdom Hearts crew. Hopefully they will have the gameplay improved in the direction we want it.

Third Eye Lem

  • Time Ticker
  • Castle Bal
Re: Final Fantasy XIII
« Reply #55 on: March 08, 2010, 06:28:58 AM »
Two more days until its release. Better reserve it while you still can.

I'm gonna wait until it's available for rent before I try it. It looks like fun, but while the battle system looks nice I'm afraid it's gonna wind up like all of Square's other FF entries. A grindfest with obscure methods of obtaining the best weapons/summons/whatever and bosses that turn out to be ten times stronger than the final boss, which makes you wonder why they aren't the final boss in the first place. =/

Not that I'm against FF, I'd just like to see some change for once.

Lucarius

Re: Final Fantasy XIII
« Reply #56 on: March 08, 2010, 07:28:21 AM »
A grindfest with obscure methods of obtaining the best weapons/summons/whatever and bosses that turn out to be ten times stronger than the final boss, which makes you wonder why they aren't the final boss in the first place. =/

You can beat the main last boss with the magic death lol. Lol indeed. I dunno about the extra last boss because I got bored of the game before I got that far.

Summons are gotten through the story. You can't miss them.
« Last Edit: March 08, 2010, 07:30:24 AM by Lucarius »

Fightest

  • Fighter than anyone else
Re: Final Fantasy XIII
« Reply #57 on: March 08, 2010, 08:39:52 AM »
Ohoho, I've gotten an early shipment copy, and, well, as I predicted, the "linearity" is overblown. It's no more linear than Final Fantasy X. I was also shocked that no single character annoyed me, even that Vanille girl, whom I expected to hate.

Loving the combat so far - when a major boss fight lasts no longer than two minutes, and typical encounters never go above fifteen seconds, usually sitting somewhere at ten, with no cheese whatsoever, something has gone right.

The narrative is also solid, and the non-linearity is well-executed.

Honestly, the only real gripe I have is the non-responsive camera. This is a good direction for Final Fantasy to take.

Edible

  • One part the F?hrer, one part the Pope
  • *
  • It's the inevitable return, baby
Re: Final Fantasy XIII
« Reply #58 on: March 08, 2010, 01:21:28 PM »
Ohoho, I've gotten an early shipment copy, and, well, as I predicted, the "linearity" is overblown. It's no more linear than Final Fantasy X.

Color me not surprised at all.

Bananamatic

Re: Final Fantasy XIII
« Reply #59 on: March 08, 2010, 03:52:24 PM »
reminds me of rogue galaxy and the 5 second battles

tbh XII was the best one and nothing will change that