| ~Beyond the Border~ > Mystia's Stored Games |
| Yume Nikki Mafia - Over |
| << < (10/15) > >> |
| Nietz:
Characters: 1. Madotsuki (Day SK) ---------------------- Zakeri 2. Monoe (Scum Roleblocker) ---------------- Mr. Alert-Sodium Peroxide 3. Nopperabou (Scum Godfather) ------------ Pesco 4. Seccom Masada (Town Cop) -------------- Serpentarius 5. Poniko/Uboa (Town Bomb) ---------------- BaitySM 6. Medamaude (Town Dreamscape Changer) -- Kiro 7. Lizardman (Vanilla Town)------------------ Carthrat 8. Yuki-onna (Vanilla Town) ----------------- Roukanken 9. Monoko (Vanilla Town) ------------------- Kanako Yasaka 10. Jellyfish Man (Vanilla Town) ------------- Edible 11. Neon Parrot (Vanilla Town) -------------- Alice 12. Kyukyu-kun (Scum Rolecop) ------------- UK-umu 13. Dwarf (Town Tracker) ------------------- Affinity Waking 1 Affinity tracks Kiro. Sodium blocks Edible. Serpentarius investigates Edible, gets Town. Uk kills Kiro. (I confess I'm not sure why Edible got so much "love" this night.) Waking 2 Affinity tracks Zakeri, but gets killed before. Serpentarius investigates Zakeri, gets no result. umu kills Affinity. Roles: --- Quote ---1. You are Madotsuki, the hikkikomori girl who is dreaming all this weird stuff. It used to be pretty fun, but now all these dream figments are acting like they own the place, so it's time you show them who's the boss. Luckily, you have a knife and deep-seated psychological issues. You are a Self-aligned Dreamphase Serial Killer. Once per Dream Phase, you can instantly kill another player by declaring the commands ##Knife or ##Stab in the game thread. You cannot kill during Waking Phase, due to simply not being in the dreamworld then. For this same reaso, you are immune to any Night Action, including Night Kills. Any player targeting you will be informed that their actions failed because you were nowhere to be found. You also cannot post in the thread during Waking (Night) Phase if you are still in the game. Your winning condition is to be the last player alive. You lose if you are killed or if either Town or Scum achieve their winning conditions before your. --- End quote --- --- Quote ---2. You are Monoe, an apparently normal girl who lives in a dark room and mess with the heads of everyone who glimpses at you. You got particularly effective at thwarting others after you distracted that guy so he was run over by a car, and stole the Stoplight Effect from his dead body. You are a Scum Roleblocker. By PM'ing the mods during the Waking (Night) Phase, you can use your Stoplight effect to freeze a player and prevent him from taking any action. You cannot use your effect and Kill in the same Waking Phase. --- End quote --- --- Quote ---3. You are Nopperabou, the faceless ghost. You can assume the appearance of anyone, but your face is always a blank, so no one can really look into your eyes and glimpse your true self. You are a Scum Godfather. If your aligment is investigated, it will return as Town-aligned. Your scum partners are UK and Mr. Alert, you can PM or talk amongst yourselves only during the Pregame and Waking (Night) Phases. --- End quote --- --- Quote ---You are Seccom Masada, the piano player from space (and Prof. Snape look-alike). Your twisted eyes give you a weird aspect, but they also allow you to see the twistedness in other's hearts. You are a Town Cop. By PM'ing the mods during the Waking (Night) Phase, you can investigate a player to discover his/her true allegiance. --- End quote --- --- Quote ---5. You are Poniko, the ponytailed blonde girl who lives all alone in a house in the dreamworld. You are just a helpless little girl, and if one of these bad guys attack you, there's nothing you can do to save yourself or punish them. Well, except for the fact that in death you become... Spoiler: ▓▓▓░░░░░░░░░░░▓▓▓▓▓ ▓░░░░▓▓▓▓░░░░░░▓▓▓▓ ▓░░░▓▓▓▓▓▓▓▓░░░░░▓▓ ▓░░░▓▓▓▓▓▓▓▓▓▓░░░░▓ ░░▓▓░░░▓▓▓░░░▓▓░░░▓ ░░▓░░░▓▓▓▓▓░░░▓▓░░▓ ░░▓░▓▓▓▓▓▓▓▓▓░▓▓░░░ ░░▓▓▓▓░▓▓▓▓▓▓▓▓▓░░░ ░░▓▓▓░░░░░░▓▓▓▓▓▓░░ ░░░▓▓▓░░░▓▓▓▓▓▓▓▓▓░ ▓░░▓▓▓▓░▓▓▓▓▓▓▓▓▓░░ ▓░░▓▓▓▓▓▓▓▓▓▓▓▓▓░░░ ▓▓░░▓▓▓▓▓▓▓▓▓▓▓░░░░ ▓▓░░░░░▓▓▓▓▓▓░░░░░░ ▓░░░░░░░░░░░░░░░░░░ UBOAAAAAAAAAAAAAAAAA!!! You are a Town-aligned Bomb. If you are killed by another player, you will turn into Uboa and drag him/her into an insane dimension for all eternity (or until they wake up), effectively killing the player. In case you are lynched this will also affect the player who casts the hammer vote. --- End quote --- --- Quote ---6. You are Medamaude, the Hand with the Eye. Somewhat like a vampire loli from another doujin game, the whole world's "eye" lies in the palm of your hand, and you can shuffle the world around by simply closing your hand (though it's just as disorienting to you as to everyone else.) Your are a Town-aligned Dreamscape Changer. At a max of 2 times during the game (but not in the same Dream Phase) you can change the present dreamscape by PM'ing the mods. The Dream Rules of the previous