~Hakurei Shrine~ > Touhou Projects

12.3 patch 1.10 released

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Furienify:

The only things I'm concerned about:

Engine tweaks: The engine is handling highjump-melee ('tiger knee'd') moves differently. A lot of the characters feel different to handle overall.

Sanae- Melee improved, bullet coverage improved as well. No longer bottom tier.

Yukari- 66C was downgraded a bit, and 623 was absolutely neutered. This is great, though, those two moves gave actual legit Yukari players terrible names.

Suika- 236B firepunch nerf, Giant Loli nerf, Loliball nerf, 2B nerf. Yesssss. I have waited for this day for so very long. Eat that, stupid easymodo drunken loli. >:(

Meiling- 6A and 66A improved, several skills tweaked. 6A's new range improves her blockstrings.

Alice- So many random changes, all of them seem arbitrary.

Sen:

Alice didn't even make high-tier in SWR, if I recall correctly.

She was horribly nerfed for some reason in the shift to UNL.

Now she's even more nerfed in 1.10.


WHY

lumber_of_the_beast:

Any news on a full English patch yet?

Hideki:

Nope, and if SWR is any indication, not for a while.

Furienify:

They have a lot of it completed, they were just waiting for the 1.10 balance patch before releasing. Mauve's working on it again.

Alice had nice potential in SWR. C dolls taking two orbs of spirit on full block? Good grief. She could manage with some care in UNL, along with liberal use of 236 spinners/boomerangs, 66A, 214BC stabbing dolls and 22BC SP dolls. This new Alice is just mega weird, though.

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