Not in a great position to judge it because of lacking experience in other games of this field. In fact, after the first few sentences of the next paragraph I'll try to pretend I've never played any other roguelike because I can't remember much else from the games other than what I saw my older relatives play way then. Anyway...
It's not quite as intricate with the details and scenarios like other roguelikes, but in return you have a game with graphics not limited to ascii. Death is much, much more forgiving because you actually respawn. There are several penalties for dying at level six(?) and above, included but not limited to permanent stat loss (prevented by equipment with 'maintain' property?) and dropping items on the ground. It's a sure way to spiral into a cycle not too different from Gradius syndrome if you don't have the general understanding of things yet. You're probably better off starting a new character.
I'm not sure where to place the difficulty. After learning the ins and outs you really shouldn't land yourself into inescapable situations in the future, but there are a few disasters not limited to dungeons that can catch you by surprise. Of course, they can be predicted or at least contained after learning the first time, or doing a search if you really want.
I'd dare to say this game is to roguelikes what Touhou Project is to shooters. A little bit of things here and there that make it, a niche within a niche. Or I should say MyFirstShmup?. You can run around building and making your party function cohesively, collect furniture and customize the floors of your home, stock the shops with loot from dungeon crawling (of course). All with the graphics to make the world lively, but that might be a limiter to your imagination.
That's all I can say, really. It's good enough for me but that's not saying much without standards to measure up to.
May as well throw in a screen with my own slow and steady progress. Didn't touch it for over a year, picked it up again, then putting it off like many other games in favor of progressing in this genre, but I'm really slacking off currently. Nevermind that. Definitely planning to continue.
http://img14.imageshack.us/img14/5158/tgm96.pngAlso, I highly recommend you create a backup of your save files at the end of each day or when you're finished playing as a safeguard against possible save corruption.
As of February 3, all new images over 400x400 must be thumbnailed, resized, or linked. Sorry. ~Matsuri