dreamscape will become invalid, and the new rules will take their place. Votecount will not reset. You cannot use this ability if there's less than 24 hours to the end of the Dream Phase. --- End quote --- Pretty much a flavor role, it was not an ability particularly pro-town or pro-scum, though I figured the player might try to use it to confirm himself. I basically just wanted an excuse so that more Dreamworlds could be used. (Well, that didn't work, did it?) --- Quote ---12. You are Kyukyu-kun, the multicolored phallic-shaped blob who likes to rub railings in a disturbing way. Some say you represent parts of the uncounscious mind no one really wants to face. Well, you can't wait to MAKE them face you. By delving into the darkest corners of a players psyche, you can find something about them, even if they don't want anyone to know. You are a Scum-aligned Rolecop. By PM'ing the mods during the Waking (Night) Phase, you can find about the role of a targeted player. --- End quote --- --- Quote ---13. You are the Dwarf. People may judge you unimportant because of your size, but being unconspicuous has its advantages. It's pretty easy for you to follow a player undetected and see what he/she is up about during the Waking Phase. You are a Town-aligned Tracker. By PM'ing the mods during the Waking (Night) Phase, you can find out if and who a player targeted. --- End quote --- |
| Nietz:
Dream Worlds: Guillotine Room: If there's no majority lynch, the two most voted are lynched, in case of tie-ups ALL tied players die. (If players > 10, 75% is needed for majority.) Teleport World: Max. 250 words per post restriction. Dark World: PM between any two individual players is allowed. Red Maze: All players must write with red text. {I was looking so forward to this one...} Number World: Deadline changes by a random amount (-6 to +6) every 12 hours. Black & White World: No special rules. Boring. Snow World: If posting activity falls under a certain amount, a random player risks freezing to death. Desert World: Mod info, such as votecount and time remaining gradually becomes unreliable. Sequence: Guillotine - Teleport - Dark - Red Maze - Numbers - Snow - Black & White - Desert Pretty much the only one that wasn't random was the Guillotine Room, because I figured it would be too much of game-breaker any day other than 1. (Actually, I should have limited the number of possible lynches to 2, I really didn't though the players would risk multiple lynches on Day 1.) |
| Edible:
Oh, right. Dreamphase SK. That's actually a pretty nifty role, we just wound up killing scum before you had a chance to kill us~ I'm sure everyone figured it out by this point, but I was being intentionally murky Day 1 (which also probably explains why I was targeted by both town and scum). Too many people have been calling me obvtown when I'm town lately; it makes me dread playing scum again. <_<; Loved the flavor, loved the Dream gimmicks. Hated that people dropped out. |
| FinnKaenbyou:
You know, I spent the whole Twilight worrying 'Oh crap, what if there's an SK that we still have to kill after this'. I was half-right, it seems. (Nice to know I wasn't totally wrong about Zak, too.) In general, I think my biggest flaw this game was (as always) letting Pesco get to me. I probably got too aggressive and started accepting weaker points just for the sake of cementing my own belief. I was right, but I already quoted the Last Temptation earlier. The Affinity lynch wasn't much better. I was too paranoid after Alice's antics last game, followed by Carth saying 'hey why are we believing him?' And if what I've heard is true, my theory about there being a Cop was correct - but there was still a tracker. I hadn't considered the possibility that every Mafioso was roled. Off the top of my head, Town MVP is probably a tie between Alice and Edible. Honorary scum is Baity (duh). Anyway, looks like in the end we won the day. I'll make my way over to the party as soon as I can...at least, as soon as I can get around the whole 'desert' thing. Anyone got a fridge I could borrow? That, and I still have some slight mental trauma from all that time playing NASU. ...Zak, you won't need that knife anymore, right? |
| Edible:
--- Quote from: Roukanken on May 25, 2009, 11:49:44 PM ---The Affinity lynch wasn't much better. I was too paranoid after Alice's antics last game, followed by Carth saying 'hey why are we believing him?' And if what I've heard is true, my theory about there being a Cop was correct - but there was still a tracker. I hadn't considered the possibility that every Mafioso was roled. --- End quote --- Yeah. Between your nailing Alice's antics on the head last game and missing the boat with Affinity this game (not that I really blame you), I'd say these are a perfect example of why playing to the setup isn't necessarily the best thing to do. |
| Navigation |
| Message Index |
| Next page |
| Previous page |