| ~Hakurei Shrine~ > Help Me, Eirin! |
| Some of my observations and further questions |
| << < (3/6) > >> |
| Ghaleon:
I'll take your guys advice and go for hard first. But I'm STUBBORN damnit, so I wont change games yet. Maybe I'll just play normal some more too cuz I am enjoying it and I would like to be able to do better. |
| theshirn:
--- Quote from: stargroup on May 23, 2009, 05:45:27 AM ---The only spell cards that have bullets that come from underneath are Cranberry Trap and Royal Flare, and these cards are so incredibly stupid you should just bomb through them anyways. (Both of these are in the Extra stage if you're wondering) --- End quote --- Cranberry Trap and Royal Flare are actually bloody easy cards, if you know how to do them. Royal Flare especially, since Flan's movement means you have to adjust for where you're standing on the screen, which can make Trap slightly annoying. |
| bjw:
--- Quote from: Ghaleon on May 22, 2009, 07:58:44 PM ---1: Sometimes I get myself killed thinking I should have been safe when I wasn't, this is due to the hitbox of some bullets being larger than I expect. I mean, the very large round doughnut bullets on the final boss for example, your hitbox can normally get nailed by the outer ring of them and you still live, you just have to try avoid being hit by the inner 2/3 correct? Some other projectiles that are larger than normal (though not as large as that) often can hit your hitbox slightly if you touch the outer perimeter of the projectile. HOWEVER, some of them, no matter how slightly you touch weird parts of it, you die. Good examples of this are those stupid swords/knives, whatever the maid boss chucks, and those little kunais in the game. Correct me if I'm wrong please. --- End quote --- Yes, hitboxes come in different sizes, and at times, odd shapes (primary example of this is sword bullets with circular hitboxes). A general rule of thumb is the larger the bullet sprite, the smaller the hitbox in terms of the ratio between the two. Of course, this isn't always true (a good example is amulets, especially in IN, which seem to have no hitbox whatsoever >_>) Now, while you can tough the outer white rim of the huge bubble bullets, this doesn't mean you should hug them as close as you can. Typically, dodge the sprites, forget about the hitboxes. If you touch the sprite but don't die, then just be happy and keep dodging. --- Quote from: Ghaleon on May 22, 2009, 07:58:44 PM ---2: Alot of enemy attacks can come from off screen (maid boss a good example again), however can a projectile ever come from UNDER? I'm always paranoid about hugging the bottom of the screen for the final boss when she's casting something like "Red magic", or "curse of vlad thepes" (or whatever its called).. But I haven't noticed anything coming from below yet during those moves, I am not sure though cuz I'm too busy crapping my pants on those moves too >=P --- End quote --- Yes, I believe Killing Doll and DBDB, among other cards, have bullets that come from the bottom of the screen. This is why I hate those cards :P Just remember that very patterns actually do this, so don't worry about bullets coming from behind you. --- Quote from: Ghaleon on May 22, 2009, 07:58:44 PM ---1: what is slowdown rate? is that how much your computer chugs cuz there is so much stuff on screen? I'd assume so but my computer is really kinda overkill for this game so I find it hard to believe its slowing down at all (even if only 0.3% >=P) --- End quote --- Slowdown rate measures how much time of the total run was spent under max FPS. --- Quote from: Ghaleon on May 22, 2009, 07:58:44 PM ---2: I'm thinking of beating this game on lunatic next, just gonna skip hard. Is this unwise? Is beating lunatic with continues considered an accomplishment, or is that a 1 cc only type deal too. --- End quote --- Nothing wrong with that. I skipped Hard completely (aside for some practice mode stuff), and I think I turned out just fine. --- Quote from: Ghaleon on May 22, 2009, 07:58:44 PM ---3: I notice alot of good players like Marissa A. While I understand she's supposed to do excellent boss damage, I find it's really no better than Marissa B's, or Reimu A's...for me anyway. Is it considered gimping myself by intending to try and beat lunatic for my first time with Reimu A? I personally like how much better she is at killing trash, and furthermore alot of the time I'm so busy saving my skin, that I can't bother to aim at the boss, so with her I can still do decent damage to any boss even if they on the opposite side of the screen (they really love to fly all the way to the left and right for me. soooo annoying). --- End quote --- Every character has its respective pros and cons. People like MarisaA in EoSD due to her awesome damage, but hey, MarisaB has the almighty Master Spark and ReimuA has a homing shot, of which is really useful in EoSD due to random boss movement. No matter what character you use, your accomplishments will be respected all the same. |
| ?lice Bl?ckb?rn:
--- Quote from: bjw on May 24, 2009, 04:12:49 AM ---Every character has its respective pros and cons. People like MarisaA in EoSD due to her awesome damage, but hey, MarisaB has the almighty Master Spark and ReimuA has a homing shot, of which is really useful in EoSD due to random boss movement. No matter what character you use, your accomplishments will be respected all the same. --- End quote --- Also keep in mind that which char you pick also determines which Patchy battle you will face. These range from difficult to pure bullshit. iirc the difficulty goes MariA >> ReimuB > MariB > ReimuA. Moreover, while ReimuA has weaker damage output compared to MariA/B, she does have homing which is very helpful given random boss movement, and her bomb is actually pretty good for her character. |
| hiddenryuu:
Reimu A in EoSD isn't really THAT weak... and she more than makes up for it with her bomb. Fantasy seal is leaps and bounds better than Evil sealing circle that it usually makes up for the minor damage difference. As people said Reimu A also has the easiest patchy battle which is also nice. Also homing shot is great for stages. All said and done though probably go for someone that fits how you play in general. |
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